libevent doc example

#include <event2/event.h>

void cb_func(evutil_socket_t fd, short what, void *arg)
{
const char *data = arg;
printf("Got an event on socket %d:%s%s%s%s [%s]",
(int) fd,
(what&EV_TIMEOUT) ? " timeout" : "",
(what&EV_READ) ? " read" : "",
(what&EV_WRITE) ? " write" : "",
(what&EV_SIGNAL) ? " signal" : "",
data);
} void main_loop(evutil_socket_t fd1, evutil_socket_t fd2)
{
struct event *ev1, *ev2;
struct timeval five_seconds = {,};
struct event_base *base = event_base_new(); /* The caller has already set up fd1, fd2 somehow, and make them
nonblocking. */ ev1 = event_new(base, fd1, EV_TIMEOUT|EV_READ|EV_PERSIST, cb_func,
(char*)"Reading event");
ev2 = event_new(base, fd2, EV_WRITE|EV_PERSIST, cb_func,
(char*)"Writing event"); event_add(ev1, &five_seconds);
event_add(ev2, NULL);
event_base_dispatch(base);
}

The event flags

EV_TIMEOUT

This flag indicates an event that becomes active after a timeout elapses.

The EV_TIMEOUT flag is ignored when constructing an event: you
can either set a timeout when you add the event, or not. It is
set in the 'what' argument to the callback function when a timeout
has occurred.
EV_READ

This flag indicates an event that becomes active when the provided file descriptor is ready for reading.

EV_WRITE

This flag indicates an event that becomes active when the provided file descriptor is ready for writing.

EV_SIGNAL

Used to implement signal detection. See "Constructing signal events" below.

EV_PERSIST

Indicates that the event is persistent. See "About Event Persistence" below.

EV_ET

Indicates that the event should be edge-triggered, if the underlying event_base backend supports edge-triggered events. This affects the semantics of EV_READ and EV_WRITE.

若想将event当作参数传给回调函数,则可用使用event_self_cbarg函数(在2.1.1版本才引入)

#include <event2/event.h>

static int n_calls = ;

void cb_func(evutil_socket_t fd, short what, void *arg)
{
struct event *me = arg; printf("cb_func called %d times so far.\n", ++n_calls); if (n_calls > )
event_del(me);
} void run(struct event_base *base)
{
struct timeval one_sec = { , };
struct event *ev;
/* We're going to set up a repeating timer to get called called 100
times. */
ev = event_new(base, -, EV_PERSIST, cb_func, event_self_cbarg());
event_add(ev, &one_sec);
event_base_dispatch(base);
}

reference: http://www.wangafu.net/~nickm/libevent-book/Ref4_event.html

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