scenes & segues within storyboards
Scenes
Scenes in a storyboard represent content shown within one screen in your application. A scene involves a view controller and the views that make up its interface.
There’s also no limit as to how many scenes you can have within one storyboard.
If you have many scenes that are
part of a distinctly different part of your application, you could also separate them out
into another storyboard file.
Separate storyboards can be loaded programmatically.
eg, if you had a storyboard file named OtherStoryboard.storyboard, you
could load it by using the following command:
UIStoryboard *newStoryboard = [UIStoryboard storyboardWithName:@"OtherStoryboard" bundle:nil];
Segues
Segues allow you to easily transition from scene to scene. Segues are represented by
the UIStoryboardSegue class.
There are a few built-in segues that you can choose from. When working with an
iPhone application you can choose from push, modal, or custom. For the iPad you’re
given an extra choice of using a popover segue.
Modal segues slide a scene from the bottom to the top and appear to be on top
of the parent scene. You used a modal segue when showing your scene to create a
new task.
Push segues are used to transition the new scene in from the right. In
a push segue the original scene that prompted the segue then goes away by sliding
out to the left. You used this type of segue when tapping on a task from the tasks list
to show the task view.
Popover segues overlay only part of the parent view within a popover.
You can create custom segues by creating your own UIStoryboardSegue class. This
gives you full control over the transition and appearance of the new scene.
You create segues in your storyboard by using your mouse to drag a connection
from one scene or an actionable object to another.
// trigger it when a row in your table view was selected
-(void) tableView:(UITableView *)tableView
didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
[self performSegueWithIdentifier:@"taskSegue"
sender:self.tasks[indexPath.row]];
}
Passing data between view controllers with segues
Segues also allow you to pass data to the next view controller before completing the
transition. You do this by overriding the prepareForSegue:sender: method from
the originating view controller:
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
UIViewController *destination = segue.destinationViewController;
// Check to see if you’re preparing for the correct segue
if ([segue.identifier isEqualToString:@"taskSegue"])
// Setting the sender as the task property
[destination setValue:sender forKeyPath:@"task"];
else
// Get destination controller if not taskSegue
destination = [segue.destinationViewController topViewController];
// Set your current view controller as the delegate property
[destination setValue:self forKeyPath:@"delegate"];
}
Problems with using storyboarding
1) multiple team members development
The biggest problem with storyboarding is that it’s extremely difficult to use when
working with a team that uses source code revision and management tools like Git,
Subversion, or Mercurial.
When multiple teammates make changes to the same storyboard,
it becomes problematic. Source code revision tools won’t be able to properly merge
the changes, and Xcode won’t be able to open the storyboard file until the changes
have been merged successfully. You’ll be forced to do a deep dive into the XML to fix
it yourself.
2) Another problem is that it forces older developers, who have been comfortable
using NIBs and creating and managing views programmatically, to change their
ways.
scenes & segues within storyboards的更多相关文章
- iphone dev 入门实例1:Use Storyboards to Build Table View
http://www.appcoda.com/use-storyboards-to-build-navigation-controller-and-table-view/ Creating Navig ...
- 转换到 StoryBoard 的公布说明(Converting to Storyboards Release Notes)
转换到 StoryBoard 的公布说明(Converting to Storyboards Release Notes) 太阳火神的漂亮人生 (http://blog.csdn.net/opengl ...
- Storyboards Tutorial 01
Storyboarding 是在ios 5时候引进入的一个非常出色的特性.节省了为app创建user interfaces的时间.
- 【Xamarin Doc】 Introduction to Storyboards 笔记
http://developer.xamarin.com/guides/ios/user_interface/introduction_to_storyboards/ Segues There are ...
- Storyboards vs NIB vs Code 大辩论
前言 做iOS开发的童鞋都应该会纠结一个问题,那就是在做开发的时候是使用StoryBoard还是使用Nibs又或者是Code(纯代码流)呢?笔者也非常纠结这个问题,今天碰巧在raywenderlich ...
- 论文阅读(Xiang Bai——【CVPR2015】Symmetry-Based Text Line Detection in Natural Scenes)
Xiang Bai--[CVPR2015]Symmetry-Based Text Line Detection in Natural Scenes 目录 作者和相关链接 方法概括 创新点和贡献 方法细 ...
- Xcode5中如何切换Storyboards为xib
在Xcode5中,当创建一个带View的iPhone项目时,默认必须使用Storyboards,不再支持切换xib的checkbox.本文讲解如何手动切换到使用xib来布局. 1,把Main.stor ...
- Storyboards
这里是吐槽时间,换掉了mac默认的输入法,出发点只有一个,就是切换中英文输入的时候相当不爽.也许是习惯了其他各大输入法的一键切换,而又没有找到自带输入法可设置的地方. Segue 以前我们使用navi ...
- Animating Views Using Scenes and Transitions
From android 4.4 , it supply one new animation with layout:transition To help you animate a change b ...
随机推荐
- opengl奔溃问题
按照网上的教程编译成功,当时运行时老是奔溃(不弹出任何提示,窗口变灰色).遂更新了ATI的显卡驱动果然可以运行了,哈哈 http://support.amd.com/en-us/download/de ...
- 让IE6IE7IE8支持CSS3属性的8种方法介绍
我们都知道,IE浏览器暂不支持CSS3的一些属性.国外的工程师们,不安于此现状,他们总是尽量使用一些手段使IE浏览器也能支持CSS3属性,我觉得这些都是很有意义,很有价值的工作,可以推动整个技术领域的 ...
- JDK - Tomcat - JSP - Servlet 配置运行全攻略(转)
http://www.cnblogs.com/myqiao/archive/2005/08/29/225497.html 花了将近两个月的时间,从 JDK 开始一步一步摸索,历经千辛万苦,终于让第一个 ...
- 【LeetCode】70 - Climbing Stairs
You are climbing a stair case. It takes n steps to reach to the top. Each time you can either climb ...
- 数往知来C#面向对象〈三〉
C# 基础方法篇 一.复习 1)方法的重载 方法的重载并不是一个方法,实际上方法的重载就是一些不同的 方法,目的是为了方便程序员编码,所以将功能相近的方法命名相同 根据参数,编译器自动的去匹配方法体, ...
- 《Linux命令行与shell脚本编程大全》 第一、二章 学习笔记
第一章:初识Linux shell Linux内核负责以下4个主要功能: 1.系统内存管理 2.软件程序管理 3.硬件设备管理 4.文件系统管理 1.系统内存管理 内核不仅管理服务器上的可用物理内存, ...
- 两款较好的Web前端性能测试工具
前段时间接手了一个 web 前端性能优化的任务,一时间不知道从什么地方入手,查了不少资料,发现其实还是蛮简单的,简单来说说. 一.前端性能测试是什么 前端性能测试对象主要包括: HTML.CSS.JS ...
- echart图表控件配置入门(一)
现在主流的web图表控件主要有hightchart.fusionchart.echart: echart作为百度前端部门近期推出的一个基于html5的免费图表控件,以其丰富图表类型和良好的兼容性速度得 ...
- 我的新计划 《2Dof Racing Simulator》2014/3/9 20:30:00
最近好久都没来网站上了,也没心思和时间去弄VellLock和升级V&View了.一直在蕴量这做一件大玩意. 最近一直都很忙,忙着做数电课设,还有各种实验,可是我的心思不在这些东西上,当然除了数 ...
- WebGIS的大众化服务
WebGIS是Web技术与GIS相结合的产物.WebGIS的真正意义在于,它将GIS从专业应用推向了大众化服务,同时为地理信息共享提供了方便而有效的途径. 一.ESRI大会关于WebGIS的报告 纵观 ...