java Literals
Primitive Data Types
The Java programming language is statically-typed, which means that all variables must first be declared before they can be used. This involves stating the variable's type and name, as you've already seen:
int gear = 1;
Doing so tells your program that a field named "gear" exists, holds numerical data, and has an initial value of "1". A variable's data type determines the values it may contain, plus the operations that may be performed on it. In addition to int, the Java programming language supports seven other primitive data types. A primitive type is predefined by the language and is named by a reserved keyword. Primitive values do not share state with other primitive values. The eight primitive data types supported by the Java programming language are:
byte: The
bytedata type is an 8-bit signed two's complement integer. It has a minimum value of -128 and a maximum value of 127 (inclusive). Thebytedata type can be useful for saving memory in large arrays, where the memory savings actually matters. They can also be used in place ofintwhere their limits help to clarify your code; the fact that a variable's range is limited can serve as a form of documentation.short: The
shortdata type is a 16-bit signed two's complement integer. It has a minimum value of -32,768 and a maximum value of 32,767 (inclusive). As withbyte, the same guidelines apply: you can use ashortto save memory in large arrays, in situations where the memory savings actually matters.int: By default, the
intdata type is a 32-bit signed two's complement integer, which has a minimum value of -231 and a maximum value of 231-1. In Java SE 8 and later, you can use theintdata type to represent an unsigned 32-bit integer, which has a minimum value of 0 and a maximum value of 232-1. Use the Integer class to useintdata type as an unsigned integer. See the section The Number Classes for more information. Static methods likecompareUnsigned,divideUnsignedetc have been added to theIntegerclass to support the arithmetic operations for unsigned integers.long: The
longdata type is a 64-bit two's complement integer. The signed long has a minimum value of -263 and a maximum value of 263-1. In Java SE 8 and later, you can use thelongdata type to represent an unsigned 64-bit long, which has a minimum value of 0 and a maximum value of 264-1. The unsigned long has a minimum value of 0 and maximum value of 264-1. Use this data type when you need a range of values wider than those provided byint. TheLongclass also contains methods likecompareUnsigned,divideUnsignedetc to support arithmetic operations for unsigned long.float: The
floatdata type is a single-precision 32-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in the Floating-Point Types, Formats, and Values section of the Java Language Specification. As with the recommendations forbyteandshort, use afloat(instead ofdouble) if you need to save memory in large arrays of floating point numbers. This data type should never be used for precise values, such as currency. For that, you will need to use thejava.math.BigDecimal class instead. Numbers and Strings coversBigDecimaland other useful classes provided by the Java platform.double: The
doubledata type is a double-precision 64-bit IEEE 754 floating point. Its range of values is beyond the scope of this discussion, but is specified in the Floating-Point Types, Formats, and Values section of the Java Language Specification. For decimal values, this data type is generally the default choice. As mentioned above, this data type should never be used for precise values, such as currency.boolean: The
booleandata type has only two possible values:trueandfalse. Use this data type for simple flags that track true/false conditions. This data type represents one bit of information, but its "size" isn't something that's precisely defined.char: The
chardata type is a single 16-bit Unicode character. It has a minimum value of'\u0000'(or 0) and a maximum value of'\uffff'(or 65,535 inclusive).
In addition to the eight primitive data types listed above, the Java programming language also provides special support for character strings via the java.lang.String class. Enclosing your character string within double quotes will automatically create a new String object; for example, String s = "this is a string";. String objects are immutable, which means that once created, their values cannot be changed. TheString class is not technically a primitive data type, but considering the special support given to it by the language, you'll probably tend to think of it as such. You'll learn more about the String class in Simple Data Objects
Default Values
It's not always necessary to assign a value when a field is declared. Fields that are declared but not initialized will be set to a reasonable default by the compiler. Generally speaking, this default will be zero or null, depending on the data type. Relying on such default values, however, is generally considered bad programming style.
The following chart summarizes the default values for the above data types.
| Data Type | Default Value (for fields) |
|---|---|
| byte | 0 |
| short | 0 |
| int | 0 |
| long | 0L |
| float | 0.0f |
| double | 0.0d |
| char | '\u0000' |
| String (or any object) | null |
| boolean | false |
Local variables are slightly different; the compiler never assigns a default value to an uninitialized local variable. If you cannot initialize your local variable where it is declared, make sure to assign it a value before you attempt to use it. Accessing an uninitialized local variable will result in a compile-time error.
Literals
You may have noticed that the new keyword isn't used when initializing a variable of a primitive type. Primitive types are special data types built into the language; they are not objects created from a class. A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. As shown below, it's possible to assign a literal to a variable of a primitive type:
boolean result = true;
char capitalC = 'C';
byte b = 100;
short s = 10000;
int i = 100000;
Integer Literals
An integer literal is of type long if it ends with the letter L or l; otherwise it is of type int. It is recommended that you use the upper case letter L because the lower case letter l is hard to distinguish from the digit 1.
Values of the integral types byte, short, int, and long can be created from int literals. Values of type long that exceed the range of int can be created from long literals. Integer literals can be expressed by these number systems:
- Decimal: Base 10, whose digits consists of the numbers 0 through 9; this is the number system you use every day
- Hexadecimal: Base 16, whose digits consist of the numbers 0 through 9 and the letters A through F
- Binary: Base 2, whose digits consists of the numbers 0 and 1 (you can create binary literals in Java SE 7 and later)
For general-purpose programming, the decimal system is likely to be the only number system you'll ever use. However, if you need to use another number system, the following example shows the correct syntax. The prefix 0x indicates hexadecimal and 0b indicates binary:
// The number 26, in decimal
int decVal = 26;
// The number 26, in hexadecimal
int hexVal = 0x1a;
// The number 26, in binary
int binVal = 0b11010;
Floating-Point Literals
A floating-point literal is of type float if it ends with the letter F or f; otherwise its type is double and it can optionally end with the letter Dor d.
The floating point types (float and double) can also be expressed using E or e (for scientific notation), F or f (32-bit float literal) and D or d (64-bit double literal; this is the default and by convention is omitted).
double d1 = 123.4;
// same value as d1, but in scientific notation
double d2 = 1.234e2;
float f1 = 123.4f;
Character and String Literals
Literals of types char and String may contain any Unicode (UTF-16) characters. If your editor and file system allow it, you can use such characters directly in your code. If not, you can use a "Unicode escape" such as '\u0108' (capital C with circumflex), or "S\u00ED Se\u00F1or"(Sí Señor in Spanish). Always use 'single quotes' for char literals and "double quotes" for String literals. Unicode escape sequences may be used elsewhere in a program (such as in field names, for example), not just in char or String literals.
The Java programming language also supports a few special escape sequences for char and String literals: \b (backspace), \t (tab), \n (line feed), \f (form feed), \r (carriage return), \" (double quote), \' (single quote), and \\ (backslash).
There's also a special null literal that can be used as a value for any reference type. null may be assigned to any variable, except variables of primitive types. There's little you can do with a null value beyond testing for its presence. Therefore, null is often used in programs as a marker to indicate that some object is unavailable.
Finally, there's also a special kind of literal called a class literal, formed by taking a type name and appending ".class"; for example,String.class. This refers to the object (of type Class) that represents the type itself.
Using Underscore Characters in Numeric Literals
In Java SE 7 and later, any number of underscore characters (_) can appear anywhere between digits in a numerical literal. This feature enables you, for example. to separate groups of digits in numeric literals, which can improve the readability of your code.
For instance, if your code contains numbers with many digits, you can use an underscore character to separate digits in groups of three, similar to how you would use a punctuation mark like a comma, or a space, as a separator.
The following example shows other ways you can use the underscore in numeric literals:
long creditCardNumber = 1234_5678_9012_3456L;
long socialSecurityNumber = 999_99_9999L;
float pi = 3.14_15F;
long hexBytes = 0xFF_EC_DE_5E;
long hexWords = 0xCAFE_BABE;
long maxLong = 0x7fff_ffff_ffff_ffffL;
byte nybbles = 0b0010_0101;
long bytes = 0b11010010_01101001_10010100_10010010;
You can place underscores only between digits; you cannot place underscores in the following places:
- At the beginning or end of a number
- Adjacent to a decimal point in a floating point literal
- Prior to an
ForLsuffix - In positions where a string of digits is expected
The following examples demonstrate valid and invalid underscore placements (which are highlighted) in numeric literals:
// Invalid: cannot put underscores
// adjacent to a decimal point
float pi1 = 3_.1415F;
// Invalid: cannot put underscores
// adjacent to a decimal point
float pi2 = 3._1415F;
// Invalid: cannot put underscores
// prior to an L suffix
long socialSecurityNumber1 = 999_99_9999_L; // This is an identifier, not
// a numeric literal
int x1 = _52;
// OK (decimal literal)
int x2 = 5_2;
// Invalid: cannot put underscores
// At the end of a literal
int x3 = 52_;
// OK (decimal literal)
int x4 = 5_______2; // Invalid: cannot put underscores
// in the 0x radix prefix
int x5 = 0_x52;
// Invalid: cannot put underscores
// at the beginning of a number
int x6 = 0x_52;
// OK (hexadecimal literal)
int x7 = 0x5_2;
// Invalid: cannot put underscores
// at the end of a number
int x8 = 0x52_;
java Literals的更多相关文章
- Spark案例分析
一.需求:计算网页访问量前三名 import org.apache.spark.rdd.RDD import org.apache.spark.{SparkConf, SparkContext} /* ...
- [Java编程思想-学习笔记]第3章 操作符
3.1 更简单的打印语句 学习编程语言的通许遇到的第一个程序无非打印"Hello, world"了,然而在Java中要写成 System.out.println("He ...
- Thinking in Java——笔记(14)
Type Information The need for RTTI Because it is a dynamically bound method, the proper behavior wil ...
- java synchronized详解
Java语言的关键字,当它用来修饰一个方法或者一个代码块的时候,能够保证在同一时刻最多只有一个线程执行该段代码. 一.当两个并发线程访问同一个对象object中的这个synchronized(this ...
- [Android Tips] 22. Available Java 7 Features in Android
This only allows Java 7 language features, and you can hardly benefit from anything since a half of ...
- Java Programming Language Enhancements
引用:Java Programming Language Enhancements Java Programming Language Enhancements Enhancements in Jav ...
- Java程序员的日常—— 基于类的策略模式、List<?>与List、泛型编译警告、同比和环比
早晨起得太早,昨晚睡得太晚,一天都迷迷糊糊的.中午虽然睡了半个小时,可是依然没有缓过来.整个下午都在混沌中....不过今天下载了一款手游--<剑侠情缘>,感觉不错,喜欢这种类型的游戏. 今 ...
- Java你可能不知道的事系列(1)
概述 本类文章会不段更新分析学习到的经典面试题目,在此记录下来便于自己理解.如果有不对的地方还请各位观众拍砖. 今天主要分享一下常用的字符串的几个题目,相信学习java的小伙伴们对String类是再熟 ...
- Java你可能不知道的事系列1
概述 本类文章会不段更新分析学习到的经典面试题目,在此记录下来便于自己理解.如果有不对的地方还请各位观众拍砖. 今天主要分享一下常用的字符串的几个题目,相信学习java的小伙伴们对String类是再熟 ...
随机推荐
- SQL Server查询死锁并KILL
杀掉死锁的sqlserver进程 SELECT request_session_id spid,OBJECT_NAME (resource_associated_entity_id)tableNa ...
- java小程序
1.水仙花数 这个数等于它的每位数的立方和 (三位数) 示例一: int i; int j; int k; for (i=1;i<=9;i++) { for (j=0;j<=9;j++){ ...
- [Java] java中方法可以重载
一个类中可以定义不止一个构造器,在使用new创建对象时,Java会根据构造器提供的参数来决定构建哪一个构造器,另外在Java中,Java会同时根据方法名和参数列表来决定所要调用的方法,这叫做方法重载( ...
- 使用 Heka 导入自定义的nginx日志到Elasticsearch
重置Heka执行进度 heka的进度配置文件存在配置项 base_dir 设置的目录,只需要删除这个文件夹下面的内容,就可以完全重置heka的进度. base_dir 配置项默认是在下面目录: '/v ...
- CS中调用微软自带com组件实现音频视频播放(wf/wpf)
1.mp3播放器:工具箱中右键,在弹出的菜单中选择“选择项”,添加“com组件”,选择名称“windows Media Player",点击确定就会在工具箱新增一个“windows Medi ...
- Visual 中控制台程序如何使用MFC类库
unresolved external symbol __beginthreadex错误的解决Win32 Consle Application使用MFC的一些类如CString时编译时相信会很经常遇到 ...
- jmeter随笔(11)--上传文件接口出错
点击标题下「飞测」可快速关注 坚持的是分享,搬运的是知识,图的是大家的进步,没有收费的培训,没有虚度的吹水,喜欢就关注.转发(免费帮助更多伙伴)等来交流,想了解的知识请留言,给你带来更多价值,是我们期 ...
- 传输层(一)TCP的三次握手和四次挥手及关闭套接字的原理
TCP连接需三次握手才能建立,断开连接则需要四次握手. 客户端TCP状态迁移: CLOSED->SYN_SENT->ESTABLISHED->FIN_WAIT_1->FIN_W ...
- apache中若干模块的安装
第一次手动安装apache,由于在./configure -prefix=/usr/local/apache2 -enable-module=so这样配置,导致后来不得不手动安装一些模块,遇到了一些坑 ...
- php curl 提交 总结
1.post https提交 方法 function curl_post2($url='', $postdata='', $options=array()){ $ch = curl_init($url ...