版本  Unity 2018.4.6f1

空包

development build

魅蓝 note3

OPPO R9

VIVO x9

华为 P8 青春版

小米 8 SE

iphone se

Other ()                                                                14.1 MB
Rendering () 8.2 MB
GfxDeviceClient 8.0 MB
ShaderLab 206.0 KB
GfxDeviceGLES 22.2 KB
GraphicsCaps 1.2 KB
FrameDebugger 1.2 KB
SpriteIDGenerator B
MeshIDGenerator B
RenderTextureMap B
Profiling () 3.1 MB
Profiler 3.0 MB
ProfilerManager 112.6 KB
MeoryProfiler 1.1 KB
ScriptingProfiler 0.8 KB
PlayerConnection 0.6 KB
PluginAPIHandler B
ProfilerConnection B
Managers () 2.0 MB
BurstCompilerService 1.0 MB
BaseObjectManager 0.8 MB
BatchDelete 128.6 KB
RTTI 12.9 KB
MonoDomain 9.5 KB
AsyncUploadManager 6.6 KB
SharedString 5.8 KB
AsyncReadManager 2.4 KB
PathNameManager 1.8 KB
ExecutionOrderManager 1.8 KB
MeshVertexFormatManager 1.2 KB
LayerTagManager 1.2 KB
IntermediateRendererManager 0.9 KB
TextureStreamingManager 0.7 KB
RendererUpdateManager 0.6 KB
GUIEventManager 0.5 KB
RuntimeSceneManager B
LODGroupManager B
AssetBundleManager B
SpriteAtlasManager B
VideoManager B
TransferFunctionScriptingTraitsCache B
Sorting Group Manager B
CanvasManager B
SerializationBackwardsCompatibility B
AssetReferenceStorage B
AllCameras B
LazyScriptCache B
ManagedAttributeManager B
ManagedHeap.ReservedUnusedSize 268.0 KB
ManagedHeap.UsedSize 244.0 KB
Physics2D Moudle () 102.3 KB
Interface 102.3 KB
SerializedFile () 80.8 KB
globalgamemanagers.assets 22.1 KB
globalgamemanagers 22.0 KB
library/unity default resources 19.1 KB
resources/unity_builtin_extra 17.6 KB
FileSystem () 49.4 KB
ZipCentralDirectory 49.4 KB
PersistentManager.Remapper () 32.1 KB
Remapper 32.1 KB
Job System () 3.2 KB
BackgroundJobQueue 3.2 KB
MemoryPools () 0.8 KB
RenderTextureEntries B
QuadTreeRenderers B
QuadTreeBatchRenderers B
FixedSize B
SpeedTreeWind B
MeshRenderers B
InstancedMeshRenderers B
IndirectMeshRenderers B
FixedSize B
FixedSize B
FixedSize B
RenderBufferEntries B
CanvasBatchRenderers B
Animation Module () 0.5 KB
AnimationBindingCache 0.5 KB
AnimationManager B
AnimationStateNetworkInterface B
Interface B
File System () B
FileSystem B
ParticleSystem Module () B
ParticleSystemManager B
Interface B
Terrain Module () B
Interface B
Log System () B
LogMessages B
Vehicles Module () B
Interface B
Profiler () B
External Allocation Tracking B
Audio Module () B
AudioSource filters B
OnAudioFilterRead filters B
Interface B
ForceFieldManager B
CollisionDatabase2D () B
PhysicsContacts2D B
Animation () B
BlendShapeBinding B
ScriptPropertyBinding B
Physics Module () B
Interface B
Input Module Impl () B
Interface B
IMGUI Module () B
Interface B
TerrainPhysics Module () B
Interface B
TextRendering Module () B
Interface B
Cloth Module () B
Interface B
CaptureScreenshot Module () B
Interface B
Umbra Module () B
Interface B
System.ExecutableAndDlls B
() B
Managers B
Selection B
HideAndDontSave, Manager of AssetBundle B
Asset has been edited and not yet saved to disk B
ManagedStaticReferences B
Scene Object B
Assets () 1.0 MB
AudioManager () 0.9 MB
AudioManager 0.9 MB
MonoScript () 40.3 KB
GvrAudioSoundfieldExtension B
GvrAudioSoundfiledExtension B
GvrAudioListenerExtension B
GvrAudioListenerExtension B
GvrAudioSourceExtension B
GvrAudioSourceExtension B
TestResultRendererCallback B
RemoteTestResultSender B
PlayModeRunnerCallback B
BasePoseProvider B
BasePoseProvider B
EnumerableSetUpTearDownCommandState B
PlaymodeTestsController B
TrackedPoseDriver B
TrackedPoseDriver B
NetworkTransformVisualizer B
NetworkTransformVisualizer B
BeforeAfterTestCommandState B
GvrAudioRoom B
GvrAudioRoom B
NetworkProximityChecker B
NetworkProximityChecker B
NetworkMigrationManager B
NetworkMigrationManager B
NetworkTransformChild B
NetworkTransformChild B
BaseArmModel B
BaseArmModel B
NetworkStartPosition B
NetworkStartPosition B
ActivationPlayableAsset B
NetworkLobbyManager B
NetworkLobbyManager B
ActivationPlayableAsset B
AnimationPlayableAsset B
BasicPlayableBehaviour B
BasicPlayableBehaviour B
BasicPlayableBehaviour B
AnimationPlayableAsset B
NetworkLobbyPlayer B
NetworkLobbyPlayer B
NetworkManagerHUD B
NetworkManagerHUD B
ControlPlayableAsset B
NetworkDiscovery B
ControlPlayableAsset B
NetworkTransform B
NetworkBehaviour B
NetworkTransform B
NetworkBehaviour B
NetworkDiscovery B
StandaloneInputModule B
StandaloneInputModule B
AudioPlayableAsset B
AudioPlayableAsset B
Physics2DRaycaster B
PointerInputModule B
PointerInputModule B
Physics2DRaycaster B
PhysicsRaycaster B
PhysicsRaycaster B
TouchInputModule B
TouchInputModule B
HorizontalOrVerticalLayoutGroup B
HorizontalOrVerticalLayoutGroup B
NetworkManager B
NetworkAnimator B
NetworkAnimator B
NetworkManager B
NetworkIdentity B
NetworkIdentity B
ControlTrack B
GroupTrack B
ActivationTrack B
TrackAsset B
ControlTrack B
AnimationTrack B
AudioTrack B
ActivationTrack B
PlayableTrack B
GroupTrack B
AudioTrack B
TimelineAsset B
AnimationTrack B
PlayableTrack B
TrackAsset B
TimelineAsset B
UIBehaviour B
BaseRaycaster B
EventSystem B
BaseInputModule B
EventTrigger B
EventSystem B
BaseInput B
UIBehaviour B
EventTrigger B
BaseInputModule B
BaseRaycaster B
BaseInput B
HorizontalLayoutGroup B
HorizontalLayoutGroup B
VerticalLayoutGroup B
VerticalLayoutGroup B
ContentSizeFitter B
AspectRatioFitter B
AspectRatioFitter B
ContentSizeFitter B
GraphicRaycaster B
GraphicRaycaster B
BaseMeshEffect B
RectMask2D B
ScrollRect B
Image B
Outline B
GridLayoutGroup B
Dropdown B
CanvasScaler B
ToggleGroup B
Text B
Selectable B
Scrollbar B
Scrollbar B
Selectable B
ToggleGroup B
RawImage B
BaseMeshEffect B
InputField B
GridLayoutGroup B
PositionAsUV1 B
Shadow B
MaskableGraphic B
RectMask2D B
InputField B
Text B
Shadow B
Outline B
Button B
Slider B
MaskableGraphic B
Toggle B
LayoutGroup B
ScrollRect B
CanvasScaler B
Slider B
Graphic B
Mask B
Image B
PositionAsUV1 B
LayoutElement B
LayoutGroup B
Dropdown B
LayoutElement B
Graphic B
RawImage B
Mask B
Toggle B
Button B
Shader () 11.7 KB
Hidden/Internal-GUIRoundedRect 2.0 KB
Hidden/Internal-GUITextureClip 1.8 KB
Sprites/Default 1.7 KB
Hidden/Internal-GUITexture 1.7 KB
Sprites/Mask 1.7 KB
Hidden/BlitCopy 1.4 KB
Hidden/Internal-MotionVectors 1.3 KB
BuildSettings () 8.2 KB
BuildSettings 8.2 KB
InputManager () 7.9 KB
InputManager 7.9 KB
MonoManager () 7.5 KB
MonoManager 7.5 KB
ScriptMapper () 5.7 KB
ScriptMapper 5.7 KB
Material () 1.7 KB
Sprites-Default 1.7 KB
NavMeshProjectSettings () 1.4 KB
NavMeshProjectSettings 1.4 KB
TagManager () 1.3 KB
TagManager 1.3 KB
QualitySettings () 1.0 KB
QualitySettings 1.0 KB
PlayerSettings () 1.0 KB
PlayerSettings 1.0 KB
VFXManager () 0.9 KB
VFXManager 0.9 KB
UnityConnectSettings () 0.6 KB
UnityConnectSettings 0.6 KB
RuntimeInitializeOnLoadManager () 0.5 KB
RuntimeInitializeOnLoadManager 0.5 KB
PhysicsManager () B
PhysicsManager B
Physics2DSettings () B
Physics2DSettings B
GraphicsSettings () B
GraphicsSettings B
TimeManager () B
TimeManager B
PreloadData () B
B
B
ResourceManager () B
ResourceManager B
DelayedCallManager () B
DelayedCallManager B
StreamingManager () B
StreamingManager B
Not Saved () 65.6 KB
Texture2D () 57.4 KB
UnityNHxRoughness 32.3 KB
UnityHalo 8.3 KB
UnityGrayscaleRamp 4.3 KB
UnityAttenuation 4.3 KB
UnityRandomRotation 2.3 KB
UnityDefault2D 2.3 KB
UnityDitherMask2D 0.8 KB
UnityRed B
UnityBlack B
UnityGrey B
UnityWhite B
UnityNormalMap B
UnityLinearGrey B
Material () 6.7 KB
Sprites/Mask 1.4 KB
Hidden/Internal-GUITexture 1.2 KB
Hidden/Internal-GUIRoundedRect 1.1 KB
Hidden/BlitCopy 1.1 KB
Hidden/Internal-GUITexture 1.1 KB
0.8 KB
Cubemap () 0.8 KB
UnityBlackCube B
UnityDefaultCube B
Transform () B
InternalIdentityTransform B
Texture3D () B
UnityDitherMask3D B
UnityDefault3D B
GameObject () B
InternalIdentityTransform B
CubemapArray () B
UnityDefaultCubeArray B
Texture2DArray () B
UnityDefault2DArray B
Builtin Resources () 28.6 KB
Texture2D () 25.7 KB
Soft 21.6 KB
UnityWatermark-dev 4.1 KB
MonoScript () 1.6 KB
VisualTreeAsset B
TemplateAsset B
StyleSheet B
TileBase B
Tile B
GUISkin B
Shader () 1.3 KB
Hidden/InternalErrorShader 1.3 KB
Scene Memory () .8KB
Camera () 3.3 KB
Main Camera 3.3 KB
RenderSettings () B
RenderSettings B
Transform () B
Main Camera B
LightmapSettings () B
LightmapSettings B
AudioListener () B
Main Camera B
GameObject B
Main Camera B
OcclusionCullingSettings () B
OcclusionCullingSettings B
NavMeshSettings () B
NavMeshSettings B

魅蓝note3 初始包 2018.4.6f1

using System.Collections;
using System.Collections.Generic;
using UnityEngine; public class Test1 : MonoBehaviour
{ public byte[] byteArray1; public byte[] byteArray2; public byte[] byteArray3; void Start()
{ } void Update()
{ } private void OnGUI() {
if (GUI.Button(new Rect(, , , ), "分配第1个数组")) {
byteArray1 = new byte[];
} if (GUI.Button(new Rect(, , , ), "分配第2个数组")) {
byteArray2 = new byte[];
} if (GUI.Button(new Rect(, , , ), "分配第3个数组")) {
byteArray3 = new byte[];
} if (GUI.Button(new Rect(, , , ), "GC")) { byteArray1 = null; byteArray2 = null; byteArray3 = null; System.GC.Collect();
} }
}

空包周期性GC

加载一个复杂的prefab

Debug

各种计算

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