Home Problems       Logout
-11:24:01
 
 

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

O - Bloxorz I

Time Limit:2000MS     Memory Limit:65536KB     64bit IO Format:%I64d & %I64u

Submit 
Status

Description

Little Tom loves playing games. One day he downloads a little computer game called 'Bloxorz' which makes him excited. It's a game about rolling a box to a specific position on a special plane. Precisely, the plane, which is composed of several unit cells, is a rectangle shaped area. And the box, consisting of two perfectly aligned unit cube, may either lies down and occupies two neighbouring cells or stands up and occupies one single cell. One may move the box by picking one of the four edges of the box on the ground and rolling the box 90 degrees around that edge, which is counted as one move. There are three kinds of cells, rigid cells, easily broken cells and empty cells. A rigid cell can support full weight of the box, so it can be either one of the two cells that the box lies on or the cell that the box fully stands on. A easily broken cells can only support half the weight of the box, so it cannot be the only cell that the box stands on. An empty cell cannot support anything, so there cannot be any part of the box on that cell. The target of the game is to roll the box standing onto the only target cell on the plane with minimum moves.



The box stands on a single cell



The box lies on two neighbouring cells, horizontally



The box lies on two neighbouring cells, vertically

After Little Tom passes several stages of the game, he finds it much harder than he expected. So he turns to your help.

Input

Input contains multiple test cases. Each test case is one single stage of the game. It starts with two integers R and C(3 ≤ R, C ≤ 500) which stands for number of rows and columns of the plane. That follows the plane, which contains R lines and C characters for each line, with 'O' (Oh) for target cell, 'X' for initial position of the box, '.' for a rigid cell, '#' for a empty cell and 'E' for a easily broken cell. A test cases starts with two zeros ends the input.

It guarantees that

  • There's only one 'O' in a plane.
  • There's either one 'X' or neighbouring two 'X's in a plane.
  • The first(and last) row(and column) must be '#'(empty cell).
  • Cells covered by 'O' and 'X' are all rigid cells.

Output

For each test cases output one line with the minimum number of moves or "Impossible" (without quote) when there's no way to achieve the target cell.

Sample Input

7 7
#######
#..X###
#..##O#
#....E#
#....E#
#.....#
#######
0 0

Sample Output

10
很水的bfs,要注意,走时候箱子,是沿着最底下四个边,向四个方向进行翻转,这样就可以用三个状态来标记,有横树和站着三种,这样开一个三维数组就足以保存,但这样的速度是不今人满意的,下次写个双向bfs
#include <iostream>
#include <stdio.h>
#include<string.h>
#include <queue>
using namespace std ;
int n,m,map[605][605],endx,endy,visit[600][600][3]; struct boxtree{
int step,x[2],y[2],state;
};
int fmin(int a,int b)
{
if(a<b)
return a;
else
return b;
}
boxtree p,temp,start;
int dir[3][4][5]={
{
0,-2,0,-1,1,
1,0,2,0,2,
0,1,0,2,1,
-2,0,-1,0,2
},
{
0,-1,-3,-3,0,
1,0,1,1,1,
0,2,-3,-3,0,
-1,0,-1,1,1
},
{
0,-1,1,-1,2,
2,0,-3,-3,0,
0,1,1,1,2,
-1,0,-3,-3,0,
}
};
void init()
{
char str[200];
int i,j;
char c; start.x[0]=start.x[1]=start.y[0]=start.y[1]=-1;
gets(str);//吸入回车
for( i=0;i<n;i++)
{
for( j=0;j<m;j++)
{
c=getchar();
if(c=='#')
{
map[i][j]=0;//不可放
}
else if(c=='.')
{
map[i][j]=2;//可以完全放
}
else if(c=='E')//只能放一半
{
map[i][j]=1;
}
else if(c=='O')
{
endx=i;
endy=j;
map[i][j]=2;//题目起始和终点都是牢固的
}
else if( c=='X')
{
map[i][j]=2;
if(start.x[0]==-1)
{
start.x[0]=i;
start.y[0]=j;
start.state=0; //站着的壮态
}
else
{
start.x[1]=i;
start.y[1]=j;
start.state=1;
if((start.x[0]==start.x[1])&&(start.y[0]!=start.y[1]))
{
start.state=1;//横着的状态
start.y[0]=fmin(start.y[0],start.y[1]);//横着的状态选左边为参照点
}
else if((start.x[0]!=start.x[1])&&(start.y[0]==start.y[1]))
{
start.state=2;//树着的状态
start.x[0]=fmin(start.x[0],start.x[1]);//树着的选上边为参照点
}
} }
}
gets(str); }
//gets(str);
// printf("%d%d end\n",endx,endy);
}
bool changestate(int i)
{
p.x[0]=temp.x[0]+dir[temp.state][i][0];//都是和相应的参照点进行变换
p.y[0]=temp.y[0]+dir[temp.state][i][1];
p.x[1]=temp.x[0]+dir[temp.state][i][2];
p.y[1]=temp.y[0]+dir[temp.state][i][3];
p.state=dir[temp.state][i][4]; if(p.state==0)//如果是站的状态
{
if((p.x[0]>=0)&&(p.x[0]<n)&&(p.y[0]>=0&&p.y[0]<m)&&(map[p.x[0]][p.y[0]]==2)&&(visit[p.x[0]][p.y[0]][0]==0))
{
visit[p.x[0]][p.y[0]][0]=1;//标记为已访问
return true;
}
else
{
return false ;
}
}
else if(p.state==1)//如果是横着的状态
{
if((p.x[0]>=0)&&(p.x[0]<n)&&(p.y[0]>=0&&p.y[0]<m-1)&&(map[p.x[0]][p.y[0]]!=0)&&(map[p.x[1]][p.y[1]]!=0)&&(visit[p.x[0]][p.y[0]][1]==0))
{
visit[p.x[0]][p.y[0]][1]=1;//标记为已访问
return true;
}
else
{
return false ;
} }
else if( p.state==2)//如果是树的状态
{
if((p.x[0]>=0)&&(p.x[0]<n-1)&&(p.y[0]>=0&&p.y[0]<m)&&(map[p.x[0]][p.y[0]]!=0)&&map[p.x[1]][p.y[1]]!=0&&(visit[p.x[0]][p.y[0]][2]==0))
{
visit[p.x[0]][p.y[0]][2]=1;//标记为已访问
return true;
}
else
{
return false ;
} } return false ;
}
int bfs()
{
int i;
queue<boxtree> q;
memset(visit,0,sizeof(visit)); while(!q.empty())//清空
{
q.pop();
} start.step=0;
q.push(start);
while(!q.empty())
{
temp=q.front();
q.pop(); for( i=0;i<4;i++)//4 个方向进行搜
{ if(changestate(i))
{
p.step=temp.step+1;
q.push(p);
// printf("%d %d %d\n",p.x[0],p.y[0],p.state);
if((p.x[0]==endx)&&(p.y[0]==endy)&&(p.state==0))
{
printf("%d\n",p.step);
return 1;
}
}
}
}
printf("Impossible\n");
return -1;
}
int main()
{ while(scanf("%d%d",&n,&m)!=EOF&&n&&m)
{
init();
bfs();
} return 0;
}


FAQ | About Virtual Judge |  Forum |  Discuss |  Open Source Project
All Copyright Reserved ©2010-2012 
HUST ACM/ICPC TEAM 

Anything about the OJ, please ask in the 
forum, or contact author:
Isun

Server Time: 

poj3322 Bloxorz I的更多相关文章

  1. POJ3322 Bloxorz I 无脑广搜(我死了。。。)

    多测不清空,爆零两行泪....我死了QWQ 每个节点3个状态:横坐标,纵坐标,和方向 说一下方向:0:立着,1:竖着躺着,上半部分在(x,y),2:横着躺着,左半部分在(x,y) 然后就有了常量数组: ...

  2. POJ3322Bloxorz I

    POJ3322 Bloxorz I 暴搜,next数组与处理一下(小技巧) #include <cstdio> #include <iostream> #include < ...

  3. Bloxorz I (poj3322) (BFS)

    [题目描述] It's a game about rolling a box to a specific position on a special plane. Precisely, the pla ...

  4. Bloxorz I POJ - 3322 (bfs)

    Little Tom loves playing games. One day he downloads a little computer game called 'Bloxorz' which m ...

  5. 寒假训练——搜索 E - Bloxorz I

    Little Tom loves playing games. One day he downloads a little computer game called 'Bloxorz' which m ...

  6. POJ 3322 Bloxorz I

    首先呢 这个题目的名字好啊 ORZ啊 如果看不懂题意的话 请戳这里 玩儿几盘就懂了[微笑] http://www.albinoblacksheep.com/games/bloxorz 就是这个神奇的木 ...

  7. Bloxorz I (poj 3322 水bfs)

    Language: Default Bloxorz I Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 5443   Acce ...

  8. POJ 3322 Bloxorz(算竞进阶习题)

    bfs 标准广搜题,主要是把每一步可能的坐标都先预处理出来,会好写很多 每个状态对应三个限制条件,x坐标.y坐标.lie=0表示直立在(x,y),lie=1表示横着躺,左半边在(x,y),lie=2表 ...

  9. 【POJ 3322】 Bloxorz I

    [题目链接] http://poj.org/problem?id=3322 [算法] 广度优先搜索 [代码] #include <algorithm> #include <bitse ...

随机推荐

  1. Nginx - 压缩模块

    1. 前言 在 Nginx 中与网页压缩相关的模块有两个:一个是 HttpGzipModule,另一个是 HttpGzipStaticModule.前者用于启用在文件传输过程中使用 gzip 压缩,而 ...

  2. shell中的特殊符号总结

    在shell中常用的特殊符号罗列如下: # ;   ;; . , / \\ 'string'| !   $   ${}   $? $$   $* \"string\"* **   ...

  3. LCT解读(1)

    蒟蒻的LCT解读(1) 前段时间本蒟蒻自学了一下LCT,但是网上的很多资料并不很全,而且作为一个数组选手,我看指针代码真的很麻烦,所以就在这里写一篇数组选手能看懂的代码. LCT的初步了解 LCT全称 ...

  4. Spring框架的基本使用(IOC部分)

    Spring是一个轻量级的控制反转(IoC)和面向切面(AOP)的容器框架. Spring的好处 1.方便解耦,简化开发: Spring就是一个大工厂,专门负责生成Bean,可以将所有对象创建和依赖关 ...

  5. (四)HttpClient 使用代理 IP

    第一节: HttpClient 使用代理 IP 在爬取网页的时候,有的目标站点有反爬虫机制,对于频繁访问站点以及规则性访问站点的行为,会采集屏蔽IP措施. 这时候,代理IP就派上用场了. 关于代理IP ...

  6. (使用通过混淆+自己第三方保留成功混淆)AndroidStudio 混淆打包

    原文:https://blog.csdn.net/mazhidong/article/details/64820838 AndroidStudio中的项目可以用compile的形式引入github上的 ...

  7. Winsock—I/O模型之选择模型(一)

    Winsock中提供了一些I/O模型帮助应用程序以异步方式在一个或多个套接字上管理I/O. 这样的I/O模型有六种:阻塞(blocking)模型,选择(select)模型,WSAAsyncSelect ...

  8. 【Java】返回长度为零的数组或者集合,而不是null

    今天在牛客网上做一个编程题时,在提交代码后老是抛出NullPointerException异常,大概的代码如下: public ArrayList<Integer> foo(TreeNod ...

  9. centos7 安装 supervisor

    一.安装 supervisor yum install python-setuptools easy_install supervisor 如果easy_install不好使就从官方下载: wget ...

  10. Linux 服务器上Redis安装和配置

    1.下载安装redis 在Linux服务器上,命令行执行以下命令(cd ./usr local/src 一般源码放在这里(推荐源码安装)) wget http://download.redis.io/ ...