Share Your Knowledge and Experiences

Paul W. Homer

FRoM All oF ouR ExpERiEnCES, including both success and failure, we learn a great deal. In a young industry like software development, disseminat- ing this experience and knowledge is vital in helping sustain progress. What each team learns in its own tiny little corner of the world is possibly influential across the globe.

Realistically our fundamental knowledge base for software development—that is, the knowledge that is absolute and theoretically correct—is small compared to what is necessary to successfully develop a project. To compensate, we guess, rely on intuitive judgments or even pick randomly. In that, any major devel- opment project generates empirical evidence into what works and what fails. We’re gradually working through the permutations, which we want to apply back to the industry as a whole.

At an individual level, we are all trying to grow and come to understand how to build larger and larger systems. The course of our careers will take us toward ever-increasing challenges, for which we want our past experiences to help guide us. Being there is one thing, but to get the most from the experience we often have to rationalize it. The best and easiest way of working through it is to attempt to explain it to another person.

The act of discussing something always helps to show its weaknesses.You don’t really understand something until you can explain it easily. It’s only by putting forth our explanations and discussing them that we solidify the experience into knowledge.



Another point is that while we may have had specific experiences, the infer- ences we draw from them may not be entirely correct in the overall context. We may not have been as successful as we thought, or as smart as we wanted. Of course, testing your knowledge against the real world is scary, particularly when you find out that something dear is myth, incorrect, or was never true; it’s hard to be wrong.

Ultimately, we are human beings so not everything in our minds is correct; not every thought we have is reasonable. It’s only when we accept our flaws that we open up the possibility of improving. The old adage about learning more from failure always holds. If our ideas and beliefs do not stand the test of a debate, then it is better we find out now than build on it later.

We really want to share our knowledge and experience to help the industry progress; we also realize it helps us to understand and correct it. Given the state of so much of our software, it is clearly important for us to take every opportunity to share the things we know, what we think we know, and what we’ve seen. If we help those around us to improve, they’ll help us to reach our full potential.

Paul W. Homer is a software developer, writer, and occasional photographer, who was drawn into software development several decades ago and has been struggling ever since with trying to build increasingly complex systems.

Share Your Knowledge and Experiences的更多相关文章

  1. Top 100 Best Blogs for iOS Developers

    (by JP Zhang | Last updated: Apr 5, 2016 )  转载自:http://www.softwarehow.com/best-blogs-for-ios-develo ...

  2. Extending sparklyr to Compute Cost for K-means on YARN Cluster with Spark ML Library

    Machine and statistical learning wizards are becoming more eager to perform analysis with Spark MLli ...

  3. ACM会议列表与介绍(2014/05/06)

    Conferences ACM SEACM Southeast Regional Conference ACM Southeast Regional Conference the oldest, co ...

  4. Dan Zhang - Visual Studio ALM MVP

    I am a Microsoft Certified Partner specialising in .NET solutions, also worked as an ALM consultant. ...

  5. Vue in 2016

    原文链接:Vue in 2016 Vue 作者尤雨溪对 Vue 在 2016 年的总结以及未来的展望 现在已经是2016的尾声了!在这过去的12个月里,Vue的持续增长速度已经超过了我的预期--这个项 ...

  6. SNMP 原理与实战详解

    原文地址:http://freeloda.blog.51cto.com/2033581/1306743 原创作品,允许转载,转载时请务必以超链接形式标明文章 原始出处 .作者信息和本声明.否则将追究法 ...

  7. (转) Deep Reinforcement Learning: Playing a Racing Game

    Byte Tank Posts Archive Deep Reinforcement Learning: Playing a Racing Game OCT 6TH, 2016 Agent playi ...

  8. 记录毕业论文 LanguageTool 二次开发时用到的网站

    LanguageTool Development LanguageTool Supported Languages Share your knowledge about LT - LanguageTo ...

  9. MySQL 5.1.73升级为MySQL 5.5.35详解

    一.前言 二.概述 三.安装MySQL 5.1.73 四.升级为MySQL 5.5.35 五.总结 注,测试环境 CentOS 6.4 x86_64,MySQL 版本(5.1.73.5.5.35)目前 ...

随机推荐

  1. global cache cr request

    当一个进程访问需要一个或者多个块时,它会首先检查自己的CACHE是否存在该块,如果发现没有,就会先通过global cache赋予这些块 共享访问的权限,然后再访问.假如,通过global cache ...

  2. nginx配置访问密码,让用户输入用户名密码才能访问

    如果我们在 nginx 下搭建了一些站点,但是由于站点内容或者流量的关系,我们并不想让所有人都能正常访问,那么我们可以设置访问认证.只有让用户输入正确的用户名和密码才能正常访问.效果如下: 在 ngi ...

  3. SwiftUI 官方教程(四)

    SwiftUI 官方教程(四) 4. 自定义 Image View 搞定名称和位置 view 后,我们来给地标添加图片. 这不需要添加很多代码,只需要创建一个自定义 view,然后给图片加上遮罩.边框 ...

  4. mvc中Html.AntiForgeryToken的作用和用法

    参考:http://blog.csdn.net/cpytiger/article/details/8781457

  5. Cupid's Arrow[HDU1756]

    Cupid's Arrow Time Limit: 3000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others)Tot ...

  6. Android中使用GoogleMap的地理位置服务

    写在前面:android中使用地理位置功能,可以借助Google给我们提供的框架,要是有地理位置功能,你需要引用Google Play Services,请在sdk manager中下载.如果你还要使 ...

  7. Android Fragment 初步解析

    Fragment经常在我们的开发中见到,但是自我感觉对Fragment的理解还是处于初级的阶段,接下来我将用几篇文章尽量深的解析Fragment 让我们开始吧!!! Fragment的生命周期 Fra ...

  8. Android一对多蓝牙连接示例APP

    一对多蓝牙连接示例,基于Google BluetoothChat修改,实现一对多聊天(一个服务端.多个客户端),类似聊天室. 主要功能: 客户端的发出的消息所有终端都能收到(由服务端转发) 客户端之间 ...

  9. 杭电1019 Least Common Multiple【求最小公倍数】

    题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1019 解题思路:lcm(a,b)=a*b/gcd(a,b) 反思:最开始提交的时候WA,以为是溢出了, ...

  10. Kafka学习笔记(2)----Kafka的架构

    1. 架构图 一个Kafka集群中包含若干个Broker(消息实例),Kafka支持Broker横向扩展,Broker越多,吞吐量越大,同时也包含了若干个Producer(可以是web前端产生的Pag ...