javabean:

package com.me.model;

import java.io.Serializable;
import java.util.Date;
import java.util.List; public class User implements Serializable { /**
*
*/
private static final long serialVersionUID = 1L;
private int id;
private String username;
private Date birthday;
private String sex;
private String address;
//一對一 放入對象
private Morder morder;
//一對多 放入對象集合
private List<Home> homeList; public List<Home> getHomeList() {
return homeList;
}
public void setHomeList(List<Home> homeList) {
this.homeList = homeList;
}
public Morder getMorder() {
return morder;
}
public void setMorder(Morder morder) {
this.morder = morder;
}
public static long getSerialversionuid() {
return serialVersionUID;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getUsername() {
return username;
}
public void setUsername(String username) {
this.username = username;
}
public Date getBirthday() {
return birthday;
}
public void setBirthday(Date birthday) {
this.birthday = birthday;
}
public String getSex() {
return sex;
}
public void setSex(String sex) {
this.sex = sex;
}
public String getAddress() {
return address;
}
public void setAddress(String address) {
this.address = address;
}
@Override
public String toString() {
return "User [id=" + id + ", username=" + username + ", birthday="
+ birthday + ", sex=" + sex + ", address=" + address
+ ", morder=" + morder + ", homeList=" + homeList + "]";
} }
package com.me.model;

public class Morder {

    private int orderId;
private String orderName;
private String orderMessage;
public int getOrderId() {
return orderId;
}
public void setOrderId(int orderId) {
this.orderId = orderId;
}
public String getOrderName() {
return orderName;
}
public void setOrderName(String orderName) {
this.orderName = orderName;
}
public String getOrderMessage() {
return orderMessage;
}
public void setOrderMessage(String orderMessage) {
this.orderMessage = orderMessage;
} }
package com.me.model;

public class Home {

	private int homeId;
private String homeName;
public int getHomeId() {
return homeId;
}
public void setHomeId(int homeId) {
this.homeId = homeId;
}
public String getHomeName() {
return homeName;
}
public void setHomeName(String homeName) {
this.homeName = homeName;
} }

  mapper.xml 代码

<!-- collection :collection属性的值有三个分别是list、array、map三种, 分别对应的参数类型为:List、数组、map集合,我在上面传的参数为数组,所以值为array
item : 表示在迭代过程中每一个元素的别名 index :表示在迭代过程中每次迭代到的位置(下标) open :前缀 close :后缀 separator
:分隔符,表示迭代时每个元素之间以什么分隔 -->
<delete id="deleteSome">
delete from user where id in
<foreach collection="list" item="id" index="index" open="("
close=")" separator=",">
#{id}
</foreach>
</delete> <!-- 关联查询 -->
<!-- 關聯查詢 1對1 -->
<select id="selectGL" resultMap="userRsultMap">
select * from user u,morder m
WHERE u.oid=m.order_id
</select>
<resultMap type="com.me.model.User" id="userRsultMap">
<id property="id" column="id" />
<result column="username" property="username" />
<result column="birthday" property="birthday" />
<result column="sex" property="sex" />
<result column="address" property="address" /> <association property="morder" javaType="com.me.model.Morder">
<id column="order_id" property="orderId" />
<result column="order_name" property="orderName" />
<result column="order_message" property="orderMessage" />
</association>
</resultMap>
<!-- 關聯查詢 1對多 -->
<select id="selectGL2" resultMap="userRsultMap2">
select * from user u,home h where u.hid=h.home_id;
</select>
<resultMap type="com.me.model.User" id="userRsultMap2">
<id property="id" column="id" />
<result column="username" property="username" />
<result column="birthday" property="birthday" />
<result column="sex" property="sex" />
<result column="address" property="address" /> <collection property="homeList" ofType="com.me.model.Home">
<id property="homeId" column="home_id" />
<result property="homeName" column="home_name" />
</collection>
</resultMap>

图文解释:

测试:

//關聯查詢 1 to 多
@Test
public void selectGL2(){
try {
inputStream = Resources.getResourceAsStream(resource);
// 创建会话工厂,传入MyBatis的配置文件信息
SqlSessionFactory sqlSessionFactory = new SqlSessionFactoryBuilder()
.build(inputStream);
// 通过工厂得到SqlSession
sqlSession = sqlSessionFactory.openSession();
List<User> list = sqlSession.selectList("test.selectGL2");
for (User u : list) {
System.err.println(u.getHomeList().get(0).getHomeName());
} } catch (IOException e) {
e.printStackTrace();
} finally {
// 释放资源
sqlSession.close();
}
}

结果:

22:47:17.005 [main] DEBUG org.apache.ibatis.logging.LogFactory - Logging initialized using 'class org.apache.ibatis.logging.slf4j.Slf4jImpl' adapter.
22:47:17.140 [main] DEBUG o.a.i.d.pooled.PooledDataSource - PooledDataSource forcefully closed/removed all connections.
22:47:17.140 [main] DEBUG o.a.i.d.pooled.PooledDataSource - PooledDataSource forcefully closed/removed all connections.
22:47:17.140 [main] DEBUG o.a.i.d.pooled.PooledDataSource - PooledDataSource forcefully closed/removed all connections.
22:47:17.140 [main] DEBUG o.a.i.d.pooled.PooledDataSource - PooledDataSource forcefully closed/removed all connections.
22:47:17.215 [main] DEBUG o.a.i.t.jdbc.JdbcTransaction - Opening JDBC Connection
22:47:17.420 [main] DEBUG o.a.i.d.pooled.PooledDataSource - Created connection 518522822.
22:47:17.420 [main] DEBUG o.a.i.t.jdbc.JdbcTransaction - Setting autocommit to false on JDBC Connection [com.mysql.jdbc.JDBC4Connection@1ee807c6]
22:47:17.421 [main] DEBUG test.selectGL2 - ==> Preparing: select * from user u,home h where u.hid=h.home_id;
22:47:17.444 [main] DEBUG test.selectGL2 - ==> Parameters:
22:47:17.461 [main] DEBUG test.selectGL2 - <== Total: 4
sasadasd
22:47:17.462 [main] DEBUG o.a.i.t.jdbc.JdbcTransaction - Resetting autocommit to true on JDBC Connection [com.mysql.jdbc.JDBC4Connection@1ee807c6]
22:47:17.462 [main] DEBUG o.a.i.t.jdbc.JdbcTransaction - Closing JDBC Connection [com.mysql.jdbc.JDBC4Connection@1ee807c6]
22:47:17.463 [main] DEBUG o.a.i.d.pooled.PooledDataSource - Returned connection 518522822 to pool.

更多可以参考:https://www.cnblogs.com/xdp-gacl/p/4264440.html

m'ybatis 一对一 一对多 配置详解的更多相关文章

  1. ubuntu apache2配置详解(含虚拟主机配置方法)

    ubuntu apache2配置详解(含虚拟主机配置方法) 在Windows下,Apache的配置文件通常只有一个,就是httpd.conf.但我在Ubuntu Linux上用apt-get inst ...

  2. 实时监控、直播流、流媒体、视频网站开发方案流媒体服务器搭建及配置详解:使用nginx搭建rtmp直播、rtmp点播、,hls直播服务配置详解

    注意:这里不会讲到nginx流媒体模块如何安装的问题,只研究rtmp,hls直播和录制相关的nginx服务器配置文件的详细用法和说明.可以对照这些命令详解配置nginx -rtmp服务 一.nginx ...

  3. Log4j配置详解(转)

    一.Log4j简介 Log4j有三个主要的组件:Loggers(记录器),Appenders (输出源)和Layouts(布局).这里可简单理解为日志类别,日志要输出的地方和日志以何种形式输出.综合使 ...

  4. logback 常用配置详解<appender>

    logback 常用配置详解 <appender> <appender>: <appender>是<configuration>的子节点,是负责写日志的 ...

  5. [转]阿里巴巴数据库连接池 druid配置详解

    一.背景 java程序很大一部分要操作数据库,为了提高性能操作数据库的时候,又不得不使用数据库连接池.数据库连接池有很多选择,c3p.dhcp.proxool等,druid作为一名后起之秀,凭借其出色 ...

  6. libCURL开源库在VS2010环境下编译安装,配置详解

    libCURL开源库在VS2010环境下编译安装,配置详解 转自:http://my.oschina.net/u/1420791/blog/198247 http://blog.csdn.net/su ...

  7. logback配置详解3<filter>

    logback 常用配置详解(三) <filter> <filter>: 过滤器,执行一个过滤器会有返回个枚举值,即DENY,NEUTRAL,ACCEPT其中之一.返回DENY ...

  8. logback配置详解2<appender>

    logback 常用配置详解(二) <appender> <appender>: <appender>是<configuration>的子节点,是负责写 ...

  9. log4j.properties配置详解

    1.Loggers Loggers组件在此系统中被分为五个级别:DEBUG.INFO.WARN.ERROR和FATAL.这五个级别是有顺序的,DEBUG < INFO < WARN < ...

随机推荐

  1. 双系统下ubuntu不能访问658GB卷,磁盘挂载失败。

    win10+ubuntu双系统出现以下错误: Error mounting /dev/sda5 at /media/captain/AC8CF85B8CF8218E: Command-line `mo ...

  2. 【网络编程】inet_addr、inet_ntoa、inet_aton、inet_ntop和inet_pton区分

    先上一张图 1.把ip地址转化为用于网络传输的二进制数值 int inet_aton(const char *cp, struct in_addr *inp); inet_aton() 转换网络主机地 ...

  3. MySQL mha 高可用集群搭建

    [mha] MHA作为MySQL故障切换和主从提升的高可用软件,在故障切换过程中,MHA能做到在0~30秒之内自动完成数据库的故障切换操作,并且在进行故障切换的过程中,MHA能在最大程度上保证数据的一 ...

  4. 解决xadmin下设置“use_bootswatch = True”无效的问题

    环境:python 2.7django 1.9xadmin采用源代码的方式引入到项目中QQ群交流:697028234 1.安装requests pip install requests 2./xadm ...

  5. 如何将Pcm格式的音频文件转换成Wave格式的文件

    最近在做一款变声App,其中就用到了将pcm格式转wave格式,下面贴出源代码,希望带有需求的童鞋有帮助!!!这里是c++语言写的,也可以用java实现.当然java调用native函数要用到jni技 ...

  6. 2017.10.23 Arduino Atmel EFM32低功耗监测

    mark:因为最近一直调试(维护)客户的EFM32,和其他系列的Atmel芯片.对atmel不熟悉,做点功课. 1. 自建Arduino 最小系统(原来树莓派都是Atmel的芯片) http://ww ...

  7. CRect类 的介绍

    类CRect是对Windows结构RECT的封装,凡是能用RECT结构的地方都可以用CRect代替. 结构RECT表示一个矩形的位置和尺寸,其定义为: typedef struct tagRECT{ ...

  8. C# 给窗体添加皮肤 - SkinEngine的应用

    C# 给窗体添加皮肤 - SkinEngine的应用   C#中利用 IrisSkin2.dll 所提供的控件 SkinEngine 来为窗体添加皮肤.这种方法最简单 具体步骤: .添加控件SkinE ...

  9. 安全性测试AppScan工具使用实战20150920

    Appscan是做安全性测试的一款工具,网上资料比较少,项目需要做安全性测试,用它做了web的扫描,可以发现一些问题,并且有原因分析和修复建议,感觉还不错,现在实战 1.打开工具,点击[文件]下的[新 ...

  10. IOS开发GCD小结

    0. Brief Introduction GCD,全称Grand Central Dispath,是苹果开发的一种支持并行操作的机制.它的主要部件是一个FIFO队列和一个线程池,前者用来添加任务,后 ...