View

/**
 * Pass the touch screen motion event down to the target view, or this
 * view if it is the target.
 *
 *
@param event The motion event to be dispatched.
 *
@return True if the event was handled by the view, false otherwise.
 */
public boolean dispatchTouchEvent(MotionEvent event) {
    // If the event should be handled by accessibility focus first.
   
if (event.isTargetAccessibilityFocus()) {
        // We don't have focus or no virtual descendant has it, do not handle the event.
       
if (!isAccessibilityFocusedViewOrHost()) {
            return false;
        }
        // We have focus and got the event, then use normal event dispatch.
       
event.setTargetAccessibilityFocus(false);
    }

boolean result = false;

if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onTouchEvent(event, 0);
    }

final int actionMasked = event.getActionMasked();
    if (actionMasked == MotionEvent.ACTION_DOWN) {
        // Defensive cleanup for new gesture
       
stopNestedScroll();
    }

if (onFilterTouchEventForSecurity(event)) {
        //noinspection SimplifiableIfStatement
       
ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnTouchListener != null
               
&& (mViewFlags & ENABLED_MASK) == ENABLED
               
&& li.mOnTouchListener.onTouch(this, event)) {
            result = true;
        }

if (!result && onTouchEvent(event)) {
            result = true;
        }
    }

if (!result && mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
    }

// Clean up after nested scrolls if this is the end of a gesture;
    // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
    // of the gesture.
   
if (actionMasked == MotionEvent.ACTION_UP ||
            actionMasked == MotionEvent.ACTION_CANCEL ||
            (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
        stopNestedScroll();
    }

return result;
}

ViewGroup

@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
    }

// If the event targets the accessibility focused view and this is it, start
    // normal event dispatch. Maybe a descendant is what will handle the click.
   
if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
        ev.setTargetAccessibilityFocus(false);
    }

boolean handled = false;
    if (onFilterTouchEventForSecurity(ev)) {
        final int action = ev.getAction();
        final int actionMasked = action & MotionEvent.ACTION_MASK;

// Handle an initial down.
       
if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Throw away all previous state when starting a new touch gesture.
            // The framework may have dropped the up or cancel event for the previous gesture
            // due to an app switch, ANR, or some other state change.
           
cancelAndClearTouchTargets(ev);
            resetTouchState();
        }

// Check for interception.
       
final boolean intercepted;
        if (actionMasked == MotionEvent.ACTION_DOWN
               
|| mFirstTouchTarget != null) {
            final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
            if (!disallowIntercept) {
                intercepted = onInterceptTouchEvent(ev);
                ev.setAction(action); // restore action in case it was changed
           
} else {
                intercepted = false;
            }
        } else {
            // There are no touch targets and this action is not an initial down
            // so this view group continues to intercept touches.
           
intercepted = true;
        }

// If intercepted, start normal event dispatch. Also if there is already
        // a view that is handling the gesture, do normal event dispatch.
       
if (intercepted || mFirstTouchTarget != null) {
            ev.setTargetAccessibilityFocus(false);
        }

// Check for cancelation.
       
final boolean canceled = resetCancelNextUpFlag(this)
                || actionMasked == MotionEvent.ACTION_CANCEL;

// Update list of touch targets for pointer down, if needed.
       
final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
        TouchTarget newTouchTarget = null;
        boolean alreadyDispatchedToNewTouchTarget = false;
        if (!canceled && !intercepted) {

// If the event is targeting accessiiblity focus we give it to the
            // view that has accessibility focus and if it does not handle it
            // we clear the flag and dispatch the event to all children as usual.
            // We are looking up the accessibility focused host to avoid keeping
            // state since these events are very rare.
           
View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                    ? findChildWithAccessibilityFocus() : null;

if (actionMasked == MotionEvent.ACTION_DOWN
                   
|| (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                    || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                final int actionIndex = ev.getActionIndex(); // always 0 for down
               
final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                        : TouchTarget.ALL_POINTER_IDS;

// Clean up earlier touch targets for this pointer id in case they
                // have become out of sync.
               
removePointersFromTouchTargets(idBitsToAssign);

final int childrenCount = mChildrenCount;
                if (newTouchTarget == null && childrenCount != 0) {
                    final float x = ev.getX(actionIndex);
                    final float y = ev.getY(actionIndex);
                    // Find a child that can receive the event.
                    // Scan children from front to back.
                   
final ArrayList<View> preorderedList = buildOrderedChildList();
                    final boolean customOrder = preorderedList == null
                           
&& isChildrenDrawingOrderEnabled();
                    final View[] children = mChildren;
                    for (int i = childrenCount - 1; i >= 0; i--) {
                        final int childIndex = customOrder
                                ? getChildDrawingOrder(childrenCount, i) : i;
                        final View child = (preorderedList == null)
                                ? children[childIndex] : preorderedList.get(childIndex);

// If there is a view that has accessibility focus we want it
                        // to get the event first and if not handled we will perform a
                        // normal dispatch. We may do a double iteration but this is
                        // safer given the timeframe.
                       
if (childWithAccessibilityFocus != null) {
                            if (childWithAccessibilityFocus != child) {
                                continue;
                            }
                            childWithAccessibilityFocus = null;
                            i = childrenCount - 1;
                        }

if (!canViewReceivePointerEvents(child)
                                || !isTransformedTouchPointInView(x, y, child, null)) {
                            ev.setTargetAccessibilityFocus(false);
                            continue;
                        }

newTouchTarget = getTouchTarget(child);
                        if (newTouchTarget != null) {
                            // Child is already receiving touch within its bounds.
                            // Give it the new pointer in addition to the ones it is handling.
                           
newTouchTarget.pointerIdBits |= idBitsToAssign;
                            break;
                        }

resetCancelNextUpFlag(child);
                        if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                            // Child wants to receive touch within its bounds.
                           
mLastTouchDownTime = ev.getDownTime();
                            if (preorderedList != null) {
                                // childIndex points into presorted list, find original index
                               
for (int j = 0; j < childrenCount; j++) {
                                    if (children[childIndex] == mChildren[j]) {
                                        mLastTouchDownIndex = j;
                                        break;
                                    }
                                }
                            } else {
                                mLastTouchDownIndex = childIndex;
                            }
                            mLastTouchDownX = ev.getX();
                            mLastTouchDownY = ev.getY();
                            newTouchTarget = addTouchTarget(child, idBitsToAssign);
                            alreadyDispatchedToNewTouchTarget = true;
                            break;
                        }

// The accessibility focus didn't handle the event, so clear
                        // the flag and do a normal dispatch to all children.
                       
ev.setTargetAccessibilityFocus(false);
                    }
                    if (preorderedList != null) preorderedList.clear();
                }

if (newTouchTarget == null && mFirstTouchTarget != null) {
                    // Did not find a child to receive the event.
                    // Assign the pointer to the least recently added target.
                   
newTouchTarget = mFirstTouchTarget;
                    while (newTouchTarget.next != null) {
                        newTouchTarget = newTouchTarget.next;
                    }
                    newTouchTarget.pointerIdBits |= idBitsToAssign;
                }
            }
        }

// Dispatch to touch targets.
       
if (mFirstTouchTarget == null) {
            // No touch targets so treat this as an ordinary view.
           
handled = dispatchTransformedTouchEvent(ev, canceled, null,
                    TouchTarget.ALL_POINTER_IDS);
        } else {
            // Dispatch to touch targets, excluding the new touch target if we already
            // dispatched to it.  Cancel touch targets if necessary.
           
TouchTarget predecessor = null;
            TouchTarget target = mFirstTouchTarget;
            while (target != null) {
                final TouchTarget next = target.next;
                if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                    handled = true;
                } else {
                    final boolean cancelChild = resetCancelNextUpFlag(target.child)
                            || intercepted;
                    if (dispatchTransformedTouchEvent(ev, cancelChild,
                            target.child, target.pointerIdBits)) {
                        handled = true;
                    }
                    if (cancelChild) {
                        if (predecessor == null) {
                            mFirstTouchTarget = next;
                        } else {
                            predecessor.next = next;
                        }
                        target.recycle();
                        target = next;
                        continue;
                    }
                }
                predecessor = target;
                target = next;
            }
        }

// Update list of touch targets for pointer up or cancel, if needed.
       
if (canceled
                || actionMasked == MotionEvent.ACTION_UP
               
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
            resetTouchState();
        } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
            final int actionIndex = ev.getActionIndex();
            final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
            removePointersFromTouchTargets(idBitsToRemove);
        }
    }

if (!handled && mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
    }
    return handled;
}

private View findChildWithAccessibilityFocus() {
    ViewRootImpl viewRoot = getViewRootImpl();
    if (viewRoot == null) {
        return null;
    }

View current = viewRoot.getAccessibilityFocusedHost();
    if (current == null) {
        return null;
    }

ViewParent parent = current.getParent();
    while (parent instanceof View) {
        if (parent == this) {
            return current;
        }
        current = (View) parent;
        parent = current.getParent();
    }

return null;
}

public boolean dispatchTouchEvent(MotionEvent ev) {
    if (ev.getAction() == MotionEvent.ACTION_DOWN) {
        onUserInteraction();
    }
    if (getWindow().superDispatchTouchEvent(ev)) {
        return true;
    }
    return onTouchEvent(ev);
}

public abstract boolean superDispatchTouchEvent(MotionEvent event);

dispatchTouchEvent的更多相关文章

  1. 事件分发时候的onTouchEvent,onInterceptTouchEvent,dispatchTouchEvent调用顺序

    一直想弄清楚onTouchEvent,onInterceptTouchEvent,dispatchTouchEvent的执行顺序,以及内部使用switch (event.getAction())中的执 ...

  2. Android Touch事件传递机制 一: OnTouch,OnItemClick(监听器),dispatchTouchEvent(伪生命周期)

      ViewGroup View  Activity dispatchTouchEvent 有 有 有 onInterceptTouchEvent 有 无 无 onTouchEvent 有 有 有 例 ...

  3. android-8~23 View.java - dispatchTouchEvent源码

    android-8 /** * Pass the touch screen motion event down to the target view, or this * view if it is ...

  4. android-23 View.java - dispatchTouchEvent源码

    public class View implements Drawable.Callback, KeyEvent.Callback, AccessibilityEventSource { /** * ...

  5. Android中的dispatchTouchEvent()、onInterceptTouchEvent()和onTouchEvent()

     dispatchTouchEvent (分发TouchEvent) 处理触摸事件分发,事件(多数情况)是从Activity的dispatchTouchEvent开始的.执行super.dispatc ...

  6. Android dispatchTouchEvent介绍

    一个最简单的屏幕触摸动作触发了一系列Touch事件:ACTION_DOWN->ACTION_MOVE->ACTION_MOVE->ACTION_MOVE...->ACTION_ ...

  7. Android学习笔记之dispatchTouchEvent和OnInterceptTouchEvent和OnTouchEvent三个方法之间的联系...

    PS:好久没有写博客了,项目正式开始启动了,但是怎么也打不起精神来...可能还是不适应放假留校...这下一年只能回家一次了...伤感...写篇博客舒坦下... 学习内容:   Android中disp ...

  8. 修改 dispatchTouchEvent方法 来处理事件冲突

    PagerIndicator把事件给拦截了  我修改了他的  dispatchTouchEvent方法 请求他爹和他祖宗不要拦截我的事件 根据事件分发机制 dispatchTouchEvent-> ...

  9. android onclick onLongClick ontouch dispatchTouchEvent onInterceptTouchEvent

    android onclick onLongClick ontouch dispatchTouchEvent onInterceptTouchEvent 按ACTION_DOWN -> onLo ...

  10. dispatchTouchEvent & onInterceptTouchEvent & onTouchEvent

    http://www.cnblogs.com/jqyp/archive/2012/04/25/2469758.html dispatchTouchEvent       分发 onInterceptT ...

随机推荐

  1. Python机器学习笔记:不得不了解的机器学习面试知识点(1)

    机器学习岗位的面试中通常会对一些常见的机器学习算法和思想进行提问,在平时的学习过程中可能对算法的理论,注意点,区别会有一定的认识,但是这些知识可能不系统,在回答的时候未必能在短时间内答出自己的认识,因 ...

  2. Angular2入门:TypeScript的类型 - let , var, const

    一.let 二.const

  3. 大数据技术之_08_Hive学习_04_压缩和存储(Hive高级)+ 企业级调优(Hive优化)

    第8章 压缩和存储(Hive高级)8.1 Hadoop源码编译支持Snappy压缩8.1.1 资源准备8.1.2 jar包安装8.1.3 编译源码8.2 Hadoop压缩配置8.2.1 MR支持的压缩 ...

  4. RocketMQ的broker启动失败解决

    RocketMQ的broker用如下命令启动: nohup sh bin/mqbroker -n localhost:9876 & 使用jps查看,系统非常卡顿,broker的名字也未显示.使 ...

  5. SQL 数据快速查询优化小技巧(仅供参考)

    .应尽量避免在where子句中使用!=或<>操作符 .应尽量避免在where子句中使用or来连接条件 如: 可以这样查询 Union all .in 和not in 也要慎用,否则会导致全 ...

  6. 【Java基础】4、java中的内部类

    内部类的分类:常规内部类.静态内部类.私有内部类.局部内部类.匿名内部类. 实例1:常规内部类 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 2 ...

  7. HashMap底层实现原理(JDK1.8)源码分析

    ref:https://blog.csdn.net/tuke_tuke/article/details/51588156 http://www.cnblogs.com/xiaolovewei/p/79 ...

  8. 张钹院士:场景是当前AI产业化最大问题

    张钹院士:场景是当前AI产业化最大问题 https://mp.weixin.qq.com/s/TLdoi9cnY-Crr0FVp2ah6g 在世界机器人大会“青年创新创业专题论坛”上,清华大学人工智能 ...

  9. 解决如下问题:You are using pip version 8.1.1, however version 18.0 is available. You should consider upgrading via the 'pip install --upgrade pip' command.

    问题描述: 今天想学习一下TUM数据集RGBD-Benchmark工具的使用,利用python进行相关操作时,缺少一个第三方模块,于是打算用pip进行安装,便出现如下图所示的问题. 解决办法: 执行如 ...

  10. Twitter基于R语言的时序数据突变检测(BreakoutDetection)

    Twitter开源的时序数据突变检测(BreakoutDetection),基于无参的E-Divisive with Medians (EDM)算法,比传统的E-Divisive算法快3.5倍以上,并 ...