GETTING STARTED WITH THE OTTO JAVASCRIPT INTERPRETER
原文: https://www.fknsrs.biz/blog/otto-getting-started.html.html
6 minutes read
While you're reading this, keep in mind that I'm available for hire! If you've got a JavaScript project getting out of hand, or a Golang program that's more "stop" than "go," feel free to get in touch with me. I might be able to help you. You can find my resume here.
JavaScript is by far the most popular scripting language around right now. Born in a web browser, it’s been leaking out into the rest of the software ecosystem for about ten years. JavaScript is great for expressing short pieces of logic, and for prototyping. There are a range of high quality, open source JavaScript engines available for various purposes. The most popular is probably V8, powering projects like node.js and the Atom text editor. While V8 is an incredibly well-optimised piece of software, and there are several bindings of it to Go, the API isn’t very well-suited to close integration with the Go language. Luckily, we have a solid JavaScript engine written in pure Go. It’s called otto, and I’d like to teach you the very basics of using it.
There are a few important things you need to know if you’d like to use otto. The first is that it’s purely an interpreter - there’s no JIT compilation or fancy optimisations. While performance is important, the primary focus of otto is on rich integration with Go. The second is that (right now!) it strictly targets ES5, the fifth edition of the ECMAScript standard, ECMA-262. This is relevant because ECMA-262 actually doesn’t define an event or I/O model. This means thatsetTimeout, setInterval, XMLHttpRequest, fetch, and any other related things are provided by external packages (e.g. fknsrs.biz/p/ottoext). There are a handful of browser APIs in otto (like the console object), but for the most part, if it’s not in ECMA-262, it’s not in otto.
So! Now that we have that out of the way, let’s get into some specifics. First, I’ll describe some important parts of the API. Then we’ll take that information and make a real program out of it!
API
I’m going to be leaving a lot of functions out of this description. For a full listing of what’s available, check out the godoc page.
I’ll also be skipping error checking in these examples, but that’s just to save space. The full program listing below will include error handling.
type Otto
var vm otto.Otto
This type represents an interpreter instance. This is what you’ll use to actually run your JavaScript code. You can think of it as a tiny little self- contained JavaScript universe.
You can interact with this little universe in a variety of ways. You can put things into it (Set), grab things out of it (Get), and of course, run code in it (Run).
func New() Otto
vm := otto.New()
The New function is used to create an Otto instance. There’s some setup that has to happen, so you have to use this constructor function.
func (Otto) Set(name string, v interface{}) error
vm.Set("cool", true)
vm.Set("greet", func(name string) {
return fmt.Printf("hello, %s!\n", name)
})
You can use Set to set global variables in the interpreter. v can be a lot of different things. For simple values (strings, numbers, booleans, nil), you can probably guess what happens.
If v is a more complex, but still built-in type (slice, map), it’ll be turned into the equivalent JavaScript value. For a slice, that’ll be an array. For a map, it’ll be an object.
If v is a struct, it’ll be passed through to the interpreter as an object with properties that refer to the fields and functions of that struct.
If v is a function, otto will map it through to a JavaScript function in the interpreter. Stay tuned for a more detailed article about this in the near future!
Under the hood, this actually uses a function called ToValue.
func (Otto) Run(src interface{}) (Value, error)
vm.Run(`var a = 1;`)
The most obvious way to run code in the interpreter is the Run function. This can take a string, a precompiled Script object, an io.Reader, or a Program. The simplest option is a string, so that’s what we’ll be working with.
Run will always run code in global scope. There’s also an Eval method that will run code in the current interpreter scope, but I won’t be covering that in this article.
func (Otto) Get(name string) (Value, error)
val, _ := vm.Get("greet")
This is one way to get output from the interpreter. Get will reach in and grab things out of the global scope. One important thing about this is that you can’t use Get to retrieve variables that are declared inside functions.
func (Value) Export() (interface{}, error)
a, _ := val.Export()
fmt.Printf("%#v\n", a) // prints `1`
Export does the inverse of what happens when you Set a value. Instead of taking a Go value and making it into a JavaScript value, it makes a JavaScript value into something you can use in Go code.
func (Value) Call(this Value, args …interface{}) (Value, error)
fn, _ := vm.Get("greet")
fn.Call(otto.NullValue(), "friends")
Call only works with functions. If you have a handle to a JavaScript function, you can execute it with a given context (i.e. this value) and optionally some arguments.
The arguments are converted in the same way as the Set function.
Call returns (Value, error). The Value is the return value of the JavaScript function. If the JavaScript code throws an exception, or there’s an internal error in otto, the error value will be non-nil.
There also exists a Call(src string, this interface{}, args ...interface{}) (Value, error) function on the Otto object itself. This is a sort of combination of Otto.Run andValue.Call. It evaluates the first argument, then if it results in a function, calls that function with the given this value and arguments.
A whole program
Let’s plug all these things together and see what we come up with!
Note: some of this will be formatted a little strangely to save space here.
package main import (
"fmt"
"github.com/robertkrimen/otto"
) func greet(name string) {
fmt.Printf("hello, %s!\n", name)
} func main() {
vm := otto.New() if err := vm.Set("greetFromGo", greet); err != nil {
panic(err)
} // `hello, friends!`
if _, err := vm.Run(`greetFromGo('friends')`); err != nil {
panic(err)
} if _, err := vm.Run(`function greetFromJS(name) {
console.log('hello, ' + name + '!');
}`); err != nil {
panic(err)
} // `hello, friends!`
if _, err := vm.Call(`greetFromJS`, nil, "friends"); err != nil {
panic(err)
} if _, err := vm.Run("var x = 1 + 1"); err != nil {
panic(err)
} val, err := vm.Get("x")
if err != nil {
panic(err)
} v, err := val.Export()
if err != nil {
panic(err)
} // (all numbers in JavaScript are floats!)
// `float64: 2`
fmt.Printf("%T: %v\n", v, v) if _, err := vm.Run(`function add(a, b) {
return a + b;
}`); err != nil {
panic(err)
} r, err := vm.Call("add", nil, 2, 3)
if err != nil {
panic(err)
} // `5`
fmt.Printf("%s\n", r)
}
So there you have it, a whole program. It calls a Go function from JavaScript, calls a JavaScript function from Go, sets some stuff, gets some stuff, runs some code, and exports a JavaScript value to a Go value.
There’s plenty more to play around with in the otto JavaScript interpreter, and I’ll be covering some of these features in more detail, so stay tuned for more!
GETTING STARTED WITH THE OTTO JAVASCRIPT INTERPRETER的更多相关文章
- Dreamweaver 扩展开发:C-level extensibility and the JavaScript interpreter
The C code in your library must interact with the Dreamweaver JavaScript interpreter at the followin ...
- Go 语言相关的优秀框架,库及软件列表
If you see a package or project here that is no longer maintained or is not a good fit, please submi ...
- Awesome Go精选的Go框架,库和软件的精选清单.A curated list of awesome Go frameworks, libraries and software
Awesome Go financial support to Awesome Go A curated list of awesome Go frameworks, libraries a ...
- Dreamweaver 扩展开发: Calling a C++ function from JavaScript
After you understand how C-level extensibility works in Dreamweaver and its dependency on certain da ...
- JavaScript资源大全中文版(Awesome最新版)
Awesome系列的JavaScript资源整理.awesome-javascript是sorrycc发起维护的 JS 资源列表,内容包括:包管理器.加载器.测试框架.运行器.QA.MVC框架和库.模 ...
- 【repost】JavaScript Scoping and Hoisting
JavaScript Scoping and Hoisting Do you know what value will be alerted if the following is executed ...
- 我所知道的Javascript
javascript到了今天,已经不再是我10多年前所认识的小脚本了.最近我也开始用javascript编写复杂的应用,所以觉得有必要将自己的javascript知识梳理一下.同大家一起分享javas ...
- The Dangers of JavaScript’s Automatic Semicolon Insertion
Although JavaScript is very powerful, the language’s fundamentals do not have a very steep learning ...
- 45 Useful JavaScript Tips, Tricks and Best Practices(有用的JavaScript技巧,技巧和最佳实践)
As you know, JavaScript is the number one programming language in the world, the language of the web ...
随机推荐
- CFAN:Coarse-to-Fine Auto-Encoder Networks (CFAN) for Real-Time Face Alignment
作者:嫩芽33出处:http://www.cnblogs.com/nenya33/p/6801045.html 版权:本文版权归作者和博客园共有 转载:欢迎转载,但未经作者同意,必须保留此段声明:必须 ...
- badblocks - 查询设备的坏区块
语法(SYNPSIS) badblocks [ -svwnf ] [ -b block-size ] [ -c blocks_at_once ] [ -i input_file ] [ -o outp ...
- 反射(hasattr,getattr,delattr,setattr)
反射(hasattr,getattr,setattr,delattr) 反射在类中的使用 反射就是通过字符串来操作类或者对象的属性 反射本质就是在使用内置函数,其中反射有四个内置函数: hasattr ...
- mysql limit关键字
select * from table_name limit [index, ] length; limit后面跟2个参数: index:索引号,从0开始计算,表示从哪一行开始: length:长度, ...
- POJ 1637 Sightseeing tour 建图+网络流
题意: 给定一个混合图,所谓混合图就是图中既有单向边也有双向边,现在求这样的图是否存在欧拉回路. 分析: 存在欧拉回路的有向图,必须满足[入度==出度],现在,有些边已经被定向,所以我们直接记录度数即 ...
- [Algorithm] 1. A+B Problem
Description Write a function that add two numbers A and B. Clarification Are a and b both 32-bit int ...
- BZOJ 3326 [SCOI2013]数数 (数位DP)
洛谷传送门 题目: Fish 是一条生活在海里的鱼,有一天他很无聊,就开始数数玩.他数数玩的具体规则是: 确定数数的进制$B$ 确定一个数数的区间$[L, R]$ 对于$[L, R] $间的每一个数, ...
- [Python3网络爬虫开发实战] 1.8.3-Scrapy-Splash的安装
Scrapy-Splash是一个Scrapy中支持JavaScript渲染的工具,本节来介绍它的安装方式. Scrapy-Splash的安装分为两部分.一个是Splash服务的安装,具体是通过Dock ...
- Excel OLE控制
来源:http://blog.csdn.net/chelen_jak/article/details/7069095 Delphi 控制Excel(一) 使用动态创建的方法 首先创建 Excel 对 ...
- PHP 反射API
出处:http://blog.csdn.net/hguisu/article/details/7357421 PHP5添加了一项新的功能:Reflection.这个功能使得phper可以reverse ...