Design Pattern ->Factory Method
Layering & Contract Philosophy With additional indirection
Factory Method

The example code is as following:
class CProduct //interface declaration
class CConcreteProductOne: public CProduct;
class CConcreteProductTwo: public CProduct; class CCreator
{
public: virtual CProduct* FactoryMethod()= ;
}
class CConcreteCreator: public CCreator
{
public: CProduct* FactoryMethod(){ return new CConcreteProductOne() OR new CConcreteProductTwo()};
}
class CClient
{
CCreator *pCreator = new CConreteCreator();
CProduct *pProduct = pCreator->FacotryMethod();
}
IoC = Inversion Of Control.
控制反转还有一个名字叫做依赖注入(Dependency Injection)。简称DI
DIP = Dependence-Inversion Principle ( low-level module is depended on high-level module by defining abstract interface in high-level).
Interface-Oriented Programming, not Implement-Oriented Programming
Applicability
Use the Factory Method pattern when
- A class can't anticipate the class of objects it must create.
- A class wants its subclasses to specify the objects it creates.
- Classes delegate responsibility to one of several helper subclasses, and you want to localize the knowledge of which helper subclass is the delegate.
- The new proper/appropriate instance of the concrete product can be got at run-time from the real situation.
Participants
- Product: defines the interface of objects the factory method creates.
- ConcreteProduct : implements the Product interface.
- Creator : declares the factory method, which returns an object of type Product.Creator may also define a default implementation of the factory method that returns a default ConcreteProduct object. may call the factory method to create a Product object.
- ConcreteCreator: overrides the factory method to return an instance of a ConcreteProduct.
Collaborations
- Creator relies on its subclasses to define the factory method so that it returns an instance of the appropriate ConcreteProduct.
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