Design an algorithm to encode a list of strings to a string. The encoded string is then sent over the network and is decoded back to the original list of strings.

Machine 1 (sender) has the function:

string encode(vector<string> strs) {
// ... your code
return encoded_string;
}

Machine 2 (receiver) has the function:

vector<string> decode(string s) {
//... your code
return strs;
}

So Machine 1 does:

string encoded_string = encode(strs);

and Machine 2 does:

vector<string> strs2 = decode(encoded_string);

strs2 in Machine 2 should be the same as strs in Machine 1.

Implement the encode and decode methods.

Note:

  • The string may contain any possible characters out of 256 valid ascii characters. Your algorithm should be generalized enough to work on any possible characters.
  • Do not use class member/global/static variables to store states. Your encode and decode algorithms should be stateless.
  • Do not rely on any library method such as eval or serialize methods. You should implement your own encode/decode algorithm.

思路:每个字符串之前添加它的长度和一个%字符。

 class Codec {
public: // Encodes a list of strings to a single string.
string encode(vector<string>& strs) {
string res;
for (int i = ; i < strs.size(); i++)
res += std::to_string(strs[i].size()) + "%" + strs[i];
return res;
} // Decodes a single string to a list of strings.
vector<string> decode(string s) {
vector<string> res;
int curInd = ;
int mark = s.find("%");
while (mark != std::string::npos) {
int len = std::stoi(s.substr(curInd, mark - curInd));
if (len) res.push_back(s.substr(mark + , len));
//in case it is an empty string
else res.push_back("");
curInd = mark + len + ;
mark = s.find("%", curInd);
}
return res;
}
}; // Your Codec object will be instantiated and called as such:
// Codec codec;
// codec.decode(codec.encode(strs));

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