Component:

import { Component, Input, ChangeDetectionStrategy, EventEmitter, Output } from '@angular/core';

@Component({
selector: 'stock-counter',
changeDetection: ChangeDetectionStrategy.OnPush,
template: `
<div class="stock-counter">
<div>
<div
(keydown)="onKeyUp($event)"
(blur)="onBlur($event)"
(focus)="onFocus($event)"
tabindex="0">
<p>{{ value }}</p>
<div tabindex="-1">
<button type="button" tabindex="-1" (click)="increment()" [disabled]="value === max">
+
</button>
<button type="button" tabindex="-1" (click)="decrement()" [disabled]="value === min">
-
</button>
</div>
</div>
</div>
</div>
`
})
export class StockCounterComponent {
@Input() step: number = 1;
@Input() min: number = 0;
@Input() max: number = 100; @Output() changed = new EventEmitter<number>(); value: number = 0;
focused: boolean; increment() {
if (this.value < this.max) {
this.value = this.value + this.step;
this.changed.emit(this.value);
}
} decrement() {
if (this.value > this.min) {
this.value = this.value - this.step;
this.changed.emit(this.value);
}
} private onBlur(event: FocusEvent) {
this.focused = false;
event.preventDefault();
event.stopPropagation();
} private onKeyUp(event: KeyboardEvent) {
let handlers = {
ArrowDown: () => this.decrement(),
ArrowUp: () => this.increment()
}; if (handlers[event.code]) {
handlers[event.code]();
event.preventDefault();
event.stopPropagation();
}
} private onFocus(event: FocusEvent) {
this.focused = true;
event.preventDefault();
event.stopPropagation();
} }

Test @Input & @Output:

import {ComponentFixture, TestBed} from '@angular/core/testing';
import {BrowserDynamicTestingModule, platformBrowserDynamicTesting} from '@angular/platform-browser-dynamic/testing'; import {StockCounterComponent} from './stock-counter.component'; TestBed.initTestEnvironment(
BrowserDynamicTestingModule,
platformBrowserDynamicTesting()
); describe('StockCounterComponent', () => { let component: StockCounterComponent;
let fixture: ComponentFixture<StockCounterComponent>; beforeEach(() => {
TestBed.configureTestingModule({
declarations: [
StockCounterComponent
]
}); fixture = TestBed.createComponent(StockCounterComponent);
component = fixture.componentInstance; component.value = ;
}); it('should not increase over the max value', () => {
component.step = ;
component.max = ;
component.increment();
component.increment();
expect(component.value).toEqual();
}); it('should not decrease below the min value', () => {
component.step = ;
component.min = ;
component.value = ;
component.decrement();
expect(component.value).toEqual();
component.decrement();
expect(component.value).toEqual();
}); it('should call the output on a value change', () => {
spyOn(component.changed, 'emit').and.callThrough();
component.step = ;
component.increment();
expect(component.changed.emit).toHaveBeenCalledWith()
});
});

[Angular] Testing @Input and @Output bindings的更多相关文章

  1. angular 的 @Input、@Output 的一个用法

    angular 使用 @input.@Output 来进行父子组件之间数据的传递. 如下: 父元素: <child-root parent_value="this is parent ...

  2. Angular中input和output使用

    // 写法一: 1 @Components({ 2 ...., 3 inputs:['init'], 4 outputs:['finish'] 5 }) 6 export class xxx(){ 7 ...

  3. Angular4学习笔记(六)- Input和Output

    概述 Angular中的输入输出是通过注解@Input和@Output来标识,它位于组件控制器的属性上方. 输入输出针对的对象是父子组件. 演示 Input 新建项目connInComponents: ...

  4. [20160704]Addition program that use JOptionPane for input and output

    //Addition program that use JOptionPane for input and output. import javax.swing.JOptionPane; public ...

  5. Python Tutorial 学习(七)--Input and Output

    7. Input and Output Python里面有多种方式展示程序的输出.或是用便于人阅读的方式打印出来,或是存储到文件中以便将来使用.... 本章将对这些方法予以讨论. 两种将其他类型的值转 ...

  6. [Python] Print input and output in table

    Print the input and output in a table using prettyTable. from prettytable import PrettyTable import ...

  7. Input and Output File

    Notes from C++ Primer File State Condition state is used to manage stream state, which indicates if ...

  8. [20171128]rman Input or output Memory Buffers.txt

    [20171128]rman Input or output Memory Buffers.txt --//做一个简单测试rman 的Input or output Memory Buffers. 1 ...

  9. Python - 3. Input and Output

    from:http://interactivepython.org/courselib/static/pythonds/Introduction/InputandOutput.html Input a ...

随机推荐

  1. 漫话Unity(二)

    三.Unity编辑器介绍 Unity是一个商业级的3d游戏引擎.一个引擎的专业程度事实上并非体如今它多么牛b 的次世代效果,说实话那些效果即便你会用也不敢用.由于没有哪个手机是次世代的. 游戏引擎的专 ...

  2. OSI模型与TCP/IP协议族

    OSI模型与TCP/IP协议族 年之后,TCP/IP协议族逐渐成为占主导的商用体系结构,广泛应用于Internet中,并通过广泛的測试.而OSI模型从来没有被全然实现过. 一.OSI模型: OSI与I ...

  3. Maven和Ant的差别

    近期做的项目中一直是在使用maven.可是要知道最早出来的构建工具是Ant,如今Ant依旧有好多人再用.于是自己就抽出来时间.学习了一下Ant的主要的使用.这样也能跟好的理解Maven提供的新特性. ...

  4. 没有killall命令的解决方法

    没有killall命令的解决方法 -bash: killall: command not found https://www.byte128.com/archives/231.html 执行killa ...

  5. Android学习笔记进阶18之画图并保存图片到本地

    1.首先创建一个Bitmap图片,并指定大小:   2.在该图片上创建一个新的画布Canvas,然后在画布上绘制,并保存即可:   3.需要保存的目录File,注意如果写的目录如“/sdcard/so ...

  6. 14.NPM 常用命令

    转自:http://www.runoob.com/nodejs/nodejs-npm.html PM提供了很多命令,例如install和publish,使用npm help可查看所有命令. NPM提供 ...

  7. 用Zebra打造Linux下小型路由器

    用Zebra打造Linux下小型路由器 现在的Internet网络相当庞大,不可能在不同的网络之间建立直接的连接,所以这时就必须用路由器为不同网络之间的通信提供路径选择.Linux下搭建路由器价格非常 ...

  8. vue中添加favicon

    基于vue-cli 2 首先将favicon.ico图片放在根目录下,通过以下两种方法使其显示正确. 方法一:修改index.html文件 <link rel="shortcut ic ...

  9. 洛谷P3403跳楼机(最短路构造/同余最短路)

    题目-> 解题思路: 最短路构造很神啊. 先用前两个值跑在第三个值模意义下的同余最短路(这步贪心可以证明,如果第三步长为z,那么如果n+z可以达到,n+2z同样可以达到) 最后计算与楼顶差多少个 ...

  10. Redmine安装

    http://www.itnpc.com/news/web/146433249372595.html http://www.cnblogs.com/iluzhiyong/p/redmine.html ...