Muddy Fields
Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 8881   Accepted: 3300

Description

Rain has pummeled the cows' field, a rectangular grid of R rows and C columns (1 <= R <= 50, 1 <= C <= 50). While good for the grass, the rain makes some patches of bare earth quite muddy. The cows, being meticulous grazers, don't want to get their hooves dirty while they eat.

To prevent those muddy hooves, Farmer John will place a number of wooden boards over the muddy parts of the cows' field. Each of the boards is 1 unit wide, and can be any length long. Each board must be aligned parallel to one of the sides of the field.

Farmer John wishes to minimize the number of boards needed to cover the muddy spots, some of which might require more than one board to cover. The boards may not cover any grass and deprive the cows of grazing area but they can overlap each other.

Compute the minimum number of boards FJ requires to cover all the mud in the field.

Input

* Line 1: Two space-separated integers: R and C

* Lines 2..R+1: Each line contains a string of C characters, with '*' representing a muddy patch, and '.' representing a grassy patch. No spaces are present.

Output

* Line 1: A single integer representing the number of boards FJ needs.

Sample Input

4 4
*.*.
.***
***.
..*.

Sample Output

4

Hint

OUTPUT DETAILS:

Boards 1, 2, 3 and 4 are placed as follows: 
1.2. 
.333 
444. 
..2. 
Board 2 overlaps boards 3 and 4.

Source

 
题目意思:
一个n*m的图,其中'.'表示平地,'*'水池。现用一些宽为1个单位,长度不限的木板覆盖所有的水池(某个水池可以被覆盖多次)。问所用木板最少为多少。
 
思路:
每个水池可以被横着覆盖也可以被竖着覆盖,那么题目就成为选用一些覆盖策略使得所有点被横着覆盖或者被竖着覆盖,而某些点被横着或竖着覆盖可以影响与其横着连续的点或竖着连续的点。那么横着处理一下图如同题目中Hint中,同理竖着处理一下图。每个点有两个数字,一个是横着状态数字,另一个是竖着状态数字,连边后建图,就是最小点覆盖了。
 
代码:
 #include <cstdio>
#include <cstring>
#include <algorithm>
#include <iostream>
#include <vector>
#include <queue>
#include <cmath>
#include <set>
using namespace std; #define N 50 int max(int x,int y){return x>y?x:y;}
int min(int x,int y){return x<y?x:y;}
int abs(int x,int y){return x<?-x:x;} int n, m;
vector<int>ve[N*N];
int from[N*N];
bool visited[N*N];
char map[N][N];
int map1[N][N];
int map2[N][N]; int march(int u){
int i, v;
for(i=;i<ve[u].size();i++){
v=ve[u][i];
if(!visited[v]){
visited[v]=true;
if(from[v]==-||march(from[v])){
from[v]=u;
return ;
}
}
}
return ;
} main()
{
int i, j, k;
while(scanf("%d %d",&n,&m)==){
for(i=;i<n;i++) scanf("%s",map[i]);
memset(map1,-,sizeof(map1));
memset(map2,-,sizeof(map2));
int num=;
int maxh=;
//横着处理
for(i=;i<n;i++){
for(j=;j<m;j++){
if(map[i][j]=='*'){
if(j==) map1[i][j]=num;
else{
if(map[i][j-]=='*') map1[i][j]=map1[i][j-];
else map1[i][j]=num;
}
}
else {
if(j<m-&&map[i][j+]=='*') num++;
}
}
num++;
maxh=max(maxh,num);
}
//竖着处理
num=;
for(j=;j<m;j++){
for(i=;i<n;i++){
if(map[i][j]=='*'){
if(i==) map2[i][j]=num;
else{
if(map[i-][j]=='*') map2[i][j]=map2[i-][j];
else map2[i][j]=num;
}
}
else{
if(i<n-&&map[i+][j]=='*') num++;
}
}
num++;
maxh=max(maxh,num);
}
//建二分图
for(i=;i<maxh;i++) ve[i].clear();
for(i=;i<n;i++){
for(j=;j<m;j++){
if(map1[i][j]!=-&&map2[i][j]!=-){
ve[map1[i][j]].push_back(map2[i][j]);
}
}
}
//二分匹配
memset(from,-,sizeof(from));
num=;
for(i=;i<maxh;i++){
memset(visited,false,sizeof(visited));
if(march(i)) num++;
}
printf("%d\n",num);
}
}

POJ 2226 最小点覆盖(经典建图)的更多相关文章

  1. poj 2226 Muddy Fields(合理建图+二分匹配)

    /* 题意:用木板盖住泥泞的地方,不能盖住草.木板任意长!可以重叠覆盖! '*'表示泥泞的地方,'.'表示草! 思路: 首先让我们回忆一下HDU 2119 Matrix这一道题,一个矩阵中只有0, 1 ...

  2. hdoj--5093--Battle ships(二分图经典建图)

    Battle ships Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 65536/65536 K (Java/Others) Tot ...

  3. poj--1149--PIGS(最大流经典建图)

    PIGS Time Limit: 1000MS   Memory Limit: 10000KB   64bit IO Format: %I64d & %I64u Submit Status D ...

  4. poj 1149 PIGS【最大流经典建图】

    PIGS Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 18727   Accepted: 8508 Description ...

  5. HDU 3820 Golden Eggs( 最小割 奇特建图)经典

    Golden Eggs Time Limit: 6000/3000 MS (Java/Others)    Memory Limit: 32768/32768 K (Java/Others) Tota ...

  6. POJ 3687 Labeling Balls 逆向建图,拓扑排序

    题目链接: http://poj.org/problem?id=3687 要逆向建图,输入的时候要判重边,找入度为0的点的时候要从大到小循环,尽量让编号大的先入栈,输出的时候注意按编号的顺序输出重量, ...

  7. POJ 2446 最小点覆盖

    Chessboard Time Limit: 2000MS   Memory Limit: 65536K Total Submissions: 14787   Accepted: 4607 Descr ...

  8. zoj 3460 Missile【经典建图&&二分】

    Missile Time Limit: 2 Seconds      Memory Limit: 65536 KB You control N missile launching towers. Ev ...

  9. hdu 4185 Oil Skimming(二分图匹配 经典建图+匈牙利模板)

    Problem Description Thanks to a certain "green" resources company, there is a new profitab ...

随机推荐

  1. 夺命雷公狗-----React---5--props对象的传递

    提示:props的值是不可以改变的... <!DOCTYPE html> <html lang="en"> <head> <meta ch ...

  2. Unity操作

    聚焦到游戏物体: Hierarchy界面选中需要聚焦的物体,双击或者使用快捷键“F”: 在Scene面板中选中物体,使用快捷键“F”   放大缩小物体: alt+鼠标右键:鼠标滑轮   从各个角度观察 ...

  3. Hibernate 简单使用

    首先在数据库中创建相应的表,脚本如下: create table Student (id int primary key, sName ), sNO ), sex ), email )) 在Myecl ...

  4. python核心编程学习记录之模块

  5. Centos7下Rinetd安装与应用

    Linux下做地址NAT有很多种方法.比如haproxy.nginx的4层代理,linux自带的iptables等都能实现.haproxy.nginx就不说了,配置相对简单:iptables配置复杂, ...

  6. easyui DataGrid 工具类之 列属性class

    public class ColumnVO { /**     * 列标题文本     */    private String title; /**     * 列字段名称     */    pr ...

  7. sublime 自动编译

    Tools --> Build System --> New: { "shell_cmd": "cc.bat \"$file\"" ...

  8. SQL基础语法笔记教程整理

    PS:本文适用SQL Server2008语法. 一.关系型数据库和SQL 实际上准确的讲,SQL是一门语言,而不是一个数据库. 什么是SQL呢?简而言之,SQL就是维护和使用关系型数据库中的的数据的 ...

  9. [问题2015S12] 复旦高等代数 II(14级)每周一题(第十三教学周)

    [问题2015S12]  设 \(A\) 为 \(n\) 阶实矩阵, 若对任意的非零 \(n\) 维实列向量 \(\alpha\), 总有 \(\alpha'A\alpha>0\), 则称 \( ...

  10. git 临时记录

    http://blog.csdn.net/wangbole/article/details/8552808 http://blog.csdn.net/gq414047080/article/detai ...