Winsock完成端口模型-Delphi代码
原文出处 《Windows网络编程技术》第8章 完成端口模型
由于原书附的是C代码,我把其翻译成Delphi代码。
其中winsock2.pas在delphi中不带,要另外下载http://jungla.dit.upm.es/~bti/files/winsock2.pas
program CompletionIO;
{$APPTYPE CONSOLE}
uses
SysUtils,
WinSock2 in 'WinSock2.pas',
Mains in 'Mains.pas';
begin
main();
end.
// Module Name: iocmplt.cpp
//
// Description:
//
// This sample illustrates how to develop a simple echo server Winsock
// application using the completeion port I/O model. This
// sample is implemented as a console-style application and simply prints
// messages when connections are established and removed from the server.
// The application listens for TCP connections on port 5150 and accepts them
// as they arrive. When this application receives data from a client, it
// simply echos (this is why we call it an echo server) the data back in
// it's original form until the client closes the connection.
//
// 2005-2-5
// cpp convert to delphi pas by johnson
//
unit Mains;
interface
uses Windows, WinSock2, WinSock, Sysutils;
const
PORT = 5150;
DATA_BUFSIZE = 8192;
type
LPVOID = Pointer;
LPPER_IO_OPERATION_DATA = ^ PER_IO_OPERATION_DATA ;
PER_IO_OPERATION_DATA = packed record
Overlapped: OVERLAPPED;
DataBuf: TWSABUF;
Buffer: array [0..DATA_BUFSIZE] of CHAR;
BytesSEND: DWORD;
BytesRECV: DWORD;
end;
LPPER_HANDLE_DATA = ^ PER_HANDLE_DATA;
PER_HANDLE_DATA = packed record
Socket: TSocket;
end;
procedure main;
implementation
function ServerWorkerThread(CompletionPortID: LPVOID): DWORD; stdcall; forward;
procedure printf(Fmt: string; num: Integer);
begin
WriteLn(Format(Fmt, [num]));
end;
procedure main;
var
InternetAddr: SOCKADDR_IN;
Listen: TSOCKET;
Accept: TSOCKET;
CompletionPort: THANDLE ;
SystemInfo: SYSTEM_INFO ;
PerHandleData: LPPER_HANDLE_DATA ;
PerIoData: LPPER_IO_OPERATION_DATA ;
i: Integer;
RecvBytes: DWORD;
Flags: DWORD;
ThreadID: DWORD ;
wsaData: TWSADATA ;
Ret: DWORD ;
ThreadHandle: THANDLE;
begin
Ret := WSAStartup($0202, wsaData);
if (Ret <> 0) then
begin
printf('WSAStartup failed with error %d', Ret);
Exit;
end;
// Setup an I/O completion port.
CompletionPort := CreateIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 0);
if (CompletionPort = 0) then
begin
printf( 'CreateIoCompletionPort failed with error: %d', GetLastError());
Exit;
end;
// Determine how many processors are on the system.
GetSystemInfo(SystemInfo);
// Create worker threads based on the number of processors available on the
// system. Create two worker threads for each processor.
for i:= 0 to SystemInfo.dwNumberOfProcessors * 2 - 1 do
begin
// Create a server worker thread and pass the completion port to the thread.
ThreadHandle := CreateThread(nil, 0, @ServerWorkerThread, Pointer(CompletionPort),
0, ThreadID);
if (ThreadHandle = 0) then
begin
printf('CreateThread() failed with error %d', GetLastError());
Exit;
end;
// Close the thread handle
CloseHandle(ThreadHandle);
end;
// Create a listening socket
Listen := WSASocket(AF_INET, SOCK_STREAM, 0, nil, 0, WSA_FLAG_OVERLAPPED);
if (Listen = INVALID_SOCKET) then
begin
printf('WSASocket() failed with error %d', WSAGetLastError());
exit;
end;
InternetAddr.sin_family := AF_INET;
InternetAddr.sin_addr.s_addr := htonl(INADDR_ANY);
InternetAddr.sin_port := htons(PORT);
if (bind(Listen, InternetAddr, sizeof(InternetAddr)) = SOCKET_ERROR) then
begin
printf('bind() failed with error %d', WSAGetLastError());
exit;
end;
// Prepare socket for listening
if (Winsock.listen(Listen, 5) = SOCKET_ERROR) then
begin
printf('listen() failed with error %d', WSAGetLastError());
exit;
end
else
begin
printf('Server listen on port = %d ...', PORT);
end;
// Accept connections and assign to the completion port.
while(TRUE) do
begin
Accept := WSAAccept(Listen, nil, nil, nil, 0);
if (Accept = SOCKET_ERROR) then
begin
printf('WSAAccept() failed with error %d', WSAGetLastError());
exit;
end;
// Create a socket information structure to associate with the socket
PerHandleData := LPPER_HANDLE_DATA (GlobalAlloc(GPTR, sizeof(PER_HANDLE_DATA)));
if (PerHandleData = nil) then
begin
printf('GlobalAlloc() failed with error %d', WSAGetLastError());
exit;
end;
// Associate the accepted socket with the original completion port.
printf('Socket number %d connected', Accept);
PerHandleData.Socket := Accept;
if (CreateIoCompletionPort(Accept, CompletionPort, DWORD(PerHandleData), 0) = 0) then
begin
printf('CreateIoCompletionPort() failed with error %d', WSAGetLastError());
exit;
end;
// Create per I/O socket information structure to associate with the
// WSARecv call below.
PerIoData := LPPER_IO_OPERATION_DATA(GlobalAlloc(GPTR, sizeof(PER_IO_OPERATION_DATA)));
if (PerIoData = nil) then
begin
printf('GlobalAlloc() failed with error %d', WSAGetLastError());
exit;
end;
ZeroMemory( @PerIoData.Overlapped, sizeof(OVERLAPPED));
PerIoData.BytesSEND := 0;
PerIoData.BytesRECV := 0;
PerIoData.DataBuf.len := DATA_BUFSIZE;
PerIoData.DataBuf.buf := @PerIoData.Buffer;
Flags := 0;
if (WSARecv(Accept, @(PerIoData.DataBuf), 1, @RecvBytes, @Flags,
@(PerIoData.Overlapped), nil) = SOCKET_ERROR) then
begin
if (WSAGetLastError() <> ERROR_IO_PENDING) then
begin
printf('WSARecv() failed with error %d', WSAGetLastError());
exit;
end
end;
end;
end;
function ServerWorkerThread(CompletionPortID: LPVOID): DWORD; stdcall;
var
CompletionPort: THANDLE;
BytesTransferred: DWORD ;
// Overlapped: POVERLAPPED;
PerHandleData: LPPER_HANDLE_DATA ;
PerIoData: LPPER_IO_OPERATION_DATA ;
SendBytes, RecvBytes: DWORD;
Flags: DWORD ;
begin
CompletionPort := THANDLE( CompletionPortID);
Result:= 0;
while(TRUE) do
begin
if (GetQueuedCompletionStatus(CompletionPort, BytesTransferred,
DWORD(PerHandleData), POverlapped(PerIoData), INFINITE) = False) then
begin
printf('GetQueuedCompletionStatus failed with error %d', GetLastError());
exit;
end;
// First check to see if an error has occured on the socket and if so
// then close the socket and cleanup the SOCKET_INFORMATION structure
// associated with the socket.
if (BytesTransferred = 0) then
begin
printf('Closing socket %d\', PerHandleData.Socket);
if (closesocket(PerHandleData.Socket) = SOCKET_ERROR) then
begin
printf('closesocket() failed with error %d', WSAGetLastError());
exit;
end;
GlobalFree(DWORD(PerHandleData));
GlobalFree(DWORD(PerIoData));
continue;
end;
// Check to see if the BytesRECV field equals zero. If this is so, then
// this means a WSARecv call just completed so update the BytesRECV field
// with the BytesTransferred value from the completed WSARecv() call.
if (PerIoData.BytesRECV = 0) then
begin
PerIoData.BytesRECV := BytesTransferred;
PerIoData.BytesSEND := 0;
end
else
begin
PerIoData.BytesSEND := PerIoData.BytesSEND + BytesTransferred;
end;
if (PerIoData.BytesRECV > PerIoData.BytesSEND) then
begin
// Post another WSASend() request.
// Since WSASend() is not gauranteed to send all of the bytes requested,
// continue posting WSASend() calls until all received bytes are sent.
ZeroMemory(@(PerIoData.Overlapped), sizeof(OVERLAPPED));
PerIoData.DataBuf.buf := PerIoData.Buffer + PerIoData.BytesSEND;
PerIoData.DataBuf.len := PerIoData.BytesRECV - PerIoData.BytesSEND;
if (WSASend(PerHandleData.Socket, @(PerIoData.DataBuf), 1, @SendBytes, 0,
@(PerIoData.Overlapped), nil) = SOCKET_ERROR) then
begin
if (WSAGetLastError() <> ERROR_IO_PENDING) then
begin
printf('WSASend() failed with error %d', WSAGetLastError());
Exit;
end;
end;
end
else
begin
PerIoData.BytesRECV := 0;
// Now that there are no more bytes to send post another WSARecv() request.
Flags := 0;
ZeroMemory(@(PerIoData.Overlapped), sizeof(OVERLAPPED));
PerIoData.DataBuf.len := DATA_BUFSIZE;
PerIoData.DataBuf.buf := @PerIoData.Buffer;
if (WSARecv(PerHandleData.Socket, @(PerIoData.DataBuf), 1, @RecvBytes, @Flags,
@(PerIoData.Overlapped), nil) = SOCKET_ERROR) then
begin
if (WSAGetLastError() <> ERROR_IO_PENDING) then
begin
printf('WSARecv() failed with error %d', WSAGetLastError());
exit;
end;
end;
end;
end;
end;
end.
http://www.cnblogs.com/qiubole/archive/2006/04/06/368296.html
Winsock完成端口模型-Delphi代码的更多相关文章
- winsock编程IOCP模型实现代码
winsock编程IOCP模型实现代码 话不多说,上代码.借鉴<windows核心编程>部分源码和CSDN小猪部分代码. stdafx.h依赖头文件: #include <iostr ...
- WinSock 完成端口模型
之前写了关于Winsock的重叠IO模型,按理来说重叠IO模型与之前的模型相比,它的socket即是非阻塞的,也是异步的,它基本上性能非常高,但是它主要的缺点在于,即使我们使用历程来处理完成通知,但是 ...
- winsock编程WSAAsyncSelect模型
winsock编程WSAAsyncSelect模型 WSAAsyncSelect模型也称异步选择模型,其核心函数是WSAAsyncSelect.它可以用来在一个socket上接收以windows消息为 ...
- winsock编程select模型
winsock编程select模型 网络服务端连接数量过多时,为每一个连接申请一个线程会让机器性能急剧下降(大多说是因为线程在用户态和内核态之间切换会占用大量的CPU时间片).为了解决多线程带来的性能 ...
- winsock I/O模型的分析
几种winsock I/O模型的分析 套接字是通信的基础,是支持网络协议数据通信的基本接口.Winsocket 提供了一些有趣的I/O模型,有助于应用程序通过一种“异步”方式,一次对一个或者多个套接字 ...
- winsock的io模型(终极篇)
最近在看服务器框架的搭建,看了不少,都是零零碎碎的,觉得看的差不多了,可以写点最后的总结了,然后,竟然发现了这篇文章,总结做的特别好,肯定比我总结写要好多了,所以我也就不写了,直接转吧...... 套 ...
- WinSock 重叠IO模型
title: WinSock 重叠IO模型 tags: [WinSock 模型, 网络编程, 重叠IO模型] date: 2018-06-29 20:26:13 categories: Windows ...
- EF自动生成的模型edmx代码分析
edmx代码分析 本文分析Entity Framework从数据库自动生成的模型文件代码(扩展名为edmx). 1. 概述 本文使用的数据库结构尽量简单,只有2个表,一个用户表和一个分公司表(相当于部 ...
- Delphi代码中嵌入ASM代码
前言 Delphi作为一个快速高效的开发平台,使用的人越来越多,但熟悉在Delphi代码中嵌入ASM代码的程序员我想不多,因为这方面的资料太少了,另一方面,它还需要有基本的汇编语言知识,关於汇编语言的 ...
随机推荐
- 解析php开发中的中文编码问题
其实php开发中的中文编码并没有想像的那么复杂,虽然定位和解决问题没有定规,各种运行环境也各不尽然,但后面的原理是一样的. 了解字符集的知识是解决字符问题的基础. PHP程序设计中中文编码问题曾经困扰 ...
- ActiveMQ.xml文件的主要配置
ActiveMQ.xml文件默认位置位于 activemq/conf/目录下,主要的配置及解析如下:<beans xmlns="http://www.springframework.o ...
- SOA Demo
使用SOA来实现两个数字的相加,不包含验证,仅供练习使用. PDF文档下载地址:http://files.cnblogs.com/chenyongblog/SOA_Demo.pdf 源码下载:http ...
- 从零开始学ios开发(十二):Table Views(中)UITableViewCell定制
我们继续学习Table View的内容,这次主要是针对UITableViewCell,在前一篇的例子中我们已经使用过UITableViewCell,一个默认的UITableViewCell包含imag ...
- ios技术面试题
1.Difference between shallow copy and deep copy? 浅复制 只拷贝地址 不拷贝地址指向的对象 深复制 拷贝地址 并且指向拷贝的新对象 2.What is ...
- cocos2d下,优秀骨骼spine的换装思路
语文老师说,文章要有个好开头!!! 最近正在引入spine骨骼代替dragon bone骨骼,既然要替代,那么原先在dragon bone上的一些额外需求,不管dragon bone上能不能实现,都应 ...
- cocos2.2.3中创建精灵对象的三大类方法
1.众生相,皆精灵 2.精灵的类继承关系 class CCSprite : public CCNode, public CCNodeRGBA, public CCTextureProtocol 3.创 ...
- 兼容iOS 10 资料整理笔记-b
原文链接:http://www.jianshu.com/p/0cc7aad638d9 1.Notification(通知) 自从Notification被引入之后,苹果就不断的更新优化,但这些更新优化 ...
- 【BZOJ】【2982】Combination
排列组合 Lucas定理模板题…… 感觉我做题顺序有点问题啊……应该是BZOJ 2982-->HDOJ 3037-->BZOJ 1272 好吧这个现在来看就有些水了…… 预处理一下fact ...
- T-SQL操作表结构(转)
在网上整理的一牛人资料,收集与此与君共享 用SQL语句添加删除修改字段1.增加字段 ALTER TABLE [yourTableName] ADD [newColumnName] newCo ...