[LeetCode] 822. Card Flipping Game
Description
On a table are N cards, with a positive integer printed on the front and back of each card (possibly different).
We flip any number of cards, and after we choose one card.
If the number X on the back of the chosen card is not on the front of any card, then this number X is good.
What is the smallest number that is good? If no number is good, output 0.
Here, fronts[i] and backs[i] represent the number on the front and back of card i.
A flip swaps the front and back numbers, so the value on the front is now on the back and vice versa.
Example:
Input: fronts = [1,2,4,4,7], backs = [1,3,4,1,3]
Output: 2
Explanation: If we flip the second card, the fronts are [1,3,4,4,7] and the backs are [1,2,4,1,3].
We choose the second card, which has number 2 on the back, and it isn't on the front of any card, so 2 is good.
Note:
- 1 <= fronts.length == backs.length <= 1000.
- 1 <= fronts[i] <= 2000.
- 1 <= backs[i] <= 2000.
Analyse
桌子上有N张牌,正反面都印有正整数
可以翻转任意张牌,然后选一张牌,如果这张牌背面的数字X在牌的正面没有,这个数字X就是要输出的答案
一张牌的正反面如果是同一个数字,那这个数字肯定不是答案,这个例子里的1,4就不可能是答案,在剩下的元素中输出最小的那个
fronts = [1,2,4,4,7]
backs = [1,3,4,1,3]
写出的第一个版本
bool isExist(int value, vector<int>& vec)
{
vector<int>::iterator it = find(vec.begin(), vec.end(), value);
if (it != vec.end())
{
return true;
}
return false;
}
int flipgame(vector<int>& fronts, vector<int>& backs) {
int min = 2001;
int tmp;
vector<int> intersect = {};
for (int i = 0; i < fronts.size(); i++)
{
if (fronts[i] == backs[i])
{
intersect.push_back(fronts[i]);
continue;
}
}
for (int i = 0; i < fronts.size(); i++)
{
if (!isExist(fronts[i], intersect))
{
tmp = fronts[i] <
if (isExist(backs[i], intersect))
{
continue;
}
else
{
tmp = backs[i];
}
}
else
{
if (isExist(backs[i], intersect))
{
tmp = fronts[i];
}
else
{
tmp = fronts[i] < backs[i] ? fronts[i] : backs[i];
}
}
min = min < tmp ? min : tmp;
}
return min == 2001 ? 0 : min;
}
把代码简化一下
bool isExist(int value, vector<int>& vec)
{
vector<int>::iterator it = find(vec.begin(), vec.end(), value);
if (it != vec.end())
{
return true;
}
return false;
}
int flipgame(vector<int>& fronts, vector<int>& backs) {
int min = 2001;
int tmp;
vector<int> intersect = {};
for (int i = 0; i < fronts.size(); i++)
{
if (fronts[i] == backs[i])
{
intersect.push_back(fronts[i]);
continue;
}
}
for (int i = 0; i < fronts.size(); i++)
{
if (!isExist(fronts[i], intersect))
{
tmp = fronts[i] <
if (isExist(backs[i], intersect))
{
continue;
}
else
{
tmp = backs[i];
}
}
else
{
if (isExist(backs[i], intersect))
{
tmp = fronts[i];
}
else
{
tmp = fronts[i] < backs[i] ? fronts[i] : backs[i];
}
}
min = min < tmp ? min : tmp;
}
return min == 2001 ? 0 : min;
}
继续优化,把vector换成unordered_set,在LeetCode上就会有巨大的提升
int flipgame(vector<int>& fronts, vector<int>& backs) {
int min = 2001;
int tmp;
unordered_set<int> intersect = {};
for (int i = 0; i < fronts.size(); i++)
{
if (fronts[i] == backs[i])
{
intersect.insert(fronts[i]);
continue;
}
}
for (int i = 0; i < fronts.size(); i++)
{
if (intersect.count(fronts[i]) == 0)
{
min = min < fronts[i] ? min : fronts[i];
}
if (intersect.count(backs[i]) == 0)
{
min = min < backs[i] ? min : backs[i];
}
}
return min == 2001 ? 0 : min;
}
看看LeetCode上评价最高的版本
思路是差不多的,改成了用数组存储,有点bitmap的思想,
int flipgame(vector<int>& fronts, vector<int>& backs) {
int res[2002] = {0}; // -1: bad. 1:exist.
for (int i = 0; i < fronts.size(); i++)
{
if (fronts[i] == backs[i])
{
res[fronts[i]] = -1;
}
else
{
if (res[fronts[i]] != -1)
res[fronts[i]] = 1;
if (res[backs[i]] != -1)
res[backs[i]] = 1;
}
}
for (int i = 0; i < 2002; i++)
{
if (res[i] == 1)
return i;
}
return 0;
}
比如
fronts = [1,2,4,4,7]
backs = [1,3,4,1,3]
res[1] = -1;
res[2] = 1;
res[3] = 1;
res[4] = -1;
res[7] = 1;
for循环的时候从index小的开始,遇到的第一个值为1的就是要找的值
Reference
[LeetCode] 822. Card Flipping Game的更多相关文章
- 【LeetCode】822. Card Flipping Game 解题报告(Python)
作者: 负雪明烛 id: fuxuemingzhu 个人博客: http://fuxuemingzhu.cn/ 题目地址:https://leetcode.com/problems/card-flip ...
- [LeetCode] Card Flipping Game 翻卡片游戏
On a table are N cards, with a positive integer printed on the front and back of each card (possibly ...
- [Swift]LeetCode822. 翻转卡片游戏 | Card Flipping Game
On a table are N cards, with a positive integer printed on the front and back of each card (possibly ...
- 【LeetCode】832. Flipping an Image 解题报告(Python)
作者: 负雪明烛 id: fuxuemingzhu 个人博客: http://fuxuemingzhu.cn/ 目录 题目描述 题目大意 解题方法 翻转 + 异或 直接计算 日期 题目地址:https ...
- [LeetCode] Score After Flipping Matrix 翻转矩阵后的分数
We have a two dimensional matrix A where each value is 0 or 1. A move consists of choosing any row o ...
- LeetCode算法题-Flipping an Image(Java实现)
这是悦乐书的第324次更新,第347篇原创 01 看题和准备 今天介绍的是LeetCode算法题中Easy级别的第194题(顺位题号是832).给定二进制矩阵A,我们想要水平翻转图像,然后反转它,并返 ...
- Java实现 LeetCode 822 翻转卡片游戏(暴力)
822. 翻转卡片游戏 在桌子上有 N 张卡片,每张卡片的正面和背面都写着一个正数(正面与背面上的数有可能不一样). 我们可以先翻转任意张卡片,然后选择其中一张卡片. 如果选中的那张卡片背面的数字 X ...
- LeetCode题解之Flipping an Image
1.题目描述 2.题目分析 使用C++的迭代器 3.代码 vector<vector<int>> flipAndInvertImage(vector<vector< ...
- All LeetCode Questions List 题目汇总
All LeetCode Questions List(Part of Answers, still updating) 题目汇总及部分答案(持续更新中) Leetcode problems clas ...
随机推荐
- STL中的map和multimap小结
(1)使用map/multimap之前必须包含头文件<map>:#include<map> 并且和所有的关联式容器一样,map/multimap通常以平衡二叉树来完成 ( ...
- 牛客 136G-指纹锁 set容器重载
136G-指纹锁 题意: 设计一个容器,支持插入x,若与容器中的值最小相差为k,则自动忽略.删除操作,把与x相差为k的值都从容器中删除.查询操作,问容器中有没有和x相差为k的数值. 思路: 一个stl ...
- 分层图 单调决策性DP
easy 写法. #include<bits/stdc++.h> using namespace std; #define Fopen freopen("_in.txt" ...
- codeforces 876 D. Sorting the Coins(线段树(不用线段树写也行线段树写比较装逼))
题目链接:http://codeforces.com/contest/876/problem/D 题解:一道简单的类似模拟的题目.其实就是看右边连出来有多少连续不需要换的假设位置为pos只要找pos- ...
- POJ 2528 Mayor's posters (线段树+区间覆盖+离散化)
题意: 一共有n张海报, 按次序贴在墙上, 后贴的海报可以覆盖先贴的海报, 问一共有多少种海报出现过. 题解: 因为长度最大可以达到1e7, 但是最多只有2e4的区间个数,并且最后只是统计能看见的不同 ...
- codeforces C. Sonya and Problem Wihtout a Legend(dp or 思维)
题目链接:http://codeforces.com/contest/713/problem/C 题解:这题也算是挺经典的题目了,这里附上3种解法优化程度层层递进,还有这里a[i]-i<=a[i ...
- codeforces 820 D. Mister B and PR Shifts(思维)
题目链接:http://codeforces.com/contest/820/problem/D 题意:求.有一种操作 k = 0: shift p1, p2, ... pn, k = 1: shif ...
- codeforces 456 D. A Lot of Games(字典数+博弈+思维+树形dp)
题目链接:http://codeforces.com/contest/456/problem/D 题意:给n个字符串.进行k次游戏.每局开始,字符串为空串,然后两人轮流在末尾追加字符,保证新的字符串为 ...
- poj 3259 Wormholes(bellman-ford判断负环)
题目链接:http://poj.org/problem?id=3259 题目就是问你能否回到原点而且时间还倒回去了.题目中有些路中有单向的虫洞能让时间回到过去 所以只要将虫洞这条边的权值赋为负然后再判 ...
- Unity 3D,地形属性
Terrain Width 地形高度 Terrain Height 地形宽度 Terrain Lenght 地形长度 HeughtMap Resolution 地形高度图的分辨率 Detail Re ...