swift版的GCD封装

说明

本人针对swift封装了GCD,包括GCDQueue,GCDGroup,GCDTimer以及GCDSemaphore,使用较为便利.

源码

https://github.com/YouXianMing/Swift-GCD

//
// GCDQueue.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit enum QueueType { case SerialQueue, // 串行线程队列
ConcurrentQueue, // 并发线程队列
None // 无类型
} class GCDQueue: NSObject { // MARK: 变量
var dispatchQueue : dispatch_queue_t! // MARK: 初始化
override init() { super.init()
dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_CONCURRENT)
} init(queueType : QueueType) { super.init() switch queueType { case .SerialQueue: dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_SERIAL)
break case .ConcurrentQueue: dispatchQueue = dispatch_queue_create(nil, DISPATCH_QUEUE_CONCURRENT)
break case .None: dispatchQueue = nil
break
}
} // MARK: 单例
static let mainQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_main_queue() return instance
}() static let globalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, ) return instance
}() static let highPriorityGlobalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, ) return instance
}() static let lowPriorityGlobalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, ) return instance
}() static let backgroundPriorityGlobalQueue : GCDQueue = { let instance = GCDQueue(queueType: .None)
instance.dispatchQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, ) return instance
}() // MARK: 执行 /**
Submits a block for asynchronous execution on a dispatch queue and returns immediately. - parameter block: dispatch block
*/
func excute(block : dispatch_block_t) { dispatch_async(dispatchQueue, block)
} func excute(block : dispatch_block_t, afterDelayWithNanoseconds : Int64) { dispatch_after(dispatch_time(DISPATCH_TIME_NOW, afterDelayWithNanoseconds), dispatchQueue, block)
} /**
Submits a block object for execution on a dispatch queue and waits until that block completes. - parameter block: dispatch block
*/
func waitExecute(block : dispatch_block_t) { dispatch_sync(dispatchQueue, block)
} /**
Submits a barrier block for asynchronous execution and returns immediately. - parameter block: dispatch block
*/
func barrierExecute(block : dispatch_block_t) { dispatch_barrier_async(dispatchQueue, block)
} /**
Submits a barrier block object for execution and waits until that block completes. - parameter block: dispatch block
*/
func waitBarrierExecute(block : dispatch_block_t) { dispatch_barrier_sync(dispatchQueue, block)
} // MARK: 便利构造器方法
class func executeInMainQueue(block : dispatch_block_t) { dispatch_async(mainQueue.dispatchQueue, block)
} class func executeInGlobalQueue(block : dispatch_block_t) { dispatch_async(globalQueue.dispatchQueue, block)
} class func executeInHighPriorityGlobalQueue(block : dispatch_block_t) { dispatch_async(highPriorityGlobalQueue.dispatchQueue, block)
} class func executeInLowPriorityGlobalQueue(block : dispatch_block_t) { dispatch_async(lowPriorityGlobalQueue.dispatchQueue, block)
} class func executeInBackgroundPriorityGlobalQueue(block : dispatch_block_t) { dispatch_async(backgroundPriorityGlobalQueue.dispatchQueue, block)
} class func executeInMainQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), mainQueue.dispatchQueue, block)
} class func executeInGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), globalQueue.dispatchQueue, block)
} class func executeInHighPriorityGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), highPriorityGlobalQueue.dispatchQueue, block)
} class func executeInLowPriorityGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), lowPriorityGlobalQueue.dispatchQueue, block)
} class func executeInBackgroundPriorityGlobalQueue(block : dispatch_block_t, afterDelaySeconds : Double) { let delayTime : Int64 = Int64(afterDelaySeconds * Double(NSEC_PER_SEC))
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, delayTime), backgroundPriorityGlobalQueue.dispatchQueue, block)
} // MARK: 恢复与挂起
func suspend() { dispatch_suspend(dispatchQueue)
} func resume() { dispatch_resume(dispatchQueue)
} // MARK: GCDGroup相关
func excute(block : dispatch_block_t, inGroup : GCDGroup!) { dispatch_group_async(inGroup.dispatchGroup, dispatchQueue, block)
} func notify(block : dispatch_block_t, inGroup : GCDGroup!) { dispatch_group_notify(inGroup.dispatchGroup, dispatchQueue, block)
}
}
//
// GCDGroup.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit class GCDGroup: NSObject { // MARK: 变量
var dispatchGroup : dispatch_group_t! // MARK: 初始化
override init() { super.init()
dispatchGroup = dispatch_group_create()
} // MARK: 操作
func enter() { dispatch_group_enter(dispatchGroup)
} func leave() { dispatch_group_leave(dispatchGroup)
} func wait() { dispatch_group_wait(dispatchGroup, DISPATCH_TIME_FOREVER)
} func waitWithNanoseconds(nanoseconds : Int64) -> Bool { return dispatch_group_wait(dispatchGroup, dispatch_time(DISPATCH_TIME_NOW, nanoseconds)) ==
}
}
//
// GCDTimer.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit class GCDTimer: NSObject { // MARK: 变量
var dispatchSource : dispatch_source_t! // MARK: 初始化
override init() { super.init()
dispatchSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, , , dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, ))
} init(inQueue : GCDQueue) { super.init()
self.dispatchSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, , , inQueue.dispatchQueue)
} // MARK: 执行
func event(block : dispatch_block_t, timeIntervalWithNanoseconds : UInt64) { dispatch_source_set_timer(dispatchSource, dispatch_time(DISPATCH_TIME_NOW, ), timeIntervalWithNanoseconds, ) dispatch_source_set_event_handler(dispatchSource) { () -> Void in block()
}
} func event(block : dispatch_block_t, timeIntervalWithSeconds : Double) { let timeInterval : UInt64 = UInt64(timeIntervalWithSeconds * Double(NSEC_PER_SEC))
dispatch_source_set_timer(dispatchSource, dispatch_time(DISPATCH_TIME_NOW, ), timeInterval, )
dispatch_source_set_event_handler(dispatchSource) { () -> Void in block()
}
} func start() { dispatch_resume(dispatchSource)
} func destroy() { dispatch_source_cancel(dispatchSource)
}
}
//
// GCDSemaphore.swift
// GCD
//
// http://home.cnblogs.com/u/YouXianMing/
// https://github.com/YouXianMing
//
// Created by YouXianMing on 15/10/9.
// import UIKit class GCDSemaphore: NSObject { // MARK: 变量
var dispatchSemaphore : dispatch_semaphore_t! // MARK: 初始化
override init() { super.init()
dispatchSemaphore = dispatch_semaphore_create()
} init(withValue : Int) { super.init()
dispatchSemaphore = dispatch_semaphore_create(withValue)
} // 执行
func signal() -> Bool { return dispatch_semaphore_signal(dispatchSemaphore) !=
} func wait() { dispatch_semaphore_wait(dispatchSemaphore, DISPATCH_TIME_FOREVER)
} func wait(withNanoseconds : Int64) -> Bool { return dispatch_semaphore_wait(dispatchSemaphore, dispatch_time(DISPATCH_TIME_NOW, withNanoseconds)) ==
}
}
//
// ViewController.swift
// GCD
//
// Created by YouXianMing on 15/10/9.
// Copyright © 2015年 YouXianMing. All rights reserved.
// import UIKit class ViewController: UIViewController { var queue : GCDQueue!
var group : GCDGroup!
var timer : GCDTimer!
var semaphore : GCDSemaphore! override func viewDidLoad() { super.viewDidLoad() timerUse()
} // MARK: 各种用法 /**
普通用法
*/
func normalUse() { GCDQueue.globalQueue.excute { () -> Void in // 子线程执行操作 GCDQueue.mainQueue.excute({ () -> Void in // 主线程更新UI
})
} GCDQueue.executeInGlobalQueue { () -> Void in // 子线程执行操作 GCDQueue.executeInMainQueue({ () -> Void in // 主线程更新UI
})
}
} /**
延时用法
*/
func delayUse() { GCDQueue.executeInGlobalQueue({ () -> Void in // 延时 2s 执行 }, afterDelaySeconds: )
} func waitExecute() { queue = GCDQueue(queueType: .ConcurrentQueue) queue.waitExecute { () -> Void in print("")
sleep()
} queue.waitExecute { () -> Void in print("")
sleep()
} queue.waitExecute { () -> Void in print("")
sleep()
} queue.waitExecute { () -> Void in print("")
}
} /**
设置屏障
*/
func barrierExecute() { queue = GCDQueue(queueType: .ConcurrentQueue) queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
sleep()
} queue.barrierExecute { () -> Void in print("barrierExecute")
} queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
} queue.excute { () -> Void in print("")
}
} /**
GCDGroup的使用
*/
func groupUse() { group = GCDGroup()
queue = GCDQueue() queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.excute({ () -> Void in print("") }, inGroup: group) queue.notify({ () -> Void in print("都完成了") }, inGroup: group)
} /**
GCDTimer的使用
*/
func timerUse() { timer = GCDTimer(inQueue: GCDQueue.globalQueue)
timer.event({ () -> Void in print("timer event") }, timeIntervalWithSeconds: )
timer.start()
} /**
GCD信号量的使用
*/
func semaphoreUse() { semaphore = GCDSemaphore()
queue = GCDQueue(queueType: .ConcurrentQueue) queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in print("")
self.semaphore.signal()
} queue.excute { () -> Void in self.semaphore.wait()
self.semaphore.wait()
self.semaphore.wait()
self.semaphore.wait() print("都完成了")
}
}
}

细节

swift版的GCD封装的更多相关文章

  1. Swift版音乐播放器(简化版),swift音乐播放器

    这几天闲着也是闲着,学习一下Swift的,于是到开源社区Download了个OC版的音乐播放器,练练手,在这里发扬开源精神, 希望对大家有帮助! 这个DEMO里,使用到了 AudioPlayer(对音 ...

  2. Swift版音乐播放器(简化版)

    这几天闲着也是闲着,学习一下Swift的.于是到开源社区Download了个OC版的音乐播放器,练练手,在这里发扬开源精神. 希望对大家有帮助! 这个DEMO里.使用到了 AudioPlayer(对音 ...

  3. GCD封装的个人理解和应用

    GCD封装的个人理解和应用 特点 >>将GCD封装,使我们从繁琐的方法记忆中解脱出来,能够直接快速的应用. 使用方法 1.将工程中的GCD文件中的9个文件拖入自己的工程中(你自己最好建一个 ...

  4. Swift版iOS游戏框架Sprite Kit基础教程下册

    Swift版iOS游戏框架Sprite Kit基础教程下册 试读下载地址:http://pan.baidu.com/s/1qWBdV0C 介绍:本教程是国内唯一的Swift版的Spritekit教程. ...

  5. 快速排序OC、Swift版源码

    前言: 你要问我学学算法在工作当中有什么用,说实话,当达不到那个地步的时候,可能我们不能直接的感觉到它的用处!你就抱着这样一个心态,当一些APP中涉及到算法的时候我不想给其他人画界面!公司的项目也是暂 ...

  6. iOS可视化动态绘制八种排序过程(Swift版)

    前面几篇博客都是关于排序的,在之前陆陆续续发布的博客中,我们先后介绍了冒泡排序.选择排序.插入排序.希尔排序.堆排序.归并排序以及快速排序.俗话说的好,做事儿要善始善终,本篇博客就算是对之前那几篇博客 ...

  7. swift版的CircleView

    swift版的CircleView 效果图 源码 // // CircleView.swift // CircleView // // Created by YouXianMing on 15/10/ ...

  8. swift版的StringAttribute

    swift版的StringAttribute 效果 源码 https://github.com/YouXianMing/Swift-StringAttribute // // StringAttrib ...

  9. swift版的元组

    swift版的元组 说明 元组的内容并不多,使用的话跟普通变量类似,以下是测试源码: // // ViewController.swift // Tuples // // Created by You ...

随机推荐

  1. android学习-数据存储(一)-----SQLite源码分析

    分析SQLiteDatabase.java,SQLiteStatement.java,SQLiteSession.java,SQLiteConnectionPool.java,SQLiteConnec ...

  2. Keepalived 无法自动转换主备角色,请关注 iptables 防火墙配置

    最近在研究服务器高可用集群 (HA)…… 搭建了主备两台Keepalived,配置什么的全是网上照抄的,被验证过无数遍的示例…… 然而Master和Backup无法自动切换.两边会同时绑定浮动IP(V ...

  3. C#开发一应用的总结

    要搭建测试环境. Webbrowser使用方面: 重新加载一页面后,要获取新的内容要使用重新使用browser.Document获取: HtmlElement的GetElementsByTagName ...

  4. SQL Server数据类型转换方法

    在SQL Server日常的函数.存储过程和SQL语句中,经常会用到不同数据类型的转换.在SQL Server有两种数据转换类型:一种是显性数据转换:另一种是隐性数据转换.下面分别对这两种数据类型转换 ...

  5. SQL SERVER 原来还可以这样玩 FOR XML PATH

    FOR XML PATH 有的人可能知道有的人可能不知道,其实它就是将查询结果集以XML形式展现,有了它我们可以简化我们的查询语句实现一些以前可能需要借助函数活存储过程来完成的工作.那么以一个实例为主 ...

  6. 边框阴影box-shadow

    边框的阴影: 参数说明: box-shadow:1px 2px 3px 4px #ccc inset: 1px 从原点开始,沿x轴正方向的长度(倘若为负值,为沿x轴负方向的长度) 2px 从原点开始, ...

  7. SQL Server如何存储特殊字符、上标、下标

    测试验证特殊符号能否存入数据库中: 其中,像一些普通单位符号比如“ ° ′"﹩ $ ﹠ & £¥ ‰ % ℃ ¤ ¢℉”可以正常录入没有问题,但是万分号“‱”之上就不可以了,录入后显 ...

  8. Xcode8如何创建Framework静态SDK库

    iOS的软件开发工具包SDK,一般是以库的形式出现,从本质上来说是一种可执行代码的二进制格式,可以被载入内存中执行.开发过程中,我们常常会用到第三方的SDK.尤其是微信.QQ.百度地图.支付功能等.其 ...

  9. 啰里吧嗦式讲解java静态代理动态代理模式

    一.为啥写这个 文章写的比较啰嗦,有些东西可以不看,因为想看懂框架, 想了解SSH或者SSM框架的设计原理和设计思路, 又去重新看了一遍反射和注解, 然后看别人的博客说想要看懂框架得先看懂设计模式,于 ...

  10. Fork/Join

    Fork/Join框架是Java7提供了的一个用于并行执行任务的框架, 是一个把大任务分割成若干个小任务,最终汇总每个小任务结果后得到大任务结果的框架. 我们再通过Fork和Join这两个单词来理解下 ...