这两个函数用于拷贝字符串或者一段连续的内存,函数原型:

void * memcpy ( void * destination, const void * source, size_t num );
void * memmove ( void * destination, const void * source, size_t num );

这里有一点需要注意:num指的是需要拷贝的字节数,所以在将void*转型成实际的类型的时候一定要考虑重新计算拷贝的单元数

比如,转成WORD型,则实际需要拷贝的单元数位num / 2

参看glibc里面对于这两个函数的实现:
void* memmove(void* dest, const void* src, size_t len)
{
unsigned long int dstp = (long int) dest;
unsigned long int srcp = (long int) src; /* This test makes the forward copying code be used whenever possible.
Reduces the working set. */
if (dstp - srcp >= len) /* *Unsigned* compare! */
{
/* Copy from the beginning to the end. */ /* If there not too few bytes to copy, use word copy. */
if (len >= OP_T_THRES)
{
/* Copy just a few bytes to make DSTP aligned. */
len -= (-dstp) % OPSIZ;
BYTE_COPY_FWD (dstp, srcp, (-dstp) % OPSIZ); /* Copy whole pages from SRCP to DSTP by virtual address
manipulation, as much as possible. */ PAGE_COPY_FWD_MAYBE (dstp, srcp, len, len); /* Copy from SRCP to DSTP taking advantage of the known
alignment of DSTP. Number of bytes remaining is put
in the third argument, i.e. in LEN. This number may
vary from machine to machine. */ WORD_COPY_FWD (dstp, srcp, len, len); /* Fall out and copy the tail. */
} /* There are just a few bytes to copy. Use byte memory operations. */
BYTE_COPY_FWD (dstp, srcp, len);
}
else
{
/* Copy from the end to the beginning. */
srcp += len;
dstp += len; /* If there not too few bytes to copy, use word copy. */
if (len >= OP_T_THRES)
{
/* Copy just a few bytes to make DSTP aligned. */
len -= dstp % OPSIZ;
BYTE_COPY_BWD (dstp, srcp, dstp % OPSIZ); /* Copy from SRCP to DSTP taking advantage of the known
alignment of DSTP. Number of bytes remaining is put
in the third argument, i.e. in LEN. This number may
vary from machine to machine. */ WORD_COPY_BWD (dstp, srcp, len, len); /* Fall out and copy the tail. */
} /* There are just a few bytes to copy. Use byte memory operations. */
BYTE_COPY_BWD (dstp, srcp, len);
} return dest;
}

  有没有发现里面有一个不太“合适”的地方:

if (dstp - srcp >= len) /* *Unsigned* compare! */

如果dstp < srcp 呢?事实上C语言对这种行为早有定义:

A computation involving unsigned operands can never overflow,
   because a result that cannot be represented by the resulting
   unsigned integer type is reduced modulo the number that is
   one greater than the largest value that can be represented by the resulting type.

简单说,unsigned(0) - unsigned(1) = -1 + UINT_MAX + 1

也就是说,memmove所要处理的重叠分两种:1、dst在src前面2、dst在src后面
如果dst 在src前面而又重叠,只需前向复制就没有问题,此时dst - src 本来应该是负数的,但由于是unsignd 类型,所以相当于加上UINTMAX + 1了,肯定比len大,按函数中第一种情形处理了
如果dst 在src后面而有重叠,这时需要反向复制,也就是第二种情形。

void *
memcpy (void* dst, const void* src, size_t len)
{
unsigned long int dstp = (long int) dst;
unsigned long int srcp = (long int) src; /* Copy from the beginning to the end. */ /* If there not too few bytes to copy, use word copy. */
if (len >= OP_T_THRES)
{
/* Copy just a few bytes to make DSTP aligned. */
len -= (-dstp) % OPSIZ;
BYTE_COPY_FWD (dstp, srcp, (-dstp) % OPSIZ); /* Copy whole pages from SRCP to DSTP by virtual address manipulation,
as much as possible. */ PAGE_COPY_FWD_MAYBE (dstp, srcp, len, len); /* Copy from SRCP to DSTP taking advantage of the known alignment of
DSTP. Number of bytes remaining is put in the third argument,
i.e. in LEN. This number may vary from machine to machine. */ WORD_COPY_FWD (dstp, srcp, len, len); /* Fall out and copy the tail. */
} /* There are just a few bytes to copy. Use byte memory operations. */
BYTE_COPY_FWD (dstp, srcp, len); return dst;
}

  可以发现memcpy比memmove少了检查destp - srcp >= len的部分,这带来了memmove的优越之处:可以处理目的地址于源地址重叠的情形!

系统内置的memmove和memcpy是利用汇编优化的,当自己实现的时候,可以这么写:

void* n_memmove(void *dst, const void *src, size_t len) {
char* dstp = (char*)dst;
char* srcp = (char*)src;
if (len == 0) return dst;
assert(dst != NULL && src != NULL);
if ((unsigned int)dst - (unsigned int)src >= len) {
//byte_copy_forward(dstp, srcp, len);
for (int i = 0; i < len; i++)
dstp[i] = srcp[i];
}
else {
//copy from the end to the beginning
//byte_copy_bwd(dstp, srcp, len);
for (int i = len - 1; i >= 0; i--)
dstp[i] = srcp[i];
}
return dst;
} void* n_memcpy(void* dst, const void* src, size_t len) {
char* dstp = (char*)dst;
char* srcp = (char*)src;
assert(dst != NULL && src != NULL);
if (len == 0) return dst;
//byte_copy_forwar(dstp, srcp, len);
for (int i = 0; i < len; i++)
dstp[i] = srcp[i];
return dst;
}

  

C/C++ memmove 和 memcpy的更多相关文章

  1. memmove和memcpy

    1.memmove 函数原型:void *memmove(void *dest, const void *source, size_t count) 返回值说明:返回指向dest的void *指针 参 ...

  2. memmove和memcpy 以及strcmp strcpy几个库函数的实现

    memmove和memcpy 1.memmove 函数原型:void *memmove(void *dest, const void *source, size_t count) 返回值说明:返回指向 ...

  3. memmove、memcpy和memccpy简介

    memmove.memcpy和memccpy三个函数都是内存的拷贝,从一个缓冲区拷贝到另一个缓冲区.memmove(void *dest,void*src,int count)memcpy(void ...

  4. memmove、memcpy、strcpy、memset的实现

    memmove.memcpy.strcpy.memset 原型为: void *memmove( void* dest, const void* src, size_t count ); char*  ...

  5. [转]memmove、memcpy和memccpy

    原文地址:http://www.cppblog.com/kang/archive/2009/04/05/78984.html 在原文基础上进行了一些小修改~ memmove.memcpy和memccp ...

  6. memmove和memcpy函数的区别及实现

    一.memmove()和memcpy()函数和strcpy()函数的区别: (1)使用的类型不同,strcpy()函数只对字符串进行操作:memmove()和memcpy()函数对所有类型都适用,为内 ...

  7. memmove 和 memcpy的区别

    memcpy和memmove()都是C语言中的库函数,在头文件string.h中,作用是拷贝一定长度的内存的内容,原型分别如下:void *memcpy(void *dst, const void * ...

  8. memmove 和 memcpy的区别以及处理内存重叠问题

    区别: memcpy和memmove()都是C语言中的库函数,在头文件string.h中,作用是拷贝一定长度的内存的内容,原型分别如下: void *memcpy(void *dst, const v ...

  9. 内存操作函数memmove,memcpy,memset

    通过字符串的学习,我们知道字符串操作函数的操作对象是字符串,并且它的结束标志是结束符\0,当然这个说的是不 受限制的字符串函数.然而当我们想要将一段内存的数据复制到另一块内存时,我们不能使用字符串操作 ...

随机推荐

  1. Android 子activity关闭 向父activity传值

    使用startActivity方式启动的Activity和它的父Activity无关,当它关闭时也不会提供任何反馈. 可变通的,你可以启动一个Activity作为子Activity,它与父Activi ...

  2. SharePoint Web service and template

    SharePoint Web service对应的映射列表 WSS Web   Services Web Reference Administration   Service http://<s ...

  3. MySQL 存储php中json_encode格式中文问题及解决

    MySQL 存储php中json_encode格式信息  ,遇到中文时, 会变成一堆类似uxxxx信息. 1. 原因分析:在存储到数据库时!MySQL 不会存储 unicode 字符: MySQL 仅 ...

  4. EF 7 Code First

    加载方式三种 1. Eager Loading 2. Lazy Loading 3.Explicit Loading 使用EF在与关系型数据库的交互中不可避免地需要加载数据,如何加载数据变得至关重要. ...

  5. linux命令行快捷键

    linux命令行编辑快捷键 先总结几个个人觉得最有用的 ctrl + ? 撤消前一次输入 ctrl + c 另起一行 ctrl + r 输入单词搜索历史命令 ctrl + u 删除光标前面所有字符相当 ...

  6. ANGULAR 开发用户选择器指令

    在开发表单时,我们需要使用经常需要使用到用户选择器,用户的数据一般使用如下方式存储: 用户1,用户2,用户3   我们可以使用angular指令实现选择器. <!DOCTYPE html> ...

  7. eclipse debug 过滤一些包

    eclipse debug java程序的时候, 我们按F5的时候,常常会进入java自带类库里,这些类库并不是我们需要debug的代码,这样会影响debug的效率,我们可以在eclipse里设置,过 ...

  8. MySql 分组排序取时间最大的一条记录

    SELECT A.* FROM digital_asset A, (SELECT name, max(last_updated) max_day FROM digital_asset GROUP BY ...

  9. Oracle 过程控制语句整理

    分支语句/循环语句 v_case ) :; begin then dbms_output.put_line('条件成立'); elsif then then dbms_output.put_line( ...

  10. POJ 2828 单点更新(好题)

    Buy Tickets Time Limit: 4000MS   Memory Limit: 65536K Total Submissions: 15086   Accepted: 7530 Desc ...