【 Beginning iOS 7 Development《精通iOS7开发》】05 Autorotation and Autosizing
一、旋转后相对位置不变
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvZ29nbGVy/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvZ29nbGVy/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvZ29nbGVy/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">
二、旋转后相对位置变化
2.1默认:
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvZ29nbGVy/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">
2.2调整后
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvZ29nbGVy/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">
三、小结
3.1 在APP级别设置支持哪些方向:
watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvZ29nbGVy/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="">
3.2 在viewController(xlib)级别设置支持哪些方向:
#import "JAViewController.h" @interface JAViewController () @end @implementation JAViewController - (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
} - (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
} //重写这种方法
-(NSUInteger)supportedInterfaceOrientations
{
// return (UIInterfaceOrientationMaskPortrait|UIInterfaceOrientationMaskLandscapeLeft|UIInterfaceOrientationMaskPortraitUpsideDown);
// return UIInterfaceOrientationMaskAll;
return (UIInterfaceOrientationMaskLandscapeRight|UIInterfaceOrientationMaskLandscapeLeft|UIInterfaceOrientationMaskPortraitUpsideDown);
} @end
3.3 使用约束Contstraints
3.4 当上面的Contraints办法满足不了时,关闭掉它,让后在ViewController.m中通过代码实现。
//
// JAViewController.m
// Restructure
//
// Created by jason on 14-7-16.
// Copyright (c) 2014年 jason. All rights reserved.
// #import "JAViewController.h" @interface JAViewController ()
@property (weak, nonatomic) IBOutlet UIButton *actionButton1;
@property (weak, nonatomic) IBOutlet UIButton *actionButton2;
@property (weak, nonatomic) IBOutlet UIButton *actionButton3;
@property (weak, nonatomic) IBOutlet UIButton *actionButton4;
@property (weak, nonatomic) IBOutlet UIView *contentView; @end @implementation JAViewController - (void)viewDidLoad
{
[super viewDidLoad];
// 从这里開始
UIApplication *app = [UIApplication sharedApplication];
UIInterfaceOrientation currentOrientation = app.statusBarOrientation;
[self doLayoutForOrientation:currentOrientation];//跳转到实际处理处
} - (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
} //从这里開始
-(void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
{
[self doLayoutForOrientation:toInterfaceOrientation];
} //确定当前方向
-(void)doLayoutForOrientation:(UIInterfaceOrientation)orientation
{
if (UIInterfaceOrientationIsPortrait(orientation)) {
[self layoutPortrait];
} else {
[self layoutLandscape];
}
} static const CGFloat buttonHeight = 40;
static const CGFloat buttonWidth = 120;
static const CGFloat spacing = 20; //竖向处理
- (void)layoutPortrait {
CGRect b = self.view.bounds;
CGFloat contentWidth = CGRectGetWidth(b) - (2 * spacing);
CGFloat contentHeight = CGRectGetHeight(b) - (4 * spacing) -
(2 * buttonHeight);
self.contentView.frame = CGRectMake(spacing, spacing,
contentWidth, contentHeight);
CGFloat buttonRow1y = contentHeight + (2 * spacing);
CGFloat buttonRow2y = buttonRow1y + buttonHeight + spacing;
CGFloat buttonCol1x = spacing;
CGFloat buttonCol2x = CGRectGetWidth(b) - buttonWidth - spacing;
self.actionButton1.frame = CGRectMake(buttonCol1x, buttonRow1y,
buttonWidth, buttonHeight);
self.actionButton2.frame = CGRectMake(buttonCol2x, buttonRow1y,
buttonWidth, buttonHeight);
self.actionButton3.frame = CGRectMake(buttonCol1x, buttonRow2y,
buttonWidth, buttonHeight);
self.actionButton4.frame = CGRectMake(buttonCol2x, buttonRow2y,
buttonWidth, buttonHeight);
} //横向处理
- (void)layoutLandscape {
CGRect b = self.view.bounds;
CGFloat contentWidth = CGRectGetWidth(b) - buttonWidth - (3 * spacing);
CGFloat contentHeight = CGRectGetHeight(b) - (2 * spacing);
self.contentView.frame = CGRectMake(spacing, spacing,
contentWidth, contentHeight);
CGFloat buttonX = CGRectGetWidth(b) - buttonWidth - spacing;
CGFloat buttonRow1y = spacing;
CGFloat buttonRow4y = CGRectGetHeight(b) - buttonHeight - spacing;
CGFloat buttonRow2y = buttonRow1y + floor((buttonRow4y - buttonRow1y)
* 0.333);
CGFloat buttonRow3y = buttonRow1y + floor((buttonRow4y - buttonRow1y)
* 0.667);
self.actionButton1.frame = CGRectMake(buttonX, buttonRow1y,
buttonWidth, buttonHeight);
self.actionButton2.frame = CGRectMake(buttonX, buttonRow2y,
buttonWidth, buttonHeight);
self.actionButton3.frame = CGRectMake(buttonX, buttonRow3y,
buttonWidth, buttonHeight);
self.actionButton4.frame = CGRectMake(buttonX, buttonRow4y,
buttonWidth, buttonHeight);
} @end
【 Beginning iOS 7 Development《精通iOS7开发》】05 Autorotation and Autosizing的更多相关文章
- 翻译Beginning iOS 7 Development中文版
不会iOS开发好像真的说只是去,来本中文版的Beginning iOS 7 Development吧. 看了Beginning iOS 7 Development这本书,感觉蛮不错的.全英文的,没有中 ...
- 从零开始学ios开发(八):Autorotation and Autosizing
不好意思,这一篇间隔的时间有点长,最近实在是事情太多,耽搁了,好了,长话短说,下面继续学习ios. 这次学习的内容是Autorotation和Autosizing,Autorotation就是屏幕内容 ...
- 开始翻译《Beginning SharePoint 2013 Development》
伙同涂曙光@kaneboy 和柴晓伟@WindieChai 翻译Beginning SharePoint 2013 Development 作者是Steve Fox,传说中的Andrew Connel ...
- iOS应用内付费(IAP)开发步骤列表
iOS应用内付费(IAP)开发步骤列表 前两天和服务端同事一起,完成了应用内付费(以下简称IAP, In app purchase)的开发工作.步骤繁多,在此把开发步骤列表整理如下.因为只是步骤列表, ...
- IOS7开发~新UI学起(一)
本文转载至:http://blog.csdn.net/lizhongfu2013/article/details/9124893 IOS7在UI方面发生了很大改变,所以感觉有必要重新审视的学习一下(新 ...
- iOS 移动端生成工具开发
代码地址如下:http://www.demodashi.com/demo/11284.html 一.准备工作 编译环境 xcode 用于生成冗余架构代码, 实现生成零耦合架构 二.程序实现 上个月的一 ...
- iOS UITableViewCell UITableVIewController 纯代码开发
iOS UITableViewCell UITableVIewController 纯代码开发 <原创> .纯代码 自定义UITableViewCell 直接上代码 ////// #imp ...
- iOS Mobile Development: Using Xcode Targets to Reuse the Code 使用xcode targets来实现代码复用
In the context of iOS mobile app development, a clone is simply an app that is based off another mob ...
- Beginning iOS Programming
Beginning iOS Programming 2014年 published by Wrox
随机推荐
- frameset宽屏居中写法
在写frameset的时候发现页面较小的时候不能在屏幕上居中,记录一下frameset页面居中的写法 <frameset cols="*,1280,*" frameborde ...
- 待解决问题 oc
读书破万卷 Associated Object hash实现 Dynamic Method Resolution Message Forwarding forwardingTargetForSelec ...
- ES6学习笔记(二十一)编程风格
本章探讨如何将 ES6 的新语法,运用到编码实践之中,与传统的 JavaScript 语法结合在一起,写出合理的.易于阅读和维护的代码. 1.块级作用域 (1)let 取代 var ES6 提出了两个 ...
- 经典C语言编程注意点
C/C++程序员应聘试题剖析 分中的2分.读者可从本文看到strcpy函数从2分到10分解答的例子,看看自己属于什么样的层次.此外,还有一些面试题考查面试者敏捷的思维能力. 分析这些面试题,本身包含很 ...
- Java 二进制,八进制,十进制,十六进制转换
A.十进制转换其他 十进制转成二进制 Integer.toBinaryString(int i) 十进制转成八进制 Integer.toOctalString(int i) 十进制转成十六进制: ...
- VMware 下扩展linux硬盘空间
linux下扩展硬盘有非常多种方式,在扩展之前.尽量看看自己的空间存在的有哪些盘,然后再进行扩展. 假设是扩展的话,磁盘的符号和已经有的符号一样,比方都是sda的设备,知识分区不同.可能是sda3 s ...
- Unity3d 开发(七)AssetBundle组织文件夹
本文探讨怎样配置一个AssetBundle更为合理. 对于结构为 的文件夹结构,当中shared是Hero文件夹下须要用到的公用资源.即公有依赖.可採用例如以下的打包策略 整个文件夹打包 将整个100 ...
- BZOJ1468: Tree & BZOJ3365: [Usaco2004 Feb]Distance Statistics 路程统计
[传送门:BZOJ1468&BZOJ3365] 简要题意: 给出一棵n个点的树,和每条边的边权,求出有多少个点对的距离<=k 题解: 点分治模板题 点分治的主要步骤: 1.首先选取一个点 ...
- linux下修改完profile文件的环境变量后如何立即生效
方法1: 让/etc/profile文件修改后立即生效 ,可以使用如下命令: # . /etc/profile 注意: . 和 /etc/profile 有空格 方法2: 让/etc/profile文 ...
- List operations
The + operator concatenates lists: Similarly, the * operator repeats a list a given number of items: ...