Kubernetes 编写自定义 controller
原文链接:Kubernetes编写自定义controller
来自kubernetes官方github的一张图:

如图所示,图中的组件分为client-go和custom controller两部分:
client-go部分
- Reflector: 监视特定资源的k8s api, 把新监测的对象放入Delta Fifo队列,完成此操作的函数是ListAndWatch。
- Informer: 从Delta Fifo队列拿出对象,完成此操作的函数是processLoop。
- Indexer: 提供线程级别安全来存储对象和key。
custom-controller部分
- Informer reference: Informer对象引用
- Indexer reference: Indexer对象引用
- Resource Event Handlers: 被Informer调用的回调函数,这些函数的作用通常是获取对象的key,并把key放入Work queue,以进一步做处理。
- Work queue: 工作队列,用于将对象的交付与其处理分离,编写Resource event handler functions以提取传递的对象的key并将其添加到工作队列。
- Process Item: 用于处理Work queue中的对象,可以有一个或多个其他函数一起处理;这些函数通常使用Indexer reference或Listing wrapper来检索与该键对应的对象。
client-go官方代码例子
package main import (
"flag"
"fmt"
"time" "k8s.io/klog" "k8s.io/api/core/v1"
meta_v1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/fields"
"k8s.io/apimachinery/pkg/util/runtime"
"k8s.io/apimachinery/pkg/util/wait"
"k8s.io/client-go/kubernetes"
"k8s.io/client-go/tools/cache"
"k8s.io/client-go/tools/clientcmd"
"k8s.io/client-go/util/workqueue"
) // 定义一个结构体Controller
type Controller struct {
indexer cache.Indexer
queue workqueue.RateLimitingInterface
informer cache.Controller
} // 获取controller的函数
func NewController(queue workqueue.RateLimitingInterface, indexer cache.Indexer, informer cache.Controller) *Controller {
return &Controller{
informer: informer,
indexer: indexer,
queue: queue,
}
} // 处理workqueue中的对象
func (c *Controller) processNextItem() bool {
// Wait until there is a new item in the working queue
key, quit := c.queue.Get()
if quit {
return false
}
// Tell the queue that we are done with processing this key. This unblocks the key for other workers
// This allows safe parallel processing because two pods with the same key are never processed in
// parallel.
defer c.queue.Done(key) // Invoke the method containing the business logic
err := c.syncToStdout(key.(string))
// Handle the error if something went wrong during the execution of the business logic
c.handleErr(err, key)
return true
} // syncToStdout is the business logic of the controller. In this controller it simply prints
// information about the pod to stdout. In case an error happened, it has to simply return the error.
// The retry logic should not be part of the business logic.
func (c *Controller) syncToStdout(key string) error {
obj, exists, err := c.indexer.GetByKey(key)
if err != nil { klog.Errorf("Fetching object with key %s from store failed with %v", key, err)
return err
} if !exists { // Below we will warm up our cache with a Pod, so that we will see a delete for one pod
fmt.Printf("Pod %s does not exist anymore\n", key)
} else {
// Note that you also have to check the uid if you have a local controlled resource, which
// is dependent on the actual instance, to detect that a Pod was recreated with the same name
fmt.Printf("Sync/Add/Update for Pod %s\n", obj.(*v1.Pod).GetName())
}
return nil
} // handleErr checks if an error happened and makes sure we will retry later.
func (c *Controller) handleErr(err error, key interface{}) {
if err == nil {
// Forget about the #AddRateLimited history of the key on every successful synchronization.
// This ensures that future processing of updates for this key is not delayed because of
// an outdated error history.
c.queue.Forget(key)
return
} // This controller retries 5 times if something goes wrong. After that, it stops trying.
if c.queue.NumRequeues(key) < {
klog.Infof("Error syncing pod %v: %v", key, err) // Re-enqueue the key rate limited. Based on the rate limiter on the
// queue and the re-enqueue history, the key will be processed later again.
c.queue.AddRateLimited(key)
return
} c.queue.Forget(key)
// Report to an external entity that, even after several retries, we could not successfully process this key
runtime.HandleError(err)
klog.Infof("Dropping pod %q out of the queue: %v", key, err)
} func (c *Controller) Run(threadiness int, stopCh chan struct{}) {
defer runtime.HandleCrash() // Let the workers stop when we are done
defer c.queue.ShutDown()
klog.Info("Starting Pod controller") go c.informer.Run(stopCh) // Wait for all involved caches to be synced, before processing items from the queue is started
if !cache.WaitForCacheSync(stopCh, c.informer.HasSynced) { runtime.HandleError(fmt.Errorf("Timed out waiting for caches to sync"))
return
} for i := ; i < threadiness; i++ {
go wait.Until(c.runWorker, time.Second, stopCh)
} <-stopCh
klog.Info("Stopping Pod controller")
} func (c *Controller) runWorker() {
for c.processNextItem() {
}
} func main() {
var kubeconfig string
var master string // 指定kubeconfig文件
flag.StringVar(&kubeconfig, "kubeconfig", "", "absolute path to the kubeconfig file")
flag.StringVar(&master, "master", "", "master url")
flag.Parse() // creates the connection
config, err := clientcmd.BuildConfigFromFlags(master, kubeconfig)
if err != nil { klog.Fatal(err)
} // creates the clientset
clientset, err := kubernetes.NewForConfig(config)
if err != nil { klog.Fatal(err)
} // create the pod watcher
podListWatcher := cache.NewListWatchFromClient(clientset.CoreV1().RESTClient(), "pods", v1.NamespaceDefault, fields.Everything()) // create the workqueue
queue := workqueue.NewRateLimitingQueue(workqueue.DefaultControllerRateLimiter()) // Bind the workqueue to a cache with the help of an informer. This way we make sure that
// whenever the cache is updated, the pod key is added to the workqueue.
// Note that when we finally process the item from the workqueue, we might see a newer version
// of the Pod than the version which was responsible for triggering the update.
indexer, informer := cache.NewIndexerInformer(podListWatcher, &v1.Pod{}, , cache.ResourceEventHandlerFuncs{
AddFunc: func(obj interface{}) {
key, err := cache.MetaNamespaceKeyFunc(obj)
if err == nil {
queue.Add(key)
}
},
UpdateFunc: func(old interface{}, new interface{}) {
key, err := cache.MetaNamespaceKeyFunc(new)
if err == nil {
queue.Add(key)
}
},
DeleteFunc: func(obj interface{}) {
// IndexerInformer uses a delta queue, therefore for deletes we have to use this
// key function.
key, err := cache.DeletionHandlingMetaNamespaceKeyFunc(obj)
if err == nil {
queue.Add(key)
}
},
}, cache.Indexers{}) controller := NewController(queue, indexer, informer) // We can now warm up the cache for initial synchronization.
// Let's suppose that we knew about a pod "mypod" on our last run, therefore add it to the cache. // If this pod is not there anymore, the controller will be notified about the removal after the // cache has synchronized. indexer.Add(&v1.Pod{ ObjectMeta: meta_v1.ObjectMeta{ Name: "mypod", Namespace: v1.NamespaceDefault, }, }) // Now let's start the controller
stop := make(chan struct{})
defer close(stop)
go controller.Run(, stop) // Wait forever
select {}
}
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