Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and set.

get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
set(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.

最近使用缓存的问题,看到key和value感觉可能就要使用map了。用一个list维护一个cache,然后map指向相应cache的每个节点。

注意这里的最近使用,不管是get还是set都属于最近使用的范畴,代码如下所示:

 class LRUCache{
struct cacheNode{
int key;
int val;
cacheNode(int k, int v):
key(k), val(v){}
};
public:
LRUCache(int capacity) {
size = capacity;
} int get(int key) {
if(cacheMap.find(key) != cacheMap.end()){
auto it = cacheMap[key];
cacheList.splice(cacheList.begin(), cacheList, it);
cacheMap[key] = cacheList.begin();
return cacheList.begin()->val;
}else
return -;
} void set(int key, int value) {
if(cacheMap.find(key) != cacheMap.end()){//list中存在该元素
auto it = cacheMap[key];
cacheList.splice(cacheList.begin(), cacheList, it);
cacheMap[key] == cacheList.begin();
cacheList.begin()->val = value;
}else{ //list中不存在该元素
if(cacheList.size() == this->size){
cacheMap.erase(cacheList.back().key);
cacheList.pop_back();
}
cacheList.push_front(cacheNode(key, value));
cacheMap[key] = cacheList.begin();
}
}
private:
int size;
list<cacheNode> cacheList;
unordered_map<int , list<cacheNode>::iterator> cacheMap;
};

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