实现效果,文字逐个输出。

实例代码:

    <script>
$(function(){
$("#head-title").typed({
strings: ["为艺术家而生^1000", "为艺术家服务^1000" ,"为艺术家坚持与创新^1000","帝萃 艺术家^1000"],
typeSpeed: 100,
loop: true,
startDelay: 100
});
});
</script>

  

typed.js

// The MIT License (MIT)

// Typed.js | Copyright (c) 2014 Matt Boldt | www.mattboldt.com

// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. !function($){ "use strict"; var Typed = function(el, options){ // chosen element to manipulate text
this.el = $(el); // options
this.options = $.extend({}, $.fn.typed.defaults, options); // text content of element
this.baseText = this.el.text() || this.el.attr('placeholder') || ''; // typing speed
this.typeSpeed = this.options.typeSpeed; // add a delay before typing starts
this.startDelay = this.options.startDelay; // backspacing speed
this.backSpeed = this.options.backSpeed; // amount of time to wait before backspacing
this.backDelay = this.options.backDelay; // input strings of text
this.strings = this.options.strings; // character number position of current string
this.strPos = 0; // current array position
this.arrayPos = 0; // number to stop backspacing on.
// default 0, can change depending on how many chars
// you want to remove at the time
this.stopNum = 0; // Looping logic
this.loop = this.options.loop;
this.loopCount = this.options.loopCount;
this.curLoop = 0; // for stopping
this.stop = false; // show cursor
this.showCursor = this.isInput ? false : this.options.showCursor; // custom cursor
this.cursorChar = this.options.cursorChar; // attribute to type
this.isInput = this.el.is('input');
this.attr = this.options.attr || (this.isInput ? 'placeholder' : null); // All systems go!
this.build();
}; Typed.prototype = { constructor: Typed , init: function(){
// begin the loop w/ first current string (global self.string)
// current string will be passed as an argument each time after this
var self = this;
self.timeout = setTimeout(function() {
// Start typing
self.typewrite(self.strings[self.arrayPos], self.strPos);
}, self.startDelay);
} , build: function(){
// Insert cursor
if (this.showCursor === true){
this.cursor = $("<span class=\"typed-cursor\">" + + "</span>");
this.el.after(this.cursor);
}
this.init();
} // pass current string state to each function, types 1 char per call
, typewrite: function(curString, curStrPos){
// exit when stopped
if(this.stop === true)
return; // varying values for setTimeout during typing
// can't be global since number changes each time loop is executed
var humanize = Math.round(Math.random() * (100 - 30)) + this.typeSpeed;
var self = this; // ------------- optional ------------- //
// backpaces a certain string faster
// ------------------------------------ //
// if (self.arrayPos == 1){
// self.backDelay = 50;
// }
// else{ self.backDelay = 500; } // contain typing function in a timeout humanize'd delay
self.timeout = setTimeout(function() {
// check for an escape character before a pause value
// format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^
// single ^ are removed from string
var charPause = 0;
var substr = curString.substr(curStrPos);
if (substr.charAt(0) === '^') {
var skip = 1; // skip atleast 1
if(/^\^\d+/.test(substr)) {
substr = /\d+/.exec(substr)[0];
skip += substr.length;
charPause = parseInt(substr);
} // strip out the escape character and pause value so they're not printed
curString = curString.substring(0,curStrPos)+curString.substring(curStrPos+skip);
} // timeout for any pause after a character
self.timeout = setTimeout(function() {
if(curStrPos === curString.length) {
// fires callback function
self.options.onStringTyped(self.arrayPos); // is this the final string
if(self.arrayPos === self.strings.length-1) {
// animation that occurs on the last typed string
self.options.callback(); self.curLoop++; // quit if we wont loop back
if(self.loop === false || self.curLoop === self.loopCount)
return;
} self.timeout = setTimeout(function(){
self.backspace(curString, curStrPos);
}, self.backDelay);
} else { /* call before functions if applicable */
if(curStrPos === 0)
self.options.preStringTyped(self.arrayPos); // start typing each new char into existing string
// curString: arg, self.baseText: original text inside element
var nextString = self.baseText + curString.substr(0, curStrPos+1);
if (self.attr) {
self.el.attr(self.attr, nextString);
} else {
self.el.text(nextString);
} // add characters one by one
curStrPos++;
// loop the function
self.typewrite(curString, curStrPos);
}
// end of character pause
}, charPause); // humanized value for typing
}, humanize); } , backspace: function(curString, curStrPos){
// exit when stopped
if (this.stop === true) {
return;
} // varying values for setTimeout during typing
// can't be global since number changes each time loop is executed
var humanize = Math.round(Math.random() * (100 - 30)) + this.backSpeed;
var self = this; self.timeout = setTimeout(function() { // ----- this part is optional ----- //
// check string array position
// on the first string, only delete one word
// the stopNum actually represents the amount of chars to
// keep in the current string. In my case it's 14.
// if (self.arrayPos == 1){
// self.stopNum = 14;
// }
//every other time, delete the whole typed string
// else{
// self.stopNum = 0;
// } // ----- continue important stuff ----- //
// replace text with base text + typed characters
var nextString = self.baseText + curString.substr(0, curStrPos);
if (self.attr) {
self.el.attr(self.attr, nextString);
} else {
self.el.text(nextString);
} // if the number (id of character in current string) is
// less than the stop number, keep going
if (curStrPos > self.stopNum){
// subtract characters one by one
curStrPos--;
// loop the function
self.backspace(curString, curStrPos);
}
// if the stop number has been reached, increase
// array position to next string
else if (curStrPos <= self.stopNum) {
self.arrayPos++; if(self.arrayPos === self.strings.length) {
self.arrayPos = 0;
self.init();
} else
self.typewrite(self.strings[self.arrayPos], curStrPos);
} // humanized value for typing
}, humanize); } // Start & Stop currently not working // , stop: function() {
// var self = this; // self.stop = true;
// clearInterval(self.timeout);
// } // , start: function() {
// var self = this;
// if(self.stop === false)
// return; // this.stop = false;
// this.init();
// } // Reset and rebuild the element
, reset: function(){
var self = this;
clearInterval(self.timeout);
var id = this.el.attr('id');
this.el.after('<span id="' + id + '"/>')
this.el.remove();
this.cursor.remove();
// Send the callback
self.options.resetCallback();
} }; $.fn.typed = function (option) {
return this.each(function () {
var $this = $(this)
, data = $this.data('typed')
, options = typeof option == 'object' && option;
if (!data) $this.data('typed', (data = new Typed(this, options)));
if (typeof option == 'string') data[option]();
});
}; $.fn.typed.defaults = {
strings: ["These are the default values...", "You know what you should do?", "Use your own!", "Have a great day!"],
// typing speed
typeSpeed: 0,
// time before typing starts
startDelay: 0,
// backspacing speed
backSpeed: 0,
// time before backspacing
backDelay: 500,
// loop
loop: false,
// false = infinite
loopCount: false,
// show cursor
showCursor: true,
// character for cursor
cursorChar: "|",
// attribute to type (null == text)
attr: null,
// call when done callback function
callback: function() {},
// starting callback function before each string
preStringTyped: function() {},
//callback for every typed string
onStringTyped: function() {},
// callback for reset
resetCallback: function() {}
}; }(window.jQuery);

typed.js的更多相关文章

  1. 使用typed.js实现页面上的写字功能

    <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8&quo ...

  2. JS框架_(Typed.js)彩色霓虹灯发光文字动画

    百度云盘 传送门 密码:8oei 发光文字动画效果: <!doctype html> <html> <head> <meta charset="ut ...

  3. 第二章 Js语法

    来博客园已经有二年了,看了看自己发布的内容,少的可怜.完全背离了自己的初衷.how time fly,想着自己两年后,还是没写什么东西,岂不是白白浪费时间!有感于王宝强说的那句话,“好好活着,做有意义 ...

  4. JS 常用库汇总收集

    本文不定期更新, 用于汇总记录一些看着 ok 的 JS 库. 库名 简介 项目地址 macy.js 仅 4 kb的 原生 流布局插件 http://macyjs.com/ Driver.js 仅 4 ...

  5. 推荐 11 个好用的 JS 动画库

    为了保证的可读性,本文采用意译而非直译. 1.Three.js 超过46K的星星,这个流行的库提供了非常多的3D显示功能,以一种直观的方式使用 WebGL.这个库提供了<canvas>. ...

  6. CSS 实现打字效果

    JS实现 最近做项目的时候需要实现一个字符逐个出现的打字效果,在网上一搜有个不错的jQuery插件Typed.js,效果很赞 <div class="element"> ...

  7. javascript实现键盘自动打字效果

    最近在网上看到一个字符逐个出现的打字效果,觉得挺有趣的,想一想基本实现思路就是设置一个定时器逐然后逐个向容器中添加字符,于是就基于jQuery写了一个简单版的. <!DOCTYPE html&g ...

  8. jquery plugins

    jQuery官网插件 jQuery自定义滚动条样式插件 jQuery custom content scroller examples Twitter typeahead typeahead.js t ...

  9. 67 个JavaScript和CSS实用工具、库与资源

    在这篇文章中,我不会与大家谈论大型的前端框架,如 React.Angular.Vue 等,也没有涉及那些流行的代码编辑器,如 Atom.VS Code.Sublime,我只想与大家分享一个有助于提升开 ...

随机推荐

  1. SocketAsyncEventArgs的释放问题

    起因是发现一个同事编写的程序运行两个月左右,占用了服务器20G左右的内存.用WinDbg查看发现存在大量的Async Pinned Handles,而它们的gcroot都来自于SocketAsyncE ...

  2. Mac OS 安装phpMyAdmin

    http://www.coolestguyplanettech.com/installing-phpmyadmin-on-mac-osx-10-7-lion/

  3. C# DataTbale详细操作

    1.创建DataTable对象 DataTable dt = new DataTable("Table_AX"); 2.为DataTable创建列 //方式一(我觉得这种好) dt ...

  4. MYSQL中GROUP BY不包含所有的非聚合字段时的注意事项

    本文导读:在MYSQL中使用GROUP BY分组时,我们可以select 多个非聚合字段,但是这些字段不在GROUP BY中,这样的SQL查询在SQL SERVER.ORACLE中是不合理的,且会报错 ...

  5. CAT偶现NPE的问题

    1.背景 我们公司的调用链系统是基于大众点评的CAT客户端改造的,服务端完全有自己设计开发的.在是用CAT客户端收集dubbo调用信息的时候,我们发现了一个CAT偶现NPE的bug,该bug隐藏的很深 ...

  6. poj1743 Musical Theme【后缀数组】【二分】

    Musical Theme Time Limit: 1000MS   Memory Limit: 30000K Total Submissions: 35044   Accepted: 11628 D ...

  7. redis两种持久化方式的优缺点

    redis两种持久化的方式 RDB持久化可以在指定的时间间隔内生成数据集的时间点快照 AOF持久化记录服务器执行的所有写操作命令,并在服务器启动时,通过重新执行这些命令来还原数据集,AOF文件中全部以 ...

  8. Oracle备份恢复之热备份恢复及异机恢复

    原理: 数据库必须运行在归档模式下,否则备份没有意义.备份前冻结块头,使scn号不变化,然后cp物理文件,最后解冻块头.此过程dml语句可以正常执行,动作被写在日志文件里面,当解冻scn号后,日志文件 ...

  9. 东哥讲义2 - 基于TCP,UDP协议的攻击,分析与防护

    TCP SYN FLOOD 攻击 正常的TCP三次握手过程: 处于SYN FLOOD攻击状态时的三次握手过程: 查看示例:x_syn.c文件,一个实现了自定义mac,ip,tcp头部的syn floo ...

  10. iOS-深入理解(转载)

    RunLoop 是 iOS 和 OS X 开发中非常基础的一个概念,这篇文章将从 CFRunLoop 的源码入手,介绍 RunLoop 的概念以及底层实现原理.之后会介绍一下在 iOS 中,苹果是如何 ...