A Range Module is a module that tracks ranges of numbers. Your task is to design and implement the following interfaces in an efficient manner.

  • addRange(int left, int right) Adds the half-open interval [left, right), tracking every real number in that interval. Adding an interval that partially overlaps with currently tracked numbers should add any numbers in the interval [left, right) that are not already tracked.
  • queryRange(int left, int right) Returns true if and only if every real number in the interval [left, right) is currently being tracked.
  • removeRange(int left, int right) Stops tracking every real number currently being tracked in the interval [left, right).

Example 1:

addRange(10, 20): null
removeRange(14, 16): null
queryRange(10, 14): true (Every number in [10, 14) is being tracked)
queryRange(13, 15): false (Numbers like 14, 14.03, 14.17 in [13, 15) are not being tracked)
queryRange(16, 17): true (The number 16 in [16, 17) is still being tracked, despite the remove operation)

Note:

  • A half open interval [left, right) denotes all real numbers left <= x < right.
  • 0 < left < right < 10^9 in all calls to addRange, queryRange, removeRange.
  • The total number of calls to addRange in a single test case is at most 1000.
  • The total number of calls to queryRange in a single test case is at most 5000.
  • The total number of calls to removeRange in a single test case is at most 1000.
 

Approach #1: C++. [Using Vector]

class RangeModule {
public:
RangeModule() { } void addRange(int left, int right) {
vector<pair<int, int>> new_ranges;
bool inserted = false; for (const auto& it : ranges_) {
if (it.first > right && !inserted) {
new_ranges.emplace_back(left, right);
inserted = true;
}
if (it.first > right || it.second < left) {
new_ranges.push_back(it);
} else {
left = min(left, it.first);
right = max(right, it.second);
}
}
if (!inserted) new_ranges.emplace_back(left, right);
ranges_.swap(new_ranges);
} bool queryRange(int left, int right) {
int l = 0;
int r = ranges_.size() - 1;
while (l <= r) {
int mid = (l + r) / 2;
if (ranges_[mid].first <= left && ranges_[mid].second >= right)
return true;
else if (ranges_[mid].first > right) {
r = mid - 1;
} else {
l = mid + 1;
}
}
return false;
} void removeRange(int left, int right) {
vector<pair<int, int>> new_ranges;
for (const auto& it : ranges_) {
if (it.second <= left || it.first >= right) {
new_ranges.emplace_back(it);
} else {
if (it.first < left)
new_ranges.emplace_back(it.first, left);
if (it.second > right)
new_ranges.emplace_back(right, it.second);
}
}
ranges_.swap(new_ranges);
} private:
vector<pair<int, int>> ranges_;
}; /**
* Your RangeModule object will be instantiated and called as such:
* RangeModule obj = new RangeModule();
* obj.addRange(left,right);
* bool param_2 = obj.queryRange(left,right);
* obj.removeRange(left,right);
*/

  

there are some notes about STL.

1. the difference between emplace_back and push_back.

2. emplace vs insert.

3. the method of swap in vector.

Approach #2: C++. [map]

class RangeModule {
public:
RangeModule() { } void addRange(int left, int right) {
IT l, r;
getOverLapRanges(left, right, l, r); if (l != r) {
auto last = r; last--;
left = min(left, l->first);
right = max(right, last->second);
ranges_.erase(l, r);
}
ranges_[left] = right;
} bool queryRange(int left, int right) {
IT l, r;
getOverLapRanges(left, right, l, r);
if (l == r) return false;
return l->first <= left && l->second >= right;
} void removeRange(int left, int right) {
IT l, r;
getOverLapRanges(left, right, l, r);
if (l == r) return ;
auto last = r; last--;
int start = min(left, l->first);
int end = max(right, last->second);
ranges_.erase(l, r);
if (start < left) ranges_[start] = left;
if (end > right) ranges_[right] = end;
} private:
typedef map<int, int>::iterator IT;
map<int, int> ranges_;
void getOverLapRanges(int left, int right, IT& l, IT& r) {
l = ranges_.upper_bound(left);
r = ranges_.upper_bound(right); // judge the left is the leftmost interval?
if (l != ranges_.begin()) {
if ((--l)->second < left) l++;
}
}
}; /**
* Your RangeModule object will be instantiated and called as such:
* RangeModule obj = new RangeModule();
* obj.addRange(left,right);
* bool param_2 = obj.queryRange(left,right);
* obj.removeRange(left,right);
*/

  

Notes:

c++::map.erase().

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