SIGGRAPH2016【转】
本文摘自:http://blog.selfshadow.com/
Open Access
SIGGRAPH 2016 Conference Content (for a limited time)
Recordings
Courses: Physically Based Shading in Theory and Practice
Talks: Brain & Brawn
Live Streaming Sessions (free registration required)
Courses
A Practical Introduction to Frequency Analysis of Light Transport
Advances in Real-Time Rendering (starting to appear)
An Elementary Introduction to Matrix Exponential for CG
An Introduction to Graphics Programming Using WebGL (preliminary)
Augmented Reality - Principles and Practice
Computational Tools for 3D Printing
Fundamentals Seminar
Geometric and Discrete Path Planning for Interactive Virtual Worlds
Haptic Technologies for Direct Touch in Virtual Reality
Moving Mobile Graphics
Open Problems in Real-Time Rendering (starting to appear)
Physically Based Shading in Theory and Practice (video recording) (starting to appear)
Physically Based Sound for Computer Animation and Virtual Environments
The Material Point Method for Simulating Continuum Materials
The Quest for the Ray Tracing API
Vector-Field Processing on Triangle Meshes
Technical Papers
See Ke-Sen Huang’s comprehensive papers list.
Talks
A Practical Stochastic Algorithm for Rendering Mirror-Like Flakes
Blue-noise Dithered Sampling
Cache-Friendly Micro-Jittered Sampling (video)
Differential appearance editing for measured BRDFs
Digital Painting Classroom: Learning Oil Painting Using a Tablet
Estimating Local Beckmann Roughness for Complex BSDFs
HFTS: Hybrid Frustum-Traced Shadows in ‘The Division’
Luma HDRv: An Open-Source High-Dynamic-Range Video Codec Optimized by Large-Scale Testing
Making a Dinosaur Seem Small: Cloudscapes in “The Good Dinosaur”
Mesh Colors With Hardware Texture Filtering
Shape-Analysis-Driven Surface Correction
Simulating Rivers in “The Good Dinosaur”
Stochastic Layered Alpha Blending
Volume-Modeling Techniques in “The Good Dinosaur”
Posters
A Tabletop Stereoscopic 3DCG System With Motion Parallax for Two Users
Coded Skeleton: Programmable Bodies for Shape Changing User Interfaces
Cross-Field Haptics: Push-Pull Haptics Combined With Magnetic and Electrostatic Fields
Dynamic Spatial Augmented Reality With a Single IR Camera
Graphical Manipulation of Human’s Walking Direction With Visual Illusion
Interaction With Virtual Shadow Through Real Shadow Using Two Projectors
Interactive Multi-Scale Oil Paint Filtering on Mobile Devices
Light-Field Completion Using Focal-Stack Propagation
Model Predictive Control for Robust Art-Directable Fluids
Non-Humanoid Creature Performance From Human Acting
OpenEXR/Id (code)
Optimal LED Selection for Multispectral Lighting Reproduction
Ray-Traced Diffusion Points
Real-Time 3D Face Super-Resolution From Monocular In-the-Wild Videos
Real-Time 3D Rendering Using Depth-Based Geometry
Relation-Based Parametrization and Exploration of Shape Collections
Sculpting Fluids: A New and Intuitive Approach to Art-Directable Fluids
Synesthesia Suit: The Full-Body Immersive Experience
Birds of a Feather
glTF
Khronos Chapters (videos)
OpenCL
Vision
WebGL
Exhibitor Sessions
NVIDIA
The Foundry (videos)
Real-Time Live
Real-Time Cinematography in Unreal Engine 4
Open Source / Standards
Hydra
MaterialX
OpenDCX
OpenEXR/Id
OpenUSD
SIGGRAPH2016【转】的更多相关文章
- [工作积累] TAA Ghosting 的相关问题
因为TAA要使用上一帧的历史结果,那么在相机移动的时候,颜色就会有残留,出现ghosting(残影). 由于上一帧历史是累积的,是由上一帧的直接渲染结果和上上帧的结果做了合并,所以ghosting并不 ...
随机推荐
- app跳转openURL,兼容方法
- (void)openScheme:(NSString *)scheme { UIApplication *application = [UIApplication sharedApplicat ...
- JcClient Ip Get
##通道##123.207.157.82:18425## ##通道##112.95.251.214:18425## ##通道##110.52.233.5:18425## ##通道##119.29.19 ...
- Sharif University CTF 2016 -- Android App
很多种的方案: 方案 A: 直接逆向读代码方案 B: 解包,加入debug信息,重新打包,动态调试方案 C: 解包,改代码加入log.i整出flag, 去掉MainActivity里面d=什么也可以, ...
- text()和html()的区别,以及val()
text():设置或返回所选元素的文本内容: html():设置或返回所选元素的内容(包括 HTML 标记): val():设置或返回表单字段的值 例如: <!DOCTYPE html>& ...
- 反射——反射API,使用反射创建数组
反射API Java.lang.Reflect库 ① Class类与Java.lang.Reflect类库一起对反射的概念进行支持. ② java.lang包下: a) Cla ...
- miniui中常用的状态显示方式
1.查询sys_code表得到对应的状态 考生状态:<input class="mini-combobox" style="" textField=&qu ...
- C语言 断言 总结
转载: http://wenda.so.com/q/1378817559065638?src=140 assert宏的原型定义在<assert.h>中,其作用是如果它的条件返回错误,则终止 ...
- 010editor 破解 扩展
1. 注册机注册,注册机搜一下吧 (破解算法各版本通用) 2. 绕过网络验证,每次关闭010editor时都会网络验证,并将验证结果写道本地,所以: HKEY_CURRENT_USER\Softwar ...
- GOOGLE地图坐标拾取方法、GOOGLE地图获取坐标方法
方法一: 打开google地图-->查找目的地-->右键:此位置居中--> 打开IE浏览器(百度浏览器.GOOGLE浏览器.360浏览器均不行,只能在IE中获取),在IE浏览器的地址 ...
- 关于AJAX
Ajax(异步JavaScript和XML) ajax主要用于异步加载页面,可以使用户在不刷新页面的情况下进行更新. ajax的主要优势是对页面的请求以异步的方式发送到服务器.而服务器不会再用整个页面 ...