src/math/bits/bits.go:296

// --- Len ---

// Len returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func Len(x uint) int {
if UintSize == 32 {
return Len32(uint32(x))
}
return Len64(uint64(x))
}

// Len8 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func Len8(x uint8) int {
return int(len8tab[x])
}

// Len16 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func Len16(x uint16) (n int) {
if x >= 1<<8 {
x >>= 8
n = 8
}
return n + int(len8tab[x])
}

// Len32 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func Len32(x uint32) (n int) {
if x >= 1<<16 {
x >>= 16
n = 16
}
if x >= 1<<8 {
x >>= 8
n += 8
}
return n + int(len8tab[x])
}

// Len64 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func Len64(x uint64) (n int) {
if x >= 1<<32 {
x >>= 32
n = 32
}
if x >= 1<<16 {
x >>= 16
n += 16
}
if x >= 1<<8 {
x >>= 8
n += 8
}
return n + int(len8tab[x])
}

src/math/bits/bits_tables.go:66

// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file. // Code generated by go run make_tables.go. DO NOT EDIT. package bits var ntz8tab = [256]uint8{
0x08, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x05, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x06, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x05, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x07, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x05, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x06, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x05, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
0x04, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00,
} var pop8tab = [256]uint8{
0x00, 0x01, 0x01, 0x02, 0x01, 0x02, 0x02, 0x03, 0x01, 0x02, 0x02, 0x03, 0x02, 0x03, 0x03, 0x04,
0x01, 0x02, 0x02, 0x03, 0x02, 0x03, 0x03, 0x04, 0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05,
0x01, 0x02, 0x02, 0x03, 0x02, 0x03, 0x03, 0x04, 0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05,
0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05, 0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06,
0x01, 0x02, 0x02, 0x03, 0x02, 0x03, 0x03, 0x04, 0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05,
0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05, 0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06,
0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05, 0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06,
0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06, 0x04, 0x05, 0x05, 0x06, 0x05, 0x06, 0x06, 0x07,
0x01, 0x02, 0x02, 0x03, 0x02, 0x03, 0x03, 0x04, 0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05,
0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05, 0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06,
0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05, 0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06,
0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06, 0x04, 0x05, 0x05, 0x06, 0x05, 0x06, 0x06, 0x07,
0x02, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x05, 0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06,
0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06, 0x04, 0x05, 0x05, 0x06, 0x05, 0x06, 0x06, 0x07,
0x03, 0x04, 0x04, 0x05, 0x04, 0x05, 0x05, 0x06, 0x04, 0x05, 0x05, 0x06, 0x05, 0x06, 0x06, 0x07,
0x04, 0x05, 0x05, 0x06, 0x05, 0x06, 0x06, 0x07, 0x05, 0x06, 0x06, 0x07, 0x06, 0x07, 0x07, 0x08,
} var rev8tab = [256]uint8{
0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
} var len8tab = [256]uint8{
0x00, 0x01, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
}

  ‘’

the minimum number of bits required to represent x 最小位数的更多相关文章

  1. Minimum number of swaps required to sort an array

    https://www.hackerrank.com/challenges/minimum-swaps-2/problem Minimum Swaps II You are given an unor ...

  2. [CareerCup] 5.5 Number of Converted Bits 转换数字所需的位数

    5.5 Write a function to determine the number of bits required to convert integer A to integer B.EXAM ...

  3. 【leetcode】1284. Minimum Number of Flips to Convert Binary Matrix to Zero Matrix

    题目如下: Given a m x n binary matrix mat. In one step, you can choose one cell and flip it and all the ...

  4. Codeforces 279D The Minimum Number of Variables 状压dp

    The Minimum Number of Variables 我们定义dp[ i ][ mask ]表示是否存在 处理完前 i 个a, b中存者 a存在的状态是mask 的情况. 然后用sosdp处 ...

  5. [Swift]LeetCode995. K 连续位的最小翻转次数 | Minimum Number of K Consecutive Bit Flips

    In an array A containing only 0s and 1s, a K-bit flip consists of choosing a (contiguous) subarray o ...

  6. Google - Find minimum number of coins that make a given value

    Given a value V, if we want to make change for V cents, and we have infinite supply of each of C = { ...

  7. Minimum number of steps CodeForces - 805D(签到题)

    D. Minimum number of steps time limit per test 1 second memory limit per test 256 megabytes input st ...

  8. Codeforces Round #411 div 2 D. Minimum number of steps

    D. Minimum number of steps time limit per test 1 second memory limit per test 256 megabytes input st ...

  9. Minimum number of steps 805D

    http://codeforces.com/contest/805/problem/D D. Minimum number of steps time limit per test 1 second ...

随机推荐

  1. 聊两句XSS(跨站脚本攻击)

    XSS(跨站脚本攻击),聊两句,五毛的. XSS的危害: 窃取Cookie,盗用用户身份信息 这玩意儿是大多数XSS的目标,也好解决,可以先治个标,直接设置HttpOnly=true ,即不允许客户端 ...

  2. 【Unity游戏开发】SpriteAtlas与AssetBundle最佳食用方案

    一.简介 在Unity步入2019.4以后,新版的SpriteAtlas日趋完善,已经完全可以在商业项目中使用了.但是纵观网络平台上,许多关于SpriteAtlas的文章还停留在2018的初版时期,其 ...

  3. 使用ajax请求上传多个或者多个附件

    jsp页面 <%@ page language="java" pageEncoding="UTF-8"%> <!DOCTYPE HTML> ...

  4. [标签] Java学习日报7.28

    package minG;import java.util.*;public class MinG { public static void main(String[] args) { // TODO ...

  5. Stata极简生存分析

    1. 导入数据 webuse drugtr,clear *webuse -- Use dataset from Stata website stset,clear *上一行命令导入进来的数据是&quo ...

  6. 如何组织一场JAVA技能大练兵

    近期,公司为了锻炼开发人员技能,举办了一场涵盖多个技术线的技能大练兵,我有幸受邀负责java技术方向的出题和评审工作.下面从以下几个方面回顾下整个过程: 题目设计 程序要求 测试方法 题目设计 题目设 ...

  7. 第14章节 BJROBOT karto 算法构建地图【ROS全开源阿克曼转向智能网联无人驾驶车】

    建地图前说明:请确保你的小车已经校正好 IMU.角速度.线速度,虚拟机配置好 ROS 网络的前提进行,否则会造成构建地图无边界.虚拟机端无法正常收到小车主控端发布的话题数据等异常情况!! 1.把小车平 ...

  8. win8.1下jdk的安装和环境变量的配置 eclipse的安装和汉化

    1.首先下载jdk安装包,安装的时候会有两个文件安装,一个是jdk一个是jre建议两个文件不要安装在一个目录下 2.安装jdk后面就是配置环境变量,path和classpath,path要在用户变量中 ...

  9. Redis缓存篇(二)淘汰机制:缓存满了怎么办?

    上一讲提到,缓存的容量总是小于后端数据库的.随着业务系统的使用,缓存数据会撑满内存空间,该怎么处理呢? 本节我们来学习内存淘汰机制.在Redis 4.0之前有6种内存淘汰策略,之后又增加2种,一共8种 ...

  10. centos7搭建sonarqube环境+jenkins部署全流程

    一.简介sonarqube是一个用于代码质量管理的开源平台,用于管理源代码的质量 不遵循代码标准sonar可以通过PMD,CheckStyle,Findbugs等等代码规则检测工具规范代码编写.潜在的 ...