person.js

/**
* This example make use of requireJS to provide a clean and simple way to split JavaScript class definitions
* into separate files and avoid global namespace pollution. http://requirejs.org/
*
* We start by defining the definition within the require block inside a function; this means that any
* new variables / methods will not be added to the global namespace; requireJS simply requires us to return
* a single value (function / Object) which represents this definition. In our case, we will be returning
* the Class' function.
*/
define(function () {
// Forces the JavaScript engine into strict mode: http://tinyurl.com/2dondlh
"use strict"; /**
* This is our classes constructor; unlike AS3 this is where we define our member properties (fields).
* To differentiate constructor functions from regular functions, by convention we start the function
* name with a capital letter. This informs users that they must invoke the Person function using
* the `new` keyword and treat it as a constructor (ie: it returns a new instance of the Class).
*/
function Person(name) {
// This first guard ensures that the callee has invoked our Class' constructor function
// with the `new` keyword - failure to do this will result in the `this` keyword referring
// to the callee's scope (typically the window global) which will result in the following fields
// (name and _age) leaking into the global namespace and not being set on this object.
if (!(this instanceof Person)) {
throw new TypeError("Person constructor cannot be called as a function.");
} // Here we create a member property (field) for the Person's name; setting its value
// what the one supplied to the Constructor. Although we don't have to define
// properties ahead of time (they can easily be added at runtime as all Object / functions
// in JavaScript are dynamic) I believe it makes your code easier to follow if you list your
// classes intentions up front (eg: in the Constructor function).
this.name = name; // Here we are defining a private member. As there is no `private` keyword in JavaScript
// there is no way for us to hide this data (without resorting to inelegant hacks); instead
// we choose to use a naming convention where a leading underscore indicates a property
// is private and should not be relied upon as part of the Classes public API.
this._age = -1;
} /**
* Adding static properties is as simple as adding them directly to the constructor
* function directly.
*/
Person.RETIREMENT_AGE = 60; /**
* Public Static methods are defined in the same way; here's a static constructor for our Person class
* which also sets the person's age.
*/
Person.create = function (name, age) {
var result = new Person(name);
result.setAge(age); return result;
}; /**
* Any functions not added to the Person reference won't be visible, or accessible outside of
* this file (closure); however, these methods and functions don't belong to the Person class either
* and are static as a result.
*/
function formatNameAndAge(person) {
// Note that `this` does not refer to the Person object from inside this method.
if (person._age === -1) {
return "We don't know how old " + person.name + " is!";
} return (person.name + ", is " + person._age + " years old and "
+ ((person.canRetire()) ? "can" : "can't") + " retire");
}; /**
* The prototype is a special type of Object which is used as a the blueprint for all instances
* of a given Class; by defining functions and properties on the prototype we reduce memory
* overhead. We can also achieve inheritance by pointing one classes' prototype at another, for
* example, if we introduced a BankManager class which extended our Person class, we could write:
*
* `BankManager.prototype = Person.prototype`
* `BankManager.prototype.constructor = BankManager`
*
* However, due to the dynamic nature of JavaScript I am of the opinion that favouring composition
* over inheritance will make your code easier to read and re-use.
*/
Person.prototype = { /**
* Whenever you replace an Object's Prototype, you need to repoint
* the base Constructor back at the original constructor Function,
* otherwise `instanceof` calls will fail.
*/
constructor: Person, /**
* All methods added to a Class' prototype are public (visible); they are able to
* access the properties and methods of the Person class via the `this` keyword. Note that
* unlike ActionScript, usage of the `this` keyword is required, failure to use it will
* result in the JavaScript engine trying to resolve the definition on the global object.
*/
greet: function () {
// Note we have to use the `this` keyword.
return "Hello, " + this.name;
}, /**
* Even tho the `_age` property is accessible; it still makes a lot of sense to provide
* mutator methods (getters / setters) which make up the public API of a Class - here we
* validate the supplied value; something you can't do when a field is modified directly
*/
setAge: function (value) {
// Ensure the supplied value is numeric.
if (typeof (value) !== 'number') {
throw new TypeError(typeof (value) + " is not a number.");
} // Ensure the supplied value is valid.
if (isNaN(value) || value < 0) {
throw new RangeError("Supplied value is out of range.");
} this._age = value;
}, /**
* This method access both a member property and a static property.
*/
canRetire: function() {
return this._age >= Person.RETIREMENT_AGE;
}, /**
* Finally we can also access 'static' functions and properties.
*/
toString: function() {
// Note that as `formatNameAndAge` is static we must supply a reference
// to `this` so it can operate on this instance.
return formatNameAndAge(this);
}
}; // As mentioned up top, requireJS needs us to return a value - in this files case, we will return
// a reference to the constructor function.
return Person;
});

  使用:

    require(['site'],function(Person){
var jonny = new Person("Jonny");
jonny.setAge(29);
console.log(jonny.toString());
});

  

 

requirejs amd module load example的更多相关文章

  1. 解决metasploit的module load fail

    解决metasploit的module load fail 在exploits文件夹下面新建一个文件夹test 把你要用的rb文件放进去 reload_all 就行了

  2. 模块化 Sea.js(CMD)规范 RequireJS(AMD)规范 的用法

    插入第三方库AMD CMD都 一样  如:JQ(再JQ源码里修改) 使用seajs的步骤 1.HTML里引入seajs <script src="./lib/sea.js"& ...

  3. 对于requirejs AMD模块加载的理解

    个人人为使用模块化加载的优点有三: 1,以我的项目为例:90%为图表展示,使用的是echarts,此文件较大,requirejs可以在同一个版本号(urlArgs)之下缓存文件,那么我就可以在访问登陆 ...

  4. requireJs,AMD,CMD

    知识点1:AMD/CMD/CommonJs是JS模块化开发的标准,目前对应的实现是RequireJs/SeaJs/nodeJs.   知识点2:CommonJs主要针对服务端,AMD/CMD主要针对浏 ...

  5. Javascript Module pattern template. Shows a class with a constructor and public/private methods/properties. Also shows compatibility with CommonJS(eg Node.JS) and AMD (eg requireJS) as well as in a br

    /** * Created with JetBrains PhpStorm. * User: scotty * Date: 28/08/2013 * Time: 19:39 */ ;(function ...

  6. AMD及requireJS

    前面的话 由CommonJS组织提出了许多新的JavaScript架构方案和标准,希望能为前端开发提供统一的指引.AMD规范就是其中比较著名一个,全称是Asynchronous Module Defi ...

  7. 详解AMD规范及具体实现requireJS在工程中的使用

    前面的话 由CommonJS组织提出了许多新的JavaScript架构方案和标准,希望能为前端开发提供统一的指引.AMD规范就是其中比较著名一个,全称是Asynchronous Module Defi ...

  8. RequireJS API

    可以找到许多的解读,但是原文总是最重要的,也是最正宗的说明,直接访问 RequireJS 有时不太方便,这里将 RequireJS 2.0 API 的原文转载到博客园,方便查看. This is th ...

  9. JavaScript AMD 模块加载器原理与实现

    关于前端模块化,玉伯在其博文 前端模块化开发的价值 中有论述,有兴趣的同学可以去阅读一下. 1. 模块加载器 模块加载器目前比较流行的有 Requirejs 和 Seajs.前者遵循 AMD规范,后者 ...

随机推荐

  1. get、post的区别

    Get.post请求的区别 前言 不论是get还是post方式,都是属于http协议,只是http的两种不同的传输方式,而http协议是基于TCP传输协议的,所以无论是get还是post,在传输层的意 ...

  2. AtCoder Grand Contest 002 (AGC002) F - Leftmost Ball 动态规划 排列组合

    原文链接https://www.cnblogs.com/zhouzhendong/p/AGC002F.html 题目传送门 - AGC002F 题意 给定 $n,k$ ,表示有 $n\times k$ ...

  3. BZOJ4237 稻草人 分治 单调栈

    原文链接https://www.cnblogs.com/zhouzhendong/p/8682572.html 题目传送门 - BZOJ4237 题意 平面上有$n(n\leq 2\times 10^ ...

  4. Nginx的配置安装和使用

    http://blog.csdn.net/e421083458/article/details/30086413 以后继续更新

  5. 现代C++之理解模板类型推断(template type deduction)

    理解模板类型推断(template type deduction) 我们往往不能理解一个复杂的系统是如何运作的,但是却知道这个系统能够做什么.C++的模板类型推断便是如此,把参数传递到模板函数往往能让 ...

  6. 躲不掉的 lambda 表达式

    lambda 表达式是 Java8 的新特性,虽说都发布很久了,但是不到万不得已是肯定不会研究这个的,现在就是那不得不学习的时候了. 本文主要说一下什么 lambda 表达式.Java 中为什么要有 ...

  7. SpringMVC(二五) JSTL View

    项目中使用JSTL,SpringMVC会把视图由InternalView转换为JstlView. 若使用Jstl的fmt标签,需要在SpringMVC的配置文件中配置国际化资源文件. 实现过程: 1. ...

  8. ORM(二)

    一.ORM简介         对象关系映射(Object Relational Mapping,简称ORM)模式是一种为了解决面向对象与关系数据库存在的互不匹配的现象的技术.简单的说,ORM是通过使 ...

  9. Lua的 table.sort排序

    在用table.sort 排序的时候注意,如果使用多个条件排序,应在一个排序函数里按照条件优先级进行比较排序. 例如 local t = { {time = , i = }, {time = , i ...

  10. Android 屏幕适配问题分析

    一.屏幕分辨率.大小及相关单位介绍 Android categorizes device screens using two general properties: size and density. ...