记录下视频旋转

//////////////////////////////////////////////
- (void)test:(NSURL *)url transformUrl:(NSURL *)exportUrl {
[self rotateVideoAssetWithFileURL:url dstFileURL:exportUrl];
} - (void)rotateVideoAssetWithFileURL:(NSURL *)fileURL dstFileURL:(NSURL *)dstFileURL { NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:YES], AVURLAssetPreferPreciseDurationAndTimingKey, nil];
AVURLAsset *asset = [[AVURLAsset alloc] initWithURL:fileURL options:options]; AVAssetTrack *videoAssetTrack = [[asset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:];
AVAssetTrack *audioAssetTrack = [[asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:];
if (videoAssetTrack == nil || audioAssetTrack == nil) {
NSLog(@"error is %@", @"video or audio assetTrack is nil");
return;
} AVMutableVideoComposition* videoComposition = [AVMutableVideoComposition videoComposition];
videoComposition.frameDuration = videoAssetTrack.minFrameDuration;
CGSize renderSize = CGSizeMake(videoAssetTrack.naturalSize.height, videoAssetTrack.naturalSize.width);
videoComposition.renderSize = renderSize; //create a video instruction
AVMutableVideoCompositionInstruction *videoCompositionInstruction = [AVMutableVideoCompositionInstruction videoCompositionInstruction];
videoCompositionInstruction.timeRange = CMTimeRangeMake(kCMTimeZero, asset.duration); AVMutableVideoCompositionLayerInstruction *videoCompositionLayerInstruction = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:videoAssetTrack]; //仿射变换的坐标为iOS的屏幕坐标x向右为正y向下为正
CGAffineTransform transform = [self videoAssetTrackTransform:videoAssetTrack];
[videoCompositionLayerInstruction setTransform:transform atTime:kCMTimeZero]; //add the transformer layer instructions, then add to video composition
videoCompositionInstruction.layerInstructions = [NSArray arrayWithObject:videoCompositionLayerInstruction];
videoComposition.instructions = [NSArray arrayWithObject: videoCompositionInstruction]; AVMutableComposition *mixComposition = [[AVMutableComposition alloc] init];
#warning when use (not AVAssetExportPresetPassthrough) AVAssetExportSession export video which is contain video and audio must add video track first,
#warning when add audio track frist error is -11841.
AVMutableCompositionTrack *videoCompositionTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
NSError *error = nil;
[videoCompositionTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, asset.duration) ofTrack:videoAssetTrack atTime:kCMTimeZero error:&error];
if (error) {
NSLog(@"error is %@", error);
return;
}
error = nil;
AVMutableCompositionTrack *audioCompositionTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[audioCompositionTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, asset.duration) ofTrack:audioAssetTrack atTime:kCMTimeZero error:&error];
if (error) {
NSLog(@"error is %@", error);
return;
}
NSLog(@"the assetDuration is %lld", asset.duration.value/asset.duration.timescale); AVAssetExportSession *assetExportSession = [[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPresetHighestQuality] ;
assetExportSession.shouldOptimizeForNetworkUse = YES;
assetExportSession.videoComposition = videoComposition;
assetExportSession.outputURL = dstFileURL;
assetExportSession.outputFileType = AVFileTypeMPEG4; __weak AVAssetExportSession *weakAssetExportSession = assetExportSession;
__weak typeof(self)weakSelf = self;
[assetExportSession exportAsynchronouslyWithCompletionHandler:^
{
if ([weakAssetExportSession status] != AVAssetExportSessionStatusCompleted) {
NSLog(@"the error is %@", [weakAssetExportSession error]);
NSLog(@"the status is %ld", (long)[weakAssetExportSession status]);
NSLog(@"the outPutPath is %@", [weakAssetExportSession.outputURL absoluteString]);
NSLog(@"the error is %@", [weakAssetExportSession error].userInfo);
}
dispatch_async(dispatch_get_main_queue(), ^{
#warning here can not use weakAssetExportSession.outputURL weakAssetExportSession.outputURL some time is null but video is exit.
[weakSelf exportDidFinish:dstFileURL];
});
}];
} - (CGAffineTransform)videoAssetTrackTransform:(AVAssetTrack *)videoAssetTrack {
int degrees = -;//[self degressFromVideoFileWithVideoAssetTrack:videoAssetTrack];
CGAffineTransform transform = CGAffineTransformIdentity;
if (degrees != ) {
CGAffineTransform translateToCenter = CGAffineTransformIdentity;
if (degrees == ) {
// 顺时针旋转90°
translateToCenter = CGAffineTransformMakeTranslation(videoAssetTrack.naturalSize.height, 0.0);
transform = CGAffineTransformRotate(translateToCenter, M_PI_2);
} else if(degrees == ){
// 顺时针旋转180°
translateToCenter = CGAffineTransformMakeTranslation(videoAssetTrack.naturalSize.width, videoAssetTrack.naturalSize.height);
transform = CGAffineTransformRotate(translateToCenter, M_PI);
} else if(degrees == ){
// 顺时针旋转270°
translateToCenter = CGAffineTransformMakeTranslation(0.0, videoAssetTrack.naturalSize.width);
transform = CGAffineTransformRotate(translateToCenter, M_PI_2 + M_PI);
}else if(degrees == -){
// 绕x轴旋转180度
//仿射变换的坐标为iOS的屏幕坐标x向右为正y向下为正
#if 1
// transform = CGAffineTransformTranslate(transform, videoAssetTrack.naturalSize.width, videoAssetTrack.naturalSize.height);
//transform = CGAffineTransformRotate(transform, 90/180.0f*M_PI); // 旋转90度
//transform = CGAffineTransformScale(transform, 1.0, -1.0); // 上下颠倒视频 // translateToCenter = CGAffineTransformMakeTranslation(videoAssetTrack.naturalSize.height, 0.0);
// transform = CGAffineTransformRotate(translateToCenter, -M_PI_2); transform = CGAffineTransformScale(transform, -1.0, 1.0); // 左右颠倒视频
transform = CGAffineTransformTranslate(transform, -videoAssetTrack.naturalSize.width, );
// transform = CGAffineTransformRotate(translateToCenter, -M_PI_2); //transform = CGAffineTransformScale(transform, 1.0, 1.0); // 使用原始大小 //原始视频
// ___
// | |
// | |
// -------------------- +x
// |
// |
// |
// |
// |
// |
// |
// +y //transform = CGAffineTransformScale(transform, 1.0, -1.0); // 上下颠倒视频 // -------------------- +x
// | | |
// | |___|
// |
// |
// |
// |
// |
// +y //transform = CGAffineTransformTranslate(transform, 0, -videoAssetTrack.naturalSize.height);// 将视频平移到原始位置 // ___
// | |
// | |
// -------------------- +x
// |
// |
// |
// |
// |
// |
// |
// +y // transform = CGAffineTransformScale(transform, 1.0, -1.0); // 上下颠倒视频
// transform = CGAffineTransformTranslate(transform, 0, -videoAssetTrack.naturalSize.height);
#else
transform = videoAssetTrack.preferredTransform;
transform = CGAffineTransformTranslate(transform, , -videoAssetTrack.naturalSize.height);
#endif
}
} #if 0 - cropVideo
//Here we shift the viewing square up to the TOP of the video so we only see the top
CGAffineTransform t1 = CGAffineTransformMakeTranslation(videoAssetTrack.naturalSize.height, ); //Use this code if you want the viewing square to be in the middle of the video
//CGAffineTransform t1 = CGAffineTransformMakeTranslation(videoAssetTrack.naturalSize.height, -(videoAssetTrack.naturalSize.width - videoAssetTrack.naturalSize.height) /2 ); //Make sure the square is portrait
transform = CGAffineTransformRotate(t1, M_PI_2);
#endif return transform;
} - (int)degressFromVideoFileWithVideoAssetTrack:(AVAssetTrack *)videoAssetTrack {
int degress = ;
CGAffineTransform t = videoAssetTrack.preferredTransform;
if(t.a == && t.b == 1.0 && t.c == -1.0 && t.d == ){
// Portrait
degress = ;
} else if(t.a == && t.b == -1.0 && t.c == 1.0 && t.d == ){
// PortraitUpsideDown
degress = ;
} else if(t.a == 1.0 && t.b == && t.c == && t.d == 1.0){
// LandscapeRight
degress = ;
} else if(t.a == -1.0 && t.b == && t.c == && t.d == -1.0){
// LandscapeLeft
degress = ;
} else if(t.a == -1.0 && t.b == && t.c == && t.d == -1.0){
// LandscapeLeft
degress = ;
} else if(t.a == 1.0 && t.b == && t.c == && t.d == -1.0){
// x-axis
degress = -;
} return degress;
} - (void)exportDidFinish:(NSURL *)fileURL {
NSLog(@"fileURL is %@", fileURL); dispatch_async(dispatch_get_main_queue(), ^{ if ([XCFileManager isExistsAtPath:[self.videoUrl path]]) { NSURL *outputURL = [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent:@"temp.mov"]]; [self convertVideoToLowQuailtyWithInputURL:fileURL outputURL:outputURL handler:^(AVAssetExportSession *exportSession)
{
dispatch_async(dispatch_get_main_queue(), ^{
self.recordState = FMRecordStateFinish;
}); if (exportSession.status == AVAssetExportSessionStatusCompleted) { self.videoUrl = outputURL;
self.videoFirstImage = firstImage; }else {
printf("error\n");
}
}]; } }); }

转载:https://blog.csdn.net/jeffasd/article/details/51887064

CGAffineTransform 视频旋转(转)的更多相关文章

  1. Android WebRTC视频旋转问题

    最近在对接WebRTC到安卓手机上,有个需求就是手机横屏时将对方图像进行旋转,研究了WebRTC video_render的代码后发现远端的视频渲染使用opengles20或surfaceview实现 ...

  2. CGAffineTransform 缩放 / 旋转 / 平移

    CGAffineTransform此类是一个3*3矩阵的变换. - (void)transformImageView { CGAffineTransform t = CGAffineTransform ...

  3. CGAffineTransform函数旋转操作

    本文转载至  http://blog.sina.com.cn/s/blog_923fdd9b0101ahyx.html   首先获取UITableView的CGAffineTransform函数:CG ...

  4. ffmpeg -视频旋转和高清转码示例

    手头有一个竖屏拍摄的视频(真诚建议不要这么做..),导入到电脑上以后势必要把它旋转90°,可是没想到就这样简单的一个功能,尝试了N个非编软件(openshot, pitivi,还有坑爹的lives)后 ...

  5. FFMPEG 视频旋转设置

    fmpeg -i inputfile.mp4 -vf "transpose=1" outputfile.mp4 0=90CounterCLockwise and Vertical ...

  6. ffmpeg实现视频的翻转与旋转(ffmpeg4.2.2)

    一,ffmpeg的安装 请参见: https://www.cnblogs.com/architectforest/p/12807683.html 说明:刘宏缔的架构森林是一个专注架构的博客,地址:ht ...

  7. FFmpeg滤镜实现区域视频增强 及 D3D实现视频播放区的拉大缩小

    1.区域视频增强 FFmpeg滤镜功能十分强大,用滤镜可以实现视频的区域增强功能. 用eq滤镜就可以实现亮度.对比度.饱和度等的常用视频增强功能. 推荐两篇写得不错的博文: (1)ffmpeg综合应用 ...

  8. 视频处理控件TVideoGrabber如何重新编码视频

    TVideoGrabber中可以对音频.视频剪辑进行重新编码剪辑,多的朋友知道这个功能更点,但是具体操作上还是不是很熟悉,这里总结一下,主要步骤如下: 1.通过指定开始和停止的时间,可以简单的剪辑视频 ...

  9. 代码记录:使用Aforge.net让视频图像反转180度

    private void CameraConn() { videoSource = new VideoCaptureDevice(videoDevices[tscbxCameras.SelectedI ...

随机推荐

  1. css text-shadow

    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/ ...

  2. php动态链接扩展库

    文章来源:http://keping.me/php-call-so/ PHP调用C/C++动态链接库 David June 19, 2013 C++, Linux, Study 摘要 有时候,单纯依靠 ...

  3. 10分钟学会Less开发环境搭建与初体验

    Less 是一门 CSS 预处理语言,它扩充了 CSS 语言,增加了诸如变量.混合(mixin).函数等功能,让 CSS 更易维护.方便制作主题.扩充. 今天看一下,10分钟能不能手把手快速教会你Le ...

  4. 讲解JavaScript两个圆括号、自调用和闭包函数

    一.JavaSript圆括号的使用 先来看一组通过函数声明来定义的函数: 先附代码: 运行结果如下: 这里我们可以看出: Ø  若没有加圆括号,则返回的是这个函数的内容 Ø  若加上圆括号,则返回的是 ...

  5. Open images from USB camera on linux using V4L2 with OpenCV

    I have always been using OpenCV's VideoCapture API to capture images from webcam or USB cameras. Ope ...

  6. springboot 使用webflux响应式开发教程(一)

    什么是webFlux 左侧是传统的基于Servlet的Spring Web MVC框架,右侧是5.0版本新引入的基于Reactive Streams的Spring WebFlux框架,从上到下依次是R ...

  7. visual studio code断点调试react

    在项目配置文件   .vscode\launch.json 中添加:   "sourceMaps": true,   "skipFiles": [   &quo ...

  8. Ubuntu 18.04 的网络配置

    netplan简介 目前,ubuntu18.04上使用了netplan 作为网络配置工具:在终端上配置网络参数跟之前的版本有比较大的差别 Netplan工作流程如下图所示:通过读取  /etc/net ...

  9. 【Machine Learning】决策树之ID3算法 (2)

    决策树之ID3算法 Content 1.ID3概念 2.信息熵 3.信息增益 Information Gain 4. ID3 bias 5. Python算法实现(待定) 一.ID3概念 ID3算法最 ...

  10. Porting QML Applications to Qt 5

    When porting QML-related code from Qt 4.8 to Qt 5, application developers should be aware that the Q ...