function varargout = GUI18(varargin)
% GUI18 MATLAB code for GUI18.fig
% GUI18, by itself, creates a new GUI18 or raises the existing
% singleton*.
%
% H = GUI18 returns the handle to a new GUI18 or the handle to
% the existing singleton*.
%
% GUI18('CALLBACK',hObject,eventData,handles,...) calls the local
% function named CALLBACK in GUI18.M with the given input arguments.
%
% GUI18('Property','Value',...) creates a new GUI18 or raises the
% existing singleton*. Starting from the left, property value pairs are
% applied to the GUI before GUI18_OpeningFcn gets called. An
% unrecognized property name or invalid value makes property application
% stop. All inputs are passed to GUI18_OpeningFcn via varargin.
%
% *See GUI Options on GUIDE's Tools menu. Choose "GUI allows only one
% instance to run (singleton)".
%
% See also: GUIDE, GUIDATA, GUIHANDLES % Edit the above text to modify the response to help GUI18 % Last Modified by GUIDE v2. -Jan- :: % Begin initialization code - DO NOT EDIT
gui_Singleton = ;
gui_State = struct('gui_Name', mfilename, ...
'gui_Singleton', gui_Singleton, ...
'gui_OpeningFcn', @GUI18_OpeningFcn, ...
'gui_OutputFcn', @GUI18_OutputFcn, ...
'gui_LayoutFcn', [] , ...
'gui_Callback', []);
if nargin && ischar(varargin{})
gui_State.gui_Callback = str2func(varargin{});
end if nargout
[varargout{:nargout}] = gui_mainfcn(gui_State, varargin{:});
else
gui_mainfcn(gui_State, varargin{:});
end
% End initialization code - DO NOT EDIT % --- Executes just before GUI18 is made visible.
function GUI18_OpeningFcn(hObject, eventdata, handles, varargin)
% This function has no output args, see OutputFcn.
% hObject handle to figure
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
% varargin command line arguments to GUI18 (see VARARGIN) % Choose default command line output for GUI18
handles.output = hObject; global ButtonDown pos1;
ButtonDown = [];
pos1 = []; % Update handles structure
guidata(hObject, handles); % UIWAIT makes GUI18 wait for user response (see UIRESUME)
% uiwait(handles.figure1); % --- Outputs from this function are returned to the command line.
function varargout = GUI18_OutputFcn(hObject, eventdata, handles)
% varargout cell array for returning output args (see VARARGOUT);
% hObject handle to figure
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA) global ButtonDown pos1;
if strcmp(get(gcf,'SelectionType'),'normal')
ButtonDown = ;
pos1 = get (handles.axes1,'CurrentPoint');
end % Get default command line output from handles structure
varargout{} = handles.output; % --- Executes on mouse motion over figure - except title and menu.
function figure1_WindowButtonMotionFcn(hObject, eventdata, handles)
% hObject handle to figure1 (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA) global ButtonDown pos1 if ButtonDown ==
pos = get (handles.axes1,'CurrentPoint');
line([pos1(,) pos(,)],[pos1(,) pos(,)],'LineWidth',);
pos1=pos;
end % --- Executes on key release with focus on figure1 or any of its controls.
function figure1_WindowKeyReleaseFcn(hObject, eventdata, handles)
% hObject handle to figure1 (see GCBO)
% eventdata structure with the following fields (see MATLAB.UI.FIGURE)
% Key: name of the key that was released, in lower case
% Character: character interpretation of the key(s) that was released
% Modifier: name(s) of the modifier key(s) (i.e., control, shift) released
% handles structure with handles and user data (see GUIDATA) % --- Executes on mouse press over figure background, over a disabled or
% --- inactive control, or over an axes background.
function figure1_WindowButtonUpFcn(hObject, eventdata, handles)
% hObject handle to figure1 (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
global ButtonDown
ButtonDown = ;

画线:

GUI相应鼠标事件的更多相关文章

  1. 7.JAVA之GUI编程鼠标事件

    鼠标事件: 功能: 1.基本窗体功能实现 2.鼠标移动监听,当鼠标移动到按钮上时,触发打印事件. 3.按钮活动监听,当按钮活动时,触发打印事件. 4.按钮被单击时触发打印事件. 源码如下: impor ...

  2. [javaSE] GUI(鼠标事件)

    调用Button对象的addMouseListener方法,参数:MouseListener对象,这个类是个接口,需要实现以下方法 mouseClicked mousePressed mouseRel ...

  3. 6.JAVA之GUI编程Action事件

    功能:单击一个按钮实现关闭窗口: import java.awt.*; import java.awt.event.*; public class StudyAction { // 定义该图形所需的组 ...

  4. JAVA之旅(三十一)——JAVA的图形化界面,GUI布局,Frame,GUI事件监听机制,Action事件,鼠标事件

    JAVA之旅(三十一)--JAVA的图形化界面,GUI布局,Frame,GUI事件监听机制,Action事件,鼠标事件 有段时间没有更新JAVA了,我们今天来说一下JAVA中的图形化界面,也就是GUI ...

  5. 十. 图形界面(GUI)设计13.鼠标事件

    鼠标事件的事件源往往与容器相关,当鼠标进入容器.离开容器,或者在容器中单击鼠标.拖动鼠标时都会发生鼠标事件.java语言为处理鼠标事件提供两个接口:MouseListener,MouseMotionL ...

  6. Java GUI 鼠标事件

    import java.awt.Button; import java.awt.FlowLayout; import java.awt.Frame; import java.awt.event.Mou ...

  7. Unity3D笔记十六 输入输出-键盘事件、鼠标事件

    输入与控制操作Unity为开发者提供了Input类库,其中包括键盘事件.鼠标事件和触摸事件等一切跨平台所需要的控制事件. 一.键盘事件 1.按下事件 Input.GetKeyDown():如果按键被按 ...

  8. MATLAB鼠标事件

    来源:https://blog.csdn.net/weixin_39090239/article/details/80586930 前记: 人机交互的方式--键盘开关.鼠标.触摸屏.体感传感器(Kin ...

  9. 5.JAVA之GUI编程窗体事件

    我们回顾下第三篇时的内容: 在3.JAVA之GUI编程Frame窗口中窗体是无法直接关闭的,想要关闭须进程管理器结束进程方式关掉. 现在我们就来解决下这个问题. ******************* ...

随机推荐

  1. DedeCMS后台500错误一种原因是不支持PHP5.3、5.4及以上版本

    我们在迁移网站的时候,可能会出现DedeCMS后台500错误,有可能是因为dedecms不支持PHP5.3.5.4及以上版本,这时我们要改动一些设置才能修复成功.跟着ytkah来修改配置文件吧.首先打 ...

  2. 给Access数据库文件减肥

    原理:数据文件和普通文件在硬盘上的存放方式不一样,你清空了表里的数据,但数据库里数据没了,但该数据的位置还在.就好比一个班里的学生都离开了教室,教室没有人了,但学生的座位还在一样(哈哈,这个比喻不是很 ...

  3. ABP-添加表

    1.在My_ABP.Core根目录下先创建一个文件夹,在该文件夹里创建一个公共的类,在里面定义所需要用到的属性 public class Person:Entity      {         pu ...

  4. ppt 调整 页面 白色区域 大小

    1:  点击设计>大小 2:点击确保适合 3:成功

  5. malloc调用后经历了什么?

    进程生成虚拟地址空间,有堆地址,由于是虚拟地址,所以没有做内存碎片化处理,只是在虚拟内存不够的时候调用brk,进行堆大小的调整,然后申请到虚拟内存是页,同MMU映射到物理地址,然后并不是每个页都预先加 ...

  6. node-express根据请求,判断PC和移动端

    function getMachine(req) { var deviceAgent = req.headers["user-agent"].toLowerCase(); var ...

  7. 笔记:Python 字符串小记

    1. 字符串是以''或""括起来的任意文本,如果'本身也是一个字符,那就可以用""括起来,比如"I'm OK" >>> p ...

  8. iOS 开发笔记-加载/初始化

    ViewDidLoad 一般我们会在这里做界面上的初始化操作,比如往view中添加一些子视图.从数据库或者网络加载模型数据装配到子视图中 在自定义控制里 initWithFrame:一般用于添加控件, ...

  9. cocos2d-x C++ 原始工程引擎运行机制解析

    新建一个工程,相信感兴趣的同学都想知道cocos引擎都是如何运行的 想知道是如何运行的,看懂四个文件即可 话不多说,上代码: 1.首先解释 AppDelegate.h #ifndef _APP_DEL ...

  10. iOS - (多图上传已封装)

      /***  上传带图片的内容,允许多张图片上传(URL)POST**  @param url                 网络请求地址*  @param images              ...