canvas基础绘制-绚丽倒计时
效果图:

html:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>ball</title>
<script src="digit_1.js"></script>
<script src="countdown.js"></script>
</head>
<body style="height: 100%;">
<canvas id="canvas" style="height: 100%"></canvas>
</body>
</html>
digit_1.js在之前的 canvas基础绘制-倒计时 中有贴
countdown.js:
var WINDOW_WIDTH = 1024;
var WINDOW_HEIGHT = 768;
var RADIUS = 8;
var MARGIN_TOP = 60;
var MARGIN_LEFT = 30; var endTime = new Date();//const声明变量,不可修改,必须声明时赋值;
endTime.setTime( endTime.getTime() + 3600*1000);//当前时间向后一小时;
var curShowTimeSeconds = 0; var balls =[];
const colors = ["#33B5E5","#0099CC","#AA66CC","#9933CC","#99CC00","#669900","#FFBB33","#FF8800","#FF4444","#CC0000"]; window.onload = function () {
//屏幕自适应
WINDOW_WIDTH = document.body.clientWidth;
WINDOW_HEIGHT = document.body.clientHeight; RADIUS = Math.round(WINDOW_WIDTH*4/5/108)-1; MARGIN_TOP = Math.round(WINDOW_HEIGHT/5);
MARGIN_LEFT = Math.round(WINDOW_WIDTH/10); var canvas = document.getElementById("canvas");
var context = canvas.getContext("2d"); canvas.width = WINDOW_WIDTH;
canvas.height = WINDOW_HEIGHT; curShowTimeSeconds = getCurrentShowTimeSeconds();
setInterval(
function () {
update();
render(context);
},50) }; function getCurrentShowTimeSeconds() {
var curTime = new Date();//获取目前时间;
var ret = endTime.getTime()-curTime.getTime();
ret = Math.round(ret/1000);//获取秒数差值;
return ret>=0?ret:0;
}
function update() {
var nextShowTimeSeconds = getCurrentShowTimeSeconds();
var nextHours = parseInt(nextShowTimeSeconds/3600);
var nextMinutes = parseInt((nextShowTimeSeconds-nextHours*3600)/60);
var nextSeconds = nextShowTimeSeconds%60;
var curHours = parseInt(curShowTimeSeconds/3600);
var curMinutes = parseInt((curShowTimeSeconds-curHours*3600)/60);
var curSeconds = curShowTimeSeconds%60;
if(nextSeconds!=curSeconds){
if(parseInt(curHours/10)!=parseInt(nextHours/10)){
addBalls(MARGIN_LEFT+0,MARGIN_TOP,parseInt(curHours/10));
}
if(parseInt(curHours%10)!=parseInt(nextHours%10)){
addBalls(MARGIN_LEFT+15*(RADIUS+1),MARGIN_TOP,parseInt(curHours%10));
}
if(parseInt(curMinutes/10)!=parseInt(nextMinutes/10)){
addBalls(MARGIN_LEFT+39*(RADIUS+1),MARGIN_TOP,parseInt(curMinutes/10));
}
if(parseInt(curMinutes%10)!=parseInt(nextMinutes%10)){
addBalls(MARGIN_LEFT+54*(RADIUS+1),MARGIN_TOP,parseInt(curMinutes%10));
}
if(parseInt(curSeconds/10)!=parseInt(nextSeconds/10)){
addBalls(MARGIN_LEFT+78*(RADIUS+1),MARGIN_TOP,parseInt(curSeconds/10));
}
if(parseInt(curSeconds%10)!=parseInt(nextSeconds%10)){
addBalls(MARGIN_LEFT+93*(RADIUS+1),MARGIN_TOP,parseInt(curSeconds%10));
}
curShowTimeSeconds = nextShowTimeSeconds;
}
updateBalls();
}
function updateBalls() {
//循环遍历每一个彩色动画小球
for(var i=0;i<balls.length;i++){
balls[i].x+=balls[i].vx;
balls[i].y+=balls[i].vy;
balls[i].vy+=balls[i].g;
//落到画布最底部时反弹起来
if(balls[i].y>=WINDOW_HEIGHT){
balls[i].y = WINDOW_HEIGHT-RADIUS;
balls[i].vy = -balls[i].vy*0.75;
}
}
// 如果小球出了画布,就清除小球,性能优化
var cnt = 0;
for(var i=0;i<balls.length;i++){
if(balls[i].x-RADIUS>0&&balls[i].x+RADIUS<WINDOW_WIDTH){
balls[cnt++] = balls[i];
}
}
while (balls.length>Math.min(300,cnt)){
balls.pop();
}
}
function addBalls(x,y,num) {
for (var i = 0; i < digit[num].length; i++) {//数组行
for (var j = 0; j < digit[num][i].length; j++) {//数组列
if (digit[num][i][j] == 1) {
var aBall = {
x: x + j * 2 * (RADIUS + 1) + (RADIUS + 1),
y: y + i * 2 * (RADIUS + 1) + (RADIUS + 1),
g: 1.5 + Math.random(),
vx: Math.pow(-1, Math.ceil(Math.random() * 1000)) * 4,//pow(x,y),x 的 y 次幂;ceil()可对一个数进行上舍入;
vy: -5,
color: colors[Math.floor(Math.random() * colors.length)]//floor()对一个数进行下舍入
};
balls.push(aBall);
}
}
}
}
function render(cxt) {
//每一帧都要对动画进行刷新,不然就会新的旧的叠在一起;
cxt.clearRect(0,0,WINDOW_WIDTH,WINDOW_HEIGHT);//对一个矩形空间里的动画进行刷新;
//倒计时的时间绘制
var hours = parseInt(curShowTimeSeconds/3600);
var minutes = parseInt((curShowTimeSeconds-hours*3600)/60);
var seconds = curShowTimeSeconds%60;
renderDigit(MARGIN_LEFT,MARGIN_TOP,parseInt(hours/10),cxt);
renderDigit(MARGIN_LEFT+15*(RADIUS+1),MARGIN_TOP,parseInt(hours%10),cxt);
renderDigit(MARGIN_LEFT+30*(RADIUS+1),MARGIN_TOP,10,cxt);
renderDigit(MARGIN_LEFT+39*(RADIUS+1),MARGIN_TOP,parseInt(minutes/10),cxt);
renderDigit(MARGIN_LEFT+54*(RADIUS+1),MARGIN_TOP,parseInt(minutes%10),cxt);
renderDigit(MARGIN_LEFT+69*(RADIUS+1),MARGIN_TOP,10,cxt);
renderDigit(MARGIN_LEFT+78*(RADIUS+1),MARGIN_TOP,parseInt(seconds/10),cxt);
renderDigit(MARGIN_LEFT+93*(RADIUS+1),MARGIN_TOP,parseInt(seconds%10),cxt);
//彩色动画小球的绘制
for(var i=0;i<balls.length;i++){
cxt.fillStyle = balls[i].color;
cxt.beginPath();
cxt.arc(balls[i].x,balls[i].y,RADIUS,0,2*Math.PI,true);
cxt.closePath();
cxt.fill();
}
}
function renderDigit(x,y,num,cxt) {
cxt.fillStyle = "rgb(0,102,153)";
for (var i = 0; i < digit[num].length; i++) {//数组行
for (var j = 0; j < digit[num][i].length; j++) {//数组列
if (digit[num][i][j] == 1) {
cxt.beginPath();
cxt.arc(x + j * 2 * (RADIUS + 1) + (RADIUS + 1), y + i * 2 * (RADIUS + 1) + (RADIUS + 1), RADIUS, 0, 2 * Math.PI);
cxt.closePath();
cxt.fill();
}
}
}
}
canvas基础绘制-绚丽倒计时的更多相关文章
- canvas基础绘制-绚丽时钟
效果图: 与canvas基础绘制-绚丽倒计时的代码差异: // var endTime = new Date();//const声明变量,不可修改,必须声明时赋值: // endTime.setTim ...
- canvas基础绘制-倒计时(下)
digit_1.js: digit = [ [ [0,0,1,1,1,0,0], [0,1,1,0,1,1,0], [1,1,0,0,0,1,1], [1,1,0,0,0,1,1], [1,1,0,0 ...
- canvas基础绘制-倒计时(上)
效果: html: <!DOCTYPE html> <html lang="en"> <head> <meta charset=" ...
- canvas基础绘制-arc
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8&quo ...
- canvas基础绘制-一个小球的坠落、反弹
效果如图: html: <!DOCTYPE html> <html lang="en"> <head> <meta charset=&qu ...
- 自定义控件之Canvas图形绘制基础练习-青春痘笑脸^_^
对于自定义控件的意义不言而喻,所以对它的深入研究是很有必要的,前些年写过几篇关于UI效果的学习过程,但是中途比较懒一直就停滞了,而对于实际工作还是面试来说系统深入的了解自定义控件那是很有必要的,所以接 ...
- canvas API ,通俗的canvas基础知识(一)
在没学canvas的时候,觉得canvas是这么的神秘,这么的绚丽,这么的高深,用canvas做出来的效果是如此的炫酷,能做的事情如此的宽广,简直让我心生敬畏之心,时常感叹:我要是得此技能,必定要上天 ...
- canvas快速绘制圆形、三角形、矩形、多边形
想看前面整理的canvas常用API的同学可以点下面: canvas学习之API整理笔记(一) canvas学习之API整理笔记(二) 本系列文章涉及的所有代码都将上传至:项目代码github地址,喜 ...
- HTML5移动开发学习笔记之Canvas基础
1.第一个Canvas程序 看的是HTML5移动开发即学即用这本书,首先学习Canvas基础,废话不多说,直接看第一个例子. 效果图为: 代码如下: <!DOCTYPE html> < ...
随机推荐
- 星星dom
<!DOCTYPE html><html><head><meta charset="UTF-8"><title>星星&l ...
- Python(1)(安装与基本使用)
1.Python的下载和安装我就不废话了,百度上都有. 我安装的是Python 3.4.3 64bit 安装完之后,打开Cmd,输入Python 显示以上相同,按照百度的意思就是安装成功. 2.配置环 ...
- 【NOIP2017 DAY1T2】 时间复杂度
[题目链接] 点击打开链接 [算法] 其实这就是一道模拟题啦! 在判error和计算时间复杂度时,我们需要用栈这种数据结构 [代码] 这题的代码还是有些难写的,写的时候一定要有条理! #include ...
- 洛谷P1113杂物——DP
题目:https://www.luogu.org/problemnew/show/P1113 每个任务的时间就是准备工作中完成最晚的那个的时间再加上自己的时间. 代码如下: #include<i ...
- 后台接口平台 基于Laravel 开发 快速开发数据接口
laravelPCMS V1.5.0 项目地址:https://github.com/q1082121/laravelcms 喜欢的朋友可以支持下 点点星标 百牛信息技术bainiu.ltd整理发布于 ...
- nodejs QueryString模块 详解
QueryString模块 "QueryString" 模块用于实现URL参数字符串与参数对象的互相转换 此类一共包括4个方法: querystring.stringify(obj ...
- javascript break 和continue
break语句还可以跳出循环,也就是结束循环语句的执行. continue语句的作用为结束本次循环,接着进行下一次是否执行循环的判断. continue与break的区别是:break是彻底结束循环, ...
- 从1到N的整数中1出现的次数
/* * 1-n整数中1出现的次数.cpp * * Created on: 2018年5月1日 * Author: soyo */ #include<iostream> using nam ...
- BZOJ3990 排序
题目:www.lydsy.com/JudgeOnline/problem.php?id=3990 这题很不错. 刚开始时无从下手,想了好多$O((2^n)log(2^n))$ 的idea,但是都不行. ...
- CodeForces 1103C. Johnny Solving
题目简述:给定简单(无自环.无重边)连通无向图$G = (V, E), 1 \leq n = |V| \leq 2.5 \times 10^5, 1 \leq m = |E| \leq 5 \time ...