When you use a relational database, you need a way to track and organize your database schema evolutions. Typically there are several situation where you need a more sophisticated way to track your database schema changes:

  • When you work within a team of developers, each person needs to know about any schema change.
  • When you deploy on a production server, you need to have a robust way to upgrade your database schema.
  • If you work on several machines, you need to keep all database schemas synchronized.

If you work with JPA, Hibernate can handle database evolutions for you automatically. Evolutions are useful if you don’t use JPA or if you prefer to manually take care of your database schema for finer tuning.

Evolutions scripts

Play tracks your database evolutions using several evolutions script. These scripts are written in plain old SQL and should be located in the db/evolutions directory of your application.

The first script is named 1.sql, the second script 2.sql, and so on…

Each script contains two parts:

  • The Ups part the describe the required transformations.
  • The Downs part that describe how to revert them.

For example, take a look at this first evolution script that bootstrap a basic application:

# Users schema

# --- !Ups

CREATE TABLE User (
id bigint(20) NOT NULL AUTO_INCREMENT,
email varchar(255) NOT NULL,
password varchar(255) NOT NULL,
fullname varchar(255) NOT NULL,
isAdmin boolean NOT NULL,
PRIMARY KEY (id)
); # --- !Downs DROP TABLE User;

As you see you have to delimitate the both Ups and Downs section by using comments in your SQL script.

When evolutions are activated, Play will check your database schema state before each request in DEV mode, or before starting the application in PROD mode. In DEV mode, if your database schema is not up to date, an error page will suggest that you to synchronize your database schema by running the appropriate SQL script.

If you agree with the SQL script, you can apply it directly by clicking on the ‘Apply evolutions’ button.

If you use an in-memory database (db=mem), Play will automatically run all evolutions scripts if your database is empty.

Synchronizing concurrent changes

Now let’s imagine that we have two developers working on this project. Developer A will work on a feature that require a new database table. So it will create the following 2.sql evolution script:

# Add Post

# --- !Ups
CREATE TABLE Post (
id bigint(20) NOT NULL AUTO_INCREMENT,
title varchar(255) NOT NULL,
content text NOT NULL,
postedAt date NOT NULL,
author_id bigint(20) NOT NULL,
FOREIGN KEY (author_id) REFERENCES User(id),
PRIMARY KEY (id)
); # --- !Downs
DROP TABLE Post;

Play will apply this evolution script to Developer A’s database.

On the other hand, developer B will work on a feature that require to alter the User table. So it will also create the following 2.sql evolution script:

# Update User

# --- !Ups
ALTER TABLE User ADD age INT; # --- !Downs
ALTER TABLE User DROP age;

Developer B finishes his feature and commit (let’s say they are using Git). Now developer A has to merge the work of his colleague before continuing, so it run git pull, and the merge has a conflict, like:

Auto-merging db/evolutions/2.sql
CONFLICT (add/add): Merge conflict in db/evolutions/2.sql
Automatic merge failed; fix conflicts and then commit the result.

Each developer has created a 2.sql evolution script. So developer A needs to merge the content of this file:

<<<<<<< HEAD
# Add Post # --- !Ups
CREATE TABLE Post (
id bigint(20) NOT NULL AUTO_INCREMENT,
title varchar(255) NOT NULL,
content text NOT NULL,
postedAt date NOT NULL,
author_id bigint(20) NOT NULL,
FOREIGN KEY (author_id) REFERENCES User(id),
PRIMARY KEY (id)
); # --- !Downs
DROP TABLE Post;
=======
# Update User # --- !Ups
ALTER TABLE User ADD age INT; # --- !Downs
ALTER TABLE User DROP age;
>>>>>>> devB

The merge is really easy to do:

# Add Post and update User

# --- !Ups
ALTER TABLE User ADD age INT; CREATE TABLE Post (
id bigint(20) NOT NULL AUTO_INCREMENT,
title varchar(255) NOT NULL,
content text NOT NULL,
postedAt date NOT NULL,
author_id bigint(20) NOT NULL,
FOREIGN KEY (author_id) REFERENCES User(id),
PRIMARY KEY (id)
); # --- !Downs
ALTER TABLE User DROP age; DROP TABLE Post;

This evolution script represents the new revision 2 of the database, that is different of the previous revision 2 that developer A has already applied.

So Play will detect it and ask developer A to synchronize his database by first reverting the old revision 2 already applied, and by applying the new revision 2 script:

Inconsistent states

Sometimes you will make a mistake in your evolution scripts, and they will fail. In this case, Play will mark your database schema as being in an inconsistent state and will ask you to manually resolve the problem before continuing.

For example, the Ups script of this evolution has an error:

# Add another column to User

# --- !Ups
ALTER TABLE Userxxx ADD company varchar(255); # --- !Downs
ALTER TABLE User DROP company;

So trying to apply this evolution will fail, and Play will mark your database schema as inconsistent:

Now before continuing you have to fix this inconsistency. So you run the fixed SQL command:

ALTER TABLE User ADD company varchar(255);

… and then mark this problem as manually resolved by clicking on the button.

But because you evolution script has error, you probably want to fix it. So you modify the 3.sql script:

# Add another column to User

# --- !Ups
ALTER TABLE User ADD company varchar(255); # --- !Downs
ALTER TABLE User DROP company;

Play detects this new evolution that replaces the previous 3 one, and will run the following script:

Now everything is fixed, and you can continue to work.

In developement mode however it is often simpler to simply trash your developement database and reapply all evolutions from the beginning.

Evolutions commands

The evolutions run interactively in DEV mode. However in PROD mode you will have to use theevolutions command to fix your database schema before running your application.

If you try to run a application in production mode on a database that is not up to date, the application will not start.

~        _            _
~ _ __ | | __ _ _ _| |
~ | '_ \| |/ _' | || |_|
~ | __/|_|\____|\__ (_)
~ |_| |__/
~
~ play! master-localbuild, http://www.playframework.org
~ framework ID is prod
~
~ Ctrl+C to stop
~
13:33:22 INFO ~ Starting ~/test
13:33:22 INFO ~ Precompiling ...
13:33:24 INFO ~ Connected to jdbc:mysql://localhost
13:33:24 WARN ~
13:33:24 WARN ~ Your database is not up to date.
13:33:24 WARN ~ Use `play evolutions` command to manage database evolutions.
13:33:24 ERROR ~ @662c6n234
Can't start in PROD mode with errors Your database needs evolution!
An SQL script will be run on your database. play.db.Evolutions$InvalidDatabaseRevision
at play.db.Evolutions.checkEvolutionsState(Evolutions.java:323)
at play.db.Evolutions.onApplicationStart(Evolutions.java:197)
at play.Play.start(Play.java:452)
at play.Play.init(Play.java:298)
at play.server.Server.main(Server.java:141)
Exception in thread "main" play.db.Evolutions$InvalidDatabaseRevision
at play.db.Evolutions.checkEvolutionsState(Evolutions.java:323)
at play.db.Evolutions.onApplicationStart(Evolutions.java:197)
at play.Play.start(Play.java:452)
at play.Play.init(Play.java:298)
at play.server.Server.main(Server.java:141)

The error message ask you to run the play evolutions command:

$ play evolutions
~ _ _
~ _ __ | | __ _ _ _| |
~ | '_ \| |/ _' | || |_|
~ | __/|_|\____|\__ (_)
~ |_| |__/
~
~ play! master-localbuild, http://www.playframework.org
~ framework ID is gbo
~
~ Connected to jdbc:mysql://localhost
~ Application revision is 3 [15ed3f5] and Database revision is 0 [da39a3e]
~
~ Your database needs evolutions! # ---------------------------------------------------------------------------- # --- Rev:1,Ups - 6b21167 CREATE TABLE User (
id bigint(20) NOT NULL AUTO_INCREMENT,
email varchar(255) NOT NULL,
password varchar(255) NOT NULL,
fullname varchar(255) NOT NULL,
isAdmin boolean NOT NULL,
PRIMARY KEY (id)
); # --- Rev:2,Ups - 9cf7e12 ALTER TABLE User ADD age INT;
CREATE TABLE Post (
id bigint(20) NOT NULL AUTO_INCREMENT,
title varchar(255) NOT NULL,
content text NOT NULL,
postedAt date NOT NULL,
author_id bigint(20) NOT NULL,
FOREIGN KEY (author_id) REFERENCES User(id),
PRIMARY KEY (id)
); # --- Rev:3,Ups - 15ed3f5 ALTER TABLE User ADD company varchar(255); # ---------------------------------------------------------------------------- ~ Run `play evolutions:apply` to automatically apply this script to the db
~ or apply it yourself and mark it done using `play evolutions:markApplied`
~

If you want Play to automatically run this evolution for you, then run:

$ play evolutions:apply

If you prefer running this script manually on your production database, you need to tell Play that you database is up-to-date by running:

$ play evolutions:markApplied

If there are any errors while automatically running the evolutions scripts, as in DEV mode, you need to manually resolve them, and mark your database schema a fixed by running:

$ play evolutions:resolve

Continuing the discussion

Learn how to configure Logging.

Managing database evolutions的更多相关文章

  1. Database SQL script automation management tools investigation

    Recently researched about database SQL scripts auto management tools, recorded the results here. Res ...

  2. 1Z0-053 争议题目解析

    1Z0-053 争议题目解析 Summary 题目NO. 题目解析链接地址 题库答案 参考答案 考查知识点  24 http://www.cnblogs.com/jyzhao/p/5319220.ht ...

  3. Oracle OCP 1Z0-053 Exam Topics

    根据OU官方发布的考试大纲,OCP 1Z0-053考点如下: 1. Database Architecture and ASM Describe Automatic Storage Managemen ...

  4. [转]Design Pattern Interview Questions - Part 4

    Bridge Pattern, Composite Pattern, Decorator Pattern, Facade Pattern, COR Pattern, Proxy Pattern, te ...

  5. 使用DBMS_STATS来收集统计信息【转】

    overview Oracle's cost-based optimizer (COB) uses statistics to calculate the selectivity (the fract ...

  6. Oracle_OCP课程实验学习

    Linux启动oracl.查看lsnrctl状态,然后启动监听start.sqlplus / as sysdba 启动数据库.conn sys/jxsrpv as sysdba .startup Ad ...

  7. android-SQLite 和 Content

    SQLite 游标(Cursor)相当于指向底层数据中结果集的指针,而不是提取和返回结果值的副本,是在结果集中对位置(行)进行控制的管理方式. moveToFirst:把游标移动到查询结果的第一行 m ...

  8. OCA读书笔记(7) - 管理数据库存储结构

    7.Managing Database Storage Structures 逻辑结构 数据库的存储结构有物理结构和逻辑结构组成的 物理结构:物理上,oracle是由一些操作系统文件组成的 SQL&g ...

  9. Oracle 11g OCM 考试大纲

    考试大纲共分9部分.   一.Server Configuration 服务器配置 1  Create the database 创建数据库 2  Determine and set sizing p ...

随机推荐

  1. 数据库中GETDATE()函数格式化时间

    SELECT CONVERT(varchar(100), GETDATE(), 0): 05 16 2016 10:57AM SELECT CONVERT(varchar(100), GETDATE( ...

  2. C#设计模式系列:代理模式(Proxy)

    代理模式提供了一个中介控制对某个对象的访问.现实生活中,我们可能会用支票在市场交易中用来代替现金,支票就是账户中资金的代理. 1.代理模式简介 1.1>.定义 代理模式(Proxy)定义:代理模 ...

  3. Overview of OpenCascade Library

    Overview of OpenCascade Library eryar@163.com 摘要Abstract:对OpenCascade库的功能及其实现做简要介绍. 关键字Key Words:Ope ...

  4. Android探索之HttpURLConnection网络请求

    前言: 最近一直想着学习一下比较好的开源网络框架okhttp,想着学习之前还是先总结一下Android原生提供的网络请求.之前一直在使用HttpClient,但是android 6.0(api 23) ...

  5. android5.0联系人 sort_key改成phonebook_label

    项目中用到了联系人根据字母排序,在android4.0手机上是可以的,但是在android4.4以上的手机排序是乱的,一般字母排序都是根据sort_key这个拼音进行排序,而android5.0这个字 ...

  6. 应用程序框架实战十七:DDD分层架构之值对象(层超类型篇)

    上一篇介绍了值对象的基本概念,得到了一些朋友的支持,另外也有一些朋友提出了不同意见.这其实是很自然的事情,设计本来就充满了各种可能性,没有绝对正确的做法,只有更好的实践.但是设计与实践的好与坏,对于不 ...

  7. MVC中处理表单提交的方式(Ajax+Jquery)

    MVC中处理表单有很多种方法,这里说到第一种方式:Ajax+Jquery 先看下表单: <form class="row form-body form-horizontal m-t&q ...

  8. C# 设置word文档页面大小

    我们知道,在MS word中,默认的页面大小是letter(8.5’’x11’’),除此之外,word还提供了其他一些预定义的页面大小,如Legal (5.4’’x14’’),A3 (11.69’’x ...

  9. HTML5 视频(一)

    HTML5 提供了展示视频的标准 今天,大多数视频是通过插件(比如 Flash)来显示的.然而,并非所有浏览器都拥有同样的插件. HTML5 规定了一种通过 video 元素来包含视频的标准方法. 一 ...

  10. 百度eCharts体验

    前言 从昨天开始给项目里添加一些图表对比功能,上一个项目里使用的是Highcharts,本打算继续用Highcharts做的,昨天试了下做出来的效果不太好,主要也是因为看的多了没什么新鲜感了,于是便尝 ...