package {
import flash.display.MovieClip;
import flash.net.NetConnection;
import flash.events.NetStatusEvent;
import flash.events.MouseEvent;
import flash.events.AsyncErrorEvent;
import flash.net.NetStream;
import flash.media.Video;
import flash.media.Camera;
import flash.media.Microphone;
import fl.controls.Button;
import fl.controls.Label;
import fl.controls.TextArea; public class Metadata extends MovieClip {
private var nc:NetConnection;
private var ns:NetStream;
private var nsPlayer:NetStream;
private var vid:Video;
private var vidPlayer:Video;
private var cam:Camera;
private var mic:Microphone;
private var clearBtn:Button;
private var startPlaybackBtn:Button;
private var outgoingLbl:Label;
private var incomingLbl:Label;
private var myMetadata:Object;
private var outputWindow:TextArea; public function Metadata(){
setupUI();
nc = new NetConnection();
nc.addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);
nc.connect("rtmp://localhost/publishlive");
} /*
* Clear the MetaData associated with the stream
*/
private function clearHandler(event:MouseEvent):void {
if (ns){
trace("Clearing MetaData");
ns.send("@clearDataFrame", "onMetaData");
}
} private function startHandler(event:MouseEvent):void {
displayPlaybackVideo();
} private function onNetStatus(event:NetStatusEvent):void {
trace(event.target + ": " + event.info.code);
switch (event.info.code)
{
case "NetConnection.Connect.Success":
publishCamera();
displayPublishingVideo();
break;
}
} private function asyncErrorHandler(event:AsyncErrorEvent):void {
trace(event.text);
} private function sendMetadata():void {
trace("sendMetaData() called")
myMetadata = new Object();
myMetadata.customProp = "This message is sent by @setDataFrame.";
ns.send("@setDataFrame", "onMetaData", myMetadata);
} private function publishCamera():void {
cam = Camera.getCamera();
mic = Microphone.getMicrophone();
ns = new NetStream(nc);
ns.client = this;
ns.addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);
ns.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);
ns.attachCamera(cam);
ns.attachAudio(mic);
ns.publish("myCamera", "record");
sendMetadata(); } private function displayPublishingVideo():void {
vid = new Video(cam.width, cam.height);
vid.x = 10;
vid.y = 10;
vid.attachCamera(cam);
addChild(vid);
} private function displayPlaybackVideo():void {
nsPlayer = new NetStream(nc);
nsPlayer.client = this;
nsPlayer.addEventListener(NetStatusEvent.NET_STATUS, onNetStatus);
nsPlayer.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler);
nsPlayer.play("myCamera", 1);
vidPlayer = new Video(cam.width, cam.height);
vidPlayer.x = cam.width + 100;
vidPlayer.y = 10;
vidPlayer.attachNetStream(nsPlayer);
addChild(vidPlayer);
} private function setupUI():void {
outputWindow = new TextArea();
outputWindow.move(250, 175);
outputWindow.width = 250;
outputWindow.height = 150; outgoingLbl = new Label();
incomingLbl = new Label();
outgoingLbl.width = 150;
incomingLbl.width = 150;
outgoingLbl.text = "Publishing Stream";
incomingLbl.text = "Playback Stream";
outgoingLbl.move(30, 150);
incomingLbl.move(300, 150); startPlaybackBtn = new Button();
startPlaybackBtn.width = 150;
startPlaybackBtn.move(250, 345)
startPlaybackBtn.label = "View Live Event";
startPlaybackBtn.addEventListener(MouseEvent.CLICK, startHandler); clearBtn = new Button();
clearBtn.width = 100;
clearBtn.move(135,345);
clearBtn.label = "Clear Metadata";
clearBtn.addEventListener(MouseEvent.CLICK, clearHandler); addChild(clearBtn);
addChild(outgoingLbl);
addChild(incomingLbl);
addChild(startPlaybackBtn);
addChild(outputWindow);
} public function onMetaData(info:Object):void {
var key:String;
for (key in info){
outputWindow.appendText(key + ": " + info[key] + "\n");
}
}
public function onTimeCoordInfo(info:Object):void{
for (var key:String in info){
trace(key + ": " + info[key] + "\n");
}
}
}
}

[ActionSprit 3.0] FMS接收正在播放的视频中嵌入的描述性信息(onMetaData事件)的更多相关文章

  1. [ActionSprit 3.0] FMS直播

    音视频流的发布(服务端) package { import flash.display.Sprite; import flash.events.NetStatusEvent; import flash ...

  2. [ActionSprit 3.0] FMS服务器带宽检测

    package { import flash.display.Sprite; import flash.net.NetConnection; import flash.events.NetStatus ...

  3. [ActionSprit 3.0] FMS客户端调用服务器端命令或方法

    有时候客户端需要和服务器端进行通信,服务器端会有个main.asc文件(当然,文件名可以自己定义),这个就是服务器端程序,是在服务器上执行的,你可以用trace调试,trace的内容会在管理服务器的页 ...

  4. [ActionSprit 3.0] FMS安装与测试

    1.运行Flash Media Server4.5.exe,安装选项可全默认,序列号可不填:输入用户名和密码需记住,登录时要用. 2.安装完成,在安装目录C:\Program Files\Adobe\ ...

  5. [ActionSprit 3.0] FMS远程共享

    package { import flash.display.Sprite; import flash.events.NetStatusEvent; import flash.events.SyncE ...

  6. [ActionSprit 3.0] FMS客户端与服务器端交互(传参)

    客户端as: import flash.net.NetConnection; import flash.events.NetStatusEvent; var nc:NetConnection = ne ...

  7. 1.0.2-学习Opencv与MFC混合编程之---为播放AVI视频添加滑动条

    源代码地址:http://download.csdn.net/detail/nuptboyzhb/3961642 版本1.0.2新增内容 Ø  全局变量和函数的添加: 在CVMFCview.cpp文件 ...

  8. 1.0.1-学习Opencv与MFC混合编程之---播放AVI视频

    资源源代码:http://download.csdn.net/detail/nuptboyzhb/3961639 版本1.0.1新增内容 Ø  新建菜单项,Learning OpenCV——> ...

  9. cocos2d-x 3.0 播放MP4视频

    猴子原创,欢迎转载.转载请注明: 转载自Cocos2D开发网–Cocos2Dev.com,谢谢! 原文地址: http://www.cocos2dev.com/?p=545 很久以前写的一个2dx播放 ...

随机推荐

  1. UsePass & GrabPass

    [UsePass] The UsePass command uses named passes from another shader. [Syntax] UsePass "Shader/N ...

  2. 什么是响应式编程——响应式Spring的道法术器

    响应式编程之道 1.1 什么是响应式编程? 在开始讨论响应式编程(Reactive Programming)之前,先来看一个我们经常使用的一款堪称“响应式典范”的强大的生产力工具——电子表格. 举个简 ...

  3. Oracle 日志报错导致的 “没有登录” 问题

    遇到的问题是日志空间满了,导致Oracle无法登陆,但用PL/SQL登录仅会提示“没有登录” # 首先检查日志空间是否满了,并删除过期日志 rman target sysdba/password@or ...

  4. SQL Server 2008 收缩日志

    如果SQL SERVER 日志过大,比如,达到了几十个G,想一次性收缩的,直接执行下面命令即可: USE DATABASENAME; GO – Truncate the log by changing ...

  5. Openssl req命令

    一.简介 req指令用来创建和处理PKCS#10格式的证书 二.语法 openssl req [-inform PEM|DER] [-outform PEM|DER] [-in filename] [ ...

  6. code1099 字串变换

    BFS 听上去蛮简单的,实际编程复杂度较高(至少一个快睡着的人是这么认为的...) 抄的题解(感谢题解的作者<'_'>): #include<queue> #include&l ...

  7. json日期格式话

    // 对Date的扩展,将 Date 转化为指定格式的String // 月(M).日(d).小时(h).分(m).秒(s).季度(q) 可以用 1-2 个占位符, // 年(y)可以用 1-4 个占 ...

  8. html 图片拖动不出来的脚本

    function imgdragstart() { return false; } $(function(){ for (i in document.images) document.images[i ...

  9. loadFileSystems error & ExceptionUtils错误原因分析

    loadFileSystems error & ExceptionUtils错误原因分析 一见 2014/5/7 C/C++程序通过hdfs.h访问HDFS,运行时遇到如下错误,会是什么原因了 ...

  10. 设计模式17:Iterator 迭代器模式(行为型模式)

    Iterator 迭代器模式(行为型模式) 动机(Motivation) 在软件构建过程中,集合对象内部结构常常变化各异.但对于这些集合对象,我们希望在不暴露其内部结构的同时,可以让外部客户代码可以透 ...