Description

The Borg is an immensely powerful race of enhanced humanoids from the delta quadrant of the galaxy. The Borg collective is the term used to describe the group consciousness of the Borg civilization. Each Borg individual is linked to the collective by a sophisticated subspace network that insures each member is given constant supervision and guidance.

Your task is to help the Borg (yes, really) by developing a program which helps the Borg to estimate the minimal cost of scanning a maze for the assimilation of aliens hiding in the maze, by moving in north, west, east, and south steps. The tricky thing is that the beginning of the search is conducted by a large group of over 100 individuals. Whenever an alien is assimilated, or at the beginning of the search, the group may split in two or more groups (but their consciousness is still collective.). The cost of searching a maze is definied as the total distance covered by all the groups involved in the search together. That is, if the original group walks five steps, then splits into two groups each walking three steps, the total distance is 11=5+3+3.

Input

On the first line of input there is one integer, N <= 50, giving the number of test cases in the input. Each test case starts with a line containg two integers x, y such that 1 <= x,y <= 50. After this, y lines follow, each which x characters. For each character, a space `` '' stands for an open space, a hash mark ``#'' stands for an obstructing wall, the capital letter ``A'' stand for an alien, and the capital letter ``S'' stands for the start of the search. The perimeter of the maze is always closed, i.e., there is no way to get out from the coordinate of the ``S''. At most 100 aliens are present in the maze, and everyone is reachable.

Output

For every test case, output one line containing the minimal cost of a succesful search of the maze leaving no aliens alive.

Sample Input

2
6 5 原题肯定没告诉你此处可能会有一串空格
#####
#A#A##
# # A#
#S ##
#####
7 7
#####
#AAA###
# A#
# S ###
# #
#AAA###
#####

Sample Output

8
11

这个题的目的就是,找一个最小生成树,把所有的字母链接起来;

大概思路;

1.输入编号

2.找出每两个字母之间的 权重并储存

3.对于数组中的数据按权重排序

4.并查集+Kruskal算法最小生成树。

 #include<cstdio>
#include<cstring>
#include<cstdlib>
#include<queue>
using namespace std;
int v[],mapp[][],vis[][];
int m,n,num,c[]= {,,,-},r[]= {,-,,};
struct node
{
int a;
int b;
int weight;
} s[],p,q;
queue<node>que;
int cmp(const void*a,const void *b)
{
return (*(node*)a).weight-(*(node*)b).weight;
}
int findl(int n)
{
return v[n]==n?n:findl(v[n]);
}
void get()//输入函数
{
int i,j,k=;
char ch;
memset(mapp,,sizeof(mapp));//清零
scanf("%d %d",&n,&m);
char str[];//据说输入m,n后会有很多空格,我就是因为这个WA了一次
gets(str);
m++,n++;
for(i=; i<m; i++)
{
for(j=; j<n; j++)
{
scanf("%c",&ch);
if(ch=='A'||ch=='S')//大于O的表示字母
mapp[i][j]=k++;
if(ch==' ')//-1表示可以走的路
mapp[i][j]=-;
}
getchar();//去掉换行
}
}
void bfs(int i,int j,int step)
{
int a,b,k;
a=p.a=i,b=p.b=j,p.weight=step;
memset(vis,,sizeof(vis));
vis[a][b]=;
que.push(p);
while(!que.empty())
{
p=que.front();
que.pop();
for(k=; k<; k++)
{
if(!mapp[p.a+c[k]][p.b+r[k]]||vis[p.a+c[k]][p.b+r[k]])
continue;
if(mapp[p.a+c[k]][p.b+r[k]]>)//找到字母,将字母序号,权重存入数组
{
s[num].a=mapp[a][b];
s[num].b=mapp[p.a+c[k]][p.b+r[k]];
s[num].weight=p.weight+;
num++;
}
q.a=p.a+c[k],q.b=p.b+r[k],q.weight=p.weight+;
que.push(q);
vis[q.a][q.b]=;
}
} }
int main()
{
int t,i,j,sum; scanf("%d",&t);
while(t--)
{
num=sum=;
get();//输入函数
for(i=; i<m; i++)
{
for(j=; j<n; j++)
{
if(mapp[i][j]>)
bfs(i,j,);
}
}
qsort(s,num,sizeof(node),cmp);//按权值从小到大排序
for(i=; i<; i++)
v[i]=i;
for(i=; i<num; i++)
{
if(findl(s[i].a)!=findl(s[i].b))//简单的并查集
{
sum+=s[i].weight;
v[findl(s[i].a)]=s[i].b;
}
}
printf("%d\n",sum);
}
return ;
}

Borg Maze poj 3026的更多相关文章

  1. (最小生成树) Borg Maze -- POJ -- 3026

    链接: http://poj.org/problem?id=3026 http://acm.hust.edu.cn/vjudge/contest/view.action?cid=82831#probl ...

  2. Borg Maze - poj 3026(BFS + Kruskal 算法)

    Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 9821   Accepted: 3283 Description The B ...

  3. J - Borg Maze - poj 3026(BFS+prim)

    在一个迷宫里面需要把一些字母.也就是 ‘A’ 和 ‘B’连接起来,求出来最短的连接方式需要多长,也就是最小生成树,地图需要预处理一下,用BFS先求出来两点间的最短距离, *************** ...

  4. Borg Maze POJ - 3026 (BFS + 最小生成树)

    题意: 求把S和所有的A连贯起来所用的线的最短长度... 这道题..不看discuss我能wa一辈子... 输入有坑... 然后,,,也没什么了...还有注意 一次bfs是可以求当前点到所有点最短距离 ...

  5. POJ 3026 : Borg Maze(BFS + Prim)

    http://poj.org/problem?id=3026 Borg Maze Time Limit: 1000MS   Memory Limit: 65536K Total Submissions ...

  6. poj 3026 Borg Maze (BFS + Prim)

    http://poj.org/problem?id=3026 Borg Maze Time Limit:1000MS     Memory Limit:65536KB     64bit IO For ...

  7. POJ 3026 Borg Maze【BFS+最小生成树】

    链接: http://poj.org/problem?id=3026 http://acm.hust.edu.cn/vjudge/contest/view.action?cid=22010#probl ...

  8. 【POJ 3026】Borg Maze

    id=3026">[POJ 3026]Borg Maze 一个考察队搜索alien 这个考察队能够无限切割 问搜索到全部alien所须要的总步数 即求一个无向图 包括全部的点而且总权值 ...

  9. POJ - 3026 Borg Maze BFS加最小生成树

    Borg Maze 题意: 题目我一开始一直读不懂.有一个会分身的人,要在一个地图中踩到所有的A,这个人可以在出发地或者A点任意分身,问最少要走几步,这个人可以踩遍地图中所有的A点. 思路: 感觉就算 ...

随机推荐

  1. Readprocessmemory使用方法

    函数功能:该函数从指定的进程中读入内存信息,被读取的区域必须具有訪问权限. 函数原型:BOOL ReadProcessMemory(HANDLE hProcess,LPCVOID lpBaseAddr ...

  2. [转] How to dispatch a Redux action with a timeout?

    How to dispatch a Redux action with a timeout? Q I have an action that updates notification state of ...

  3. Java设计模式02:常用设计模式之工厂模式(创建型模式)

    一.工厂模式主要是为创建对象提供过渡接口,以便将创建对象的具体过程屏蔽隔离起来,达到提高灵活性的目的.  工厂模式在<Java与模式>中分为三类: 1)简单工厂模式(Simple Fact ...

  4. Java NIO 学习笔记

    为了防止无良网站的爬虫抓取文章,特此标识,转载请注明文章出处.LaplaceDemon/SJQ. http://www.cnblogs.com/shijiaqi1066/p/3344148.html ...

  5. table 数据少时 ,tr高度变化

    table设置固定高度,如果点击分页,数据条数发生变化时,tr的高度会变化. 解决办法:table外  加div层  将table隔离.

  6. 【转】Windows环境下.NET 操作Oracle问题

    目前,Windows操作系统可以分成两类,32位和64位(64位也区分x86_64位和Itanium ),同时Oracle客户端也做了同样的区分. 在安装和开发的过程中,经常会遇到一些问题,本文就总结 ...

  7. 【转】 C++库常用函数一览

    本文中提到的函数库有:<string> <cctype> <algorithm> <cmath> <cstdlib> <iomanip ...

  8. 远程推送,集成极光的SDK,证书制造

    由于iOS操作系统限制,我们APP在后台不能做操作,也不能接收任何数据,所以需要用推送来接收消息. APNs服务,苹果官方网址:https://developer.apple.com/library/ ...

  9. objective-c相关知识点

    1,objective-c中实现线程同步: Mutexlock (互斥锁).NSCondition lock (条件锁)消息传送 2,UDP和TCP: TCP :传输控制协议,可以提供面向连接的.可靠 ...

  10. 层模型--固定定位(position:fixed)

    fixed:表示固定定位,与absolute定位类型类似,但它的相对移动的坐标是视图(屏幕内的网页窗口)本身. 由于视图本身是固定的,它不会随浏览器窗口的滚动条滚动而变化,除非你在屏幕中移动浏览器窗口 ...