Description

The doggie found a bone in an ancient maze, which fascinated him a lot. However, when he picked it up, the maze began to shake, and the doggie could feel the ground sinking. He realized that the bone was a trap, and he tried desperately to get out of this maze.

The maze was a rectangle with sizes N by M. There was a
door in the maze. At the beginning, the door was closed and it would
open at the T-th second for a short period of time (less than 1 second).
Therefore the doggie had to arrive at the door on exactly the T-th
second. In every second, he could move one block to one of the upper,
lower, left and right neighboring blocks. Once he entered a block, the
ground of this block would start to sink and disappear in the next
second. He could not stay at one block for more than one second, nor
could he move into a visited block. Can the poor doggie survive? Please
help him.

 

Input

The input consists of multiple test cases. The first line of each test
case contains three integers N, M, and T (1 < N, M < 7; 0 < T
< 50), which denote the sizes of the maze and the time at which the
door will open, respectively. The next N lines give the maze layout,
with each line containing M characters. A character is one of the
following:

'X': a block of wall, which the doggie cannot enter;

'S': the start point of the doggie;

'D': the Door; or
'.': an empty block.

The input is terminated with three 0's. This test case is not to be processed.

 

Output

For each test case, print in one line "YES" if the doggie can survive, or "NO" otherwise.
 

Sample Input

4 4 5
S.X.
..X.
..XD
....
3 4 5
S.X.
..X.
...D
0 0 0
 

Sample Output

NO
YES

题目意思很简单,但是有一个很坑的地方。就是给你一个地图,.表示可以走,X不可以走,S起点,D终点,然后给你一个步数num,然后坑点来了,问的是能不能恰好在num步的时候到达终点,步数一定要等于num。

当然,这道题,如果你直接DFS肯定是会错的。需要剪枝。

这里只要奇偶剪枝就好。

//Asimple
#include <iostream>
#include <algorithm>
#include <cstring>
#include <cstdio>
#include <cstdlib>
#include <cmath>
using namespace std;
const int maxn = ;
int dx[] = {-,,,}, dy[]={,,-,};
typedef long long ll;
int n, m, num, T, k, x, y;
int endx, endy;
char Map[maxn][maxn];
bool vis[maxn][maxn], flag; bool wrang(int x, int y) {
return x< || x>=n || y< || y>=m || Map[x][y] == 'X';
} void DFS(int x, int y, int step) {
if( Map[x][y] == 'D' ) {
if( step == num ) {
flag = true;
return ;
}
return ;
}
int as = abs(x-endx)+abs(y-endy);
//奇偶剪枝
if( (num-as-step)% || as+step>num) return;
if( flag ) return ;
for(int i=; i<; i++) {
int nx = x+dx[i];
int ny = y+dy[i];
if( !wrang(nx, ny) && !vis[nx][ny] ) {
vis[nx][ny] = true;
DFS(nx, ny, ++step);
//回溯
vis[nx][ny] = false;
step--;
}
}
} void input() {
while( cin >> n >> m >> num && ( n + m + num ) ) {
for(int i=; i<n; i++) {
cin >> Map[i];
for(int j=; j<m; j++) {
if( Map[i][j] == 'S' ) {
x = i;
y = j;
}
if( Map[i][j] == 'D' ) {
endx = i;
endy = j;
}
vis[i][j] = false;
}
}
flag = false;
vis[x][y] = true;
int as = abs(endx-x)+abs(endy-y);
//奇偶剪枝
if( ( as + num )&) {
cout << "NO" << endl;
continue;
}
DFS(x,y,);
if( flag ) {
cout << "YES" << endl;
} else {
cout << "NO" << endl;
}
}
} int main(){
input();
return ;
}

Tempter of the Bone的更多相关文章

  1. hdu.1010.Tempter of the Bone(dfs+奇偶剪枝)

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  2. ZOJ 2110 Tempter of the Bone

    Tempter of the Bone Time Limit: 2 Seconds      Memory Limit: 65536 KB The doggie found a bone in an ...

  3. hdu 1010:Tempter of the Bone(DFS + 奇偶剪枝)

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  4. HDU 1010 Tempter of the Bone --- DFS

    HDU 1010 题目大意:给定你起点S,和终点D,X为墙不可走,问你是否能在 T 时刻恰好到达终点D. 参考: 奇偶剪枝 奇偶剪枝简单解释: 在一个只能往X.Y方向走的方格上,从起点到终点的最短步数 ...

  5. Hdu 1010 Tempter of the Bone 分类: Translation Mode 2014-08-04 16:11 82人阅读 评论(0) 收藏

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  6. hdoj 1010 Tempter of the Bone【dfs查找能否在规定步数时从起点到达终点】【奇偶剪枝】

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  7. Tempter of the Bone(dfs+奇偶剪枝)

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  8. hdu 1010 Tempter of the Bone 深搜+剪枝

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  9. Tempter of the Bone(dfs奇偶剪枝)

    Tempter of the Bone Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/32768 K (Java/Othe ...

  10. ZOJ 2110 Tempter of the Bone(条件迷宫DFS,HDU1010)

    题意  一仅仅狗要逃离迷宫  能够往上下左右4个方向走  每走一步耗时1s  每一个格子仅仅能走一次且迷宫的门仅仅在t时刻打开一次  问狗是否有可能逃离这个迷宫 直接DFS  直道找到满足条件的路径 ...

随机推荐

  1. 关于java建立的的包import的问题

    之前修改classpath后,import自己写的包,用IDEA运行一直不通过,现在还没解决.... 是classpath修改不对,还是IDEA的问题? 哎,没有解决,只是在同一目录下才能用 不再纠结 ...

  2. iOS柱状图的绘制

    前段时间公司要求做一个统计,用swift3.0写的,因此整理了一下demo,直接上图 代码下载地址:https://github.com/minyahui/MYHChartView

  3. 别再为了iOS新系统设备而重新安装一个新版Xcode了.其实我们可以添加版本支持

    众所周知,Xcode7.3的代码补全是有问题的  如导入自定义类之后,在代码中并不会补全相应的类名... 但Xcode7.2是没有这个问题的,但很多时候我们自己的设备都升级到了iOS9.3.X系统,导 ...

  4. tomcatPluginV321.zip

    下载地址:http://www.eclipsetotale.com/tomcatPlugin/tomcatPluginV321.zip 或者  http://files.cnblogs.com/fil ...

  5. ThinkCmfX模板常量

    一.public文件: 1.各种js文件,包括cookie.js.ajaxFrom.js等系统自带的js文件 2.simpleboot:bootstrap.图标font文件 二.themes:前端模板 ...

  6. mysql临时禁用触发器

    mysql支持设定session变量,并且有带入到触发器中使用的能力,故可以间接的设置触发器失效 思路是: 在执行前设定一个session变量,执行过程中判断该变量的值(没有设定该变量的值时该变量默认 ...

  7. centos6.7下安装mvn 、安装elasticsearch下ik分词

    先说一下安装mvn步骤,如果已安装可以忽略: 在tmp目录下 1.建立mvn目录 mkdir mvn cd /tmp/mvn 2.下载 wget http://apache.fayea.com/mav ...

  8. 【Android测试】Android截图的深水区

    ◆版权声明:本文出自胖喵~的博客,转载必须注明出处. 转载请注明出处:http://www.cnblogs.com/by-dream/p/6113059.html 需求 这两天遇到这样一个事情,因为某 ...

  9. AOP programming paradiag

    AOP https://en.wikipedia.org/wiki/Aspect-oriented_programming Typically, an aspect is scattered or t ...

  10. mpt_voronoi demo

    % %demo1% A=rand(3,10);% pbound=Polyhedron([0 0 0;150 0 0;150 150 0;0 150 0; 0 0 1;150 0 1;150 150 1 ...