Robot Motion
Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 12351   Accepted: 5982

Description


A robot has been programmed to follow the instructions in its path.
Instructions for the next direction the robot is to move are laid down
in a grid. The possible instructions are

N north (up the page)

S south (down the page)

E east (to the right on the page)

W west (to the left on the page)

For example, suppose the robot starts on the north (top) side of
Grid 1 and starts south (down). The path the robot follows is shown. The
robot goes through 10 instructions in the grid before leaving the grid.

Compare what happens in Grid 2: the robot goes through 3
instructions only once, and then starts a loop through 8 instructions,
and never exits.

You are to write a program that determines how long it takes a robot to get out of the grid or how the robot loops around.

Input

There
will be one or more grids for robots to navigate. The data for each is
in the following form. On the first line are three integers separated by
blanks: the number of rows in the grid, the number of columns in the
grid, and the number of the column in which the robot enters from the
north. The possible entry columns are numbered starting with one at the
left. Then come the rows of the direction instructions. Each grid will
have at least one and at most 10 rows and columns of instructions. The
lines of instructions contain only the characters N, S, E, or W with no
blanks. The end of input is indicated by a row containing 0 0 0.

Output

For
each grid in the input there is one line of output. Either the robot
follows a certain number of instructions and exits the grid on any one
the four sides or else the robot follows the instructions on a certain
number of locations once, and then the instructions on some number of
locations repeatedly. The sample input below corresponds to the two
grids above and illustrates the two forms of output. The word "step" is
always immediately followed by "(s)" whether or not the number before it
is 1.

Sample Input

3 6 5
NEESWE
WWWESS
SNWWWW
4 5 1
SESWE
EESNW
NWEEN
EWSEN
0 0 0

Sample Output

10 step(s) to exit
3 step(s) before a loop of 8 step(s)

Source

 
用vis 数组做计数器。如果碰到已标记的就证明走回来了。
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<math.h>
#include<queue>
#include<iostream>
using namespace std;
char graph[][];
int n,m,k;
int vis[][];
struct Node
{
int x,y;
int step;
} s;
bool check(int x,int y)
{
if(x<||x>=n||y<||y>=m) return false;
return true;
}
void bfs()
{
memset(vis,,sizeof(vis));
Node s;
s.x = ,s.y = k-,s.step=;
queue<Node> q;
q.push(s);
vis[s.x][s.y] = ;
while(!q.empty())
{
Node now = q.front();
q.pop();
Node next;
if(graph[now.x][now.y]=='W')
{
next.x = now.x;
next.y = now.y-;
}
if(graph[now.x][now.y]=='S')
{
next.x = now.x+;
next.y = now.y;
}
if(graph[now.x][now.y]=='E')
{
next.x = now.x;
next.y = now.y+;
}
if(graph[now.x][now.y]=='N')
{
next.x = now.x-;
next.y = now.y;
}
next.step = now.step+;
if(check(next.x,next.y))
{
if(vis[next.x][next.y]) /// 如果被访问过了,则进入了循环
{
printf("%d step(s) before a loop of %d step(s)\n",vis[next.x][next.y]-,next.step-vis[next.x][next.y]);
return ;
}
else
{
vis[next.x][next.y] = next.step;
q.push(next);
}
}
else
{
printf("%d step(s) to exit\n",next.step-);
return;
} }
return;
} int main()
{
int t = ;
while(scanf("%d%d%d",&n,&m,&k)!=EOF&&n+m+k)
{
for(int i=; i<n; i++){
scanf("%s",graph[i]);
}
bfs();
}
return ;
}

还写了个DFS的。

#include<cstdio>
#include<cstring>
#include<algorithm>
#include<math.h>
#include<queue>
#include<iostream>
using namespace std;
int graph[][];
int n,m,k;
int vis[][];
struct Node
{
int x,y;
int step;
}s;
bool check(int x,int y)
{
if(x<||x>=n||y<||y>=m) return false;
return true;
}
void dfs(int x,int y,int cnt){
vis[x][y] = cnt;
int nextx,nexty,step;
if(graph[x][y]==){
nextx = x;
nexty = y - ;
}
if(graph[x][y]==){
nextx = x+;
nexty = y;
}
if(graph[x][y]==){
nextx = x;
nexty = y + ;
}
if(graph[x][y]==){
nextx = x-;
nexty = y;
}
step = cnt+;
if(check(nextx,nexty)){
if(vis[nextx][nexty]){
printf("%d step(s) before a loop of %d step(s)\n",vis[nextx][nexty]-,step-vis[nextx][nexty]);
return;
}else{
dfs(nextx,nexty,step);
}
}else{
printf("%d step(s) to exit\n",step-);
}
}
int main()
{
int t = ;
while(scanf("%d%d%d",&n,&m,&k)!=EOF&&n+m+k)
{
char s[];
for(int i=; i<n; i++){
scanf("%s",s);
for(int j=;j<m;j++){
if(s[j]=='W') graph[i][j]=;
if(s[j]=='S') graph[i][j]=;
if(s[j]=='E') graph[i][j]=;
if(s[j]=='N') graph[i][j]=;
}
}
memset(vis,,sizeof(vis));
dfs(,k-,);
}
return ;
}

poj 1573(搜索)的更多相关文章

  1. 模拟 POJ 1573 Robot Motion

    题目地址:http://poj.org/problem?id=1573 /* 题意:给定地图和起始位置,robot(上下左右)一步一步去走,问走出地图的步数 如果是死循环,输出走进死循环之前的步数和死 ...

  2. POJ 1573 Robot Motion(BFS)

    Robot Motion Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 12856   Accepted: 6240 Des ...

  3. POJ 1573 Robot Motion(模拟)

    题目代号:POJ 1573 题目链接:http://poj.org/problem?id=1573 Language: Default Robot Motion Time Limit: 1000MS ...

  4. catch that cow POJ 3278 搜索

    catch that cow POJ 3278 搜索 题意 原题链接 john想要抓到那只牛,John和牛的位置在数轴上表示为n和k,john有三种移动方式:1. 向前移动一个单位,2. 向后移动一个 ...

  5. [Vjudge][POJ][Tony100K]搜索基础练习 - 全题解

    目录 POJ 1426 POJ 1321 POJ 2718 POJ 3414 POJ 1416 POJ 2362 POJ 3126 POJ 3009 个人整了一些搜索的简单题目,大家可以clone来练 ...

  6. poj 2251 搜索

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 13923   Accepted: 5424 D ...

  7. poj 1011 搜索减枝

    题目链接:http://poj.org/problem?id=1011 #include<cstdio> #include<cstring> #include<algor ...

  8. 生日蛋糕 POJ - 1190 搜索 数学

    http://poj.org/problem?id=1190 题解:四个剪枝. #define _CRT_SECURE_NO_WARNINGS #include<cstring> #inc ...

  9. poj 2531 搜索剪枝

    Network Saboteur Time Limit: 2000 MS Memory Limit: 65536 KB 64-bit integer IO format: %I64d , %I64u ...

随机推荐

  1. 三倍经验——bzoj3663、4660、4206 Crazy Rabbit/最大团

    题目描述: 3663 4660 4206 题解: 第一眼:不成立的互相连边,然后用网络流求解无向图最小点覆盖! 好吧我不会. 正解: 每个点对应圆上的一段圆弧,长这样: 设对应圆弧$(l,r)$. 若 ...

  2. Golang ioutil读写文件测试

    运用 ioutil.ReadFile .ioutil.WriteFile package main import ( "io/ioutil" "log" &qu ...

  3. 自动化运维工具——pssh

    PSSH介绍 pssh是一个python编写可以在多台服务器上执行命令的工具,同时支持拷贝文件,是同类工具中很出色的.它的用法可以媲美ansible的一些简单用法,执行起来速度比ansible快它支持 ...

  4. Scrapy+Chromium+代理+selenium

    上周说到scrapy的基本入门.这周来写写其中遇到的代理和js渲染的坑. js渲染 js是爬虫中毕竟麻烦处理的一块.通常的解决办法是通过抓包,然后查看request信息,接着捕获ajax返回的消息.但 ...

  5. Vue实例和生命周期

    创建一个Vue实例 每个Vue应用都是通过Vue函数创建一个新的Vue实例开始: var vm = new Vue({ //选项 }) 数据与方法 当一个Vue实例被创建时,它向Vue的响应式系统中加 ...

  6. ccf 201712-4 行车路线(Python实现)

    一.原题 问题描述 试题编号: 201712-4 试题名称: 行车路线 时间限制: 1.0s 内存限制: 256.0MB 问题描述: 问题描述 小明和小芳出去乡村玩,小明负责开车,小芳来导航. 小芳将 ...

  7. 【markdown】 markdown 语法

    介绍几个 markdown 语法学习地址和相关工具 参考链接 coding gitlab markdown offical markdown editor markdown editor2

  8. Monkeyrunner脚本的录制与回放

    继上一篇monkeyrunner环境搭建:http://www.cnblogs.com/zh-ya-jing/p/4351245.html 之后,我们可以进一步学习monkeyrunner了. 我也是 ...

  9. luogu3808 luogu3796 AC自动机(简单版) AC自动机(加强版)

    纪念一下我一晚上写了八遍AC自动机 这是加强版的: #include <iostream> #include <cstring> #include <cstdio> ...

  10. python学习--Python之import与from...import的区别与用法

    Python编码第一步是导入模块,有时候用import ***有时候用from...import,它们有什么区别呢,请看实例A/B: A: 1.当模块test.py中没有类,只有方法add,此方法实现 ...