Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines. Your task is to simulate a shuffling machine.

The machine shuffles a deck of 54 cards according to a given random order and repeats for a given number of times. It is assumed that the initial status of a card deck is in the following order:

S1, S2, ..., S13, H1, H2, ..., H13, C1, C2, ..., C13, D1, D2, ..., D13, J1, J2

where "S" stands for "Spade", "H" for "Heart", "C" for "Club", "D" for "Diamond", and "J" for "Joker". A given order is a permutation of distinct integers in [1, 54]. If the number at the i-th position is j, it means to move the card from position i to position j. For example, suppose we only have 5 cards: S3, H5, C1, D13 and J2. Given a shuffling order {4, 2, 5, 3, 1}, the result will be: J2, H5, D13, S3, C1. If we are to repeat the shuffling again, the result will be: C1, H5, S3, J2, D13.

Input Specification:

Each input file contains one test case. For each case, the first line contains a positive integer K (<= 20) which is the number of repeat times. Then the next line contains the given order. All the numbers in a line are separated by a space.

Output Specification:

For each test case, print the shuffling results in one line. All the cards are separated by a space, and there must be no extra space at the end of the line.

Sample Input:

2
36 52 37 38 3 39 40 53 54 41 11 12 13 42 43 44 2 4 23 24 25 26 27 6 7 8 48 49 50 51 9 10 14 15 16 5 17 18 19 1 20 21 22 28 29 30 31 32 33 34 35 45 46 47

Sample Output:

S7 C11 C10 C12 S1 H7 H8 H9 D8 D9 S11 S12 S13 D10 D11 D12 S3 S4 S6 S10 H1 H2 C13 D2 D3 D4 H6 H3 D13 J1 J2 C1 C2 C3 C4 D1 S5 H5 H11 H12 C6 C7 C8 C9 S2 S8 S9 H10 D5 D6 D7 H4 H13 C5
#include<iostream>
#include<string>
using namespace std;
int main(){
string a[],b[];
char temp[];
int c[],times;
cin>>times;
for(int i=;i<;i++){
cin>>c[i];
}
for(int i=;i<;i++){
if(i<=){
sprintf(temp,"%d",i);
string s(temp);
a[i]="S"+s;
}else if(i<=+){
sprintf(temp,"%d",i-);
string s(temp);
a[i]="H"+s;
}else if(i<=++){
sprintf(temp,"%d",i--);
string s(temp);
a[i]="C"+s;
}else if(i<=+++){
sprintf(temp,"%d",i---);
string s(temp);
a[i]="D"+s;
}
}
a[]="J1";
a[]="J2";
for(int j=;j<=times;j++){
for(int i=;i<=;i++){
b[c[i]]=a[i];
}
for(int i=;i<=;i++){
a[i]=b[i];
}
}
for(int i=;i<=;i++){
if(i==){
cout<<a[i];
}else{
cout<<a[i]<<" ";
} }
return ;
}

数据结构练习 00-自测5. Shuffling Machine (20)的更多相关文章

  1. pat00-自测5. Shuffling Machine (20)

    00-自测5. Shuffling Machine (20) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 8000 B 判题程序 Standard 作者 CHEN, Yue Sh ...

  2. A1042 Shuffling Machine (20)

    1042 Shuffling Machine (20)(20 分) Shuffling is a procedure used to randomize a deck of playing cards ...

  3. PAT 1042. Shuffling Machine (20)

    1042. Shuffling Machine (20) 时间限制 400 ms 内存限制 65536 kB 代码长度限制 16000 B 判题程序 Standard 作者 CHEN, Yue Shu ...

  4. PAT 甲级 1042 Shuffling Machine (20 分)(简单题)

    1042 Shuffling Machine (20 分)   Shuffling is a procedure used to randomize a deck of playing cards. ...

  5. PAT 1042 Shuffling Machine (20 分)

    1042 Shuffling Machine (20 分)   Shuffling is a procedure used to randomize a deck of playing cards. ...

  6. PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642

    PAT (Advanced Level) Practice 1042 Shuffling Machine (20 分) 凌宸1642 题目描述: Shuffling is a procedure us ...

  7. PAT自测-5 Shuffling Machine

    原题连接https://pta.patest.cn/pta/test/17/exam/4/question/264 Shuffling is a procedure used to randomize ...

  8. 自测-5 Shuffling Machine

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

  9. 00-自测5. Shuffling Machine

    Shuffling is a procedure used to randomize a deck of playing cards. Because standard shuffling techn ...

随机推荐

  1. 关于Ajax&初见Ajax

    Ajax实现的效果 究竟Ajax能实现什么功能呢?今天下午学习了一下Ajax,现在跟大家分享一下我的学习心得.Ajax是什么?工作机制又是什么?可能不大准确,只是我个人看了视频学习后的一点点看法. A ...

  2. 利用ServletFileUpload组件上传文件

    自己的运用: public void UploadNoteFile(HttpServletRequest request,HttpServletResponse response){  String ...

  3. polygonal approximation

    Several methods and codes in the website: https://sites.google.com/site/dilipprasad/source-codes TRA ...

  4. mybatis03

    .2导入jar包 从mybatis管网下载(地址:https://github.com/mybatis/mybatis-3/releases) mybatis-.pdf---操作手册 mybatis- ...

  5. Cocos2d-x在win32,android和IOS下的文件读写问题

    最近在学习和使用Cocos2d-x框架,虽然说的是跨平台,但是在用VS进行开发,然后移植到android或IOS下,也可能会出现各种问题,需要做细微的调整. 例如我在做文件读写操作的时候,很可能在wi ...

  6. Android开发之View重写相关API-onLayout,onMeasure,MeasureSpec

     1.onLayout android.view.ViewGroup protected void onLayout(boolean changed, int l, int t, int r, int ...

  7. Linux下搭建Oracle11g RAC(7)----安装Oracle 软件

    从此步骤开始,我们正式安装oracle软件: ① 以oracle用户登录图形界面,执行/home/oracle/database/runInstaller,进入OUI的图形安装界面: ② 进入OUI安 ...

  8. 关于js中return false、event.preventDefault()和event.stopPropagation()

    在平时项目中,如果遇到需要阻止浏览器默认行为,大家经常会用return false;和event.preventDefault()来阻止,但对它俩的区别还是有些一知半解,于是看了文档,查了些资料,在此 ...

  9. Navicat 看历史执行SQL

    Navicat可以通过这个框口看手动操作所执行的代码操作

  10. 在解决方案中添加Layout,Image文件夹

    在解决方案中添加文件夹如Layout,Image,可以使用映射的方式(右键该解决方案,添加对Layout的映射),这样IIS的地址和该文件夹就绑定了:拖该文件夹中的 文件时,显示的就是该文件在IIS中 ...