Codeforces Round #345 (Div. 2)——A. Joysticks(模拟+特判)
1 second
256 megabytes
standard input
standard output
Friends are going to play console. They have two joysticks and only one charger for them. Initially first joystick is charged at a1 percent and second one is charged at a2 percent. You can connect charger to a joystick only at the beginning of each minute. In one minute joystick either discharges by 2 percent (if not connected to a charger) or charges by 1 percent (if connected to a charger).
Game continues while both joysticks have a positive charge. Hence, if at the beginning of minute some joystick is charged by 1 percent, it has to be connected to a charger, otherwise the game stops. If some joystick completely discharges (its charge turns to 0), the game also stops.
Determine the maximum number of minutes that game can last. It is prohibited to pause the game, i. e. at each moment both joysticks should be enabled. It is allowed for joystick to be charged by more than 100 percent.
The first line of the input contains two positive integers a1 and a2 (1 ≤ a1, a2 ≤ 100), the initial charge level of first and second joystick respectively.
Output the only integer, the maximum number of minutes that the game can last. Game continues until some joystick is discharged.
3 5
6
4 4
5
In the first sample game lasts for 6 minute by using the following algorithm:
- at the beginning of the first minute connect first joystick to the charger, by the end of this minute first joystick is at 4%, second is at 3%;
- continue the game without changing charger, by the end of the second minute the first joystick is at 5%, second is at 1%;
- at the beginning of the third minute connect second joystick to the charger, after this minute the first joystick is at 3%, the second one is at 2%;
- continue the game without changing charger, by the end of the fourth minute first joystick is at 1%, second one is at 3%;
- at the beginning of the fifth minute connect first joystick to the charger, after this minute the first joystick is at 2%, the second one is at 1%;
- at the beginning of the sixth minute connect second joystick to the charger, after this minute the first joystick is at 0%, the second one is at 2%.
After that the first joystick is completely discharged and the game is stopped.
做的第一道CF的题目自我鼓励一下- -|||(做了蛮久,没经验),题意:有个蛋疼的人有
俩游戏机,两者同时有电才能一直玩,但是充电头就一个,每分钟可以续(手动滑
稽)1%,另外一个不能充会掉电2%,求最大可玩时间。刚开始看出来这是道模拟题,
思路正确,就是while里的东西改了很久,规律:每次都找电最多的去玩,玩到再过一分
分钟就不能玩了,换另一个,这个拿去充电。循环不停,直到任意一个掉电2%关机为
止。这题有坑点,要是刚开始就不能玩或者只能玩一分钟,直接特盘掉,难怪我TEST7
显示超时....刚开始用a与b来模拟俩机器,发现不好使,还是数组好使。
代码:
#include<iostream>
#include<cstdio>
#include<cstring>
#include<string>
#include<queue>
#include<set>
#include<map>
#include<sstream>
#include<algorithm>
#include<cmath>
#include<cstdlib>
using namespace std;
int list[2];
int main (void)
{
int a,b;
int cnt;
int index;
while (cin>>list[0]>>list[1])
{
if((list[0]==1&&list[1]==2)||(list[0]==2&&list[1]==1)||(list[1]==2&&list[0]==2))//玩一分钟特判
{
cout<<1<<endl;
continue;
}
else if(list[0]==1&&list[1]==1)//不能玩特判
{
cout<<0<<endl;
continue;
}
if(list[0]>=list[1])
swap(list[0],list[1]);//方便使用
cnt=0;
index=1;
while (list[0]>0&&list[1]>0)
{
while (list[index]>2)
{
list[index]-=2;
list[index==1?0:1]++;
cnt++;
}
index=(index==1)?0:1;//这个完了换另一个
if((list[0]==1&&list[1]==2)||(list[0]==2&&list[1]==1)||(list[0]==2&&list[1]==2))//循环内判断
{
cnt++;
break;
}
}
cout<<cnt<<endl;
}
return 0;
}
Codeforces Round #345 (Div. 2)——A. Joysticks(模拟+特判)的更多相关文章
- Codeforces Round #345 (Div. 2)【A.模拟,B,暴力,C,STL,容斥原理】
A. Joysticks time limit per test:1 second memory limit per test:256 megabytes input:standard input o ...
- Codeforces Round #345 (Div. 2) A. Joysticks dp
A. Joysticks 题目连接: http://www.codeforces.com/contest/651/problem/A Description Friends are going to ...
- cf之路,1,Codeforces Round #345 (Div. 2)
cf之路,1,Codeforces Round #345 (Div. 2) ps:昨天第一次参加cf比赛,比赛之前为了熟悉下cf比赛题目的难度.所以做了round#345连试试水的深浅..... ...
- Codeforces Round #301 (Div. 2)(A,【模拟】B,【贪心构造】C,【DFS】)
A. Combination Lock time limit per test:2 seconds memory limit per test:256 megabytes input:standard ...
- Codeforces Round #543 (Div. 2) D 双指针 + 模拟
https://codeforces.com/contest/1121/problem/D 题意 给你一个m(<=5e5)个数的序列,选择删除某些数,使得剩下的数按每组k个数以此分成n组(n*k ...
- Codeforces Round #398 (Div. 2) A. Snacktower 模拟
A. Snacktower 题目连接: http://codeforces.com/contest/767/problem/A Description According to an old lege ...
- Codeforces Round #345 (Div. 2) D. Image Preview 暴力 二分
D. Image Preview 题目连接: http://www.codeforces.com/contest/651/problem/D Description Vasya's telephone ...
- Codeforces Round #345 (Div. 2)
DFS A - Joysticks 嫌麻烦直接DFS暴搜吧,有坑点是当前电量<=1就不能再掉电,直接结束. #include <bits/stdc++.h> typedef long ...
- Codeforces Round #237 (Div. 2) B题模拟题
链接:http://codeforces.com/contest/404/problem/B B. Marathon time limit per test 1 second memory limit ...
随机推荐
- 后台登录验证(Tokens/JSON Web Tokens(JWT) 的认证机制)
sessionid不支持跨域,浏览器也不能禁止cookie(禁止以后sessionid还有什么用) 单点登录问题,即时SessionID一样,也无法跨域获取到数据 占坑
- 10款免费的MySQL数据库图形化管理工具
绝大多数的关系数据库都明显不同于MS Access,它们都有两个截然不同的部分:后端作为数据仓库,前端作为用于数据组件通信的用户界面.这种设计非常巧妙,它并行处理两层编程模型,将数据 层从用户界面中分 ...
- 关系代数演算So Easy
关系代数运算So Easy 关系代数是以关系为运算的一组高级运算的集合.由于定义为属性个数 相同的元组的集合,因此集合代数的操作就可以引入到关系代数中.关系代数也可以看做是一种抽象的查询语言,是对关系 ...
- OO作业第三单元总结
目录 一.JML语言理论基础及应用工具链 二.部署JMLUnitNG,自动生成测试用例 三.架构设计 第一次作业 第二次作业 第三次作业 四.Bug分析 五.心得体会 一.JML语言理论基础及应用工具 ...
- Oracle SQL语句性能优化方法大全
Oracle SQL语句性能优化方法大全 下面列举一些工作中常常会碰到的Oracle的SQL语句优化方法: 1.SQL语句尽量用大写的: 因为oracle总是先解析SQL语句,把小写的字母转换成大写的 ...
- 01_3_查询指定id的单个对象
01_3_查询指定id的单个对象 1. 映射文件配置如下信息 <select id="selectStudentById" resultClass="Student ...
- 基于matlab的蓝色车牌定位与识别---定位
接着昨天的工作继续.定位的过程有些是基于车牌的颜色进行定位的,自己则根据数字图像一些形态学的方法进行定位的. 合着代码进行相关讲解. 1.相对彩色图像进行灰度化,然后对图像进行开运算.再用小波变换获取 ...
- Python中的列表(1)
1.什么是列表? 列表是由一组按特定顺序排列的元素组成. 2.如何表示? 在Python中用方括号([ ])来表示列表.栗子如下: contries = ['China','England','Fra ...
- STM32F407VET6之IAR之ewarm7.80.4工程建立(基于官方固件库1.6版本)
今天把stm32F407的工程之IAR建立完成了,特此记录下. 下载官方固件库,STM32F4xx_DSP_StdPeriph_Lib_V1.6.1,V1.8.0版本的同理.新建以下几个文件 src放 ...
- kettle-学习参考
一 关于Kettle Kettle是一款国外开源的ETL工具,纯java编写,数据抽取高效稳定的数据迁移工具.Kettle中有两种脚本文件,transformation和job,transf ...