Robot Motion
Time Limit: 1000MS   Memory Limit: 10000K
Total Submissions: 12351   Accepted: 5982

Description


A robot has been programmed to follow the instructions in its path.
Instructions for the next direction the robot is to move are laid down
in a grid. The possible instructions are

N north (up the page)

S south (down the page)

E east (to the right on the page)

W west (to the left on the page)

For example, suppose the robot starts on the north (top) side of
Grid 1 and starts south (down). The path the robot follows is shown. The
robot goes through 10 instructions in the grid before leaving the grid.

Compare what happens in Grid 2: the robot goes through 3
instructions only once, and then starts a loop through 8 instructions,
and never exits.

You are to write a program that determines how long it takes a robot to get out of the grid or how the robot loops around.

Input

There
will be one or more grids for robots to navigate. The data for each is
in the following form. On the first line are three integers separated by
blanks: the number of rows in the grid, the number of columns in the
grid, and the number of the column in which the robot enters from the
north. The possible entry columns are numbered starting with one at the
left. Then come the rows of the direction instructions. Each grid will
have at least one and at most 10 rows and columns of instructions. The
lines of instructions contain only the characters N, S, E, or W with no
blanks. The end of input is indicated by a row containing 0 0 0.

Output

For
each grid in the input there is one line of output. Either the robot
follows a certain number of instructions and exits the grid on any one
the four sides or else the robot follows the instructions on a certain
number of locations once, and then the instructions on some number of
locations repeatedly. The sample input below corresponds to the two
grids above and illustrates the two forms of output. The word "step" is
always immediately followed by "(s)" whether or not the number before it
is 1.

Sample Input

3 6 5
NEESWE
WWWESS
SNWWWW
4 5 1
SESWE
EESNW
NWEEN
EWSEN
0 0 0

Sample Output

10 step(s) to exit
3 step(s) before a loop of 8 step(s)

Source

 
用vis 数组做计数器。如果碰到已标记的就证明走回来了。
#include<cstdio>
#include<cstring>
#include<algorithm>
#include<math.h>
#include<queue>
#include<iostream>
using namespace std;
char graph[][];
int n,m,k;
int vis[][];
struct Node
{
int x,y;
int step;
} s;
bool check(int x,int y)
{
if(x<||x>=n||y<||y>=m) return false;
return true;
}
void bfs()
{
memset(vis,,sizeof(vis));
Node s;
s.x = ,s.y = k-,s.step=;
queue<Node> q;
q.push(s);
vis[s.x][s.y] = ;
while(!q.empty())
{
Node now = q.front();
q.pop();
Node next;
if(graph[now.x][now.y]=='W')
{
next.x = now.x;
next.y = now.y-;
}
if(graph[now.x][now.y]=='S')
{
next.x = now.x+;
next.y = now.y;
}
if(graph[now.x][now.y]=='E')
{
next.x = now.x;
next.y = now.y+;
}
if(graph[now.x][now.y]=='N')
{
next.x = now.x-;
next.y = now.y;
}
next.step = now.step+;
if(check(next.x,next.y))
{
if(vis[next.x][next.y]) /// 如果被访问过了,则进入了循环
{
printf("%d step(s) before a loop of %d step(s)\n",vis[next.x][next.y]-,next.step-vis[next.x][next.y]);
return ;
}
else
{
vis[next.x][next.y] = next.step;
q.push(next);
}
}
else
{
printf("%d step(s) to exit\n",next.step-);
return;
} }
return;
} int main()
{
int t = ;
while(scanf("%d%d%d",&n,&m,&k)!=EOF&&n+m+k)
{
for(int i=; i<n; i++){
scanf("%s",graph[i]);
}
bfs();
}
return ;
}

还写了个DFS的。

#include<cstdio>
#include<cstring>
#include<algorithm>
#include<math.h>
#include<queue>
#include<iostream>
using namespace std;
int graph[][];
int n,m,k;
int vis[][];
struct Node
{
int x,y;
int step;
}s;
bool check(int x,int y)
{
if(x<||x>=n||y<||y>=m) return false;
return true;
}
void dfs(int x,int y,int cnt){
vis[x][y] = cnt;
int nextx,nexty,step;
if(graph[x][y]==){
nextx = x;
nexty = y - ;
}
if(graph[x][y]==){
nextx = x+;
nexty = y;
}
if(graph[x][y]==){
nextx = x;
nexty = y + ;
}
if(graph[x][y]==){
nextx = x-;
nexty = y;
}
step = cnt+;
if(check(nextx,nexty)){
if(vis[nextx][nexty]){
printf("%d step(s) before a loop of %d step(s)\n",vis[nextx][nexty]-,step-vis[nextx][nexty]);
return;
}else{
dfs(nextx,nexty,step);
}
}else{
printf("%d step(s) to exit\n",step-);
}
}
int main()
{
int t = ;
while(scanf("%d%d%d",&n,&m,&k)!=EOF&&n+m+k)
{
char s[];
for(int i=; i<n; i++){
scanf("%s",s);
for(int j=;j<m;j++){
if(s[j]=='W') graph[i][j]=;
if(s[j]=='S') graph[i][j]=;
if(s[j]=='E') graph[i][j]=;
if(s[j]=='N') graph[i][j]=;
}
}
memset(vis,,sizeof(vis));
dfs(,k-,);
}
return ;
}

poj 1573(搜索)的更多相关文章

  1. 模拟 POJ 1573 Robot Motion

    题目地址:http://poj.org/problem?id=1573 /* 题意:给定地图和起始位置,robot(上下左右)一步一步去走,问走出地图的步数 如果是死循环,输出走进死循环之前的步数和死 ...

  2. POJ 1573 Robot Motion(BFS)

    Robot Motion Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 12856   Accepted: 6240 Des ...

  3. POJ 1573 Robot Motion(模拟)

    题目代号:POJ 1573 题目链接:http://poj.org/problem?id=1573 Language: Default Robot Motion Time Limit: 1000MS ...

  4. catch that cow POJ 3278 搜索

    catch that cow POJ 3278 搜索 题意 原题链接 john想要抓到那只牛,John和牛的位置在数轴上表示为n和k,john有三种移动方式:1. 向前移动一个单位,2. 向后移动一个 ...

  5. [Vjudge][POJ][Tony100K]搜索基础练习 - 全题解

    目录 POJ 1426 POJ 1321 POJ 2718 POJ 3414 POJ 1416 POJ 2362 POJ 3126 POJ 3009 个人整了一些搜索的简单题目,大家可以clone来练 ...

  6. poj 2251 搜索

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 13923   Accepted: 5424 D ...

  7. poj 1011 搜索减枝

    题目链接:http://poj.org/problem?id=1011 #include<cstdio> #include<cstring> #include<algor ...

  8. 生日蛋糕 POJ - 1190 搜索 数学

    http://poj.org/problem?id=1190 题解:四个剪枝. #define _CRT_SECURE_NO_WARNINGS #include<cstring> #inc ...

  9. poj 2531 搜索剪枝

    Network Saboteur Time Limit: 2000 MS Memory Limit: 65536 KB 64-bit integer IO format: %I64d , %I64u ...

随机推荐

  1. 03Qt信号与槽(2)

    1. 元对象工具 ​ 元对象编译器 MOC(meta object compiler)对 C++ 文件中的类声明进行分析并产生用于初始化元对象的 C++ 代码,元对象包含全部信号和槽的名字及指向这些函 ...

  2. python入门:输出1-10以内除去7的所有数(自写)

    #!/usr/bin/env python # -*- coding:utf-8 -*- #输出1-10以内除去7的所有数(自写) """ 变量kaishi赋值等于1,w ...

  3. robotframework的列表与字典

    这里以Get Element Size为例,Selenium2Library返回的是列表,AppiumLibrary返回的是字典. 列表用 ${width}获取:字典用 &{ui}[width ...

  4. go语言结构体作为函数参数,采用的是值传递

    经过验证,go语言结构体作为函数参数,采用的是值传递.所以对于大型结构体传参,考虑到值传递的性能损耗,最好能采用指针传递. 验证代码: package main import ( "fmt& ...

  5. java静态代理模式

    代理模式分为动态代理和静态代理. 静态代理简述: 1.为其他对象提供一种代理,以控制对这个对象的访问. 2.代理对象会起到中介的作用,可以增加些功能,也可以去掉某些功能. 静态代理: 代理和被代理对象 ...

  6. Notepad++ WebEdit插件

    虽然PHP的IDE有很多,但是,我还是比较喜欢用Notepad++这款编辑器,因为比较轻量级,而且用起来比较顺手. 但是最近在改别人写的代码的时候,经常要在选定的php前后插入<?php  ?& ...

  7. js中的原型哲学思想

    https://segmentfault.com/a/1190000005824449 记得当年初试前端的时候,学习JavaScript过程中,原型问题一直让我疑惑许久,那时候捧着那本著名的红皮书,看 ...

  8. XeLaTeX插入GB/T 7714-2005规范的参考文献方法

        GB/T 7714-2005 biblatex 在使用XeLaTeX的过程中,会遇到参考文献需要按照GB/T 7714-2005规范的情况.此时需要使用biblatex宏包,并且指定包的参数为 ...

  9. Python IO多路复用select模块

    多路复用的分析实例:服务端.客户端 #服务端配置 from socket import * import time import select server = socket(AF_INET, SOC ...

  10. 配置CORS解决跨域调用—反思思考问题的方式

    导读:最近都在用一套完整的Java EE的体系做系统,之前都是用spring框架,现在弄这个Java EE,觉得新鲜又刺激.但,由于之前没有过多的研究和使用,在应用的过程中,也出现了不少的问题.累积了 ...