protobuf 之 MessageLite 接口摘录
class LIBPROTOBUF_EXPORT MessageLite {
public:
inline MessageLite() {}
virtual ~MessageLite();
// Basic Operations ------------------------------------------------
// Get the name of this message type, e.g. "foo.bar.BazProto".
virtual string GetTypeName() const = ;
// Construct a new instance of the same type. Ownership is passed to the
// caller.
virtual MessageLite* New() const = ;
// Clear all fields of the message and set them to their default values.
// Clear() avoids freeing memory, assuming that any memory allocated
// to hold parts of the message will be needed again to hold the next
// message. If you actually want to free the memory used by a Message,
// you must delete it.
virtual void Clear() = ;
// Quickly check if all required fields have values set.
virtual bool IsInitialized() const = ;
// This is not implemented for Lite messages -- it just returns "(cannot
// determine missing fields for lite message)". However, it is implemented
// for full messages. See message.h.
virtual string InitializationErrorString() const;
// If |other| is the exact same class as this, calls MergeFrom(). Otherwise,
// results are undefined (probably crash).
virtual void CheckTypeAndMergeFrom(const MessageLite& other) = ;
// Parsing ---------------------------------------------------------
// Methods for parsing in protocol buffer format. Most of these are
// just simple wrappers around MergeFromCodedStream().
// Fill the message with a protocol buffer parsed from the given input
// stream. Returns false on a read error or if the input is in the
// wrong format.
bool ParseFromCodedStream(io::CodedInputStream* input);
// Like ParseFromCodedStream(), but accepts messages that are missing
// required fields.
bool ParsePartialFromCodedStream(io::CodedInputStream* input);
// Read a protocol buffer from the given zero-copy input stream. If
// successful, the entire input will be consumed.
bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
// Like ParseFromZeroCopyStream(), but accepts messages that are missing
// required fields.
bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
// Read a protocol buffer from the given zero-copy input stream, expecting
// the message to be exactly "size" bytes long. If successful, exactly
// this many bytes will have been consumed from the input.
bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
// Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
// missing required fields.
bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
int size);
// Parse a protocol buffer contained in a string.
bool ParseFromString(const string& data);
// Like ParseFromString(), but accepts messages that are missing
// required fields.
bool ParsePartialFromString(const string& data);
// Parse a protocol buffer contained in an array of bytes.
bool ParseFromArray(const void* data, int size);
// Like ParseFromArray(), but accepts messages that are missing
// required fields.
bool ParsePartialFromArray(const void* data, int size);
// Reads a protocol buffer from the stream and merges it into this
// Message. Singular fields read from the input overwrite what is
// already in the Message and repeated fields are appended to those
// already present.
//
// It is the responsibility of the caller to call input->LastTagWas()
// (for groups) or input->ConsumedEntireMessage() (for non-groups) after
// this returns to verify that the message's end was delimited correctly.
//
// ParsefromCodedStream() is implemented as Clear() followed by
// MergeFromCodedStream().
bool MergeFromCodedStream(io::CodedInputStream* input);
// Like MergeFromCodedStream(), but succeeds even if required fields are
// missing in the input.
//
// MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
// followed by IsInitialized().
virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = ;
// Serialization ---------------------------------------------------
// Methods for serializing in protocol buffer format. Most of these
// are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
// Write a protocol buffer of this message to the given output. Returns
// false on a write error. If the message is missing required fields,
// this may GOOGLE_CHECK-fail.
bool SerializeToCodedStream(io::CodedOutputStream* output) const;
// Like SerializeToCodedStream(), but allows missing required fields.
bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
// Write the message to the given zero-copy output stream. All required
// fields must be set.
bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
// Like SerializeToZeroCopyStream(), but allows missing required fields.
bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
// Serialize the message and store it in the given string. All required
// fields must be set.
bool SerializeToString(string* output) const;
// Like SerializeToString(), but allows missing required fields.
bool SerializePartialToString(string* output) const;
// Serialize the message and store it in the given byte array. All required
// fields must be set.
bool SerializeToArray(void* data, int size) const;
// Like SerializeToArray(), but allows missing required fields.
bool SerializePartialToArray(void* data, int size) const;
// Make a string encoding the message. Is equivalent to calling
// SerializeToString() on a string and using that. Returns the empty
// string if SerializeToString() would have returned an error.
// Note: If you intend to generate many such strings, you may
// reduce heap fragmentation by instead re-using the same string
// object with calls to SerializeToString().
string SerializeAsString() const;
// Like SerializeAsString(), but allows missing required fields.
string SerializePartialAsString() const;
// Like SerializeToString(), but appends to the data to the string's existing
// contents. All required fields must be set.
bool AppendToString(string* output) const;
// Like AppendToString(), but allows missing required fields.
bool AppendPartialToString(string* output) const;
// Computes the serialized size of the message. This recursively calls
// ByteSize() on all embedded messages. If a subclass does not override
// this, it MUST override SetCachedSize().
virtual int ByteSize() const = ;
// Serializes the message without recomputing the size. The message must
// not have changed since the last call to ByteSize(); if it has, the results
// are undefined.
virtual void SerializeWithCachedSizes(
io::CodedOutputStream* output) const = ;
// Like SerializeWithCachedSizes, but writes directly to *target, returning
// a pointer to the byte immediately after the last byte written. "target"
// must point at a byte array of at least ByteSize() bytes.
virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
// Returns the result of the last call to ByteSize(). An embedded message's
// size is needed both to serialize it (because embedded messages are
// length-delimited) and to compute the outer message's size. Caching
// the size avoids computing it multiple times.
//
// ByteSize() does not automatically use the cached size when available
// because this would require invalidating it every time the message was
// modified, which would be too hard and expensive. (E.g. if a deeply-nested
// sub-message is changed, all of its parents' cached sizes would need to be
// invalidated, which is too much work for an otherwise inlined setter
// method.)
virtual int GetCachedSize() const = ;
private:
GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
};
protobuf 之 MessageLite 接口摘录的更多相关文章
- SpringBoot使用protobuf格式的接口
SpringBoot使用protobuf格式的接口 建立SpringBoot项目,pom.xml内容如下: <?xml version="1.0" encoding=&quo ...
- protobuf接口调用报错:java.nio.charset.MalformedInputException: Input length = 1
使用protobuf定义的接口api发起http请求报错,日志如下: [-- ::] DEBUG AbstractPool: - server updated, node=, server={ nod ...
- Protobuf语言指南(转)
Protobuf语言指南 l 定义一个消息(message)类型 l 标量值类型 l Optional 的字段及默认值 l 枚举 l 使用其他消息类型 l 嵌套类型 l 更新一个消息类型 ...
- Protobuf语言指南
Protobuf语言指南 l 定义一个消息(message)类型 l 标量值类型 l Optional 的字段及默认值 l 枚举 l 使用其他消息类型 l 嵌套类型 l 更新一个消息类型 ...
- protobuf 编码实现解析(java)
一:protobuf编码基本数据类型 public enum FieldType { DOUBLE (JavaType.DOUBLE , WIRETYPE_FIXED64 ), FLOAT (Java ...
- protobuf使用详解
https://blog.csdn.net/skh2015java/article/details/78404235 原文地址:http://blog.csdn.net/lyjshen/article ...
- Protobuf使用手册
Protobuf使用手册 第1章 定义.proto 文件 首先我们需要编写一个 proto 文件,定义我们程序中需要处理的结构化数据,在 protobuf 的术语中,结构化数据被称为 Message. ...
- Protobuf 语法指南
英文: Proto Buffers Language Guide 本指南描述了怎样使用protocol buffer 语法来构造你的protocol buffer数据,包括.proto文件语法以及怎样 ...
- protobuf 协议浅析
目录 Protobuf 协议浅析 1. Protobuf 介绍 1.1 Protobuf 基本概念 1.2 Protobuf 的优点 1.3 Protobuf, JSON, XML 的区别 2. Pr ...
随机推荐
- MySQL-03 SQL语句设计
学习要点 SQL语句分类 DML语句 DML 查询语句 SQL语句分类 数据操纵语言(DML):用来操纵数据库中数据的命令.包括:SELECT.INSERT.UPDATE.DELETE. 数据定义语言 ...
- css控制超出部分自动省略...
<!DOCTYPE html><html lang="en"><head> <meta charset="UTF-8" ...
- l5-repository基本使用--结合使用artisan
一.从头开始创建 1.执行以下artisan: php artisan make:entity Student 如果某个文件已经存在,则不会创建新的文件去覆盖原有的文件,案例如下: 2.修改model ...
- 深入Linux内核架构——进程管理和调度(上)
如果系统只有一个处理器,那么给定时刻只有一个程序可以运行.在多处理器系统中,真正并行运行的进程数目取决于物理CPU的数目.内核和处理器建立了多任务的错觉,是通过以很短的间隔在系统运行的应用程序之间不停 ...
- centos6 下FastDFS 在storage节点上nginx的fastdfs-nginx-module 模块编译出现的问题
centos6.6 下FastDFS 在storage节点上 make(编译)nginx的fastdfs-nginx-module 出现如下报错: /root/fastdfs-nginx-mo ...
- java 自动拆箱 自动装箱
自动装箱的定义就是 基本数据类型赋值给包装类型, 拆箱则相反. Integer integer = 122; // 自动装箱 int num = integer; //自动拆箱 想看一下源码是怎么 ...
- 剑指Offer(书):二维数组中的查找
题目:在一个二维数组中(每个一维数组的长度相同),每一行都按照从左到右递增的顺序排序,每一列都按照从上到下递增的顺序排序.请完成一个函数,输入这样的一个二维数组和一个整数,判断数组中是否含有该整数. ...
- LeetCode 467. Unique Substrings in Wraparound String
Consider the string s to be the infinite wraparound string of "abcdefghijklmnopqrstuvwxyz" ...
- Codeforces 879C/878A - Short Program
传送门:http://codeforces.com/contest/879/problem/C 本题是一个位运算问题——位运算的等价变换. 假设位运算符“&”“|”“^”是左结合的,且优先级相 ...
- C++实现链队类——合肥工业大学数据结构实验5:链式队列
实验5 5.1 实验目的 熟练掌握队列的顺序链式存储结构. 熟练掌握队列的有关算法设计,并在链队列上实现. 根据具体给定的需求,合理设计并实现相关结构和算法. 5.2 实验要求 5.2.1链队列实验要 ...