Preparing to Build

The following instructions to build the Android source tree apply to all branches, including master. The basic sequence of build commands is as follows:

Note: If you're building Android 6.0 or later, please see Compiling with Jack for information on this new default toolchain.

Obtain proprietary binaries


AOSP cannot be used from pure source code only and requires additional hardware-related proprietary libraries to run, such as for hardware graphics acceleration. See the sections below for download links and Device binaries requirements for additional resources.

Download proprietary binaries

You can download official binaries for the supported devices running tagged AOSP release branches from Google's Nexus driver page. These binaries add access to additional hardware capabilities with non-open source code. To instead build the AOSP master branch, use the Binaries Preview for Nexus Devices. When building the master branch for a device, use the binaries for the most recent numbered release or with the most recent date.

Extract proprietary binaries

Each set of binaries comes as a self-extracting script in a compressed archive. Uncompress each archive, run the included self-extracting script from the root of the source tree, then confirm that you agree to the terms of the enclosed license agreement. The binaries and their matching makefiles will be installed in the vendor/ hierarchy of the source tree.

Clean up

To ensure the newly installed binaries are properly taken into account after being extracted, delete the existing output of any previous build using:

$ make clobber

Set up environment


Initialize the environment with the envsetup.sh script. Note that replacing source with . (a single dot) saves a few characters, and the short form is more commonly used in documentation.

$ source build/envsetup.sh

or

$ . build/envsetup.sh

Choose a target


Choose which target to build with lunch. The exact configuration can be passed as an argument. For example, the following command:

$ lunch aosp_arm-eng

refers to a complete build for the emulator, with all debugging enabled.

If run with no arguments lunch will prompt you to choose a target from the menu.

All build targets take the form BUILD-BUILDTYPE, where the BUILD is a codename referring to the particular feature combination.

The BUILDTYPE is one of the following:

Buildtype Use
user limited access; suited for production
userdebug like "user" but with root access and debuggability; preferred for debugging
eng development configuration with additional debugging tools

For more information about building for and running on actual hardware, see Running Builds.

Build the code


Please note, this section is merely a summary to ensure setup is complete. See Running Builds for detailed instructions on building Android.

Build everything with make. GNU make can handle parallel tasks with a -jN argument, and it's common to use a number of tasks N that's between 1 and 2 times the number of hardware threads on the computer being used for the build. For example, on a dual-E5520 machine (2 CPUs, 4 cores per CPU, 2 threads per core), the fastest builds are made with commands between make -j16 and make -j32.

$ make -j4

Run it!


You can either run your build on an emulator or flash it on a device. Please note that you have already selected your build target with lunch, and it is unlikely at best to run on a different target than it was built for.

Note: Remember to obtain proprietary binaries or your build will not boot successfully on your target hardware. If you obtain binary blobs at this point you will need to unpack them, make clobber and rebuild.

Flash with fastboot

To flash a device, you will need to use fastboot, which should be included in your path after a successful build. See Flashing a device for instructions.

Emulate an Android Device

The emulator is added to your path automatically by the build process. To run the emulator, type:

$ emulator

Troubleshooting Common Build Errors


Wrong Java Version

If you are attempting to build a version of Android inconsistent with your version of Java, make will abort with a message such as

************************************************************
You are attempting to build with the incorrect version
of java. Your version is: WRONG_VERSION.
The correct version is: RIGHT_VERSION. Please follow the machine setup instructions at
    https://source.android.com/source/initializing.html
************************************************************

This may be caused by:

  • Failing to install the correct JDK as specified in JDK Requirements.
  • Another JDK previously installed appearing in your path. Prepend the correct JDK to the beginning of your PATH or remove the problematic JDK.

Python Version 3

Repo is built on particular functionality from Python 2.x and is unfortunately incompatible with Python 3. In order to use repo, please install Python 2.x:

$ apt-get install python

Case Insensitive Filesystem

If you are building on an HFS filesystem on Mac OS, you may encounter an error such as

************************************************************
You are building on a case-insensitive filesystem.
Please move your source tree to a case-sensitive filesystem.
************************************************************

Please follow the instructions in Initializing the Build Environment for creating a case-sensitive disk image.

No USB Permission

On most Linux systems, unprivileged users cannot access USB ports by default. If you see a permission denied error, follow the instructions Initializing the Build Environment for configuring USB access.

If adb was already running and cannot connect to the device after getting those rules set up, it can be killed with adb kill-server. That will cause adb to restart with the new configuration.

编译android源码官方教程(4)开始编译的更多相关文章

  1. 编译android源码官方教程(2)建立编译环境「linux & mac osx」

    https://source.android.com/source/initializing.html Establishing a Build Environment IN THIS DOCUMEN ...

  2. 编译android源码官方教程(6)编译内核

    Building Kernels IN THIS DOCUMENT Selecting a kernel Identifying kernel version Downloading sources ...

  3. 编译android源码官方教程(5)编译完之后刷机、编译fastboot

    Running Builds IN THIS DOCUMENT Building fastboot and adb Booting into fastboot mode Unlocking the b ...

  4. 编译android源码官方教程(3)下载代码

    https://source.android.com/source/downloading.html Downloading the Source IN THIS DOCUMENT Installin ...

  5. 编译android源码官方教程(1)硬件、系统要求

    https://source.android.com/source/requirements.html Requirements IN THIS DOCUMENT Hardware requireme ...

  6. 深入浅出 - Android系统移植与平台开发(五)- 编译Android源码(转)

    2.3编译Android源码 Android源码体积非常庞大,由Dalvik虚拟机.Linux内核.编译系统.框架代码.Android定制C库.测试套件.系统应用程序等部分组成,在编译Android源 ...

  7. 【转】在Ubuntu下编译Android源码并运行Emulator

    原文网址:http://www.mcuos.com/thread-4553-1-1.html 建立编译环境 1.在VirtualBox上安装Ubuntu 2.安装JDK   $ sudo apt-ge ...

  8. 在Mac mini上编译Android源码

    参考文章 1.Android 6.0 源代码编译实践 2.编译Android源码致命错误解决方案 实践过程 1.Mac下安装Ubuntu双系统 (1)Ubuntu版本:Ubuntu 15.10 注:实 ...

  9. 在ubuntu16.04上编译android源码【转】

    本文转载自:http://blog.csdn.net/fuchaosz/article/details/51487585 1 前言 经过3天奋战,终于在Ubuntu 16.04上把Android 6. ...

随机推荐

  1. 使用console进行 性能测试 和 计算代码运行时间(转载)

    本文转载自: 使用console进行 性能测试 和 计算代码运行时间

  2. 夺命雷公狗—angularjs—9—ng-class的自定义函数的用法

    angularjs里面其实给我们留下了一个很不错的地方,他就是可以直接调用函数从而对该位置进行处理, 被点击后展示效果如下所示: 开始走代码吧.... <!doctype html> &l ...

  3. [ThinkPHP]MVC模块和URL访问

    ## ThinkPHP 3 MVC模式和URL访问#讲师:赵桐正微博:http://weibo.com/zhaotongzheng 本节课大纲: 一.什么是MVC                 // ...

  4. oracle中清空表数据的两种方法

    1.delete from t 2 .truncate table t 区别: 1.delete是dml操作:truncate是ddl操作,ddl隐式提交不能回滚 2.delete from t可以回 ...

  5. 查找(AVL平衡二叉树)

    [1]为什么需要平衡二叉树? 矛盾是推进事物向前发展的源动力. 那么平衡二叉树是从哪里来?肯定是有矛盾存在的.请看程来师的分析: [2]什么是平衡二叉树? 平衡二叉树的基本认识: [3]平衡二叉树的构 ...

  6. python paramiko ssh.exec_command()启动tomcat服务器应用进程失败问题解决方法- Neither the JAVA_HOME nor the JRE_HOME environment variable is defined At least one of these environment variable is needed to run this progr

    问题说明:

  7. Ubuntu检测磁盘是否挂载

    Ubuntu默认不自动挂载磁盘. 只是学习Bash使用,需优化如使用 # file: mountAll.sh # include color support # a list of variables ...

  8. Linux设备模型(9)_device resource management ---devm申请空间【转】

    转自:http://www.wowotech.net/linux_kenrel/device_resource_management.html . 前言 蜗蜗建议,每一个Linux驱动工程师,都能瞄一 ...

  9. linux mmap 内存映射【转】

    转自:http://blog.csdn.net/xyyangkun/article/details/7830313 [-] mmap vs readwritelseek mmap vs malloc ...

  10. A Mysql backup script

    UseCentOS can help IT managers to get rid of the boring learning methods, quick grasp Linux technolo ...