题意

Language:Default
Fence Obstacle Course
Time Limit: 3000MS Memory Limit: 65536K
Total Submissions: 2900 Accepted: 1042

Description

Farmer John has constructed an obstacle course for the cows' enjoyment. The course consists of a sequence of N fences (1 <= N <= 50,000) of varying lengths, each parallel to the x axis. Fence i's y coordinate is i.



The door to FJ's barn is at the origin (marked '*' below). The starting point of the course lies at coordinate (S,N).


+-S-+-+-+ (fence #N)

+-+-+-+ (fence #N-1)

... ...

+-+-+-+ (fence #2)

+-+-+-+ (fence #1)

=|=|=|=*=|=|=| (barn)

-3-2-1 0 1 2 3

FJ's original intention was for the cows to jump over the fences, but cows are much more comfortable keeping all four hooves on the ground. Thus, they will walk along the fence and, when the fence ends, they will turn towards the x axis and continue walking in a straight line until they hit another fence segment or the side of the barn. Then they decide to go left or right until they reach the end of the fence segment, and so on, until they finally reach the side of the barn and then, potentially after a short walk, the ending point.



Naturally, the cows want to walk as little as possible. Find the minimum distance the cows have to travel back and forth to get from the starting point to the door of the barn.

Input

* Line 1: Two space-separated integers: N and S (-100,000 <= S <= 100,000)



* Lines 2..N+1: Each line contains two space-separated integers: A_i and B_i (-100,000 <= A_i < B_i <= 100,000), the starting and ending x-coordinates of fence segment i. Line 2 describes fence #1; line 3 describes fence #2; and so on. The starting position will satisfy A_N <= S <= B_N. Note that the fences will be traversed in reverse order of the input sequence.

Output

* Line 1: The minimum distance back and forth in the x direction required to get from the starting point to the ending point by walking around the fences. The distance in the y direction is not counted, since it is always precisely N.

Sample Input

4 0
-2 1
-1 2
-3 0
-2 1

Sample Output

4

Hint

This problem has huge input data,use scanf() instead of cin to read data to avoid time limit exceed.



INPUT DETAILS:



Four segments like this:


+-+-S-+ Fence 4

+-+-+-+ Fence 3

+-+-+-+ Fence 2

+-+-+-+ Fence 1

|=|=|=*=|=|=| Barn

-3-2-1 0 1 2 3

OUTPUT DETAILS:



Walk positive one unit (to 1,4), then head toward the barn, trivially going around fence 3. Walk positive one more unit (to 2,2), then walk to the side of the barn. Walk two more units toward the origin for a total of 4 units of back-and-forth walking.

Source

分析

参照逐梦起航-带梦飞翔的题解,线段树优化DP

设f[i][0/1]表示在通过第i条栅栏后,处于栅栏左边/右边的最小路径长。

因为奶牛是直线下来的,所以最优方案当然是从上一个栅栏的这个位置下来。由于有栅栏的影响,奶牛们不能顺利的下来,此时到达这个位置的最优策略要么是从前面那个栅栏的左端点过来,要么从右端点过来。所以有

\[f[i][0]=\min\{f[j][0]+|l_i-l_j|,f[j][1]+|l_i-r_j|\} \\
f[i][1]=\min\{f[j][0]+|r_i-l_j|,f[j][1]+|r_i-r_j|\}
\]

其中的j就是上一个挡住了这个位置的栅栏。我们可以用线段树来维护这个栅栏的编号。当栅栏(l[i],r[i]),出现后,我们把线段树上(l[i],r[i])这段区间改成i,表示这个位置是栅栏i阻挡了。对于后面的栅栏,修改时直接覆盖前面的信息即可。我们只要实现一个改段求点的线段树即可。

特别的,线段树初始值为0。一个位置如果得到的j=0,那么说明它前面没有栅栏,它可以直接从s过来,路径=abs(s-p)。

时间复杂度\(O(n\log s)\),也可以用线段树连边跑最短路,但这题用DP来做常数小。

代码

#include<iostream>
#include<cmath>
#define rg register
#define il inline
#define co const
template<class T>il T read(){
rg T data=0,w=1;rg char ch=getchar();
while(!isdigit(ch)) {if(ch=='-') w=-1;ch=getchar();}
while(isdigit(ch)) data=data*10+ch-'0',ch=getchar();
return data*w;
}
template<class T>il T read(rg T&x) {return x=read<T>();}
typedef long long ll;
using namespace std; co int N=5e4+1,S=2e5+1,X=1e5;
int n,s,l[N],r[N],f[N][2];
struct T {int l,r,x;}t[S*4];
void build(int p,int l,int r){
t[p].l=l,t[p].r=r,t[p].x=l==r?0:-1;
if(l==r) return;
int mid=l+r>>1;
build(p<<1,l,mid),build(p<<1|1,mid+1,r);
}
void change(int p,int l,int r,int x){
if(l<=t[p].l&&t[p].r<=r) return t[p].x=x,void();
if(t[p].x!=-1) t[p<<1].x=t[p<<1|1].x=t[p].x,t[p].x=-1;
int mid=t[p].l+t[p].r>>1;
if(l<=mid) change(p<<1,l,r,x);
if(r>mid) change(p<<1|1,l,r,x);
}
int ask(int p,int x){
if(t[p].l==t[p].r) return t[p].x;
if(t[p].x!=-1) t[p<<1].x=t[p<<1|1].x=t[p].x,t[p].x=-1;
int mid=t[p].l+t[p].r>>1;
return ask(x<=mid?p<<1:p<<1|1,x);
}
int main(){
read(n),read(s);
build(1,0,X*2);
s+=X,l[0]=r[0]=X;
for(int i=1,w;i<=n;++i){
l[i]=read<int>()+X,r[i]=read<int>()+X;
w=ask(1,l[i]);
f[i][0]=min(f[w][0]+abs(l[i]-l[w]),f[w][1]+abs(l[i]-r[w]));
w=ask(1,r[i]);
f[i][1]=min(f[w][0]+abs(r[i]-l[w]),f[w][1]+abs(r[i]-r[w]));
change(1,l[i],r[i],i);
}
printf("%d\n",min(f[n][0]+s-l[n],f[n][1]+r[n]-s));
return 0;
}

POJ2374 Fence Obstacle Course的更多相关文章

  1. poj2374 Fence Obstacle Course[线段树+DP]

    https://vjudge.net/problem/POJ-2374 吐槽.在这题上面磕了许久..英文不好题面读错了qwq,写了个错的算法搞了很久..A掉之后瞥了一眼众多julao题解,**,怎么想 ...

  2. POJ2374 Fence Obstacle Course 【线段树】

    题目链接 POJ2374 题解 题意: 给出\(n\)个平行于\(x\)轴的栅栏,求从一侧栅栏的某个位置出发,绕过所有栅栏到达另一侧\(x = 0\)位置的最短水平距离 往上说都是线段树优化dp 我写 ...

  3. 【BZOJ3387】[Usaco2004 Dec]Fence Obstacle Course栅栏行动 线段树

    [BZOJ3387][Usaco2004 Dec]Fence Obstacle Course栅栏行动 Description 约翰建造了N(1≤N≤50000)个栅栏来与牛同乐.第i个栅栏的z坐标为[ ...

  4. POJ 2374 Fence Obstacle Course(线段树+动态规划)

    Fence Obstacle Course Time Limit: 3000MS   Memory Limit: 65536K Total Submissions: 2524   Accepted:  ...

  5. Fence Obstacle Course

    Fence Obstacle Course 有n个区间自下而上有顺序的排列,标号\(1\sim n\),第i个区间记做\([l_i,r_i]\),现在从第n个区间的起点s出发(显然s在\([l_n,r ...

  6. [BZOJ 3387] Fence Obstacle Course

    [题目链接] https://www.lydsy.com/JudgeOnline/problem.php?id=3387 [算法] f[i][0]表示从第i个栅栏的左端点走到原点的最少移动步数 f[i ...

  7. 别人整理的DP大全(转)

    动态规划 动态规划 容易: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ...

  8. dp题目列表

    此文转载别人,希望自己能够做完这些题目! 1.POJ动态规划题目列表 容易:1018, 1050, 1083, 1088, 1125, 1143, 1157, 1163, 1178, 1179, 11 ...

  9. 杭电ACM分类

    杭电ACM分类: 1001 整数求和 水题1002 C语言实验题——两个数比较 水题1003 1.2.3.4.5... 简单题1004 渊子赛马 排序+贪心的方法归并1005 Hero In Maze ...

随机推荐

  1. python中的TCP及UDP

    python中是通过套接字即socket来实现UDP及TCP通信的.有两种套接字面向连接的及无连接的,也就是TCP套接字及UDP套接字. TCP通信模型 创建TCP服务器 伪代码: ss = sock ...

  2. 如何使用科大 mirrors 加速 pip?

    编辑 ~/.pip/pip.conf 文件(如果没有则创建之),将 index-url 开头的一行修改为下面一行: index-url = https://pypi.mirrors.ustc.edu. ...

  3. 浅谈location对象

    简介 Location 对象存储在 Window 对象的 Location 属性中,表示那个窗口中当前显示的文档的 Web 地址.通过Location对象,可以获取URL中的各项信息,调用对象方法也可 ...

  4. unhandledException详细介绍

    http://www.cnblogs.com/eaglet/archive/2009/02/17/1392191.html 1. GC 产生的异常,这种异常通常因为Finalize函数中引发未捕获异常 ...

  5. IP地址与MAC地址

    作者:知乎用户链接:https://www.zhihu.com/question/21546408/answer/28155896来源:知乎著作权归作者所有.商业转载请联系作者获得授权,非商业转载请注 ...

  6. SQL学习笔记五之MySQL索引原理与慢查询优化

    阅读目录 一 介绍 二 索引的原理 三 索引的数据结构 四 聚集索引与辅助索引 五 MySQL索引管理 六 测试索引 七 正确使用索引 八 联合索引与覆盖索引 九 查询优化神器-explain 十 慢 ...

  7. JAVA volatile 解析

    volatile这个关键字可能很多朋友都听说过,或许也都用过.在Java 5之前,它是一个备受争议的关键字,因为在程序中使用它往往会导致出人意料的结果.在Java 5之后,volatile关键字才得以 ...

  8. P1270 “访问”美术馆(树形dp)

    P1270 “访问”美术馆 艺术馆最多有100个展室 ------> 节点数$<=100*2<2^{8}=256$ 所以可以开一个$f[i][j]$表示到第$i$个点为止花去$j$分 ...

  9. angular6开发不完全笔记(一) -- ng-cli

    新建项目 请在终端/控制台窗口中运行 ng -v 命令. 确定您已安装@angular/cli if没有执行 npm install -g @angular/cli 全局安装 Angular CLI. ...

  10. Python3基础 raise + 指定类型异常+异常的解释 产生特定类型异常

             Python : 3.7.0          OS : Ubuntu 18.04.1 LTS         IDE : PyCharm 2018.2.4       Conda ...