three supported reliability levels: * End-to-end * Store on failure * Best effort
https://github.com/cloudera/flume/blob/master/flume-docs/src/docs/UserGuide/Introduction
| === Reliability | |
| Reliability, the ability to continue delivering events in the face of | |
| failures without losing data, is a vital feature of Flume. Large | |
| distributed systems can and do suffer partial failures in many ways - | |
| physical hardware can fail, resources such as network bandwidth or | |
| memory can become scarce, or software can crash or run slowly. Flume | |
| emphasizes fault-tolerance as a core design principle and keeps | |
| running and collecting data even when many components have failed. | |
| Flume can guarantee that all data received by an agent node will | |
| eventually make it to the collector at the end of its flow as long as | |
| the agent node keeps running. That is, data can be *reliably* | |
| delivered to its eventual destination. | |
| However, reliable delivery can be very resource intensive and is often | |
| a stronger guarantee than some data sources require. Therefore, Flume | |
| allows the user to specify, on a per-flow basis, the level of | |
| reliability required. There are three supported reliability levels: | |
| * End-to-end | |
| * Store on failure | |
| * Best effort | |
| .A Note About Reliability | |
| ****************** | |
| Although Flume is extremely tolerant to machine, network, and software | |
| failures, there is never any such thing as '100% reliability'. If all | |
| the machines in a Flume installation were irrevocably destroyed in | |
| some terrible data center incident, all copies of Flume's data would | |
| be lost and there would be no way to recover them. Therefore all of | |
| Flume's reliability levels make guarantees about data delivery 'until | |
| some maximum number of failures have occurred'. Flume's failure modes | |
| - in terms of what can fail and what will keep running if they do - | |
| are described in detail later in this guide. | |
| ****************** | |
| The *end-to-end* reliability level guarantees that once Flume accepts | |
| an event, that event will make it to the endpoint - as long as the | |
| agent that accepted the event remains live long enough. The first | |
| thing the agent does in this setting is write the event to disk in a | |
| ''write-ahead log'' (WAL) so that, if the agent crashes and restarts, | |
| knowledge of the event is not lost. After the event has successfully | |
| made its way to the end of its flow, an acknowledgment is sent back to | |
| the originating agent so that it knows it no longer needs to store the | |
| event on disk. This reliability level can withstand any number of | |
| failures downstream of the initial agent. | |
| The *store on failure* reliability level causes nodes to only require | |
| an acknowledgement from the node one hop downstream. If the sending | |
| node detects a failure, it will store data on its local disk until the | |
| downstream node is repaired, or an alternate downstream destination | |
| can be selected. While this is effective, data can be lost if a | |
| compound or silent failure occurs. | |
| The *best-effort* reliability level sends data to the next hop with no | |
| attempts to confirm or retry delivery. If nodes fail, any data that | |
| they were in the process of transmitting or receiving can be | |
| lost. This is the weakest reliability level, but also the most | |
| lightweight. |
| === Reliability | |
| Reliability, the ability to continue delivering events in the face of | |
| failures without losing data, is a vital feature of Flume. Large | |
| distributed systems can and do suffer partial failures in many ways - | |
| physical hardware can fail, resources such as network bandwidth or | |
| memory can become scarce, or software can crash or run slowly. Flume | |
| emphasizes fault-tolerance as a core design principle and keeps | |
| running and collecting data even when many components have failed. | |
| Flume can guarantee that all data received by an agent node will | |
| eventually make it to the collector at the end of its flow as long as | |
| the agent node keeps running. That is, data can be *reliably* | |
| delivered to its eventual destination. | |
| However, reliable delivery can be very resource intensive and is often | |
| a stronger guarantee than some data sources require. Therefore, Flume | |
| allows the user to specify, on a per-flow basis, the level of | |
| reliability required. There are three supported reliability levels: | |
| * End-to-end | |
| * Store on failure | |
| * Best effort | |
| .A Note About Reliability | |
| ****************** | |
| Although Flume is extremely tolerant to machine, network, and software | |
| failures, there is never any such thing as '100% reliability'. If all | |
| the machines in a Flume installation were irrevocably destroyed in | |
| some terrible data center incident, all copies of Flume's data would | |
| be lost and there would be no way to recover them. Therefore all of | |
| Flume's reliability levels make guarantees about data delivery 'until | |
| some maximum number of failures have occurred'. Flume's failure modes | |
| - in terms of what can fail and what will keep running if they do - | |
| are described in detail later in this guide. | |
| ****************** | |
| The *end-to-end* reliability level guarantees that once Flume accepts | |
| an event, that event will make it to the endpoint - as long as the | |
| agent that accepted the event remains live long enough. The first | |
| thing the agent does in this setting is write the event to disk in a | |
| ''write-ahead log'' (WAL) so that, if the agent crashes and restarts, | |
| knowledge of the event is not lost. After the event has successfully | |
| made its way to the end of its flow, an acknowledgment is sent back to | |
| the originating agent so that it knows it no longer needs to store the | |
| event on disk. This reliability level can withstand any number of | |
| failures downstream of the initial agent. | |
| The *store on failure* reliability level causes nodes to only require | |
| an acknowledgement from the node one hop downstream. If the sending | |
| node detects a failure, it will store data on its local disk until the | |
| downstream node is repaired, or an alternate downstream destination | |
| can be selected. While this is effective, data can be lost if a | |
| compound or silent failure occurs. | |
| The *best-effort* reliability level sends data to the next hop with no | |
| attempts to confirm or retry delivery. If nodes fail, any data that | |
| they were in the process of transmitting or receiving can be | |
| lost. This is the weakest reliability level, but also the most | |
| lightweight. |
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