C# 缓存工厂类
描 述:缓存工厂类
/// <summary>
/// 描 述:缓存工厂类
/// </summary>
public class CacheFactory
{
/// <summary>
/// 定义通用的Repository
/// </summary>
/// <returns></returns>
public static ICacheService Cache()
{
var cacheType = Config.GetValue("CacheType");
switch (cacheType)
{
case "MemoryCache":
return new MemoryCacheService(null);
case "RedisCache":
return new RedisCacheService();
default:
return new MemoryCacheService(null);
}
}
}
描 述:缓存接口
public interface ICacheService
{
/// <summary>
/// 验证缓存项是否存在
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
bool Exists(string key);
/// <summary>
/// 验证缓存项是否存在(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
//Task<bool> ExistsAsync(string key);
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <returns></returns>
bool Add(string key, object value);
/// <summary>
/// 添加缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <returns></returns>
//Task<bool> AddAsync(string key, object value);
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
bool Add(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte);
/// <summary>
/// 添加缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
//Task<bool> AddAsync(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte);
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
bool Add(string key, object value, TimeSpan expiresIn, bool isSliding = false);
/// <summary>
/// 添加缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
//Task<bool> AddAsync(string key, object value, TimeSpan expiresIn, bool isSliding = false);
/// <summary>
/// 删除缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
bool Remove(string key);
/// <summary>
/// 删除缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
//Task<bool> RemoveAsync(string key);
/// <summary>
/// 批量删除缓存
/// </summary>
/// <param name="key">缓存Key集合</param>
/// <returns></returns>
void RemoveAll(IEnumerable<string> keys);
/// <summary>
/// 批量删除缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key集合</param>
/// <returns></returns>
//Task RemoveAllAsync(IEnumerable<string> keys);
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
T Get<T>(string key) where T : class;
/// <summary>
/// 获取缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
//Task<T> GetAsync<T>(string key) where T : class;
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
object Get(string key);
/// <summary>
/// 获取缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
//Task<object> GetAsync(string key);
/// <summary>
/// 获取缓存集合
/// </summary>
/// <param name="keys">缓存Key集合</param>
/// <returns></returns>
IDictionary<string, object> GetAll(IEnumerable<string> keys);
/// <summary>
/// 获取缓存集合(异步方式)
/// </summary>
/// <param name="keys">缓存Key集合</param>
/// <returns></returns>
//Task<IDictionary<string, object>> GetAllAsync(IEnumerable<string> keys);
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <returns></returns>
bool Replace(string key, object value);
/// <summary>
/// 修改缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <returns></returns>
//Task<bool> ReplaceAsync(string key, object value);
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
bool Replace(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte);
/// <summary>
/// 修改缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
//Task<bool> ReplaceAsync(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte);
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
bool Replace(string key, object value, TimeSpan expiresIn, bool isSliding = false);
/// <summary>
/// 修改缓存(异步方式)
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
//Task<bool> ReplaceAsync(string key, object value, TimeSpan expiresIn, bool isSliding = false);
}
描 述 :MemoryCache
public class MemoryCacheService : ICacheService
{
protected IMemoryCache Cache;
public MemoryCacheService(IMemoryCache _cache)
{
Cache = _cache;
}
/// <summary>
/// 验证缓存项是否存在
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public bool Exists(string key)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
object cached;
return Cache.TryGetValue(key, out cached);
}
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <returns></returns>
public bool Add(string key, object value)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
Cache.Set(key, value);
return Exists(key);
}
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
public bool Add(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
Cache.Set(key, value,
new MemoryCacheEntryOptions()
.SetSlidingExpiration(expiresSliding)
.SetAbsoluteExpiration(expiressAbsoulte)
);
return Exists(key);
}
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
public bool Add(string key, object value, TimeSpan expiresIn, bool isSliding = false)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
if (isSliding)
Cache.Set(key, value,
new MemoryCacheEntryOptions()
.SetSlidingExpiration(expiresIn)
);
else
Cache.Set(key, value,
new MemoryCacheEntryOptions()
.SetAbsoluteExpiration(expiresIn)
);
return Exists(key);
}
/// <summary>
/// 删除缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public bool Remove(string key)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
Cache.Remove(key);
return !Exists(key);
}
/// <summary>
/// 批量删除缓存
/// </summary>
/// <param name="key">缓存Key集合</param>
/// <returns></returns>
public void RemoveAll(IEnumerable<string> keys)
{
if (keys == null)
{
throw new ArgumentNullException(nameof(keys));
}
keys.ToList().ForEach(item => Cache.Remove(item));
}
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public T Get<T>(string key) where T : class
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.Get(key) as T;
}
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public object Get(string key)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.Get(key);
}
/// <summary>
/// 获取缓存集合
/// </summary>
/// <param name="keys">缓存Key集合</param>
/// <returns></returns>
public IDictionary<string, object> GetAll(IEnumerable<string> keys)
{
if (keys == null)
{
throw new ArgumentNullException(nameof(keys));
}
var dict = new Dictionary<string, object>();
keys.ToList().ForEach(item => dict.Add(item, Cache.Get(item)));
return dict;
}
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <returns></returns>
public bool Replace(string key, object value)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
if (Exists(key))
if (!Remove(key)) return false;
return Add(key, value);
}
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
public bool Replace(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
if (Exists(key))
if (!Remove(key)) return false;
return Add(key, value, expiresSliding, expiressAbsoulte);
}
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
public bool Replace(string key, object value, TimeSpan expiresIn, bool isSliding = false)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
if (Exists(key))
if (!Remove(key)) return false;
return Add(key, value, expiresIn, isSliding);
}
public void Dispose()
{
if (Cache != null)
Cache.Dispose();
GC.SuppressFinalize(this);
}
}
描 述: RedisCache
public class RedisCacheService : ICacheService
{
public RedisCacheService(/*RedisCacheOptions options, int database = 0*/)
//这里可以做成依赖注入,但没打算做成通用类库,所以直接把连接信息直接写在帮助类里
{
RedisCacheOptions options = new RedisCacheOptions
{
Configuration = "127.0.0.1:6379",
InstanceName = "RedisCacheService_u48H4GU583hyehdH43"
};
//RedisConfig.Connection;
// RedisConfig.InstanceName;
; //RedisConfig.DefaultDatabase;
_connection = ConnectionMultiplexer.Connect(options.Configuration);
Cache = _connection.GetDatabase(database);
_instance = options.InstanceName;
}
protected IDatabase Cache;
private readonly ConnectionMultiplexer _connection;
private readonly string _instance;
//public RedisCacheService(RedisCacheOptions options, int database = 0)
//{
// _connection = ConnectionMultiplexer.Connect(options.Configuration);
// Cache = _connection.GetDatabase(database);
// _instance = options.InstanceName;
//}
public string GetKeyForRedis(string key)
{
return _instance + key;
}
/// <summary>
/// 验证缓存项是否存在
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public bool Exists(string key)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.KeyExists(GetKeyForRedis(key));
}
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <returns></returns>
public bool Add(string key, object value)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.StringSet(GetKeyForRedis(key), Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(value)));
}
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间,Redis中无效)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
public bool Add(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.StringSet(GetKeyForRedis(key), Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(value)), expiressAbsoulte);
}
/// <summary>
/// 添加缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间,Redis中无效)</param>
/// <returns></returns>
public bool Add(string key, object value, TimeSpan expiresIn, bool isSliding = false)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.StringSet(GetKeyForRedis(key), Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(value)), expiresIn);
}/// <summary>
/// 删除缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public bool Remove(string key)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
return Cache.KeyDelete(GetKeyForRedis(key));
}
/// <summary>
/// 批量删除缓存
/// </summary>
/// <param name="key">缓存Key集合</param>
/// <returns></returns>
public void RemoveAll(IEnumerable<string> keys)
{
if (keys == null)
{
throw new ArgumentNullException(nameof(keys));
}
keys.ToList().ForEach(item => Remove(GetKeyForRedis(item)));
}
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public T Get<T>(string key) where T : class
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
var value = Cache.StringGet(GetKeyForRedis(key));
if (!value.HasValue)
{
return default(T);
}
return JsonConvert.DeserializeObject<T>(value);
}
/// <summary>
/// 获取缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <returns></returns>
public object Get(string key)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
var value = Cache.StringGet(GetKeyForRedis(key));
if (!value.HasValue)
{
return null;
}
return JsonConvert.DeserializeObject(value);
}
/// <summary>
/// 获取缓存集合
/// </summary>
/// <param name="keys">缓存Key集合</param>
/// <returns></returns>
public IDictionary<string, object> GetAll(IEnumerable<string> keys)
{
if (keys == null)
{
throw new ArgumentNullException(nameof(keys));
}
var dict = new Dictionary<string, object>();
keys.ToList().ForEach(item => dict.Add(item, Get(GetKeyForRedis(item))));
return dict;
}
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <returns></returns>
public bool Replace(string key, object value)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (Exists(key))
if (!Remove(key))
return false;
return Add(key, value);
}
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresSliding">滑动过期时长(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <param name="expiressAbsoulte">绝对过期时长</param>
/// <returns></returns>
public bool Replace(string key, object value, TimeSpan expiresSliding, TimeSpan expiressAbsoulte)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (Exists(key))
if (!Remove(key))
return false;
return Add(key, value, expiresSliding, expiressAbsoulte);
}
/// <summary>
/// 修改缓存
/// </summary>
/// <param name="key">缓存Key</param>
/// <param name="value">新的缓存Value</param>
/// <param name="expiresIn">缓存时长</param>
/// <param name="isSliding">是否滑动过期(如果在过期时间内有操作,则以当前时间点延长过期时间)</param>
/// <returns></returns>
public bool Replace(string key, object value, TimeSpan expiresIn, bool isSliding = false)
{
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
if (Exists(key))
if (!Remove(key)) return false;
return Add(key, value, expiresIn, isSliding);
}
public void Dispose()
{
if (_connection != null)
_connection.Dispose();
GC.SuppressFinalize(this);
}
}
C# 缓存工厂类的更多相关文章
- 缓存工厂之Redis缓存
这几天没有按照计划分享技术博文,主要是去医院了,这里一想到在医院经历的种种,我真的有话要说:医院里的医务人员曾经被吹捧为美丽+和蔼+可亲的天使,在经受5天左右相互接触后不得不让感慨:遇见的有些人员在挂 ...
- 利用Spring.Net技术打造可切换的分布式缓存读写类
利用Spring.Net技术打造可切换的Memcached分布式缓存读写类 Memcached是一个高性能的分布式内存对象缓存系统,因为工作在内存,读写速率比数据库高的不是一般的多,和Radis一样具 ...
- spring源码分析系列 (8) FactoryBean工厂类机制
更多文章点击--spring源码分析系列 1.FactoryBean设计目的以及使用 2.FactoryBean工厂类机制运行机制分析 1.FactoryBean设计目的以及使用 FactoryBea ...
- Executor框架(五)Executors工厂类
Executors 简介 Executors 是一个工厂类,其提供的是Executor.ExecutorService.ScheduledExecutorService.ThreadFactory 和 ...
- Executor(二)ThreadPoolExecutor、ScheduledThreadPoolExecutor 及 Executors 工厂类
Executor(二)ThreadPoolExecutor.ScheduledThreadPoolExecutor 及 Executors 工厂类 Java 中的线程池类有两个,分别是:ThreadP ...
- 3.NetDh框架之缓存操作类和二次开发模式简单设计(附源码和示例代码)
前言 NetDh框架适用于C/S.B/S的服务端框架,可用于项目开发和学习.目前包含以下四个模块 1.数据库操作层封装Dapper,支持多种数据库类型.多库实例,简单强大: 此部分具体说明可参考博客: ...
- 对业务类进行构造的工厂类BLLFactory
using System; using System.Collections.Generic; using System.Text; using System.Collections; using W ...
- 【Java 多线程】Java线程池类ThreadPoolExecutor、ScheduledThreadPoolExecutor及Executors工厂类
Java中的线程池类有两个,分别是:ThreadPoolExecutor和ScheduledThreadPoolExecutor,这两个类都继承自ExecutorService.利用这两个类,可以创建 ...
- php : 工厂类演示
工厂类的目的: 通过类名, 动态创建该类的对象实例 <?php /* * 工厂类演示 */ class A{} class B{} // 工厂类: 有一个静态方法,通过该方法,能够获得指定类的对 ...
随机推荐
- BZOJP1096[ZJOI2007]仓库建设——solution
Description L公司有N个工厂,由高到底分布在一座山上.如图所示,工厂1在山顶,工厂N在山脚.由于这座山处于高原内陆地区(干燥少雨),L公司一般把产品直接堆放在露天,以节省费用.突然有一天, ...
- <Android 应用 之路> 百度地图API使用(4)
前言 百度地图的定位功能和基础地图功能是分开的,使用的是另外的jar包和so库文件,详情请关注官网: 百度定位SDK 配置 下载对应的jar包和so库,然后移动到lib目录下 AS中注意事项 sour ...
- Architecture And Framework
高屋建瓴 From Up to Down. Outside into inside. Interface-Oriented Framework with dynamic configuration. ...
- MUI框架-08-窗口管理-创建子页面
MUI框架-08-窗口管理-创建子页面 之前写过这一篇,不知道为什么被删了,我就大概写了,抱歉 创建子页面是为了,页面切换时,外面的页面不动,让 MUI 写出来的页面更接近原生 app 官方文档:ht ...
- Chromebook 阿里云ECS 配置 jupyter Notebook
前言 新购入一台Chromebook Pixel ,为方便机器学习编程,用学生版的阿里云ECS搭建了jupyter Notebook 为减少下次踩坑,参考链接记录如下: 参考链接 阿里云使用笔记(一) ...
- Android沉浸式状态栏
private void initWindows() { Window window = getWindow(); int color = getResources().getColor(androi ...
- oracle表名、字段名大小写问题。
oracle 表名 .字段名 默认不区分大小写,除非建表语句中带双引号 如CREATE TABLE "TableName"("ID" number). CRE ...
- windows程序设置开机自动启动
//调用方法:设置开机启动 SetAutoRun(Process.GetCurrentProcess().ProcessName, true, Application.StartupPath + @& ...
- javascript进行百度换肤 和显示隐藏一个窗口的操作
简单的运用javascript来进行百度换肤的操作 <!DOCTYPE html> <html lang="en"> <head> <me ...
- Ionic微信开发之环境配置
在开发微信版的H5页面时,如果需要正常调用微信公众号的开放接口(测试或者发布情况),根据官方要求需要保证网页域名和后端维护的一致.因此,进行真服测试就显得很有必要.WebStorm提供了实时远程部署的 ...