swift版的GCD封装

说明

本人针对swift封装了GCD,包括GCDQueue,GCDGroup,GCDTimer以及GCDSemaphore,使用较为便利.

源码

https://github.com/YouXianMing/Swift-GCD

//
// GCDQueue.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit enum QueueType { case SerialQueue, // 串行线程队列
ConcurrentQueue, // 并发线程队列
None // 无类型
} class GCDQueue: NSObject { // MARK: 变量
var dispatchQueue : dispatch_queue_t! // MARK: 初始化
override init() { super.init()
dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_CONCURRENT)
} init(queueType : QueueType) { super.init() switch queueType { case .SerialQueue: dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_SERIAL)
break case .ConcurrentQueue: dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_CONCURRENT)
break case .None: dispatchQueue = nil
break
}
} // MARK: 单例
static let mainQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_main_queue() return instance
}() static let globalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, ) return instance
}() static let highPriorityGlobalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, ) return instance
}() static let lowPriorityGlobalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, ) return instance
}() static let backgroundPriorityGlobalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, ) return instance
}() // MARK: 执行 /**
Submits a block for asynchronous execution on a dispatch queue and returns immediately. - parameter block: dispatch block
*/
func excute(block : dispatch_block_t) { dispatch_async(dispatchQueue, block)
} func excute(block : dispatch_block_t, afterDelayWithNanoseconds : Int64) { dispatch_after(dispatch_time(DISPATCH_TIME_NOW, afterDelayWithNanoseconds), dispatchQueue, block)
} /**
Submits a block object for execution on a dispatch queue and waits until that block completes. - parameter block: dispatch block
*/
func waitExecute(block : dispatch_block_t) { dispatch_sync(dispatchQueue, block)
} /**
Submits a barrier block for asynchronous execution and returns immediately. - parameter block: dispatch block
*/
func barrierExecute(block : dispatch_block_t) { dispatch_barrier_async(dispatchQueue, block)
} /**
Submits a barrier block object for execution and waits until that block completes. - parameter block: dispatch block
*/
func waitBarrierExecute(block : dispatch_block_t) { dispatch_barrier_sync(dispatchQueue, block)
} // MARK: 便利构造器方法
class func executeInMainQueue(block : dispatch_block_t) { dispatch_async(mainQueue.dispatchQueue, block)
} class func executeInGlobalQueue(block : dispatch_block_t) { dispatch_async(globalQueue.dispatchQueue, block)
} class func executeInHighPriorityGlobalQueue(block : dispatch_block_t) { dispatch_async(highPriorityGlobalQueue.dispatchQueue, block)
} class func executeInLowPriorityGlobalQueue(block : dispatch_block_t) { dispatch_async(lowPriorityGlobalQueue.dispatchQueue, block)
} class func executeInBackgroundPriorityGlobalQueue(block : dispatch_block_t) { dispatch_async(backgroundPriorityGlobalQueue.dispatchQueue, block)
} class func executeInMainQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), mainQueue.dispatchQueue, block)
} class func executeInGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), globalQueue.dispatchQueue, block)
} class func executeInHighPriorityGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), highPriorityGlobalQueue.dispatchQueue, block)
} class func executeInLowPriorityGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), lowPriorityGlobalQueue.dispatchQueue, block)
} class func executeInBackgroundPriorityGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), backgroundPriorityGlobalQueue.dispatchQueue, block)
} // MARK: 恢复与挂起
func suspend() { dispatch_suspend(dispatchQueue)
} func resume() { dispatch_resume(dispatchQueue)
} // MARK: GCDGroup相关
func excute(block : dispatch_block_t, inGroup : GCDGroup!) { dispatch_group_async(inGroup.dispatchGroup, dispatchQueue, block)
} func notify(block : dispatch_block_t, inGroup : GCDGroup!) { dispatch_group_notify(inGroup.dispatchGroup, dispatchQueue, block)
}
}
//
// GCDGroup.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit class GCDGroup: NSObject { // MARK: 变量
var dispatchGroup : dispatch_group_t! // MARK: 初始化
override init() { super.init()
dispatchGroup = dispatch_group_create()
} // MARK: 操作
func enter() { dispatch_group_enter(dispatchGroup)
} func leave() { dispatch_group_leave(dispatchGroup)
} func wait() { dispatch_group_wait(dispatchGroup, DISPATCH_TIME_FOREVER)
} func waitWithNanoseconds(nanoseconds : Int64) -> Bool { return dispatch_group_wait(dispatchGroup, dispatch_time(DISPATCH_TIME_NOW, nanoseconds)) ==
}
}
//
// GCDTimer.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit class GCDTimer: NSObject { // MARK: 变量
var dispatchSource : dispatch_source_t! // MARK: 初始化
override init() { super.init()
dispatchSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, , , dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, ))
} init(inQueue : GCDQueue) { super.init()
self.dispatchSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, , , inQueue.dispatchQueue)
} // MARK: 执行
func event(block : dispatch_block_t, timeIntervalWithNanoseconds : UInt64) { dispatch_source_set_timer(dispatchSource, dispatch_time(DISPATCH_TIME_NOW, ), timeIntervalWithNanoseconds, ) dispatch_source_set_event_handler(dispatchSource) { () -> Void in block()
}
} func event(block : dispatch_block_t, timeIntervalWithSeconds : Double) { let timeInterval : UInt64 = UInt64(timeIntervalWithSeconds * Double(NSEC_PER_SEC))
dispatch_source_set_timer(dispatchSource, dispatch_time(DISPATCH_TIME_NOW, ), timeInterval, )
dispatch_source_set_event_handler(dispatchSource) { () -> Void in block()
}
} func start() { dispatch_resume(dispatchSource)
} func destroy() { dispatch_source_cancel(dispatchSource)
}
}
//
// GCDSemaphore.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit class GCDSemaphore: NSObject { // MARK: 变量
var dispatchSemaphore : dispatch_semaphore_t! // MARK: 初始化
override init() { super.init()
dispatchSemaphore = dispatch_semaphore_create()
} init(withValue : Int) { super.init()
dispatchSemaphore = dispatch_semaphore_create(withValue)
} // 执行
func signal() -> Bool { return dispatch_semaphore_signal(dispatchSemaphore) !=
} func wait() { dispatch_semaphore_wait(dispatchSemaphore, DISPATCH_TIME_FOREVER)
} func wait(withNanoseconds : Int64) -> Bool { return dispatch_semaphore_wait(dispatchSemaphore, dispatch_time(DISPATCH_TIME_NOW, withNanoseconds)) ==
}
}
//
// ViewController.swift
// GCD
//
// Created by YouXianMing on 15/10/9.
// Copyright © 2015年 YouXianMing. All rights reserved.
// import UIKit class ViewController: UIViewController { var queue : GCDQueue!
var group : GCDGroup!
var timer : GCDTimer!
var semaphore : GCDSemaphore! override func viewDidLoad() { super.viewDidLoad() timerUse()
} // MARK: 各种用法 /**
普通用法
*/
func normalUse() { GCDQueue.globalQueue.excute { () -> Void in // 子线程执行操作 GCDQueue.mainQueue.excute({ () -> Void in // 主线程更新UI
})
} GCDQueue.executeInGlobalQueue { () -> Void in // 子线程执行操作 GCDQueue.executeInMainQueue({ () -> Void in // 主线程更新UI
})
}
} /**
延时用法
*/
func delayUse() { GCDQueue.executeInGlobalQueue({ () -> Void in // 延时 2s 执行 }, afterDelaySeconds: )
} func waitExecute() { queue = GCDQueue(queueType: .ConcurrentQueue) queue.waitExecute { () -> Void in print("")
sleep()
} queue.waitExecute { () -> Void in print("")
sleep()
} queue.waitExecute { () -> Void in print("")
sleep()
} queue.waitExecute { () -> Void in print("")
}
} /**
设置屏障
*/
func barrierExecute() { queue = GCDQueue(queueType: .ConcurrentQueue) queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
sleep()
} queue.barrierExecute { () -> Void in print("barrierExecute")
} queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
}
} /**
GCDGroup的使用
*/
func groupUse() { group = GCDGroup()
queue = GCDQueue() queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.notify({ () -> Void in print("都完成了") }, inGroup: group)
} /**
GCDTimer的使用
*/
func timerUse() { timer = GCDTimer(inQueue: GCDQueue.globalQueue)
timer.event({ () -> Void in print("timer event") }, timeIntervalWithSeconds: )
timer.start()
} /**
GCD信号量的使用
*/
func semaphoreUse() { semaphore = GCDSemaphore()
queue = GCDQueue(queueType: .ConcurrentQueue) queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in self.semaphore.wait()
self.semaphore.wait()
self.semaphore.wait()
self.semaphore.wait() print("都完成了")
}
}
}

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