Anatomy of a MapReduce Job


In MapReduce, a YARN application is called a Job. The implementation of the Application Master provided by the MapReduce
framework is called MRAppMaster.

Timeline of a
MapReduce Job

This
is the timeline of a MapReduce Job execution:

  • Map Phase: several Map Tasks are executed
  • Reduce Phase: several Reduce Tasks are executed

Notice that the Reduce Phase may start before the end of Map Phase. Hence, an interleaving between them is possible.

Map Phase

We now focus our discussion on the Map Phase. A key decision is how many MapTasks the Application Master needs to start for the current job.

What does the user
give us?

Let’s take a step back. When a client submits an application, several kinds of information are provided to the YARN infrastucture. In particular:

  • a configuration: this may be partial (some parameters are not specified by the user) and in this case the default values are used for the job. Notice that these default values may be the ones chosen by a Hadoop provider
    like Amanzon.
  • a JAR containing:
    • map() implementation
    • a combiner implementation
    • reduce() implementation
  • input and output information:
    • input directory: is the input directory on HDFS? On S3? How many files?
    • output directory: where will we store the output? On HDFS? On S3?

The number of files inside the input directory is used for deciding the number of Map Tasks of a job.

How many Map Tasks?

The Application Master will launch one MapTask for each map split. Typically, there is a map split for each input file. If the input file is too big (bigger than the HDFS block size) then
we have two or more map splits associated to the same input file. This is the pseudocode used inside the method getSplits() of
the FileInputFormat class:

num_splits = 0
for each input file f:
remaining = f.length
while remaining / split_size > split_slope:
num_splits += 1
remaining -= split_size

where:

split_slope = 1.1
split_size =~ dfs.blocksize

Notice that the configuration parameter mapreduce.job.maps is
ignored in MRv2 (in the past it was just an hint).

MapTask Launch

The MapReduce Application Master asks to the Resource Manager for Containers needed by the Job: one MapTask container request for each MapTask (map split).

A container request for a MapTask tries to exploit data locality of the map split. The Application Master asks for:

  • a container located on the same Node Manager where the map split is stored (a map split may be stored on multiple nodes due to the HDFS replication factor);
  • otherwise, a container located on a Node Manager in the same rack where the the map split is stored;
  • otherwise, a container on any other Node Manager of the cluster

This is just an hint to the Resource Scheduler. The Resource Scheduler is free to ignore data locality if the suggested assignment is in conflict with the Resouce Scheduler’s goal.

When a Container is assigned to the Application Master, the MapTask is launched.

Map
Phase: example of an execution scenario

This is a possible execution scenario of the Map Phase:

  • there are two Node Managers: each Node Manager has 2GB of RAM (NM capacity) and each MapTask requires 1GB, we can run in parallel 2 containers on each Node Manager (this is the best scenario, the Resource Scheduler may decide
    differently)
  • there are no other YARN applications running in the cluster
  • our job has 8 map splits (e.g., there are 7 files inside the input directory, but only one of them is bigger than the HDFS block size so we split it into 2 map splits): we need to run 8 Map Tasks.

Map Task Execution
Timeline

Let’s
now focus on a single Map Task. This is the Map Task execution timeline:

  • INIT phase: we setup the Map Task
  • EXECUTION phase: for each (key, value) tuple inside the map split we run the map() function
  • SPILLING phase: the map output is stored in an in-memory buffer; when this buffer is almost full then we start
    (in parallel) the spilling phase in order to remove data from it
  • SHUFFLE phase: at the end of the spilling phase, we merge all the map outputs and package them for the reduce phase

MapTask: INIT

During the INIT phase, we:

  1. create a context (TaskAttemptContext.class)
  2. create an instance of the user Mapper.class
  3. setup the input (e.g., InputFormat.classInputSplit.classRecordReader.class)
  4. setup the output (NewOutputCollector.class)
  5. create a mapper context (MapContext.classMapper.Context.class)
  6. initialize the input, e.g.:
  7. create a SplitLineReader.class object
  8. create a HdfsDataInputStream.class object

MapTask: EXECUTION

The EXECUTION phase is performed by the run method
of the Mapper class. The user can override it, but by default it will start by calling the setup method:
this function by default does not do anything useful but can be override by the user in order to setup the Task (e.g., initialize class variables). After the setup, for each <key, value> tuple contained in the map split, the map() is
invoked. Therefore, map() receives: a key a value, and a mapper context. Using the context, a map stores
its output to a buffer.

Notice that the map split is fetched chuck by chunk (e.g., 64KB) and each chunk is split in several (key, value) tuples (e.g., using SplitLineReader.class).
This is done inside the Mapper.Context.nextKeyValue method.

When the map split has been completely processed, the run function
calls the clean method: by default, no action is performed but the user may decide to override
it.

MapTask: SPILLING

As seen in the EXECUTING phase, the map will
write (using Mapper.Context.write()) its output into a circular in-memory buffer (MapTask.MapOutputBuffer).
The size of this buffer is fixed and determined by the configuration parameter mapreduce.task.io.sort.mb (default:
100MB).

Whenever this circular buffer is almost full (mapreduce.map.
sort.spill.percent
: 80% by default), the SPILLING phase is performed (in parallel using a separate thread). Notice that if the splilling thread is too slow and the buffer is 100% full, then the map() cannot
be executed and thus it has to wait.

The SPILLING thread performs the following actions:

  1. it creates a SpillRecord and FSOutputStream (local
    filesystem)
  2. in-memory sorts the used chunk of the buffer: the output tuples are sorted by (partitionIdx, key) using a quicksort algorithm.
  3. the sorted output is split into partitions: one partition for each ReduceTask of the job (see later).
  4. Partitions are sequentially written into the local file.
How Many Reduce Tasks?

The number of ReduceTasks for the job is decided by the configuration parameter mapreduce.job.reduces.

What
is the partitionIdx associated to an output tuple?

The paritionIdx of an output tuple is the index of a partition. It is decided inside the Mapper.Context.write():

partitionIdx = (key.hashCode() & Integer.MAX_VALUE) % numReducers

It is stored as metadata in the circular buffer alongside the output tuple. The user can customize the partitioner by setting the configuration parameter mapreduce.job.partitioner.class.

When do we apply
the combiner?

If the user specifies a combiner then the SPILLING thread, before writing the tuples to the file (4), executes the combiner on the tuples contained in each partition. Basically, we:

  1. create an instance of the user Reducer.class (the one specified
    for the combiner!)
  2. create a Reducer.Context: the output will be stored on the
    local filesystem
  3. execute Reduce.run(): see Reduce Task description

The combiner typically use the same implementation of the standard reduce() function
and thus can be seen as a local reducer.

MapTask: end of EXECUTION

At the end of the EXECUTION phase, the SPILLING thread is triggered for the last time. In more detail, we:

  1. sort and spill the remaining unspilled tuples
  2. start the SHUFFLE phase

Notice that for each time the buffer was almost full, we get one spill file (SpillReciord +
output file). Each Spill file contains several partitions (segments).

MapTask: SHUFFLE

Reduce Phase

[…]

YARN and MapReduce
interaction

MapReduce 图解流程的更多相关文章

  1. MapReduce 图解流程超详细解答(1)-【map阶段】

    转自:http://www.open-open.com/lib/view/open1453097241308.html 在MapReduce中,一个YARN  应用被称作一个job, MapReduc ...

  2. MapReduce 图解流程超详细解答(2)-【map阶段】

    接上一篇讲解:http://blog.csdn.net/mrcharles/article/details/50465626 map任务:溢写阶段 正如我们在执行阶段看到的一样,map会使用Mappe ...

  3. MapReduce基本流程与设计思想初步

    1.MapReduce是什么? MapReduce是一种编程模型,用于大规模数据集的并行运算.它借用了函数式的编程概念,是Google发明的一种数据处理模型. 主要思想为:Map(映射)和Reduce ...

  4. MapReduce工作流程及Shuffle原理概述

    引言: 虽然MapReduce计算框架简化了分布式程序设计,将所有的并行程序均需要关注的设计细节抽象成公共模块并交由系统实现,用户只需关注自己的应用程序的逻辑实现,提高了开发效率,但是开发如果对Map ...

  5. MapReduce&#160;图解流程

    Anatomy of a MapReduce Job In MapReduce, a YARN application is called a Job. The implementation of t ...

  6. mapreduce执行流程

    角色描述:JobClient:执行任务的客户端JobTracker:任务调度器TaskTracker:任务跟踪器Task:具体的任务(Map OR Reduce) 从生命周期的角度来看,mapredu ...

  7. MapReduce处理流程

    MapReduce是Hadoop2.x的一个计算框架,利用分治的思想,将一个计算量很大的作业分给很多个任务,每个任务完成其中的一小部分,然后再将结果合并到一起.将任务分开处理的过程为map阶段,将每个 ...

  8. MapReduce运行流程分析

    研究MapReduce已经有一段时间了.起初是从分析WordCount程序开始,后来开始阅读Hadoop源码,自认为已经看清MapReduce的运行流程.现在把自己的理解贴出来,与大家分享,欢迎纠错. ...

  9. MapReduce执行流程及程序编写

    MapReduce 一种分布式计算模型,解决海量数据的计算问题,MapReduce将计算过程抽象成两个函数 Map(映射):对一些独立元素(拆分后的小块)组成的列表的每一个元素进行指定的操作,可以高度 ...

随机推荐

  1. linux命令重定向>、>>、 1>、 2>、 1>>、 2>>、 <(转)

    原文章地址:https://www.cnblogs.com/piperck/p/6219330.html >和>>: 他们俩其实唯一的区别就是>是重定向到一个文件,>&g ...

  2. Spring Boot 成长之路(一) 快速上手

    1.创建工程 利用IntelliJ IDEA新建一个Spring Boot项目的Web工程 2.查看初始化的spring boot项目 工程建好之后会出现如下的目录结构: 值得注意的第一件事是,整个项 ...

  3. Http学习(二)

    使用首部字段是为了给浏览器和服务器提供报文主体大小.所使用语言.认证信息等 4种首部字段类型 通用首部字段 请求首部字段 响应首部字段 实体首部字段 详细说明: HTTP首部字段类型 通用首部字段: ...

  4. System.Web.Mvc.HttpPatchAttribute.cs

    ylbtech-System.Web.Mvc.HttpPatchAttribute.cs 1.程序集 System.Web.Mvc, Version=5.2.3.0, Culture=neutral, ...

  5. HttpURLConnection与HttpClient浅析AAAA

    . GET请求与POST请求 HTTP协议是现在Internet上使用得最多.最重要的协议了,越来越多的Java应用程序需要直接通过HTTP协议来访问网络资源. 在介绍HttpURLConnectio ...

  6. 一篇关于Matcher find方法深刻理解的文章

    文章目录 知识点 find find(int var1) reset group(int var1) 源码 故事是这样的 探索 问题解决 方法一: 方法二: 方法三: 总结 知识点 find 首先fi ...

  7. sessionStorage 和 localStorage的区别

    sessionStorage.setItem('userName',userName) // 存 sessionStorage.getItem('userName') // 取 sessionStor ...

  8. JavaScript开发人员必知的10个关键习惯

    还在一味没有目的的编写JavaScript代码吗?那么你就OUT了!让我们一起来看看小编为大家搜罗的JavaScript开发人员应该具备的十大关键习惯吧! 随着新技术的不断发展,JavaScript已 ...

  9. 面试系列 30 如何自己设计一个类似dubbo的rpc框架

    其实一般问到你这问题,你起码不能认怂,因为既然咱们这个课程是短期的面试突击训练课程,那我不可能给你深入讲解什么kafka源码剖析,dubbo源码剖析,何况我就算讲了,你要真的消化理解和吸收,起码个把月 ...

  10. JavaScript特效源码(6、页面特效一)

    1.页面全屏 页面全屏显示[ALT+F4关闭][共1步][新弹出窗口并以全屏幕方式显示] ====1.将以下代码加入HTML的<body></body>之间: <form ...