Using Timers in MFC Applications
Timer Events in MFC Applications
Event timers are always handy to have around and useful in nearly every project. When a timer is readily available, such as the Timer control in Visual Basic, you find all kinds of reasons to use one in an application. The lack of a timer object in MFC is, in my opinion, a serious oversight.
Luckily, Microsoft Windows NT/95 systems provide a number of timers for use by application programs. This tutorial provides information on how to install timers in your MFC application, and how to start, process and stop the timers.
In the final section of the tutorial, we develope a simple timer project which is capable of rough animation of an icon in the dialog window. This project is useful in any compute or I/O bound application, and illustrates the techniques involved with installing and using a system timer.
These steps were developed and tested on a WindowsNT 4.0 workstation and Windows95 using VisualC++ 4.2 with Microsoft Foundation Classes.
Installing a Timer
- In the header file of the dialog using the timer,
- Add a message number for each timer needed:
#define
IDT_TIMER_0
WM_USER + 200
#define
IDT_TIMER_1
IDT_TIMER_0 + 1
- Add the timer interrupt handler
OnTimer (UINT TimerVal)
to the Generated Message Map:
- locate the section under Implementation where the AFX_MSG message map is declared (usually begins with the line OnInitDialog());
- add a line just after the last line in the message map (just before the "//}}AFX_MSG"):
afx_msg
void
OnTimer (UINT TimerVal);
- This should be the last entry in the message map.
- In the dialog implementation (.cpp) file,
- Locate the dialog class start
- Find the line starting "BEGIN_MESSAGE_MAP"
- After the last entry in the message map (before the line "//}}AFX_MSG_MAP"), add
ON_WM_TIMER ( )
Starting the timer
To start the timer, you must issue a SetTimer command:
t-number = SetTimer (t-message, t-interval, NULL)
where:
t-message
The message number assigned for processing the timer request.
This is referred to as IDT_TIMER_0 in the installation instructions.t-interval
The timer duration, in mSec.
t-number
The system timer number assigned to this event, or 0 if no timers available.
For Example:
UINT StartTimer (UINT TimerDuration)
{
UINT TimerVal;
TimerVal = SetTimer (IDT_TIMER_0, TimerDuration, NULL);
if (TimerVal == 0)
{
MessageBox ("Unable to obtain timer",
"IDT_TIMER_0",
MB_OK|MB_SYSTEMMODAL);
}
return TimerVal;
}// end StartTimer
To start the timer, pass it the value of the timer duration, in milliseconds (mSec). If the returned value is non-zero, the timer has been initialized.
Note: You must save the assigned timer value in order to stop the timer, and also to know which timer to process in a multi-timer application.
Stopping the Timer
To stop the timer, issue the KillTimer command:
t-result = KillTimer (t-number);
where:
t-number
The system timer number from either the SetTimer or OnTimer methods.
t-result
The boolean result of the operation, TRUE indicating success.
For Example:
BOOL StopTimer (UINT TimerVal)
{
//
// Stop the timer
//
if (!KillTimer (TimerVal))
{
return FALSE;
}
//
// Place clean-up code following this point.
//
return TRUE;
} // end StopTimer
Processing Timer Events - The OnTimer Method
After the timer has been started, the OnTimer event will be called each time the timer counts down to zero (reaches terminal count) from the requested value. This event is asynchronous to the timer - a message is placed in the message queue of the calling process and the timer is automatically restarted.
The timer can be stopped (refer to Stopping the Timer) upon entry to the OnTimer routine, or left to run if the event will not occur again before processing the OnTimer routine has completed.
The OnTimer method will be executed each time the timer reaches terminal count. The code in this method should be short and concise; it should be code which must be executed each time the timer reaches its terminal count, such as changing the view of an animated drawing or icon, or setting a flag to process latter, or starting a thread to handle the more complex functions.
Example:
void OnTimer (UINT TimerVal)
{
//////////////////////////////////////////////
//
// Stop the timer
//
//////////////////////////////////////////////
if (!KillTimer (TimerVal))
{
}
//////////////////////////////////////////////
//
// Process the event
//
//////////////////////////////////////////////
//////////////////////////////////////////////
//
// Restart the timer, if needed, before exiting
//
//////////////////////////////////////////////
}
Multiple Timers
The OnTimer method is passed an unsigned integer (UINT) to identify the timer which is interrupting. The value of this timer may be used to stop the associated timer. It can also be used in a multiple timer environment to determine what type of processing must occur.
Example:
Assumptions:
- The timers are started using the example in the section on Installing a Timer.
- The timer values are placed sequentially into the array ATimer, as follows:
- ATimer [0] = StartTimer (200); // a 200 mSec timer
- ATimer [1] = StartTimer (500); // a 500 mSec timer
void OnTimer (UINT TimerVal)
{
int Index;
/////////////////////////////////////////////////////////////////////////////
//
// Check timer number 0
//
////////////////////////////////////////////////////////////////////////////
if (TimerVal == ATimer[0])
{
//
// Process timer 0 message!
//
return;
}
////////////////////////////////////////////////////////////////////////////
//
// check timer number 1
//
////////////////////////////////////////////////////////////////////////////
if (TimerVal == ATimer[1])
{
//
// Process timer 1 message!
//
return;
}
////////////////////////////////////////////////////////////////////////////
//
// Not timer number 0 or 1
//
////////////////////////////////////////////////////////////////////////////
if (!KillTimer (TimerVal))
{
}
CString Message;
Message.format("Unkown timer interrupt: %u", TimerVal);
MessageBox (Message,"OnTimer",MB_OK|MB_SYSTEMMODAL);
} // end OnTimer
From: https://www.developer.com/net/cplus/article.php/603531/Using-Timers-in-MFC-Applications.htm
Using Timers in MFC Applications的更多相关文章
- 基于VC的MFC界面开发
教你熟悉VC6.0创建一个可视化软件的过程 UpdateData(TRUE);//将输入数据赋给文本框变量. UpdateData(FALSE);//将内容显示在文本框中 AfxMessageBox( ...
- 区别:Use MFC In A Shared DLL 和 Use MFC In A Static Library
摘自:Programming Windows with MFC, 2nd Edition Choosing Use MFC In A Shared DLL minimizes your applica ...
- 一些非常好的VC++/MFC开源项目链接
Introduction List of some of the best Open Source projects written in VC++/MFC. Background Codeproje ...
- Some Very Good VC++/MFC Resources Besides Codeproject.com
Some Very Good VC++/MFC Resources Besides Codeproject.com http://www.naughter.com/ (VC++/MFC huge co ...
- 基于MFC的Media Player播放器的制作(4---功能实现代码)
| 版权声明:本文为博主原创文章,未经博主允许不得转载. PandaPlayerDlg.h // PandaPlayerDlg.h : header file // //{{AFX_INCLUDE ...
- 第六篇--MFC美化界面
1.MFC如何设置背景颜色 首先,为对话框添加WM_CTLCOLOR消息,方法为:右击Dialog窗口 --> Class Wizard --> Messages --> WM_CT ...
- MFC 学习笔记
MFC 学习笔记 一.MFC编程基础: 概述: 常用头文件: MFC控制台程序: MFC库程序: 规则库可以被各种程序所调用,扩展库只能被MFC程序调用. MFC窗口程序: 示例: MFC库中类的简介 ...
- C++的简单“五子棋”游戏,只是核心代码,资源代码未添加
ChessBoard.h #ifndef __CHESS_BOARD_H__ #define __CHESS_BOARD_H__ #include "DataStruct.h" # ...
- C++ 使用SQLite
1.SQLite是一个完全独立的.不需要服务器.不要任何配置.支持SQL的.开源的文件数据库引擎.源代码和支持可以登录:http://www.sqlite.org/ 1.1.下载sqlite3.d ...
随机推荐
- @RequestParam @RequestBody @PathVariable 等参数绑定注解详解(转)
引言: 接上一篇文章,对@RequestMapping进行地址映射讲解之后,该篇主要讲解request 数据到handler method 参数数据的绑定所用到的注解和什么情形下使用: 简介: han ...
- POJ 1386 Play on Words (有向图欧拉路径判定)
Play on Words Time Limit: 1000MS Memory Limit: 10000K Total Submissions: 8768 Accepted: 3065 Des ...
- 为Qemu aarch32添加BeautifulSoup4模块
环境 Qemu:2.8.0 开发板:vexpress-ca9 概述 上一篇博文已经可以让我们的开发板可以成功的ping通百度了,据说Python的网络功能也很强大,而Beautiful Soup是 ...
- AngularJS路由系列(5)-- UI-Router的路由约束、Resolve属性、路由附加数据、路由进入退出事件
本系列探寻AngularJS的路由机制,在WebStorm下开发.主要包括: ● UI-Router约束路由参数● UI-Router的Resolve属性● UI-Router给路由附加数据● UI- ...
- 使用Axure RP原型设计实践02,自定义部件以及熟悉与部件相关面板
本篇体验在Axure中自定义部件,并熟悉Widget Interations and Notes面板,Widget Properties and Style面板,Widget Manager面板. 在 ...
- 内存加载DLL
1.前言 目前很多敏感和重要的DLL(Dynamic-link library) 都没有提供静态版本供编译器进行静态连接(.lib文件),即使提供了静态版本也因为兼容性问题导致无法使用,而只提供DLL ...
- Windows 下安装NPM
第一步: 下载node.js的windows版 当前最新版本是https://nodejs.org/dist/ 第二步:设置环境变量 把node.exe所在目录加入到PATH环境变量中. 配置成功 ...
- 用UICollectionView实现无限轮播图
用UICollectionView实现无限轮播图 效果 源码 https://github.com/YouXianMing/Animations 细节
- 盾牌第一至七季/全集The Shield迅雷下载
英文译名The Shield,第1-7季(2002-2008)FX.本季看点:<盾牌>一部极具争议性的连续剧,打破了传统警匪片套路,刻画了性格复杂的警察,他们在与各种罪案做斗争的同时,也面 ...
- Struts2再曝高危漏洞(S2-020补丁绕过)
之前S2-020漏洞利用方式见drops:Struts2 Tomcat class.classLoader.resources.dirContext.docBase赋值造成的DoS及远程代码运行利用! ...