Dynamic Virtual Channels
refer http://blogs.msdn.com/b/rds/archive/2007/09/20/dynamic-virtual-channels.aspx
An important goal of the Terminal Services (TS) team is to provide a product that can easily be extended by third parties to better meet their needs. While TS has always supported virtual channels, they had their limitations, including the limited number of channels and the difficulty involved in writing virtual channel applications. For the 6.1 version of the client, and Windows Vista SP1 or Windows Server 2008 on the server side, Dynamic Virtual Channels (DVCs) can be used. DVCs address the limitations of the old virtual channels. This article outlines the basics of DVCs and shows how to write a complete DVC application and client plug-in to add basic file transfer support to Terminal Services.
DVC Basics
What are Virtual Channels?
Virtual channels are bi-directional connection streams provided through the RDP protocol. Virtual channels allow third parties to establish a data pipe between the TS client and server to extend the functionality of the Remote Desktop Protocol (RDP). Examples of extra functionality provided through virtual channels are cross-TS-connection clipboard, drive, printer and smart card redirection. There are two types of virtual channels: static and dynamic. Due to the limitations of static virtual channels referenced above, dynamic virtual channels are the preferred way to extend TS functionality.
Client and Server DVC components
On the TS client side the DVC is handled through a TS client plug-in. This plug-in is a COM object, whose registered CLSID is passed to the TS client through the registry (see the attached sample). The COM object must implement the IWTSPlugininterface. On the server side any arbitrary component running in the current session can use the WTS API to establish the DVC connection, as well as send and receive data.
Channel Initialization and Usage
Client Side
1) The TS client loads the DVC plug-ins from the registry:
HKCU\Software\Microsoft\Terminal Server Client\Default\AddIns
2) The TS client invokes the Initialize() method on IWTSPlugin; and passes an IWTSVirtualChannelManager
HRESULT CTsClientPlgn::Initialize(
IWTSVirtualChannelManager *pChannelMgr
)
3) During initialization, or at any arbitrary point, the plug-in is expected to use the IWTSVirtualChannelManager to create a connection listener and pass an IWTSListenerCallback
hr = pChannelMgr->CreateListener(TSTELE_CHANNEL_NAME,
0,
pListenerCallback,
&pListener);
4) IWTSListenerCallback is notified of connection requests on the channel; IWTSListenerCallback receives anIWTSVirtualChannel for every new connection and returns a corresponding IWTSVirtualChannelCallback
HRESULT CTsListenerCallback::OnNewChannelConnection(
IWTSVirtualChannel *pChannel,
BSTR data,
BOOL *pbAccept,
IWTSVirtualChannelCallback **ppCallback )
{
*pbAccept = TRUE;
_pChannelCallback->AddRef();
*ppCallback = _pChannelCallback;
pChannel->AddRef();
_pChannel = pChannel;
5) The plug-in uses the IWTSVirtualChannel to write to and close the channel
hr = _pChannel->Write(sizeof(HRESULT), (PBYTE) &hr, NULL);
hr = _pChannel->Close();
6) The plug-in receives incoming data and channel close notifications on the IWTSVirtualChannelCallback
HRESULT CTsChannelCallback::OnDataReceived(
ULONG cbSize,
BYTE *pBuffer
);
HRESULT CTsChannelCallback::OnClose();
Server Side
1) An application issues a WTSVirtualChannelOpenEx with the WTS_CHANNEL_OPTION_DYNAMIC flag to establish the DVC connection.
hWTSHandle = WTSVirtualChannelOpenEx(
WTS_CURRENT_SESSION,
TSTELE_CHANNEL_NAME,
WTS_CHANNEL_OPTION_DYNAMIC);
2) Using the WTS handle received from the previous call a WTSVirtualChannelQuery is used to get a read/write file handle for the channel
NOTE: DuplicateHandle() is needed to be able to access the channel after freeing hWTSHandle (i.e. calling WTSVirtualChannelClose()). The output handle from DuplicateHandle() needs to be closed using CloseHandle().
BOOL bSucc = WTSVirtualChannelQuery(
hWTSHandle,
WTSVirtualFileHandle,
&vcFileHandlePtr,
&len);
...
HANDLE hWTSFileHandle = *(HANDLE *)vcFileHandlePtr;
...
bSucc = DuplicateHandle(
GetCurrentProcess(),
hWTSFileHandle,
GetCurrentProcess(),
&_hDVC,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
3) Overlapped ReadFile() and WriteFile() calls are issued on the channel file handle
bRet = ReadFile(_hDVC, ReadBuf, CHANNEL_PDU_LENGTH, &BytesRead, &ovr);
bRet = WriteFile(_hDVC, pPacket, RequiredLen, &BytesWrit, &ovr);
4) To close the connection the channel file handle is closed
CloseHandle(_hDVC);
Sample: TS-Teleport
TS-Teleport is a sample application to demonstrate the end to end use of the DVC APIs. It implements a simple protocol to transport files from the TS server session to the desktop of the client machine. It does not rely on similar TS functionality like drive redirection.
![]()
The server component is a shell extension that adds an “RDP Client Desktop” entry to the “Send To” context menu. Upon receiving the list of highlighted files which the user elected to “Send to the RDP Client Desktop”, the shell extension opens the DVC and streams the files through. Upon receiving the file names and data, the client component creates those files and directories on the desktop.
The server sends a series of state dependent requests to the client by writing on the DVC and for each request it reads the status through a DVC read. Requests are start and end pairs for files and directories and data packets for file data.
Sample Files and Instructions
Please follow the link below to access sample files and instructions, including source code and installation how-to.
http://blogs.msdn.com/ts/pages/ts-teleport-sample-instructions.aspx
Dynamic Virtual Channels的更多相关文章
- PatentTips – GPU Saving and Restoring Thread Group Operating State
BACKGROUND OF THE INVENTION The present invention relates generally to single-instruction, multiple- ...
- Satisfying memory ordering requirements between partial reads and non-snoop accesses
A method and apparatus for preserving memory ordering in a cache coherent link based interconnect in ...
- Architectures for concurrent graphics processing operations
BACKGROUND 1. Field The present invention generally relates to rendering two-dimension representatio ...
- Cross-Domain Security For Data Vault
Cross-domain security for data vault is described. At least one database is accessible from a plural ...
- Massively parallel supercomputer
A novel massively parallel supercomputer of hundreds of teraOPS-scale includes node architectures ba ...
- s5p6818 Overview
S5P6818: 64bit Octa-Core, High Performance, Advanced 3D Graphics, Full-HD Multimedia Video, A53 Core ...
- HLS入门收集(1)
使用HLS各种问题 关于求指数函数 exp(x) 在HLS中使用exp(x),也就是指数函数.不能导出RTL到EDK也就是Pcore 只能导出为VIVADO IP:相关解释:见官方论坛 http:/ ...
- C++的静态分发(CRTP)和动态分发(虚函数多态)的比较
虚函数是C++实现多态的工具,在运行时根据虚表决定调用合适的函数.这被称作动态分发.虚函数很好的实现了多态的要求,但是在运行时引入了一些开销,包括: 对每一个虚函数的调用都需要额外的指针寻址 虚函数通 ...
- Down to the TLP: How PCI express devices talk (Part II)
http://xillybus.com/tutorials/pci-express-tlp-pcie-primer-tutorial-guide-2 Data Link Layer Packets A ...
随机推荐
- 给C#的treeview控件的部分节点添加checkbox
一.先初始化treeview this.treeView1.CheckBoxes = true; this.treeView1.ShowLines = false; this.treeView1.Dr ...
- Java开发环境的搭建
确定自己的操作系统版本并下载安装JDK 1.下载JDK windows系统: 右键我的电脑->属性;如下图: 2.下载JDK 下载地址:http://www.oracle.com/index.h ...
- JS案例之6——瀑布流布局(1)
在实际的项目中,偶尔会用到一种布局——瀑布流布局.瀑布流布局的特点是,在多列布局时,可以保证内容区块在水平方向上不产生大的空隙,类似瀑布的效果.简单的说,在垂直列表里,内容区块是一个挨着一个的.当内容 ...
- 2016科幻惊悚《第五波》HD720P.中英双字
导演: J·布莱克森编剧: 苏珊娜·格兰特 / 阿齐瓦·高斯曼 / 杰夫·皮克纳 / 瑞克·杨西主演: 科洛·莫瑞兹 / 尼克·罗宾森 / 朗·里维斯顿 / 玛姬·丝弗 / 亚历克斯·罗伊 / 更多. ...
- GEOS库学习之四:几何关系判断
原理上一篇已经介绍过了,这篇就直接进行程序练习 #include "geos.h" GeometryFactory factory; //创建一条环线,与线的区别就是环线是闭合的. ...
- AS2.0大步更新 Google强势逆天
New Features in Android Studio 2.0Instant Run: Faster Build & Deploy逆天吗?你还在羡慕iOS的playground吗?And ...
- ant exec
http://ant.apache.org/manual/Tasks/exec.html Exec Description Executes a system command. When the os ...
- PRML读书会第三章 Linear Models for Regression(线性基函数模型、正则化方法、贝叶斯线性回归等)
主讲人 planktonli planktonli(1027753147) 18:58:12 大家好,我负责给大家讲讲 PRML的第3讲 linear regression的内容,请大家多多指教,群 ...
- HoloLens开发手记 - Unity之Spatial mapping 空间映射
本文主要讨论如何在Unity项目中集成空间映射功能.Unity内置了对空间映射功能的支持,通过以下两种方式提供给开发者: HoloToolkit项目中你可以找到空间映射组件,这可以让你便捷快速地开始使 ...
- mysqldumpslow使用说明
mysqldumpslow使用说明 mysqldumpslow --help Usage: mysqldumpslow [ OPTS... ] [ LOGS... ] Parse and summar ...