Static Import https://docs.oracle.com/javase/1.5.0/docs/guide/language/static-import.html

In order to access static members, it is necessary to qualify references with the class they came from. For example, one must say:

double r = Math.cos(Math.PI * theta);

In order to get around this, people sometimes put static members into an interface and inherit from that interface. This is a bad idea. In fact, it's such a bad idea that there's a name for it: the Constant Interface Antipattern (see Effective Java Item 17). The problem is that a class's use of the static members of another class is a mere implementation detail. When a class implements an interface, it becomes part of the class's public API. Implementation details should not leak into public APIs.

The static import construct allows unqualified access to static members without inheriting from the type containing the static members. Instead, the program imports the members, either individually:

import static java.lang.Math.PI;

or en masse:

import static java.lang.Math.*;

Once the static members have been imported, they may be used without qualification:

double r = cos(PI * theta);

The static import declaration is analogous to the normal import declaration. Where the normal import declaration imports classes from packages, allowing them to be used without package qualification, the static import declaration imports static members from classes, allowing them to be used without class qualification.

So when should you use static import? Very sparingly! Only use it when you'd otherwise be tempted to declare local copies of constants, or to abuse inheritance (the Constant Interface Antipattern). In other words, use it when you require frequent access to static members from one or two classes. If you overuse the static import feature, it can make your program unreadable and unmaintainable, polluting its namespace with all the static members you import. Readers of your code (including you, a few months after you wrote it) will not know which class a static member comes from. Importing all of the static members from a class can be particularly harmful to readability; if you need only one or two members, import them individually. Used appropriately, static import can make your program more readable, by removing the boilerplate of repetition of class names.

Constant interface - Wikipedia https://en.wikipedia.org/wiki/Constant_interface

Constant interface

From Wikipedia, the free encyclopedia
 
 

Jump to navigationJump to search

In the Java programming language, the constant interface pattern describes the use of an interface solely to define constants, and having classes implement that interface in order to achieve convenient syntactic access to those constants. However, since constants are very often merely an implementation detail, and the interfaces implemented by a class are part of its exported API, this practice amounts to putting implementations details into the API, which was considered inappropriate by, e.g., Java designer Joshua Bloch.[1] In general, collecting system constants into classes independent of behaviour might create a poor object-oriented design because it is often a sign of low cohesion. It is for these reasons that implementing constants interfaces may be considered to be an anti-pattern.

Use of this pattern has a few other downsides:

  1. It pollutes the class namespace with read-only variables that may not be of use.
  2. Contrary to the compile-time tactical utility of implementing a constants interface, the incidental run-time artifacts have little practical purpose (cf. marker interfaces which also have no methods but are useful at run-time).
  3. If binary code compatibility is required in future releases, the constants interface must remain forever an interface (it cannot be converted into a class), even though it has not been used as an interface in the conventional sense.
  4. Without an IDE that resolves where the constant are coming from, tracking it back to its containing class or interface can be time consuming.
  5. A variable (representing an instance) of the interface is syntactically no more useful than the interface name itself (since it has no methods).
  6. Unless a developer checks any implemented interfaces when adding a constant to a class, or does so but makes a typo in the new constant's name, the value of a constant can be silently changed. Consider Example 2 below.

Note that the Java libraries use constant interface pattern themselves, proving that it may be a reasonable choice in some situations.[2]

Example 1[edit]

public interface Constants {

	double PI = 3.14159;
double PLANCK_CONSTANT = 6.62606896e-34;
} public class Calculations implements Constants { public double getReducedPlanckConstant() {
return PLANCK_CONSTANT / (2 * PI);
}
}

Example 2[edit]

public interface Constants {

	public static final int	CONSTANT = 1;
} public class Class1 implements Constants { public static final int CONSTANT = 2; // * public static void main(String args[]) throws Exception {
System.out.println(CONSTANT);
}
}

Before the line marked with an asterisk is added, running Class1 prints 1. After adding the line, Class1 prints 2. Both versions compile without warnings or errors.

Alternatives[edit]

Many of the pitfalls of the anti-pattern can be avoided by converting the constants interface to a proper class with no instances:

public final class Constants {

	private Constants() {
// restrict instantiation
} public static final double PI = 3.14159;
public static final double PLANCK_CONSTANT = 6.62606896e-34;
}

This still leaves the original intent of the pattern mostly un-addressed (i.e., there is no syntax for accessing the constants unqualified). However, since Java 5, consider using static import[3] to achieve the same goal:

import static Constants.PLANCK_CONSTANT;
import static Constants.PI; public class Calculations { public double getReducedPlanckConstant() {
return PLANCK_CONSTANT / (2 * PI);
}
}

The constants can also be imported en masse by adding a import static Constants.* statement. This achieves the same goals as using an interface, allowing the constants to be referenced without the namespace.

To varying degrees, the issues listed above have now been addressed:

  1. Because static members can be imported specifically, the class namespace need not be polluted with all members of the constants interface.
  2. Run-time and compile-time semantics are more closely aligned when using static imports instead of constants interfaces.
  3. The compiled code has one fewer binary compatibility constraint (that "class Calculations implements Constants").
  4. Because static imports apply only to the current file (and not the whole class hierarchy) it is easier to discover where each static member is declared.
  5. There is less need to declare variables of the constants interface type, and it is potentially clearer that no concrete instances actually exist.

Note however, the changes do nothing to improve the cohesion of the Constants class nor prevent the accidental silent modification of a constant's value, so static imports should not be considered to be a panacea.

References

  1. Jump up^ Bloch, Joshua, Effective Java, 2nd Edition, p. 98
  2. Jump up^ "SwingConstants"
  3. Jump up^ "Static Import"

Static Import Constant interface的更多相关文章

  1. JDK1.5新特性(二)……Static Import

    援引 Static Import - This facility lets you avoid qualifying static members with class names without t ...

  2. 理解使用static import 机制(转)

    J2SE 1.5里引入了“Static Import”机制,借助这一机制,可以用略掉所在的类或接口名的方式,来使用静态成员.本文介绍这一机制的使用方法,以及使用过程中的注意事项. 在Java程序中,是 ...

  3. 理解使用static import 机制

    J2SE 1.5里引入了“Static Import”机制,借助这一机制,可以用略掉所在的类或接口名的方式,来使用静态成员.本文介绍这一机制的使用方法,以及使用过程中的注意事项. 在Java程序中,是 ...

  4. Java Static Import的用法

    在头部使用的imoirt static ***方式叫做静态引入,在Java SE 1.5.0(JDK 5)引入的特性. 官方文档的介绍: 为了访问静态成员,有必要限定它们来自的类的引用.例如,必须这样 ...

  5. 静态导入Static import

    静态导入Static import 要使用静态成员(方法和变量)我们必须给出提供这个静态成员的类. 使用静态导入可以使被导入类的静态变量和静态方法在当前类直接可见,使用这些静态成员无需再给出他们的类名 ...

  6. static import和import的区别

    import static静态导入是JDK1.5中的新特性.一般我们导入一个类都用 import com.....ClassName;而静态导入是这样:import static com.....Cl ...

  7. 静态导入(static import)

    1.传统静态方法的调用方式 定义一个Common类,里面有静态方法和静态常量 package com.example.common; public class Common { public stat ...

  8. import static和import的区别

    import static静态导入是JDK1.5中的新特性.一般我们导入一个类都用 import com.....ClassName;而静态导入是这样:import static com.....Cl ...

  9. Java基础知识强化02:import static 和 import

    1.import static静态导入是JDK1.5中的新特性.一般我们导入一个类都用 import com.....ClassName;而静态导入是这样:import static com..... ...

随机推荐

  1. CXAnimation.h动画类

    /**************************************************************************** 使用一个CCAnimation对象可以CCS ...

  2. yii2中的资源....

    1.模板文件中访问view和controller,view : $this,controller :$this->context 模板文件显示流程: 1.控制器会在render中,把控制器本身, ...

  3. (3)FluidMoveBehavior 之模仿 Windows Phone 开始菜单的 Tile 长按后排序

    这个工程和上一篇 (2)中介绍的排序大同小异,只是比上一篇交换复杂一点,不是通过单击进行交换, 而是拖动一个 Tile 到另一个 Tile 上时,判断两个 Tile 的中心距离是否符合条件来判断是否进 ...

  4. Makefile 10——打造更专业的编译环境-huge项目

    先手工创建几个文件目录: 接下来先创建code/foo/src目录下的Makefile: .PHONY: all clean MKDIR = mkdir RM = rm RMFLAGS = -rf C ...

  5. linux -- camera shot 拍照功能

    #include <stdio.h> #include <string.h> #include <errno.h> #include <stdlib.h> ...

  6. Windows 一键安装 Redmine 部署及配置

    Redmine的主要功能包括 添加和跟踪问题(或让您的团队完成). 使用Redmine内置的甘特图和日历计划和管理您的项目. 使用项目wiki和文档管理器来存储项目文档. 配置通知以保持有关问题状态和 ...

  7. datagrid鼠标悬浮提示

    /** * 扩展两个方法 */ $.extend($.fn.datagrid.methods, { /** * 开打提示功能 * @param {} jq * @param {} params 提示消 ...

  8. Android Studio 编写 JNI

    之前一直都不知怎么编写JNI,今天刚好学习一下,感谢梦真的指教,以及提供的文档. 参考链接 http://blog.csdn.net/u011168565/article/details/518781 ...

  9. 第二百七十五节,MySQL数据库安装和介绍

    MySQL数据库安装 一.概述 1.什么是数据库 ? 答:数据的仓库,称其为数据库 2.什么是 MySQL.Oracle.SQLite.Access.MS SQL Server等 ? 答:他们均是一种 ...

  10. ResultSet是结果集对象

    ResultSet是结果集对象 DriverManager管理一组驱动程序 PreparedStatement预编译的,用来发送和执行SQL语句的