[Angular Unit Testing] Testing Component methods
import {ComponentFixture, TestBed} from '@angular/core/testing';
import {BrowserDynamicTestingModule, platformBrowserDynamicTesting} from '@angular/platform-browser-dynamic/testing';
import {StockCounterComponent} from './stock-counter.component';
TestBed.initTestEnvironment(
BrowserDynamicTestingModule,
platformBrowserDynamicTesting()
);
describe('StockCounterComponent', () => {
let component: StockCounterComponent;
let fixture: ComponentFixture<StockCounterComponent>;
beforeEach(() => {
TestBed.configureTestingModule({
declarations: [
StockCounterComponent
]
});
fixture = TestBed.createComponent(StockCounterComponent);
component = fixture.componentInstance;
component.value = 0;
});
it('should increment correctly', () => {
component.increment()
expect(component.value).toBe(1);
});
it('should decrement correctly', () => {
component.increment()
expect(component.value).toBe(1);
component.decrement()
expect(component.value).toBe(0);
});
it('should not decrement below the minimum value', () => {
component.increment()
expect(component.value).toBe(1);
component.decrement()
expect(component.value).toBe(0);
component.decrement()
expect(component.value).toBe(0);
});
it('should not increment below the maximum value', () => {
for (let i = 0; i < 200; i++) {
component.increment();
}
expect(component.value).toBe(100);
});
});
component:
import { Component, Input, ChangeDetectionStrategy, EventEmitter, Output } from '@angular/core';
@Component({
selector: 'stock-counter',
changeDetection: ChangeDetectionStrategy.OnPush,
template: `
<div class="stock-counter">
<div>
<div
(keydown)="onKeyUp($event)"
(blur)="onBlur($event)"
(focus)="onFocus($event)"
tabindex="0">
<p>{{ value }}</p>
<div tabindex="-1">
<button type="button" tabindex="-1" (click)="increment()" [disabled]="value === max">
+
</button>
<button type="button" tabindex="-1" (click)="decrement()" [disabled]="value === min">
-
</button>
</div>
</div>
</div>
</div>
`
})
export class StockCounterComponent {
@Input() step: number = 1;
@Input() min: number = 0;
@Input() max: number = 100;
@Output() changed = new EventEmitter<number>();
value: number = 0;
focused: boolean;
increment() {
if (this.value < this.max) {
this.value = this.value + this.step;
this.changed.emit(this.value);
}
}
decrement() {
if (this.value > this.min) {
this.value = this.value - this.step;
this.changed.emit(this.value);
}
}
private onBlur(event: FocusEvent) {
this.focused = false;
event.preventDefault();
event.stopPropagation();
}
private onKeyUp(event: KeyboardEvent) {
let handlers = {
ArrowDown: () => this.decrement(),
ArrowUp: () => this.increment()
};
if (handlers[event.code]) {
handlers[event.code]();
event.preventDefault();
event.stopPropagation();
}
}
private onFocus(event: FocusEvent) {
this.focused = true;
event.preventDefault();
event.stopPropagation();
}
}
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