PAT1112:Stucked Keyboard
1112. Stucked Keyboard (20)
On a broken keyboard, some of the keys are always stucked. So when you type some sentences, the characters corresponding to those keys will appear repeatedly on screen for k times.
Now given a resulting string on screen, you are supposed to list all the possible stucked keys, and the original string.
Notice that there might be some characters that are typed repeatedly. The stucked key will always repeat output for a fixed k times whenever it is pressed. For example, when k=3, from the string "thiiis iiisss a teeeeeest" we know that the keys "i" and "e" might be stucked, but "s" is not even though it appears repeatedly sometimes. The original string could be "this isss a teest".
Input Specification:
Each input file contains one test case. For each case, the 1st line gives a positive integer k ( 1<k<=100 ) which is the output repeating times of a stucked key. The 2nd line contains the resulting string on screen, which consists of no more than 1000 characters from {a-z}, {0-9} and "_". It is guaranteed that the string is non-empty.
Output Specification:
For each test case, print in one line the possible stucked keys, in the order of being detected. Make sure that each key is printed once only. Then in the next line print the original string. It is guaranteed that there is at least one stucked key.
Sample Input:
3
caseee1__thiiis_iiisss_a_teeeeeest
Sample Output:
ei
case1__this_isss_a_teest 思路 1.用map模拟一个字典dic记录可能卡住的坏键,bool数组用来确定是否是坏键。
2.连续序列中出现次数不小于k的字母可能是坏键,进一步确定如下:
可能出现的情况:
1) 字母key第一次出现时如果连续次数不下于k次可能是坏键,如果接下来key连续出现仍然不小于k次,那么它一定是坏键,反之不是。
2) 如果字母key第一次出现时连续次数小于k次,那么它一定不是坏键,之后不管key连续出现多少次(哪怕超过k)我们也知道它不是坏键,因为那属于正常输出而不是卡键。
3.所以,如果字符串中某个字符只出现了一次超过k次的情况,那么也属于正常范围。 代码
#include<iostream>
#include<vector>
#include<map>
#include<set>
using namespace std;
vector<bool> NotBroken(128,false);//处理已经确认不是坏键但之后出现重复次数超过k的情况
int main()
{
int k,cnt = 0;
string s;
while(cin >> k >> s)
{
map<char,bool> dic; //是否是坏键
set<char> isPrinted;
char prev = '*'; //当前i位置字符的前驱字符
s += '*'; //处理到最后一位都是stuck的情况
for(int i = 0; i < s.size();i++)
{
if(s[i] == prev)
cnt++;
else
{
if(cnt % k != 0)
NotBroken[s[i]] == true;
cnt = 1;
}
if( i != s.size() - 1)
dic[s[i]] = (cnt % k == 0);
prev = s[i];
}
//将已经确认不是坏键但之后出现超过k次的情况排除
for(int i = 0;i < s.size() - 1;i++)
{
if(NotBroken[s[i]])
dic[s[i]] = false;
} //打印坏键,因要按发现的顺序输出,所以不能直接遍历map
for(int i = 0;i < s.size() - 1;i++)
{
if(dic[s[i]] && isPrinted.find(s[i]) == isPrinted.end())
{
cout << s[i];
isPrinted.insert(s[i]);
}
}
cout << endl;
//输出处理后的字符串
for(int i = 0;i < s.size() - 1;i++)
{
cout << s[i];
if(dic[s[i]])
i += k - 1;
} }
}
PAT1112:Stucked Keyboard的更多相关文章
- PAT 1112 Stucked Keyboard
1112 Stucked Keyboard (20 分) On a broken keyboard, some of the keys are always stucked. So when yo ...
- 1112 Stucked Keyboard (20 分)
1112 Stucked Keyboard (20 分) On a broken keyboard, some of the keys are always stucked. So when you ...
- PAT 1112 Stucked Keyboard[比较]
1112 Stucked Keyboard(20 分) On a broken keyboard, some of the keys are always stucked. So when you t ...
- PAT甲级——1112 Stucked Keyboard (字符串+stl)
此文章同步发布在我的CSDN上:https://blog.csdn.net/weixin_44385565/article/details/90041078 1112 Stucked Keyboa ...
- PAT_A1112#Stucked Keyboard
Source: PAT A1112 Stucked Keyboard (20 分) Description: On a broken keyboard, some of the keys are al ...
- 【刷题-PAT】A1112 Stucked Keyboard (20 分)
1112 Stucked Keyboard (20 分) On a broken keyboard, some of the keys are always stucked. So when you ...
- A1112. Stucked Keyboard
On a broken keyboard, some of the keys are always stucked. So when you type some sentences, the char ...
- PAT A1112 Stucked Keyboard (20 分)——字符串
On a broken keyboard, some of the keys are always stucked. So when you type some sentences, the char ...
- PAT 甲级 1112 Stucked Keyboard
https://pintia.cn/problem-sets/994805342720868352/problems/994805357933608960 On a broken keyboard, ...
随机推荐
- 谈谈PCI的GXL
最近在测试PCI的GXL,对测试的结果大致列举一下. 何为GXL: GXL( Geoimaging Accelerator, GXL )是PCI公司面向海量影像自动化生产提出的新一代解决方案产品,主要 ...
- Cocos2d中update与fixedUpdate的区别(四)
关于fixedUpdate:方法的目的 现在,想象一下在小球飞行的位置1到8之间有一个移动的平台: 该平台不停地上升和下降.有些时候小球可以不碰到而飘过平台,有些时候小球会和平台发生碰撞: 这表示小球 ...
- netty对http协议解析原理解析
本文主要介绍netty对http协议解析原理,着重讲解keep-alive,gzip,truncked等机制,详细描述了netty如何实现对http解析的高性能. 1 http协议 1.1 描述 标示 ...
- 栈的顺序存储 - 设计与实现 - API实现
Stack基本概念 栈是一种 特殊的线性表 栈仅能在线性表的一端进行操作 栈顶(Top):允许操作的一端 栈底(Bottom):不允许操作的一端 Stack的常用操作 创建栈 销毁栈 清空栈 进栈 出 ...
- Android下VideoView的研究
VideoView继承自SurfaceView,实现了MediaController.MediaPlayerControl的接口.在android系统中的包名为android.widget.Video ...
- 推荐一些用CRF做图像语义分割的资源
原文地址:http://blog.sina.com.cn/s/blog_5309cefc01014nri.html 首先是code,以前找了很多,但发现比较好用的有: 1. Matlab版的UGM:h ...
- LeetCode之“字符串”:最短回文子串
题目链接 题目要求: Given a string S, you are allowed to convert it to a palindrome by adding characters in f ...
- 第一个Polymer应用 - (2)创建你自己的元素
原文链接: Step 2: Your own element翻译日期: 2014年7月6日翻译人员: 铁锚通过上一节的学习和实践, 您已经完成了一个基本的应用程序结构(application stru ...
- android4.2添加重启菜单项
本文主要是针对android4.2关机菜单添加重启功能 A.关机提示 android4.2/frameworks/base/policy/src/com/android/internal/policy ...
- C#实现MD5算法
using UnityEngine; using System.Collections; using System.Security.Cryptography; public class GetMD5 ...