poj-1113
| Time Limit: 1000MS | Memory Limit: 10000K | |
| Total Submissions: 31419 | Accepted: 10619 |
Description

Your task is to help poor Architect to save his head, by writing a
program that will find the minimum possible length of the wall that he
could build around the castle to satisfy King's requirements.
The task is somewhat simplified by the fact, that the King's castle
has a polygonal shape and is situated on a flat ground. The Architect
has already established a Cartesian coordinate system and has precisely
measured the coordinates of all castle's vertices in feet.
Input
first line of the input file contains two integer numbers N and L
separated by a space. N (3 <= N <= 1000) is the number of vertices
in the King's castle, and L (1 <= L <= 1000) is the minimal
number of feet that King allows for the wall to come close to the
castle.
Next N lines describe coordinates of castle's vertices in a
clockwise order. Each line contains two integer numbers Xi and Yi
separated by a space (-10000 <= Xi, Yi <= 10000) that represent
the coordinates of ith vertex. All vertices are different and the sides
of the castle do not intersect anywhere except for vertices.
Output
to the output file the single number that represents the minimal
possible length of the wall in feet that could be built around the
castle to satisfy King's requirements. You must present the integer
number of feet to the King, because the floating numbers are not
invented yet. However, you must round the result in such a way, that it
is accurate to 8 inches (1 foot is equal to 12 inches), since the King
will not tolerate larger error in the estimates.
Sample Input
9 100
200 400
300 400
300 300
400 300
400 400
500 400
500 200
350 200
200 200
Sample Output
1628
Hint
Source
附:
针对上面的公式(1)copy一个证明:http://blog.sina.com.cn/s/blog_687916bf0100jq9g.html
证明如下:假如顺时针给出四个点A、B、C、D。组成了凸四边形ABCD。我们不妨过A点作AE垂直于AB,同时过A点再作AF垂直于AD,过B点 作BG、BH分别垂直于AB、BC。连结EG,垂线段的长度为L,过A点以AE为半径作一段弧连到AF,同理,使GH成为一段弧。此时 EG=AB(边),AB段城墙的最小值为EF+弧EF+弧GH=AB+弧EF+弧GH。对所有点进行同样的操作后,可知城墙的最小值=四边形的周长+相应 顶点的弧长(半径都为L)之和。
下面证明这些顶点弧长组成一个圆。依然以前面的四边形为例。A、B、C、D四顶点各成周角,总和为360*4=1440度,四边形内角和为360度,每个顶点作两条垂线,总角度为4*2*90=720度,所以总圆周角为1440-360-720=360度,刚好组成圆。
所以四边形ABCD的围墙最短= 四边形的周长+圆周长。
推广到任意多边形,用同样的方法,城墙最短=凸包的周长 + 以L为半径的圆的周长。
首先,我们得出城墙最短=凸包的周长 + 相应顶点的弧长(半径都为L)之和。
再证明 相应顶点的弧长(半径都为L)之和=以L为半径的圆的周长。
事实上,设凸包顶点为n,n个顶点组成n个周角,角度为360*n=2*180*n,凸包的内角和为180*(n-2),作了2*n条垂线,和为2*n*90=180*n,所以总圆周角为2*180*n-180*(n-2)-180*n=360,组成圆。
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <cmath>
#define pi 3.141592653
#define maxn 1010
#define eps 1e-8
using namespace std;
int Stack[maxn];
int top ;
struct Point
{
int x;
int y;
Point() {}
} List[maxn];
int cross(Point p0,Point p1,Point p2) //计算叉积 p0p1 X p0p2
{
return (p1.x-p0.x)*(p2.y-p0.y)-(p1.y-p0.y)*(p2.x-p0.x);
}
double dist(Point p1,Point p2) //计算 p1p2的 距离
{
return sqrt((double)(p2.x-p1.x)*(p2.x-p1.x)+(p2.y-p1.y)*(p2.y-p1.y));
}
bool cmp(Point p1,Point p2)
{
int tmp = cross(List[],p1,p2);
if(tmp >) return true;
else if(tmp== && dist(List[],p1) < dist(List[],p2)) return true;
else return false;
}
void graham(int n)
{
// scanf("%d %d",&List[0].x,&List[0].y);
Point p0;
int k=;
p0 = List[];
for(int i=; i<n; i++)
{
// scanf("%d %d",&List[i].x,&List[i].y);
if( (p0.y>List[i].y) || ((p0.y==List[i].y)&&(p0.x>List[i].x)) )
{
p0 = List[i];
k = i;
}
}
List[k] = List[];
List[] = p0;
sort(List+,List+n,cmp);
if(n == )
{
top = ;
Stack[] = ;
}
if(n == )
{
top = ;
Stack[] = ;
Stack[] = ;
}
if(n > )
{
Stack[] = ;
Stack[] = ;
top = ;
for(int i=; i<n; i++)
{
while(top > && cross(List[Stack[top-]],List[Stack[top]],List[i])<=) top--;
top++;
Stack[top] = i;
}
}
}
int main()
{
// freopen("in.txt","r",stdin);
int n,l;
while(~scanf("%d %d",&n,&l))
{
memset(List,,sizeof(List));
memset(Stack,,sizeof(Stack));
// init(n);
for(int i=;i<n;i++)
{
scanf("%d %d",&List[i].x,&List[i].y);;
}
graham(n);
double sum = ;
for(int i=; i<top; i++)
{
sum += dist(List[Stack[i]],List[Stack[i+]]);
}
sum += dist(List[Stack[]],List[Stack[top]]);
sum = sum + * pi * l;
printf("%d\n",(int)(sum+0.5));
}
}
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