Description

Bessie the cow is a huge fan of card games, which is quite surprising, given her lack of opposable thumbs. Unfortunately, none of the other cows in the herd are good opponents. They are so bad, in fact, that they always play in a completely predictable fashion! Nonetheless, it can still be a challenge for Bessie to figure out how to win.

Bessie and her friend Elsie are currently playing a simple card game where they take a deck of 2N cards, conveniently numbered 1…2N, and divide them into N cards for Bessie and N cards for Elsie. The two then play NN rounds, where in each round Bessie and Elsie both play a single card. Initially, the player who plays the highest card earns a point. However, at one point during the game, Bessie can decide to switch the rules so that for the rest of the game, the player who plays the lowest card wins a point. Bessie can choose not to use this option, leaving the entire game in "high card wins" mode, or she can even invoke the option right away, making the entire game follow the "low card wins" rule.

Given that Bessie can predict the order in which Elsie will play her cards, please determine the maximum number of points Bessie can win.

奶牛Bessie和Elsie在玩一种卡牌游戏。一共有2N张卡牌,点数分别为1到2N,每头牛都会分到N张卡牌。

游戏一共分为N轮,因为Bessie太聪明了,她甚至可以预测出每回合Elsie会出什么牌。

每轮游戏里,两头牛分别出一张牌,点数大者获胜。

同时,Bessie有一次机会选择了某个时间点,从那个时候开始,每回合点数少者获胜。

Bessie现在想知道,自己最多能获胜多少轮?

Input

The first line of input contains the value of N (2≤N≤50,000).

The next N lines contain the cards that Elsie will play in each of the successive rounds of the game. Note that it is easy to determine Bessie's cards from this information.

Output

Output a single line giving the maximum number of points Bessie can score.

Sample Input

4
1
8
4
3

Sample Output

3

HINT

Here, Bessie must have cards 2, 5, and 6, and 7 in her hand, and she can use these to win at most 3 points. For example, she can defeat the 1 card and then switch the rules to "low card wins", after which she can win two more rounds.

Solution

做法:$set+dp+$贪心

首先容易想到一个思路,在点数大能赢的情况下尽量用数偏小的,在点数小能赢的情况下尽量用数偏大的

这个用$set$维护

然后设$f[i]$表示前$i$轮为点数大能赢时能赢的最多次数

$g[i]$表示后面$i~n$轮为点数小能赢时能赢得最多次数

所以答案就是$max(f[i]+g[i+1])$

但是这个贪心好像有个问题,就是你一张牌子,可能在上一轮和这一轮都用过一次

其实是没问题...因为你用了两次这张牌,设它为$x$,那么肯定还有一牌$y$没有用,当$x>y$时,这张$y$就可以在后面用,反之就在前面用

#include <cstdio>
#include <set> using namespace std ; #define N 100010 int f[ N ] , g[ N ] ;
int n , a[ N ] ;
bool vis[ N ] ;
set< int > s , t ; int main() {
scanf( "%d" , &n ) ;
for( int i = ; i <= n ; i ++ ) {
scanf( "%d" , &a[ i ] ) ;
vis[ a[ i ] ] = ;
}
for( int i = ; i <= * n ; i ++ ) {
if( ! vis[ i ] ) s.insert( i ) , t.insert( -i ) ;
}
for( int i = ; i <= n ; i ++ ) {
set< int > :: iterator it = s.upper_bound( a[ i ] ) ;
if( it != s.end() ) f[ i ] = f[ i - ] + , s.erase( *it ) ;
else f[ i ] = f[ i - ] ;
}
for( int i = n ; i ; i -- ) {
set<int> :: iterator it = t.upper_bound( -a[ i ] ) ;
if( it != t.end() ) g[ i ] = g[ i + ] + , t.erase( *it ) ;
else g[ i ] = g[ i + ] ;
}
int ans = ;
for( int i = ; i <= n ; i ++ ) {
ans = max( ans , f[ i ] + g[ i + ] ) ;
}
printf( "%d\n" , ans ) ;
}

[BZOJ4391][Usaco2015 dec]High Card Low Card dp+set+贪心的更多相关文章

  1. 【BZOJ4391】[Usaco2015 dec]High Card Low Card(贪心)

    [BZOJ4391][Usaco2015 dec]High Card Low Card(贪心) 题面 BZOJ 题解 预处理前缀后缀的结果,中间找个地方合并就好了. #include<iostr ...

  2. 【题解】P3129高低卡(白金)High Card Low Card

    [题解][P3129 USACO15DEC]高低卡(白金)High Card Low Card (Platinum) 考虑贪心. 枚举在第几局改变规则,在改变规则之前,尽量出比它大的最小的牌,在改变规 ...

  3. 【dp 贪心】bzoj4391: [Usaco2015 dec]High Card Low Card

    巧妙的贪心 Description Bessie the cow is a huge fan of card games, which is quite surprising, given her l ...

  4. 【刷题】BZOJ 4391 [Usaco2015 dec]High Card Low Card

    Description Bessie the cow is a huge fan of card games, which is quite surprising, given her lack of ...

  5. [USACO15DEC]高低卡(白金)High Card Low Card (Platinum)

    题目描述 Bessie the cow is a hu e fan of card games, which is quite surprising, given her lack of opposa ...

  6. BZOJ4391 High Card Low Card [Usaco2015 dec](贪心+线段树/set库

    正解:贪心+线段树/set库 解题报告: 算辣直接甩链接qwq 恩这题就贪心?从前往后从后往前各推一次然后找一遍哪个地方最大就欧克了,正确性很容易证明 (这里有个,很妙的想法,就是,从后往前推从前往后 ...

  7. [bzoj4391] [Usaco2015 dec]High Card Low Card 贪心 线段树

    ---题面--- 题解: 观察到以决策点为分界线,以点数大的赢为比较方式的游戏都是它的前缀,反之以点数小的赢为比较方式的都是它的后缀,也就是答案是由两段答案拼凑起来的. 如果不考虑判断胜负的条件的变化 ...

  8. bzoj4391 [Usaco2015 dec]High Card Low Card

    传送门 分析 神奇的贪心,令f[i]表示前i个每次都出比对方稍微大一点的牌最多能赢几次 g[i]表示从i-n中每次出比对方稍微小一点的牌最多赢几次 ans=max(f[i]+g[i+1]) 0< ...

  9. [USACO15DEC]High Card Low Card (Platinum)

    https://www.zybuluo.com/ysner/note/1300791 题面 贝西和她的朋友艾尔西正在玩这个简单的纸牌游戏.游戏有\(2N\)张牌,牌上的数字是\(1\)到\(2N\). ...

随机推荐

  1. 关于static、内部类

    1.static不能修饰外部类的原因 static修饰的成员是属于某个类的.而外部类的上一级程序单元是包,所以static不能修饰外部类. 2.外部类,内部类有不同访问权限的原因 外部类的上一级程序单 ...

  2. 关于HttpServletRequest报红叉的解决办法

    今天导入项目的时候,发现报错了,如题.然后找到了解决办法 解决方法:鼠标右击项目工程——>Build Path——>点击comfigure Build Path进入----->选择j ...

  3. zabbix 自定义监控项 获取nginx监控状态

    本篇是基于zabbix 源码安装的 [root@localhost conf]# curl "http://192.168.0.73:8080/nginx_status" Acti ...

  4. React Native开发之IDE(Atom+Nuclide)安装,运行,调试

    版权声明:本文为博主原创文章,如需转载请注明出处   目录(?)[-] 前言 MacWindowsLinux 准备工作 安装Atom 安装Nuclide 新建一个工程 自动补全 类型标注 语法检查 跳 ...

  5. eclipse向svn提交代码的时候忽略部分资源配置

    eclipse向svn提交代码的时候有 .settings, .project, .classpath, target等不需要上传,所以在eclipse中配置一下就不会显示了,方法如下图:

  6. PAT 1019 General Palindromic Number[简单]

    1019 General Palindromic Number (20)(20 分) A number that will be the same when it is written forward ...

  7. MVC中Controller与View之间的数据传递

    一.Controller向View传递数据 Controller向View传递数据有3种形式: 通过ViewData传递 在Controller里面的Action方法中定义ViewData,并且赋值, ...

  8. 机器学习理论基础学习18---高斯过程回归(GPR)

    一.高斯(分布)过程(随机过程)是什么? 一维高斯分布 多维高斯分布 无限维高斯分布   高斯网络 高斯过程 简单的说,就是一系列关于连续域(时间或空间)的随机变量的联合,而且针对每一个时间或是空间点 ...

  9. liferay增删改简单小练习

    liferay简单增删改 大家都知道,我们每学习一项技能的时候,都会做一些简单的小实例,来检验我们学习成果,这个也不例外. 我建议大家学习完三大框架之后再来看这个demo. 首先:先说一下,零碎的知识 ...

  10. EasyUI写的登录界面

    <!DOCTYPE html><html> <head>        <meta charset="utf-8" />       ...