using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Threading;
using System.Collections;
using System.IO;

namespace GameControl
{
    class Class1
    {
        //以下是调用windows的API的函数
        //获得GUID
        [DllImport("hid.dll")]
        public static extern void HidD_GetHidGuid(ref Guid HidGuid);
        Guid guidHID = Guid.Empty;
        //过滤设备,获取需要的设备
        [DllImport("setupapi.dll", SetLastError = true)]
        public static extern IntPtr SetupDiGetClassDevs(ref Guid ClassGuid, uint Enumerator, IntPtr HwndParent, DIGCF Flags);
        IntPtr hDevInfo;
        //获取设备,true获取到
        [DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]
        public static extern Boolean SetupDiEnumDeviceInterfaces(IntPtr hDevInfo, IntPtr devInfo, ref Guid interfaceClassGuid, UInt32 memberIndex, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData);
        public struct SP_DEVICE_INTERFACE_DATA
        {
            public int cbSize;
            public Guid interfaceClassGuid;
            public int flags;
            public int reserved;
        }

// 获取接口的详细信息 必须调用两次 第1次返回长度 第2次获取数据
        [DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Auto)]
        private static extern bool SetupDiGetDeviceInterfaceDetail(IntPtr deviceInfoSet, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData, IntPtr deviceInterfaceDetailData,
            int deviceInterfaceDetailDataSize, ref int requiredSize, SP_DEVINFO_DATA deviceInfoData);
        [StructLayout(LayoutKind.Sequential)]
        public class SP_DEVINFO_DATA
        {
            public int cbSize = Marshal.SizeOf(typeof(SP_DEVINFO_DATA));
            public Guid classGuid = Guid.Empty; // temp
            public int devInst = 0; // dumy
            public int reserved = 0;
        }

[StructLayout(LayoutKind.Sequential, Pack = 2)]
        internal struct SP_DEVICE_INTERFACE_DETAIL_DATA
        {
            internal int cbSize;
            internal short devicePath;
        }

public enum DIGCF
        {
            DIGCF_DEFAULT = 0x1,
            DIGCF_PRESENT = 0x2,
            DIGCF_ALLCLASSES = 0x4,
            DIGCF_PROFILE = 0x8,
            DIGCF_DEVICEINTERFACE = 0x10
        }

//获取设备文件
        [DllImport("kernel32.dll", SetLastError = true)]
        private static extern int CreateFile(
            string lpFileName,                            // file name
            uint dwDesiredAccess,                        // access mode
            uint dwShareMode,                            // share mode
            uint lpSecurityAttributes,                    // SD
            uint dwCreationDisposition,                    // how to create
            uint dwFlagsAndAttributes,                    // file attributes
            uint hTemplateFile                            // handle to template file
            );
        //读取设备文件
        [DllImport("Kernel32.dll", SetLastError = true)]
        private static extern bool ReadFile
            (
                IntPtr hFile,
                byte[] lpBuffer,
                uint nNumberOfBytesToRead,
                ref uint lpNumberOfBytesRead,
                IntPtr lpOverlapped
            );

//释放设备
        [DllImport("hid.dll")]
        static public extern bool HidD_FreePreparsedData(ref IntPtr PreparsedData);
        //关闭访问设备句柄,结束进程的时候把这个加上保险点
        [DllImport("kernel32.dll")]
        static public extern int CloseHandle(int hObject);

int HidHandle = -1;
        public const uint GENERIC_READ = 0x80000000;
        public const uint GENERIC_WRITE = 0x40000000;
        public const uint FILE_SHARE_READ = 0x00000001;
        public const uint FILE_SHARE_WRITE = 0x00000002;
        public const int OPEN_EXISTING = 3;

public void UsBMethod(int index)
        {
            HidD_GetHidGuid(ref guidHID);
            hDevInfo = SetupDiGetClassDevs(ref guidHID, 0, IntPtr.Zero, DIGCF.DIGCF_PRESENT | DIGCF.DIGCF_DEVICEINTERFACE);
            int bufferSize = 0;
            ArrayList HIDUSBAddress = new ArrayList();

string devicePathName = "";
            while (true)
            {
                //获取设备,true获取到
                SP_DEVICE_INTERFACE_DATA DeviceInterfaceData = new SP_DEVICE_INTERFACE_DATA();
                DeviceInterfaceData.cbSize = Marshal.SizeOf(DeviceInterfaceData);
                bool result = false;
                for (int i = 0; i < 3; i++)
                {
                    result = SetupDiEnumDeviceInterfaces(hDevInfo, IntPtr.Zero, ref guidHID, (UInt32)index, ref DeviceInterfaceData);
                }
                //第一次调用出错,但可以返回正确的Size
                SP_DEVINFO_DATA strtInterfaceData = new SP_DEVINFO_DATA();
                result = SetupDiGetDeviceInterfaceDetail(hDevInfo, ref DeviceInterfaceData, IntPtr.Zero, 0, ref bufferSize, strtInterfaceData);
                //第二次调用传递返回值,调用即可成功
                IntPtr detailDataBuffer = Marshal.AllocHGlobal(bufferSize);
                SP_DEVICE_INTERFACE_DETAIL_DATA detailData = new SP_DEVICE_INTERFACE_DETAIL_DATA();
                detailData.cbSize = Marshal.SizeOf(typeof(SP_DEVICE_INTERFACE_DETAIL_DATA));
                Marshal.StructureToPtr(detailData, detailDataBuffer, false);
                result = SetupDiGetDeviceInterfaceDetail(hDevInfo, ref DeviceInterfaceData, detailDataBuffer, bufferSize, ref bufferSize, strtInterfaceData);
                if (result == false)
                {
                    break;
                }
                //获取设备路径访
                IntPtr pdevicePathName = (IntPtr)((int)detailDataBuffer + 4);
                devicePathName = Marshal.PtrToStringAuto(pdevicePathName);
                HIDUSBAddress.Add(devicePathName);
                index++;
                break;
            }

//连接设备文件
            int aa = CT_CreateFile(devicePathName);
            bool bb = USBDataRead(HidHandle);
        }

//建立和设备的连接
        public int CT_CreateFile(string DeviceName)
        {
            HidHandle = CreateFile(
                DeviceName,
                GENERIC_READ,// | GENERIC_WRITE,//读写,或者一起
                FILE_SHARE_READ,// | FILE_SHARE_WRITE,//共享读写,或者一起
                0,
                OPEN_EXISTING,
                0,
                0);
            if (HidHandle == -1)
            {
                return 0;
            }
            else
            {
                return 1;
            }
        }

//根据CreateFile拿到的设备handle访问文件,并返回数据
        public bool USBDataRead(int handle)
        {
            while (true)
            {
                uint read = 0;
                //注意字节的长度,我这里写的是8位,其实可以通过API获取具体的长度,这样安全点,
                //具体方法我知道,但是没有写,过几天整理完代码,一起给出来
                Byte[] m_rd_data = new Byte[8];
                bool isread = ReadFile((IntPtr)handle, m_rd_data, (uint)8, ref read, IntPtr.Zero);
                //这里已经是拿到的数据了
                Byte[] m_rd_dataout = new Byte[read];
                Array.Copy(m_rd_data, m_rd_dataout, read);
            }
        }

}
}

参考

https://github.com/allanpk716/USB4ScanGun

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